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Topic: GHOST RECON STATISTICS DEVELOPPEMENT
arbours
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total posts: 2
since: Feb 2004
Feb 07, 04 at 12:59am
GHOST RECON STATISTICS DEVELOPPEMENT

To be short and direct to start the subject :

im doing GR stats server, who going to be a free service for everyone's server.

I'm quiet done with everything except this problem :

There is the data received from port 2348 UDP of GR during a game of 5min while 4:38min (approax) was left

time_played = 1102286160 status = playing gamemode = coop motd = (F)oxtrot(Y)ankee(A)lpha spawn_type = infinite total_time = 1133903872 num_players2 = 3 usestarttimer = 1 starttimeset = 1106247680 debrieftime = 1097859072 respawnmin = 0 respawnmax = 0 respawnsafe = 1077936128 num_spawns = 1 observers = 0 startwait = 1058575200

My question is can anyone help me converting those 10 digit time value, they are not unixstamp.

I would provide credit for sure, thx to help.

-Steve,


This message was edited by arbours on Feb 14 2004.

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Xipe aka Skully
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Feb 15, 04 at 3:59am
re: GHOST RECON STATISTICS DEVELOPPEMENT

I dunt have an answer for you man but is this the reason why it stops updating or is it something else?

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arbours
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since: Feb 2004
Feb 16, 04 at 8:31am
re: GHOST RECON STATISTICS DEVELOPPEMENT

Hi Xipe, the server stats use 2 things :

A php API Service for stats, and an update program that send the stats everytime a game finish, my php system still on always 24/24, but the updater, often smokey reboot or close it, just ask him to make it run 24/24.


-Steve ,

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Publicus
unwashed heathen
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Feb 17, 04 at 7:10pm
re: GHOST RECON STATISTICS DEVELOPPEMENT

Perhaps it's microseconds. Just divide by a million to get seconds..

($time/1000000) = seconds
($time/1000000/60) = minutes

Note the "perhaps"

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UKPhoenix
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since: Apr 2005
Apr 24, 05 at 9:45am
re: GHOST RECON STATISTICS DEVELOPPEMENT

Im in search of a stats tracker for my current Ghost Recon server (to track gaming scores, etc) how far did u get with your stats tracker and is it now available.

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