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Sep 25, 12 at 9:47pm ^Demon's Revenge
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Hello everyone it is great to be apart of this community.
I'd like to introduce everyone to my rpg Demon's Revenge.
We are basing it off of a question.
"Are we who we are? Or are we shaped by the events and circumstances that happen to us?"
The Three Planets
In a deep dark corner of the universe, there's a small galaxy consisting of very few planets. Most notable are three planets, which sit in the middle of the solar system. In the middle of these three planets lies a small planet named Hasphal. Above Hasphal is a large robust planet called Dagmedok which legend says a powerful race of supernatural beings with vast technology exists. They say that these beings watch over the planet of Hasphal. And just below it is a planet closest to the sun... A dark eerie looking planet called Remerin, where the hasphalians say the land is filled with flames.
Around the planet of Dagmedok is a moon the same size of Hasphal called Fliridian. On this moon lived a species of humanoid beings called kelt. The kelt use modern technology and have enjoyed peace and prosperity throughout their existence. But peace and prosperity comes with a price.
The moon eventually became over populated. With its thriving economy, and almost non-existant poverty, there were less deaths and more births than the moon could hold. The leader of this moon, Latrell Flamous, ordered an experiment to send some of his people to Dagmedok, but whenever they sent ships to explore it, their ships would mysteriously disappear. They found what to them looked like an under developed planet, Hasphal. He sent ships there to find that it was not populated.
He wanted the people to start off fresh. With the willing few he had, he sent them to inhabit the planet of Hasphal. So the same problem of Fliridian won't fall upon Hasphal, he sent them without the perks and technology of Fliridian so the population can be maintained. He felt it was better than just exterminating his own people, but again, with every good, there is a bad.
Unknown to anyone who scouted the planet before, there were creatures called jehts. The jehts went into hiding underground until the Fliridians would eventually leave... But they didn't. Instead, they evolved their race, changing into humans. When the jehts finally decided they wanted to reclaim their surface, the humans refused to let them. In fact, the humans were repulsed by their disfigured features and named them as if they were creatures from Remerin, demons. Till this day, jehts are still fighting for what is rightfully theirs...
Sen is a rough young woman, not really too smart, but very sarcastic. She has been through a lot during her life. As a child, for years, all she can remember was being in a chamber having needles stuck in her, striking painful sensations, and blurred visions of a woman. It finally ended one day when she woke up in a nice house at the age of 6. She had a brother, and parents, a nice bed to sleep in, she was enrolled in a school, and had a good friend. Was it all just a crazy nightmare?
This somewhat good life went on for a long time until one day, at the age of 14, on her way to the park from school, she was kidnapped. Again, these terrible feelings, the same blurred visions.... It wasn't a nightmare. After a few days of torture, she was thrown on the side of her house where her brother found her. But she was different... Cold.... Not the same Sen he grew up with. He asked her questions, "where were you?" "what's going on?" "what happened to your eyes?" All she could say was "leave me alone." He noticed her voice wasn't the same. He backed off, but he cared too much to just sit by and watch his sister go through this hard time alone. He made the terrible mistake of trying to comfort her. He touched her shoulder and she turned around to face him. Her eyes, golden.
She blacks out.
When she comes to, she sees her brother lying in a pool of water. Pale as if he'd drowned. Had she done this? She heard her mom rushing to the room and climbed out of the window. She knew they would blame her. "That DEMON!" she hears her mom say in agony as she's running into the woods.
For years all she could do was run, kill, and hide. She ends up finding a shack in a relatively quiet area. Nobody could find her there. She makes a home for herself and lives there.
A couple of years later, it appears as if the ridders have found her. She begins getting knocks on the door, death threats, and battles. This goes on until the present. She is now 23 years old. She finally gets sick of it. Losing all hope and grip on humanity, she vows to become the monster everyone wants her to be.... Until one day an unprepared demon ridder named Jagen
Features That Make This Game Unique
No one is useless
I like games like Chrono Cross, Suikoden, Final Fantasies , etc, but they have characters that are less than desirable to have in your party because you just don’t care about them, or there’s other people that can do the same exact thing that they can do. Demon’s Revenge makes it a point to make everyone have their own unique skillset. Nobody will be easily replaceable and it will require strategy during battle when it comes to skills and stats.
During battle, there will be ways to gain the advantage by using things in the environment, such as cutting down trees to fall on the enemy, or knocking down pillars to block the enemy from physically attacking you (Unless they do magic or fly) to turn the tides against them, but be warned, enemies can use this to their advantage as well!
NPCs have their own lives, jobs, families. They [/b]are aware of what is going on in the world and will make it clear to you throughout the game.
Motion Comic Like Animation:
If you've ever seen a motion comic, you'll know that they are awesome! We will be telling our story with plenty of motion comics for you to enjoy along the way.
Full Sized Battlers
Screw all that chibi and cutesy stuff, we are going for the style of fighting game quality sprites for our battlers. These take much longer to complete, but the end product is totally worth it and extremely rewarding to see in action.
We have a part 1 of a Demo that we are working on.
Let us know what you think.
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Sep 26, 12 at 2:00pm ^re: Demon's Revenge
quoteThat's exactly what the RPGs you listed already do.
Sep 28, 12 at 5:59am ^re: Demon's Revenge
I guess we worded that wrong. If anything we wanted to make a stronger point about who plays what role. We loved those series but pretty much everyone can cast magic or heal. In our game we have designated roles that each character play in a unique way. We are trying to do it in a way so that the players choose their party to accommodate to their own unique play style. Hope that explains it more.
Sep 28, 12 at 9:04am ^re: Demon's Revenge
quote trexrell44So you're going with a Final Fantasy I approach...
Sep 30, 12 at 7:14pm ^re: Demon's Revenge
Well, for example our Healer isn't exactly a traditional one. He is slow he does't have many turns but he has pretty good melee strength and could hit the entire enemy party with melee damage. So your strategy with him will involve having a chance to heal or use his strength to take out the party. So things are a bit different but still pretty familiar.
New link to the exe in 1st post should work now with windows xp.
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