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Topic: Dragons are awesome
Valcyn117
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since: Dec 2007
Mar 27, 08 at 11:19AM
re: Dragons are awesome

Wyvern uinits >>> Pegasus units any day IMO

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Seymroth
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Mar 28, 08 at 07:40AM
re: Dragons are awesome

WTF Valcyn? What u mean?


quote Valcyn117
Wyvern uinits >>> Pegasus units any day IMO

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shrimp rock
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since: Sep 2007
Mar 28, 08 at 02:52PM
re: Dragons are awesome

He means that wyvern units are three times better than pegasus units.

Myrrh is the best unit ever.



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Panthersummoned
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Apr 17, 08 at 05:52PM
re: Dragons are awesome

I think Myrrh is cheap, but clearly the Dragon King (manefested in the form of a child) is going to be anyway, and I don't use her until final mission, and I haven't used her in the dungeons yet.
Still uber powerful.
I think the GCN and Wii Fire Emblems really messed up the formula the handhelds+older games (japan consoles) had going. Now instead of Knights with lances, its Armour Lances, Armour Swords, etc, which become Sword Generals, Axe generals, etc. Wyverns are now called Dracos (bit odd) and now use axes, and sometimes lances (only in the upgraded Dracomaster types). Wind magic is added, Thunder Mage, Fire Mage, and Wind Mage are now classes, and Fire Sage, Thunder Sage, etc. can use all magics, but of course are best at their primary magic. And as such there is a ranged Fire magic "Meteor" and new Multilevel fights, shooting arrows/javelins from atop ledges, which wouldn't be that bad and are great games except that when you start playing, most of the unit types look the same, and not at all like the colorful symbols we've come to know and love.
Although setting my mad rambling beside, I think that the Wyvern Lords are the best, especially since Pierce has never occured for me. Altogether, Wyverns (they aren't QUITE dragons) rock!

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Dragon
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Apr 17, 08 at 06:07PM
re: Dragons are awesome

Myrrh is just essential for a speedrun. Her growths are ridiculous, she's insanely powerful, and she can wipe through enemies.

Cheap? Yes. Useful? Yes. Hot? Yes.



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Panthersummoned
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Apr 17, 08 at 08:41PM
re: Dragons are awesome

I'm not going to bother with that... disturbing Yes. Link you added in. I just think that other than in the fight outside the black temple, I honestly haven't used her except vs. one draco inside the temple, by the time I'd need her, I'd taken the time to specialize my units for the final fight, making sure I had one for each relic (Moulder-staff Lute-anima Artur-light Seth-lance Dozla-axe (i spent a halfhour training Gerik from A axe with very full bar to S axe, it didn't happen But luckily it had no impact on the fight) Joshua-sword, Neimi-bow, Ewan-dark) Brought in Myrrh and Duessel to fill in the rest of the party, it was a monster slaughter, not counting my Artur got stoned early and I left him behind on accident. I was surprised to see some of the ending for the characters. Like Lute+Kyle? very odd, I prefer the basics, Amelia and Franz, Lute and Artur (I always thought it was Arthur. Hum, guess not) , Joshua and Natasha, and I'm currently expirementing with my latest game.

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Rossrocks
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Apr 25, 08 at 08:54PM
re: Dragons are awesome

Myrrh is the most powerful unit in the game by far. No one can disagree about that.



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GhostMember
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Apr 25, 08 at 10:17PM
re: Dragons are awesome

quote rossrocks
Myrrh is the most powerful unit in the game by far. No one can disagree about that.
Gheb begs to differ.



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segaman
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Apr 26, 08 at 08:57AM
re: Dragons are awesome

I would say that Myrrh is the bomb.
But what you could do for the sake of her stone is use the mine glitch. You set a mine, and when an enemy hits it, you turn it off. Turn it back on and you can control the enemies for a turn, including trading all of their items way, including the breath attacks that the draco zombies have, which Myrrh can use, which has enless usage!

Anyways, as for the conversation, I like Wyverns too, but I gotta say I like the Pegs a lot, partly because they can get almost similar stats, plus better resistance, which makes them slightly more rounded. Plus their triangle attack!



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Rossrocks
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Apr 26, 08 at 11:57AM
re: Dragons are awesome

quote segaman
including the breath attacks that the draco zombies have, which Myrrh can use, which has enless usage!
That makes her even better.

quote segaman
But what you could do for the sake of her stone is use the mine glitch.
I don't think there is mines in FE8. I've used the glitch in FE7.

quote segaman
Plus their triangle attack!
Awsome move. 100% critical FTW



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segaman
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Apr 27, 08 at 03:58PM
re: Dragons are awesome

Mines do exist in FE8. My friends have used the glitch for this reason all the time. I always sell them, thinking I won't ever use them, and then smack myself afterwards lol

Yeah, I like the Triangle Attack a lot.



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Rossrocks
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Apr 27, 08 at 04:07PM
re: Dragons are awesome

If they do exist, Where do you get them?

This message was edited by rossrocks on Apr 27 2008.



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GhostMember
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Apr 27, 08 at 08:32PM
re: Dragons are awesome

quote Panthersummoned
I think the GCN and Wii Fire Emblems really messed up the formula the handhelds+older games (japan consoles) had going. Now instead of Knights with lances, its Armour Lances, Armour Swords, etc, which become Sword Generals, Axe generals, etc. Wyverns are now called Dracos (bit odd) and now use axes, and sometimes lances (only in the upgraded Dracomaster types). Wind magic is added, Thunder Mage, Fire Mage, and Wind Mage are now classes, and Fire Sage, Thunder Sage, etc. can use all magics, but of course are best at their primary magic. And as such there is a ranged Fire magic "Meteor" and new Multilevel fights, shooting arrows/javelins from atop ledges, which wouldn't be that bad and are great games except that when you start playing, most of the unit types look the same, and not at all like the colorful symbols we've come to know and love.
They're classes from FE4 and FE5.

Armours used to specialise in one weapon type and then gain all weapons upon promotion to General.

Wind, Fire, and Thunder Mages promoted to either Sage, Magefighter, or Mage Knight depending on the character.

The only new thing in FE10 was the multilevel fights. :/



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Panthersummoned
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Apr 28, 08 at 04:12AM
re: Dragons are awesome

quote GhostMember
quote Panthersummoned
I think the GCN and Wii Fire Emblems really messed up the formula the handhelds+older games (japan consoles) had going. Now instead of Knights with lances, its Armour Lances, Armour Swords, etc, which become Sword Generals, Axe generals, etc. Wyverns are now called Dracos (bit odd) and now use axes, and sometimes lances (only in the upgraded Dracomaster types). Wind magic is added, Thunder Mage, Fire Mage, and Wind Mage are now classes, and Fire Sage, Thunder Sage, etc. can use all magics, but of course are best at their primary magic. And as such there is a ranged Fire magic "Meteor" and new Multilevel fights, shooting arrows/javelins from atop ledges, which wouldn't be that bad and are great games except that when you start playing, most of the unit types look the same, and not at all like the colorful symbols we've come to know and love.
They're classes from FE4 and FE5.

Armours used to specialise in one weapon type and then gain all weapons upon promotion to General.

Wind, Fire, and Thunder Mages promoted to either Sage, Magefighter, or Mage Knight depending on the character.

The only new thing in FE10 was the multilevel fights. :/
So when did the Generals in FE7,8 come from?

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GhostMember
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since: Oct 2006
Apr 28, 08 at 04:30AM
re: Dragons are awesome

IS decided to be a prick with the GBA FEs and have Armours be lance-exclusive. D:

*wants his Dalshin and his Axe-Armourness*



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