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Oct 10, 11 at 5:11pm ^Aulis Vaara's Mindspace
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Oct 10, 11 at 5:15pm ^Aulis Vaara's Achievements
Oct 10, 11 at 5:25pm ^re: Aulis Vaara's Mindspace
Oct 12, 11 at 7:22am ^re: [role-player profile] Aulis Vaara's Flora & Nix
These characters come from Golden Sun: The Last Battle
Name: Flora Imil
Appearance: Flora is a beautiful young woman with a soft, often smiling face. She has a small nose and mouth, similar to, but not quite the same as thousands of other women. What sets her apart from everyone else though, are her eyes, as they glow with a bright golden light, although the intensity seems to have decreased in the last year. Her skin is surprisingly smooth, and she has no markings on her body at all, save for a rare, still healing wound here and there. Flora's hair has grown to a massive length, so to keep it in check, she has tied most of it in a long braid, that hangs down her back. Only two strands are free, hanging down either side of her face right in front of her ears. Her hair is red and orange colored, intermixing a large range of subtly different colors. Flora usually wears mainly green clothing, usually a loose skirt and shirt, although she has also been wearing tighter tops lately. She also wears a pendant given to her by her love, it is a simple yet beautiful flower with five pointy petals. The pendant was created with psynergy, but is completely made of matter, and she suspects it will never break.
Bio: Flora is one of a pair of twins who came to the past to flee their own terrible future and to hopefully change the world for the better. Flora has adapted excellently to life in this time, fighting alongside a band of powerful adepts who have shaped the world through their actions, she even became such a part of the group, that she was granted the status of Messenger by the gods, so that she too could help save Weyard. As she fought alongside this band, she eventually fell in love with another warrior named Kushluk Shimazu, a man bent on protecting the ones he cares about. She loves him with all her heart, and hopes to marry him as soon as possible, she has not left his side for over a year, going everywhere together. Even when the Messengers split up to embark upon their own quests, the two stuck together. Recently, they have been hunting for Djinn, hoping that the elemental spirits could bolster their strength while psynergy in the world is rapidly degenerating.
Adept Type: Sol
Weapons and items:
Visse - Formarly her trusted gladius, the sword transformed into a different one in the battle with the Golden Sun. The sword became different, bigger and stronger, yet handling equally well to her. The hilt consists of four intertwined smooth branches of wood, which end in a point at the bottom, and split up at the base of the blade. Two of these branches form a simple guard, the other two rise up on either side of the blade. The golden blade is doubly edged, and about thrice as wide as the hilt. the blade is slightly bent toward the top, but that is barely noticeable, essentially the blade is a large triangle. The metal of the blade is still engraved with the twelve runes:
ᚦ ᛇ ᚹ ᚾ ᛊ ᛏ ᛖ ᛚ ᛟ ᚷ ᛜ ᛉ
Six runes are placed on either side of the blade as a warning to anyone who might oppose the sword. Flora wields the weapon with great skill.
Drawing by Chroma:
Name: Nix Imil, Lord of Chaos
Appearance: Nix has a rather soft appearance, not to be mistaken with a baby face. His face tells of the man he used to be but his eyes counteract that and tell of the man that he is. His eyes have seen the horrors, slaughterings and death common to all wars exponentiated. His eyes are hard and cold. Nevertheless they keep their characteristic color changing nature. Due to Nix' elemental allegiance, his eyes are constantly changing color from one moment to the next, and from one angle to another. His nose and mouth are of average size and quite normal. His hair, however, is what really makes him stand out among thousands. Both light purple and soft blue, Nix' hair retains the knowledge of his old elements, at least in color. In style, his hair fits properly with his new elemental alignment as no two strands end at the same length, even though most reach to near or below his shoulder. Most strands are at least at the end poking in many directions, giving his hair an ominous chaotic feeling. As clothing, Nix wears a loose shirt and loose pants over his rather unmuscular body, under a black longcoat that is tight around the chest, but leaves plenty of room for the legs and arms. The coat is very similar to the one the soldiers of the Red Tower wear, but the coat the soldiers wear, is brown and grey with an emblem on the front of the left shoulder. The emblem consists of an image of Mars Lighthouse, the Red Tower, along with a number of optional decorations that revealed the wearers rank or special tasks.
Bio: Nix is quite special for two specific reasons. He is one of a pair of twins who have come to the present to flee their own terrible future, and to hopefully change the world for the better, so that the future they have grown up in does not come to pass. While he has adjusted to life in the present, he is still quite a unique person, and that is the second thing that makes him special. While he was on his journey, a group of Proxian soldiers, who were once part of a grand empire, generation before, saw his unique elemental alignment as a sign, and swore to follow him, in the hopes that he would lead them to glory once more. About one year ago, the army slowly gathered around Naribwe and when word was received of a rebuilt Tolbian anti-adept army, the Red Tower marched out. They defeated the powerful Tolbian war-machine but didn't stop there. They marched on to Tolbi itself, conquering all towns and villages on the way, and claimed the massive city as the capital of their new empire. Since their occupation, the army has spread out to several fronts and has already conquered large parts of Angara and Gondowan, and the army still moves on. Due to his leadership role and life in the palace of Tolbi, he has become somewhat alienated of his former friends. He has also become a little more anti-social, trusting only a select few people and shunning others.
Adept Type: Eris
Weapons and items:
Throwing Knives - As an addition to his new psynergy, Nix has equipped himself with a great number of throwing knives. Because of the chaotic nature of his psynergy, the throwing knives are mainly used for accuracy and ranged attacks.
Wristblade - As a gift, the Red Tower gave Nix this wristblade which covers his entire underarm, the blade itself is almost two feet long but remains in its tube most of the time. It is thrusted outward by psynergy, although apparently, there's also a non psynergetic way to do it. The blade is nothing special, but it seems to be a good build, and doesn't damage easily.
Oct 12, 11 at 7:35am ^re: [role-player profile] Aulis Vaara's Junebug
Junebug was created for Adore: Shades Of Black.
Name: nameless (later known as Junebug)
Age: Estimated at fifteen or sixteen
Appearance: Standing at five feet and two inches, she is nearly at the full height she will reach throughout her lifetime. She is not particularly small, nor particularly tall for a female. She has long somewhat curly dark brown hair, reaching about halfway her back and about midway her breasts down the front. Her eyes are a bright sparkling golden green, Her nose is small, making it look lengthy and her lips are thin and nearly the same pale color as her skin.
As a slave, she is not allowed to wear any clothing, leaving her small perky breasts only obstructed by her hair. Her nether regions however, are covered by nothing and are thus frequently a point of focus for the eyes of newly arrived recruits in Adore. One would say this would bother her, but given that she has no choice, she can only do her best to ignore it.
Because she cannot wear any clothes, she is often quite dirty, not allowed to wash herself so very often. Her hair on the other hand, is usually kept clean as her master likes it that way. Her feet and hands are rather rough because of the work she needs to do, but the rest of her seems as smooth as the skin of a new-born baby. How this is accomplished is a mystery to all.
Blade: Not Applicable
Experience: She has served her master since she started showing signs of puberty. She was sold by her former mistress because she didn't need a distraction for her other slaves. Growing females tended to do that to males.
Skills: Complete obedience. She will do anything her master commands her to. She has no hope for freedom and tries to avoid punishment.
Drawing by Chroma:
Oct 12, 11 at 7:57am ^re: [role-player profile] Aulis Vaara's Suuri Metsä
Suuri was originally created for Mostaki's Star but has since been upgraded to a position in the Neo-Duelist League.
~ Suuri Metsä ~
Oct 12, 11 at 8:04am ^re: [role-player profile] Aulis Vaara's Kyllikki
Kyllikki was created for Death Note: Shining New World.
Name: Kyllikki Paju ((Aulis Vaara))
Alias: Yasu Tsukino, Yuki Kurosawa (she is mostly known by this name)
Occupation: Student (she'll be starting at uni once the new school year starts, currently not doing anything at all)
Death Note: Yes
Shinigami Eyes: Yes
Appearance: Originally a blond haired girl, Yuki dyes her hair pitch black, as she really dislikes her own natural color. She has bright blue eyes, but she also covers up those with colored contacts, turning her eyes bright red and yellow, and cat-like, scaring off most people. While her face is also a bit pale -though not extremely, she just doesn't get much sunlight- it doesn't really have any unique features, though she is of course easily recognized as a foreigner.
She is roughly 5'4 tall and of a skinny build. She always wears black or gothic clothing, though not in the 'popular' hyped kind of way Misa Amane does. As opposed to Misa Amane, she doesn't have a cute, cheerful exterior, but a quite serious and rather sad look. Though she does wear pink tights and or underwear on occasion, making her immediately much more feminine than demonic.
Despite her 'evil' appearance, Yuki always walks around with her Eyore-plushie in a hand, regardless of where she goes. It is a strange sight for any other people, and it makes even more of them stay away from. She usually holds the donkey by an ear, but always makes sure nothing bad happens to it. The rest of the Winnie the Pooh gang are present in her room, sitting or lying on her bed, awaiting her return every night.
Personality: She is quite the quiet girl, especially around groups. While she can have a good conversation one-on-one, or possibly in a small group of friends, she prefers to keep silent and listen. In groups she can't even think of anything to say, although she may vehemently defend her position if someone attacks it. Though this is far from often, given her open-mindedness, she does not easily feel attacked.
Yuki is also a rather lazy person. While she has a death note, she barely uses it, only when she finds it necessary. Though when she does, her murders are always very elaborate schemes taking days to unfold, though she's never done one that took the full twenty three days. Her murders are never heart attacks, since she likes to be creative.
She is very independent, and somewhat of a rebel. If someone tries to impose an opinion on her, she'll more often than not pick the other side, if only to annoy the other person. On top of that, she no longer has a worldly sense of right and wrong, and sees death as the conclusion of life. She has no problems killing any person, as their time must be up sometime, it's ridiculous to try and fight off the inevitable. Thus she is absolutely not afraid to die either and would even welcome the chance to end this pointless existence, but in spite of that she is not suicidal and remains among the living until someone bests her or she is randomly struck down by nature, or a shinigami.
And finally, Yuki takes things the way they come, not worrying too much about the specific outcome of things, even if they are potentially dangerous to her. She's not much of a planner, and thus manages to surprise people by her improvisations in critical situations. One of the consequences of this is that she hides secrets in plain sight of others, because hiding them away would require planning.
Biography: Kyllikki was born in Finland, Europe, just over 19 years ago. She lived peacefully until after her seventeenth birthday when her parents died in a plane crash, a plane she should've been on, but wasn't because the father of her best friend had had a heart attack and died. She was taken in by her rich uncle, the man seemed to neglect her mostly however, and had only taken her in because of his political interests.
In the days that followed, she found a note, inscribed upon it the text 'Death Note'. She didn't believe the notebook at first of course and put it aside as a good joke. But when the shinigami Noa appeared besides her, she had no choice but to admit it was real. Her first victim was her rich uncle, after a quickly debilitating disease that raged through the man for a little over two weeks, he finally succumbed in his sleep. Kyllikki inherited everything.
After a test or two more over the course of the next year, Kyllikki made plans to move to Japan, where the Kira case had just begun. No-one had yet suspected someone was behind it, though they would soon realize it. It was just a huge number of bizarre heart attacks then, but Kyllikki had known better from the start. So she donned the alias Yuki Kurosawa and using her acquired fortune, she made plans to move to Japan, she wanted to be in the middle of it, so that she could make things more interesting. After all, taking out the right person at the right time in a random accident could make all the difference in the world.
Weapon: A pen. The pen is mightier than the sword.
While that is true in its own right, it's nothing compared to a pen combined with a death note.
Oct 12, 11 at 7:25pm ^re: [role-player profile] Aulis Vaara's Junebug's Fate
I always intended to make Junebug's story into a short story, since Adore never really got off the ground. The idea was just too good to pass up. I still haven't made the story, so, here's the outline (with some added explanation for those who don't know adore). Beware, MATURE content!
Set in the land of Ralesmare, Junebug's story begins in a guild called Adore. Adore is more or less untouchable, and because of this, it has grown decadent and vile. Junebug is the clearest evidence of this, as she is a sex-slave to one of Adore's most high-ranking members. She doesn't even have a name at this point, she is just his toy, his property.
Junebug herself doesn't even know any better, she just does what she is told, because that is the way the world is to her. She is even passed around the guild every so often. On one of these occasions, she meets Arachnid. Instead of using her for his own enjoyment, he instead comforts her and even gives her a name: Junebug, after his murdered girlfriend. Immediately after, Arachnid sets off to kill Junebug's master and right this wrong.
Junebug has no idea what freedom is however, and informs Arachnid that she is now his slave. Arachnid protests, but he can't just send her away, since she has literally nothing. So he starts to take care of her.
A few days pass, and Arachnid has to leave on a mission. Since he can't take Junebug, he leaves her in the delicate hands of Sasha Phat, junior member of Adore, and probably the only other person who wouldn't rape Junebug. Sasha however, is probably the weakest link of Adore, as she is notable lacking in any skill.
Before Arachnid can return, the Adore leadership plans to have Sasha assassinated. Sasha gets wind of this, and knowing she doesn't stand a chance in hell, flees. Knowing she can't leave Junebug to be raped, she takes her along.
Sasha finds a new sword, a curved one, and begins to train. Two women on the road are an easy target to many, and Junebug can't even fight, so Sasha has to take up the responsibility herself. The wilderness and the occasional bandit prove to be good training grounds, though.
As Sasha gained skill, Junebug began to worry. She had understood the need to flee, but she needed to return to her master sooner, rather than later. So she began to urge Sasha to take her back. The unlikely duo set out and began to visit towns again, trying to get word of where to find Arachnid. Quite a lot of time had passed and Sasha couldn't really stroll into Adore headquarters and ask.
Sadly, no word of Arachnid could be heard anywhere. As Sasha began to have more time for Junebug on their long journey, she began to fall in love with the girl, because of her almost stubborn loyalty to a man who would rather see her live her own life.
Junebug rather crudely offers her body to Sasha if she wants it, but Sasha refuses. It's not what she wants. So they continue their search for Arachnid. After a while, they come across a sketch of a man named Opal, and apart from being slightly older, he might as well be the identical twin of Arachnid. Tragedy strikes again, as Opal dies before the duo can reach him.
It was obvious to both that Junebug was now Sasha's slave, and while Sasha still didn't want to just bed Junebug, she could hardly resist when Junebug kissed her herself. Still, that kiss was not out of love, but because Junebug knew that was what Sasha wanted.
They continued to travel the world, while deciding where and how to settle down. They didn't exactly have the money to just retire, and Sasha refused to use Junebug to make money.
A few quiet whispers came from the south that Opal was not truly dead, but had retired in the south, drawing back from the battle he had been fighting because he had grown weak or tired of it. Neither Sasha, nor Junebug could tell which one was the truth. Not that it mattered anyway. Of course, with Opal still alive, Junebug wanted to return to him, and Sasha didn't have the strength to deny her.
Another long journey later, they finally arrive at Opal's mansion. They arrive when he is out. He has apparently not resolved everything yet, and thus still has a battle to fight. When he returns, he is glad to see Junebug again, and that she is doing well. Sasha leaves at this point, because she knows she can't stand up to Opal, and losing Junebug already hurt enough with some holes added to her body.
Opal, however, realises that Sasha is in love with Junebug and he, along with Junebug, goes after her. Some battle ensues with some enemy from the beginning of the story, and Opal saves Sasha. Opal finally asks Junebug to look inside, and tell him what she feels for him and what she feels for Sasha. Junebug can't give a good answer, but she had to admit that while she very much likes that he has given her name, she feels very warm with Sasha. Opal kindly offers them a room in his mansion, and the duo makes immediate use of it, Junebug leading the way.
Apr 20, 12 at 3:59am ^re: Aulis Vaara's Mindspace
Ahhh it was good seeing Flora again comrade! Good times as always remembering the Golden Sun Days!
Also went through and read Kyllikki Paju(shamelessly copied and pasted that mind you), Juneberg, and Suuri's bio. Damn comrade I knew you had five years on me but YIKES! Much respect on your well thought out profile
Maybe one day I'll on your level but that’s not for a long time, but hell at least I know who to go to if I ever decide to start making Main female characters
Spoiler:Nostalgia warning comrade!
Is it wrong or sad I still think of continuing Kush's and Flora's story? Can’t help but think about it from time to time >_<
Only the dead have seen the end of war - Plato
Every conflict has a peace at the end, every peace has a war coming - Kush
When the first bullet goes by your head, politics and all that other shit goes right out the window - Hoot
May 18, 12 at 8:24pm ^re: Aulis Vaara's Mindspace
I love your characters, Aulis. Junebug in particular is so cute and adorable, and you feel for her when you read her bio.
May 26, 12 at 6:43am ^re: Aulis Vaara's Mindspace
Laya was created for Scott Cee's Mass Effect: Spectres.
Neoname: Aulis Vaara
Name: Layana "Laya" T'Saeri
Appearance: Laya is still young, especially for an asari, and thus has a less than full grown body. She does not look like a child anymore either, but more along the lines of a young adult human of between eighteen and twenty human years old. Her skin is a deep paragon blue with a strange patchy scaly shift in undertones. To others this is mostly noticeable around her eyes, but she also has patches of this on other parts of her body. Regardless of the change of undertone, her skin remains smooth and pleasant to the touch, it is only subdermally that her skintone changes.
Laya has a lean figure just slightly below that of other asari, but at the same time her muscles seem to be stronger, faster, and just generally more efficient. Both of these major marks to her appearance were deliberate changes on account of her mother, who took an extraordinary amount of time in making love to her salarian partner to change her daughter's genes to exactly the way she wanted her to be.
Apart from the deliberate changes in her appearance she has most of her mother's eyes, rendering them a bright blue, with an occasional streak of grass green in them if you look very closely). Her semi-flexible cartilage based scalp crests have actually grown down, rather than backwards into a point as with other asari. This gives her more of a wet hair look to humans, which some find even more attractive. She has pronounced lips and a tiny nose with a distinctly round tip.
Bio: Laya is a young asari, raised by her mother and conceived with a salarian father. Because of how her mother modified her genes after her father, Laya is a very energetic and impatient asari. Though she is still considered a child by everyone, she has already learnt as much as a human would have at the same age. While this is still a ways behind a salarian, it's still much of an improvement on asari, who take much longer to get to the same level.
Though other asari look a bit down on her for filling every moment of her time with doing something, Laya doesn't hold back. Social conventions don't phase her, though it means she has preciously few friends. She merely plows on to do what she wants to do.
Recently, the story of commander Shepard has set her thinking about what she wants to do in life, and she has been training both in biotics and military skills, trying to soak up as much knowledge from different sources as possible. Since other asari take their time learning things, she's had to get her practical skills from other sources. Her father's contacts in the salarian union were useful in honing some of her technical skills, while she had to rely on herself to train her biotics skills.
Equipment: Laya currently carries an M-15 Vindicator assault rifle because of its light frame and accurate burst fire. As a side arm she usually carries an M-5 Phalanx pistol, recently introduced by the Systems Alliance. Neither weapons are as of yet equipped with mods as she has next to no experience with either mods or modding.
As she is relatively new to gunplay, however, she has been experimenting with different weapons and is constantly looking out for weapons that suit her more. She has especially taken a liking to the new M-55 Argus, though she does not yet carry into battle because of her own inexperience with the weapon.
Skills: Like any asari, Laya has a great affinity for biotics, giving her an array of skills in this regard. The skill she has been practicing most in anticipation of going into battle is Stasis Bubble. She has other biotic powers at her disposal as well, but given her young age, they are much less practiced.
May 26, 12 at 6:47am ^re: Aulis Vaara's Mindspace
Mehrune Sinn was created for The Elemental Legacy by Kokushi.
Name: Mehrune Sinn
Neo Name: Aulis Vaara
Race: Demon (Fox demon, more specifically)
Age: 26 (looks 26 in male form, 20 in female form)
Height: 172 cm / 161 cm (as male and female respectively, both without the ears)
Weight: 69 kilograms
Appearance: Mehrune Sinn has many strange characteristics, most of which are strange due to the fact that they just won't stay the same all of the time. The biggest characteristic here is that fact that Mehrune Sinn's gender changes both randomly and through emotions. A secondary shifting characteristic is Mehrune Sinn's hair and eye colour. One is always very dark, almost black, while the other is fiery orange. Which is which, however, changes as often as Mehrune Sinn's gender.
Another very strange thing about Mehrune Sinn's appearance is a pair of fluffy fox's ears poking out from under those black or fiery orange strands of hair. The ears are black with the sole exception of a white rim on the inside of the ears, giving them a very foxish look. These ears are completed by a fox's tail poking out just above the buttocks. This tail is always fiery orange with a white tip, but Mehrune Sinn often dies it black to make it blend in in the dark much better.
In her female form, Mehrune Sinn has wide hips, small breasts, and she's almost half a foot shorter than in her male form. She is overall more feminine, but is equally heavy as her male form. Where the excess weight goes, she has no idea, nor does she really care so long as she still looks good.
In his male form, Mehrune Sinn has small manly hips and lacks breasts, though they are replaced by very modest but powerful muscles all over his body. He does not weigh all that much for a man, which does give him problems against weightier foes, but because he is so much stronger than he looks, he can often take his foes by surprise.
Personality: Mehrune Sinn is a demon who is practically a slave to lust and desire. Mehrune Sinn does not hesitate and does not doubt, power comes from decisiveness and thus Mehrune Sinn takes and does what he wants at any time. There are few exceptions to this rule, the foremost being the protection of the School of Sages.
History: Mehrune Sinn has always been a frightening demon, even to other demons. His very unique ability to gendershift only adds to that. Many fear what they do not understand, including demons. Early memories Mehrune Sinn does not have, only the memories of life past the age of ten. Mehrune Sinn personally attributes this to his gendershifting ability, though it is not something to be discussed with others.
In that time, Mehrune Sinn's reputation has only grown with leaps and bounds despite a certain lack of power. Not that Mehrune Sinn is weak, but among the top five deadliest demons Mehrune Sinn cannot be counted either. The ability to gendershift has made Mehrune Sinn exceptionally adaptive in the demon world where lust is often a factor deciding the outcome of a battle.
Once the need for the Sage School had been established, Mehrune Sinn was approached to be its protector. His reputation would hold more demons at bay than any group of powerful warriors or even an army. Mehrune Sinn was payd massive bribes to keep his word, among which slaves, his now prized short swords, and a small force of gnolls. Since accepting the bribe, Mehrune Sinn has tended the Sage school, preparing it for the arrival of the sages, all the while giving into lust and having fun with his slaves.
Pets: Mehrune Sinn considers the slaves as well as the gnolls pets for him to play with, though both groups serve distinctly different purposes. Among both groups Mehrune Sinn has favoured pets, but that favour can always be shifted, which keeps the pets nicely competitive.
Jun 22, 14 at 8:04am ^re: Aulis Vaara's Mindspace
Mary was created for the Neo-Duelist League.
~ Mary Stanley, the Uncultist ~
Of the dark cultists that stalk our night little is known. What we do know we have learned from Mary who is and is not a cultist. She carries the cultists' doom but not their purpose. The unspoken question here is one of how, or why, though in this instance the two are one and the same.
Mary came from a family rich in bravery and cunning. She lost many a family member in the Great War and at a loss for purpose she decided to join the cloister. Before she could vow her silence and servitude however, murder befell her hometown. With the courage she had inherited from her late father and mother, Mary stalked the villain from the darkness and followed him into his unearthly haven, the Towers of Princes. Entrapment did not deter her and Mary took a sacrificial leap off the Towers, the murderer following her from the front. Dark death waited down below.
Few stories start with death, but Mary's did. Following her untimely demise, she awoke on the cold stone floor of an old desecrated church. Cultists surrounded and awaited her. They expected a new member of their order and Mary did not know the punishment for disappointment. They taught her rituals unholy and spells arcane. They taught her of blessings and curses and about the magickal sustenance she would now need.
Of the methods of her lessons Mary never speaks, but she did share what she had learned. For cultist and uncultist alike, the sun burns twice as bright and the night brings respite and calm. The cultists then, walk in madness unphased, but Mary alas feels her soul slip away. That soul now goes accompanied by a dark insistent throbbing, the whispering will of a god.
Through that whispering, cultists can understand the ancient forbidden and forgotten tongues, using their power to drive arcane magickal rituals that drive their victims to madness or summoning the otherworldly servants of equally unearthly gods. To effect their unholy rituals, the cultists carry daggers blessed and cursed, but don't be fooled, they will use any tool to catch their victims off guard, whether dagger or poison or tommygun. If they target you, it is probably better to run.
Mary is only different in one respect: hiding her auburn hair and innocent face, she hunts the cultists instead.
Amongst those undeterred by the mortiferous nature of Mary's milieu the stories go that in the dead of night the only people to be found are draped in obscuring robes, fashioned to conceal both form and madness. Nevertheless, when the stars shine brightly and the moon smiles down upon the earth, the youthful bewitching body of Mary might be observed for an instant by those lucky enough to catch a glimpse. The more scholarly have begun to mistrust this apparition as it shows no sign of torture or taint, both known to stain Mary's past.
These events, and stalking the realms of spirits and villains and dark gods, has deepened Mary's reserve. She is more likely to slaughter than to speak, and she will wilfully use the unholy rituals she attained as much for solitude as to silence the cultists she hunts. Even amongst the brave it is considered stupid to approach her.
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