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Knightmare ChaotixLet's *bleep* the world with all it's trend
Hooked on Neo wiki staff guitarhero ![]() ![]() ![]() ![]() total posts: 4324 since: Oct 2005 |
Legend of Dragoon RPG [T] |
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This was moved from the Legend of Dragoon Forum. Chaos: A distortion based element that thrives off chaos (obviously) Terror: So far used by only one character (Hyden) Terror causes opponents to become weaker and to damage themselves with attacks If you want to use either Chaos or Terror for you element, PM Knightmare Chaotix (For Chaos) or Catastraphe (For Terror) NOTE : Throughout the game, those with normal elements can get fusion elements, BUT THEY MUST BE EARNED! To learn how, you must PM me AFTER the game starts) NOTE2: The entire thing won't really start without the main Elements. Water, Fire, Wind, Earth, Darkness, Light and Thunder. Special: (Your ultimate move. This must relate to either your race (more on racial specials later) or your element. PM your special ideas to Catastraphe for approval. You will start with 500 gold. NOTE: No God characters! EXAMPLES(and Two of the Admin characters): Name: Knightmare Age: 18 Species: Demangelon(Cross of Demon and angel) Dragoon Element: Chaos Starting Spell: Chaos Strike (-40HP, Requires 15MP) Weapon Style: Large Sword (-80, can't strike next turn) Super Attack: Edge of Chaos (-160HP, causes Distortion, Requires 150MP) Catastraphe: Class: Dread Lord Species: Dreadlord Element: Fear Weapon: Lifeless Claw ( -5 HP and opponent half of all damage they deal next turn, and all HP gain they would normally have is negated and turned to damage) Spells: Ian-santz-Duode: The Dreadlord Lunges at the opponent, hitting him with Lifeless Claw as well as dealing an addition 20 Damage. 30 MP Lyca-Thantz-Hyrada: The Dreadlord is the personification of destruction, and his mere presence inspires incredible fear in his opponents.Every other turn the opponent is given the either the Omega, Freeze, or Sealed status effect. They rotate, starting with Sealed. Special: Hand of Fate: The Dreadlord gathers the full amount of his being, as well as the life energy exuded by all nearby lifeform, and uses it all to fire a blast of negative energy into the opponent, damaging them for however much HP The Dreadlord is missing. 70 MP Battling The person who's username comes first in the alphabet goes first. The winner takes 1-100 gold from the loser. Status Effects These are the ways that these status effects can be stoped or broken Note: All status effects are cured by either using an ether or by using your special Special Events Yes, these WILL happen on certain occassions, like Tournaments, along with a little something thrown in on certain days, heheheh... News PMs Catastraphe or I WILL PM the players about special occassions on the game, but only 1 day in advance! Admins: Knightmare Chaotix - PM draconic_girl - PM catastraphe - PM Special Admin Spells/Items Admins will ge able to earn special spells and Items by winning a certain ammount of battles. Overall Win Rewards: 5 - MP Boost 10 - Item 20 - MP Boost 25 - Dragon that gets stronger every 25 Wins 30 - MP Boost 40 - Item 50 - Spell 75 - Item And MP Boost 100 - Second Element 150 - Spell and Item 200 - Fusion Element Racial Specials If you decide to create a special that relates to your race, all players of that race automatically have that special. An example of a Racial Special is Hyden�s Hand of Fate. You cannot make a special based on race if another player already plays a character of that race (Unless the other players consents to change their special). Players Name: Knightmare Age: 18 Species: Demangelon(Cross of Demon and angel) Dragoon Element: Chaos Spells: Chaos Strike (-60HP, Requires 15MP) Mother's Love (Recover 1/10 of Max HP, 10MP) Full Power (Knightmare's Turns are no longer skipped if Knightmare's Health is 1/2 of Max or less) Weapon Style: Large Sword (-80, can't strike next turn) Super Attack: Edge of Chaos (-250HP, causes Distortion and Bleed(for 10 Turns only on bleed), Requires 200MP) Gold: 50 Items: Orb of Fallen Souls: Whenever the bearer of the orb is hit by a special from the Fire, Darkness, Chaos, or Terror elements, the special is negated and the user of the special takes all effects of the special. Is automatically used and uses 200 MP. If the bearer does not have 200 MP they automatically are reduced to 1 HP and the orb still activates as usual. The ord does not activate from specials used by another orb. The Orb cannot be sold, lost or discarded in any way. Battles: 6 Victories: 3 Name: Heart's Blood Age: 17 Species: Half Dragon Dragoon Element: Water Weapon Style: Nunchaku Weapons: Nunchaku (-39HP, can be split into 1-3 strikes in one turn, but damage is also divided) Spells: Freezing ring (-20HP, Freeze is caused), Mother's Love (Recover 1/10 of Max HP, 10MP) Super Attack: Tidal Nunchaku (6 hits, requires 50HP AND 100MP TOTAL: 240 damage) Gold: 650 Items: Orb of Fallen Souls: Whenever the bearer of the orb is hit by a special from the Fire, Darkness, Chaos, or Terror elements, the special is negated and the user of the special takes all effects of the special. Is automatically used and uses 200 MP. If the bearer does not have 200 MP they automatically are reduced to 1 HP and the orb still activates as usual. The ord does not activate from specials used by another orb. The Orb cannot be sold, lost or discarded in any way. Battles: 12 Victories: 7 Name:Hikari Age: 17 element: Light Weapon: figting gloves with spikes at the knucles (spikes spell backwards "Hikari Was Here" (-40 HP) Spell: Healing strike: -20 HP to enemy and +30 HP to self. Special: White Brand: to concentrate Light into the spikes "HIkari Was Here" and punch enemy in the stumic and brand them with "Hikari Was Here"(costs 50 MP, does -150HP and causes bleed) Gold: 500 Items: Battles: 0 Victories: 0 Name: Abysmal Age: 502 Race: Lich Element: Mind Weapon: None. -10HP to opponent, and Abysmal attacks their minds. (-28 MP from opponent) Spells: Psychic Barrier: (50 MP) Normal attacks (i.e. not spells) against Abysmal are halved for three turns. Special: Mind Over Matter: (0 MP) Swap HP and MP values of either Abysmal or opponent. Gold: 500 Items: Battles: 0 Victories: 0 Name: Chaos Age: 17 Species: Werepyre (cross between a werewolf and vampire) Dragoon element: Chaos Weapon style: Two sided spear and handgun (-30hp and can attack with the other side to add an extra -50 by sacrificing 60 of my hp but I can only use that ability every other turn) (only uses handgun for magic) Starter magic: Piercer shot (a single piercing ray of chaos energy from the handgun, (-25hp and causes bleeding for 70mp) Special: Chaos tornado, a forward tornado with the spears fully charged with Chaos power. (-150hp and causes bleed, blind and knockback leaves me without mp for 3 turns and then recovers me 60mp). Gold: 500 Items: Battles: 1 Victories: 0 Name: Yawgmoth Race: Phyrexian Racial Characteristic: Genetic perfection: As hideous as their appearance may be, Phyrexians are effectively genetically perfect creatures. They are nourished by blood (though not by only blood), so if they gain the status effect bleed, the effects of bleed are negated and gain the effect of regeneration (+5 HP per turn, does not increase) and if the opponent gains bleed, a Phyrexian gains the status effect Feeding (+ half the amount of damage opponent takes from bleed every time they would normally take damage from bleed). Phyrexians also have rough exo-skeleton like structures that are made from their own bones (jutting out from their skin) and take 25 less damage from every physical attack. 3 attacks from a mace-like weapon will end this damage reduction (I decide if your weapon is mace-like). Phyrexians are more vulnerable to magic assaults though, and the first spell-type ability that targets them deals double damage. All other spells recieve no bonus. Class: Lord of Phyrexia Element: Bleeding Overlord ( Blood[heh heh heh, it makes a comeback!]/Wind/Earth) Weapon: Powerstone Blade (-20 HP, and blocks the next 25 damage to Yawgmoth from any source (No type of effect from any character effect can pierce this reduction. Doesn't include status effects). This protection stacks with itself if all of it is not used up.) Spells: Call Phyrexian: Yawgmoth skips his next two turns and takes 1.5X damage. If Yawgmoth survives these two turns, his HP is restored to the amount it was before the use of this skill and a Phyrexian is brought into play: [Phyrexian: Weapon: Powerstone blade (Same as Yawgmoth's except is deals 10 damage and blocks 15 damage to Yawgmoth, not itself) Spell: Take one for the Team: The phyrexian overloads his chemical makeup, filling him with enough adrenaline to make his body explode. Deals 50 damage to all characters (including Yawgmoth) and gives them bleed. NO MP required Swipes of fury: Every gash from phyrexian claws digs deeper and deeper into enemy flesh. After the second hit the opponent gains bleed, and every hit after that deals half again as much damage as the hit before it. If the opponent already has bleed, every hit just deals an additional half again as much damage as the hit before it. Passive HP: Half the current HP of Yawgmoth at spells completion MP: None] If Yawgmoth dies during casting, he is returned to the ammount of HP he had before dying, and no Phyrexian is summoned and Yawgmoth loses half of his total MP score. No MP cost Greater Wounding: Yawgmoth strikes with such force and ferocity that his foes more often than not find themselves with deeper than imaginable wounds. The second consecutive hit from Yawgmoth's weapon gives the opponent bleed, and every consecutive hit made while the opponent has bleed deals half again as much damage as the one before it. This stacks with all damage increasing status effects. Once the opponent has been dealt additional damage by Greater Wound, no effect of any sort will prevent further damage from greater wound, and Yawgmoth's attacks cannot miss or be reduced in damage in any way. Eliminating Bleed eliminates the effects of Greater Wound. Special: Anabolic Frenzy: After every five hits with the effects of Greater Wound ( not including the initial two), Yawgmoth gains another attack per turn for the rest of battle. Passive Gold: 500 Items: Orb of Fallen Souls: Whenever the bearer of the orb is hit by a special from the Fire, Darkness, Chaos, or Terror elements, the special is negated and the user of the special takes all effects of the special. Is automatically used and uses 200 MP. If the bearer does not have 200 MP they automatically are reduced to 1 HP and the orb still activates as usual. The ord does not activate from specials used by another orb. The Orb cannot be sold, lost or discarded in any way. Battles: 1 Victories: 1 Name: Saïxïas Age: 75 Human Years Species: Ascended Dragoon Element: Light Weapon Style: Lunar Manifestation (-38 HP, sacrifice 10HP to add a 3-turn sealed effect) Spells: Blessing From Above (-25HP to opponent, removes all status effects (except distortion) and heals 25HP to myself. Cost:50MP) Super Attack: Divine Possession � Saïxïas opens his body for a divine being to manifest on this plane, and is granted a small amount of the being�s power in return (Adds 35 damage to any attack for 10 turns and cannot attack the turn when this wears off, 100MP. Gold: 500 Items: Orb of Fallen Souls: Whenever the bearer of the orb is hit by a special from the Fire, Darkness, Chaos, or Terror elements, the special is negated and the user of the special takes all effects of the special. Is automatically used and uses 200 MP. If the bearer does not have 200 MP they automatically are reduced to 1 HP and the orb still activates as usual. The ord does not activate from specials used by another orb. The Orb cannot be sold, lost or discarded in any way. Battles: 0 Victories: 0 Name: Adam Age: 21 Species: Human Dragoon Element: Fire Weapon: Red Oak Staff (-35HP) Spells: Flame Casket (Burn and Knockback, -30MP) Barrage (-70HP, 50MP) Special: Apocalypse (combined effects of other 2, 100MP) Gold: 100 Items: Battles: 0 Victories: 0 Name: Nuvolo Age: Human: 28 Years: 193 Species: Cloud Man Dragoon Element: Thunder Weapon Style: Thunder Shocker - 35 damage. First attack Shocks opponent. Third makes them Bleed from the ear drums. Spells: Cloudy Day: Nuvolo splits his body, creating another form of himself. Both MP and HP are split between the Nuvolo's. Whenever this spell is used, the damage of Thunder Shocker is split in two. All Nuvolo's get a turn of their own, and can all use spells. Each time this spell is used, ALL Nuvolo's split into two. All Nuvolo's must be killed to defeat Nuvolo. Rainy Day: A torrential downpour appears from nowhere. The opponent(s) are Blinded and Wet. Special: Cloud Ten: This spell can only be used if there are at least 2 Nuvolo's on the field. For every sacrificed Nuvolu, the opponent takes 50 damage. This must be used by the first Nuvolo. Gold: 100 Items: Orb of Fallen Souls: Whenever the bearer of the orb is hit by a special from the Fire, Darkness, Chaos, or Terror elements, the special is negated and the user of the special takes all effects of the special. Is automatically used and uses 200 MP. If the bearer does not have 200 MP they automatically are reduced to 1 HP and the orb still activates as usual. The ord does not activate from specials used by another orb. The Orb cannot be sold, lost or discarded in any way. Battles: 0 Victories: 0 Name: Brayzen Age: 46 Species: Vampire Dragoon Element: Dark Weapon Style: Dual Rapiers (-36HP, can strike twice in one turn, but if done, next turn is skipped) Spells: Solar Eclipse (+50HP, requires 40MP) Super Attack: Vampiric Assassin's Wrath (Stab and then suck blood out of the wound, Damage equal to current MP, Heal by half of MP) Gold: 500 Items: Battles: 0 Victories: 0 Name: Shin Age: 34 Species: 2/4 Human 1/4 Demon 1/4 Shinigami Dragoon Element: Chaos Weapon Style: Two Handed Zweihänder(-70/next turn delay or 20 HP) Spells: Sonic Flash: Temporarily Blinds an opponent with a high speed flash of light.(Blind for 3 turns. 50 mp) Special: Demonic Blood/ His demonic blood starts to boil and soon take over his entire body. His whole body had transformed into a demonic looking thing and the demonic aura transferred over to his sword changing its shape. Ability to be able to hit continuously(if have 2 handed wep and takes delay next turn. 50 mp per turn) Gold: 500 Items: Battles: 0 Victories: 0 Name: Icarus Age: (Born at the end of the Dragon Campaign,1200 sound right?) Species: Vituran(Virage/human hybrid. Similar to Giganto in size and strength, but incapable of wielding weapons due to the inflexibility of claw like fingers.) Dragoon Element: Chaos Weapon Style: Claws 35DMG. Attacks not yet learned: Power punch 90DMG(once per battle, inflicts knockback on Icarus), Sap Claw 30DMG(If opponent uses mp same turn Icarus drains 10Mp from them. the drain is un-affected by Exaggeration.) Spells: Exaggeration(alters damage from targets next attack by 50%. EX: Say the spell is used on Icarus next turn Icarus can deal 45DMG instead of 30DMG however he could also choose to decrease the damage so then he would be dealing 15DMG.)cost: 50MP Special: Magical Disruption MP cost:100+X Deals damage equal to X and casts Exaggeration. Name: Jack Age: 25 Species: Human Dragoon Element: Terror Weapon Style: Broadsword (-48 If HP is critical, Less that so much, attack goes up by x1.5) Spells: Gensido zurama ( Regain life equal to damage down the past two turns and inflict half of it onto the opponent ) Special: Busido ( Attack Strength doubles for 3 turns ) Gold: 500 Items: Battles: 0 Victories: 0 Name: Jack Age: 14 Species: Vampiric Angel Dragoon Element: Dark Weapon Style: Staff Weapon: Staff (-35HP) Spells: Vampire Bite (-50HP, +50HP, requires 60MP) Super Attack: Angels Wrath (Offers MP to do damage, Damage is equal to the ammount of MP offered) Gold: 350 Items: Battles: 8 Victories: 1 More will come... If anyone disobeys a rule(other than spamming, that's already covered), there is a character I have prepared to see if they're allowed to stay in the RPG. This message was edited by Knightmare Chaotix on Jun 02 2007. This message was edited by Knightmare Chaotix on Jun 02 2007. This message was edited by Knightmare Chaotix on Jun 02 2007. ------------------- ![]() It's Roman Catholicism, without the Catholicism. | |
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Knightmare ChaotixLet's *bleep* the world with all it's trend
Hooked on Neo wiki staff guitarhero ![]() ![]() ![]() ![]() total posts: 4324 since: Oct 2005 |
re: Legend of Dragoon RPG [T] |
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It's an RPG, and catastraphe told me that Bri allowed it. ------------------- ![]() It's Roman Catholicism, without the Catholicism. | |
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AdamHill
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re: Legend of Dragoon RPG [T] |
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can I join here? ------------------- | |
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Brimoderator
Interactive Role-Playing Sports and Racing [PS2] wiki staff smackdown ![]() ![]() ![]() total posts: 3168 neopoints: 2558 since: Jul 2004 |
re: Legend of Dragoon RPG [T] |
quote Knightmare ChaotixOn the contrary I hadn't said a complete yes, but I will now. There is zero traffic from Feature RPing and we could use a little bit of life in this forum, but this is NOT a precedent for future Pokemon RP's ore the like. ------------------- » Moderator Aligned Notorious Leading Man | |
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catastraphe
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re: Legend of Dragoon RPG [T] |
quote PedigreeWe thought it was more of an Interactive RP, since it's an RPG, not necessarily a real RP. ------------------- It's a world of hate, gone incredibly wrong. | |
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Knightmare ChaotixLet's *bleep* the world with all it's trend
Hooked on Neo wiki staff guitarhero ![]() ![]() ![]() ![]() total posts: 4324 since: Oct 2005 |
re: Legend of Dragoon RPG [T] |
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Awesome, so my RPG's allowed. ------------------- ![]() It's Roman Catholicism, without the Catholicism. | |
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AdamHill
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re: Legend of Dragoon RPG [T] |
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OK, fixed. ------------------- | |
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Knightmare ChaotixLet's *bleep* the world with all it's trend
Hooked on Neo wiki staff guitarhero ![]() ![]() ![]() ![]() total posts: 4324 since: Oct 2005 |
re: Legend of Dragoon RPG [T] |
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Alright, now we just need Darkness, Thunder, and Wind, then we can start... again. ------------------- ![]() It's Roman Catholicism, without the Catholicism. | |
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Glotnot
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re: Legend of Dragoon RPG [T] |
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I've got Darkness covered... ------------------- I don't want this moment...to ever end.
![]() Where everything's nothin'...without you. | |
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AdamHill
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re: Legend of Dragoon RPG [T] |
quote Knightmare Chaotixyour 100? it sounds like cheating. ------------------- | |
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Knightmare ChaotixLet's *bleep* the world with all it's trend
Hooked on Neo wiki staff guitarhero ![]() ![]() ![]() ![]() total posts: 4324 since: Oct 2005 |
re: Legend of Dragoon RPG [T] |
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Hahaha, I fixed it. ------------------- ![]() It's Roman Catholicism, without the Catholicism. | |
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AdamHill
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re: Legend of Dragoon RPG [T] |
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good. ------------------- | |
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Knightmare ChaotixLet's *bleep* the world with all it's trend
Hooked on Neo wiki staff guitarhero ![]() ![]() ![]() ![]() total posts: 4324 since: Oct 2005 |
re: Legend of Dragoon RPG [T] |
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And, guys if you end up liking this RPG, tell your friends, family, anyone else who goes on this website... or would go on this website for this RPG. Hahaha. ------------------- ![]() It's Roman Catholicism, without the Catholicism. | |
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Glotnot
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re: Legend of Dragoon RPG [T] |
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Knightmare is making fun of my spells because I use HP instead of MP to make them work. ------------------- I don't want this moment...to ever end.
![]() Where everything's nothin'...without you. | |
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AdamHill
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re: Legend of Dragoon RPG [T] |
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------------------- | |
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