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Slim Jim
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General Mafia Discussion XV |
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Completed Games:
2007: The Monday Night War - Slim Jim 2008: Springfield Under Siege - The Shape Battle of the Collossi | Conclusion - Glotnot and Guillotine Music: Hip-Hop vs The World | Conclusion - Bri and The Hazard Lost: Survivors vs The Others | Conclusion - The Rock 13 Metal Gear Solid: The Iwakuni Incident | Conclusion - Slim Jim [Most Enjoyable Game 2008] Super Sony Smash Bros | Conclusion - The Blode and Zhou Tai Rocks Futurama: War in the World of Tomorrow | Conclusion - whiskersmgoo and King Bubsgonzola Star Wars: Deadly Mistakes | Conclusion - Joseph Leito Anime: The Kingmaker | Conclusion - Dash the Stampede w/Zhou Tai Rocks Superheroes II: Clash Of The Titans | Conclusion - Glotnot Batman: Gotham Knights | Conclusion - Iconic w/The Hazard Neoseeker II || Reboot | Conclusion - Zhou Tai Rocks 2009: WWE: The Straw That Broke The Camel's Back | Conclusion - The Blode Barebones Training Game | Conclusion - GabboUK Music II: Battle Of The Bands | Conclusion - The Hazard Bioshock | Conclusion - Oogity_Boogity_Boo Monday Night Wars II: The Return Of Bret Hart | Conclusion - Slim Jim The Jackson 5 - Zhou Tai Rocks 24: Revenge | Conclusion - The Rock 13 Dynasty Warriors: For All The Tea In China | Conclusion - Mr Musefan Super Smash Bros. | Conclusion - Fyrestorm w/The Hazard La Cosa Nostra: The Fight For New York | Conclusion - Slim Jim Incomplete Games: GTA: Battle For San Andreas - Jaffers and WholeDamShow Prison Break (Sign Ups) - Armadyl Neoseeker Mafia I: Downfall Of The Internet | Conclusion - Zhou Tai Rocks The Office (Sign Ups) - Homicide Mafia Game Mafia | Conclusion - Guillotine Friends: The One With The Mafia Game | Conclusion - GabboUK Current Game: TBC Upcoming Games: Digimon: The Dark Masters - Hypnosis Something Different Mafia - spikerdude Ready To Go! Politics Mafia - King Bubsgonzola and whiskersmgoo Family Guy Mafia - Homicide w/spikerdude Grand Theft Auto Mafia - Disenchanted w/Jaffers Hetalia Mafia - Dash the Stampede - Ready To Go! South Park Mafia - edgefan246 - Ready To Go! A Moment of Mafia with Congo L. Omelet / Superheroes III: Onslaught of the Goliaths - Glotnot 007 Mafia - Olivier le Fou Arkham Asylum - Loki Crash Bandicoot Mafia - Pedigree Horror Movies Mafia - Jaffers w/The Hazard Full Metal Alchemist Mafia - Saveme222understudy w/321HARDY123 Christmas Mafia - bbb7002004 - Ready To Go! Neoseeker Mafia III - Zhou Tai Rocks - Ready To Go! Lord Of The Rings (Third Age) Mafia - tomithedeon w/Oogity_Boogity_Boo Street Fighter Mafia - Glomp w/Mr Musefan Nintendo Mafia - The Blode Gang Wars Mafia - 321HARDY123 Fast and Furious Mafia - SuperPeanut w/Mr Musefan Dr Who Mafia - Homicide - Ready To Go! Toy Story Mafia - The Hazard Harry Potter Mafia - Oogity_Boogity_Boo Movie Stars Mafia - Oxygen Heroes Mafia - Dac 360 vs PS3 Mafia - The Rock 13 Tekken Mafia - Mr Musefan and GabboUK Possible Games: Anime Mafia: Kingmaker 2.0 - Dash The Stampede Bible Mafia - GabboUK and The Blode Comedians Mafia - SuperPeanut Disney Mafia - The Blode Dynasty Warriors II - Mr Musefan Films of Tarantino Mafia - GabboUK Food Mafia - spikerdude and Zhou Tai Rocks God of War Mafia - Pedigree Gold Mafia - spikerdude Grand Theft Auto Mafia: Escape From Liberty City - The Blode Hey Arnold! Mafia - Generic Mountie LOLcats Mafia - Oogity_Boogity_Boo Mighty Boosh Mafia - Aido Monty Python & The Holy Grail Mafia - Oogity_Boogity_Boo Movie Stars - WholeDamShow Pirates Of The Caribbean - 1point Pokemon Mafia - Disenchanted Power Rangers Mafia - Iconic Princess Bride Mafia - Mr Musefan San Andreas: Los Santos Mafia - Pedigree Scrubs Mafia - Oogity_Boogity_Boo Sketch Comedy Mafia - Glotnot Soul Calibur Mafia - The Blode Spiderman Mafia - Dash The Stampede Spongebob Squarepants Mafia - Oogity_Boogity_Boo Sports Mafia - Mosh The Office Mafia - Homicide Wrestling Mafia - Zhou Tai Rocks & GabboUK WWE's Shitfest Mafia - Pedigree WWF: The Invasion - Slim Jim YouTube Celebrity Mafia - 1point ----- End Of Year Awards: 2008: Most Likely To Die First Day: edgefan246 Best Quote: Slim Jim: "I'm Funaki! WOOOOO!" [The Monday Night Wars] Funniest Roleclaim: Funaki by Zhou Tai Rocks [The Monday Night Wars] Best Roleclaim: Jonah J. Jameson by zhaoyun770 [Battle Of The Collossi] Best Cult: Dash The Stampede, Hypnosis, Loki, The Blode and Zhou Tai Rocks [The Hutts - Star Wars: Deadly Mistakes] Best Mafia: Glotnot and Madmandude [The Syndicate - Springfield Under Siege] Best Mason: Bri and Glotnot [FOXHOUND - MGS: The Iwakuni Incident] Best Town: Amethyst [Speed (Thomas Shepherd) - Superheroes II: Clash Of The Titans] Best Serial Killer: edgefan246 [Bret Hart - The Monday Night Wars] Funniest Moment: Saveme222understudy [for "Wanting To Be Truthful" - MGS: The Iwakuni Incident] Most Dramatic Moment: The Blode [for "Outing Homicide As Big Boss" - MGS: The Iwakuni Incident] Best Role: Slim Jim - Liquid Ocelot [MGS: The Iwakuni Incident] Funniest Player: Zhou Tai Rocks Deadliest Scum Player: Dash The Stampede Best Scum Catcher: The Shape Most Improved Player: Mr Musefan Most Prolific Player: Glotnot Favourite Player: Zhou Tai Rocks Most Enjoyable Game: Slim Jim [MGS: The Iwakuni Incident] Best Moderator: Glotnot Hall Of Fame: Class Of 2008: Glotnot Slim Jim [color=#666666]This message was edited by Slim Jim on Oct 30 2009. | |
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Slim Jim
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re: General Mafia Discussion XV |
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Introduction:
A mafia game in its simplest form is a group of “Town” players against a group of “Mafia” players, with each trying to kill off the other side. Town players [as a group] can only kill by lynching and only know their own individual alignment; they have to figure out the alignments of others during the course of the game. The Mafia players know each of the other members of their mafia group [more on multiple mafia groups later] and can communicate with them outside of the thread. The mafia can vote on lynches and have one kill per night. The last team remaining wins. There are often individual players, who are aligned neither to the town nor to the mafia. Some can win with one or even both groups; others can only win when they are the last surviving character. Individual players that can only win when they are the last man standing must be killed by the Town or Mafia for either of those sides to win. A final, and less common, type of player is a Cult Member. These players can communicate outside of the thread but do not have a night kill, unless they recruit a player that has one and the game allows recruits to retain abilities. They win when they outnumber the non-Cult Members. Games can have multiple Mafias [or Cults, but that’s very rare] and in that case the overall number of mafia players increases but the size of the individual groups decreases. Both have night kills and their goal is to be the last remaining group. Setup: A game of mafia can have many different numbers of players but, in my opinion, between twenty-five and thirty is best, give or take. Generally, the mafia have about a quarter of the total number of players, though the percentages suggest it should be about an eighth or ninth for the odds to be even. The reason for having more mafia players than the percentages suggest is because they are based purely on numerical data and don’t take human intelligence into the equation. Therefore, as the players should be able to figure out who the mafia players are as the game goes along, for the game to be fair the mafia should start with the odds in their favour, even if that does sound contradictory. Once everyone has signed up, they are sent their role for the game privately by the game’s moderator. Players may not discuss their role with the other players unless they are mafia or their role message specifically states that they can. Roles are almost always assigned randomly by the moderator, so that everyone has an equal shot at getting the various different roles. Anyone can role claim at any point in the game thread, if they feel it will help them. A role claim is exactly as it sounds: you claim a role. That can include your character if player a themed game, if you feel it will strengthen your role claim. You can make a fake role claim if you wish to, if you feel you can defend yourself well enough when scrutinised. Under no circumstances should you quote any private messages from the game moderator without his/her permission. There will be more on the various different roles later; the majority require the player to private message the moderator in the night phase in order for it to be used. When everyone has received their roles, the game begins. It will start with an introductory passage that explains why the two sides of the town have turned to killing and lynching, and the game then either moves into a day phase or a night phase, at the discretion of the game moderator. A day phase is when the players try to decide on a player to lynch. They can accuse, defend, reason, argue and squabble at will but forum rules apply, so don’t make personal attacks. The Town Aligned players are trying to find a mafia or individually aligned player to kill off with a lynch, while the Mafia Aligned players are trying to sway the opinions of the town to vote for another town player without revealing themselves as mafia. Individually Aligned players are much like the town in the day phase, in that they don’t know who is town or who is mafia, and can only cast votes based on what they learn during the game, though they do have the added plus of knowing they can’t do any direct harm to their own chances… unless they vote for themselves! Voting for yourself is entirely legal, if you feel it will increase your chances of winning; dead town players win if the town wins and dead mafia players win if the mafia wins. Sometimes sacrificing yourself for the good of the majority is an effective way to win. To cast a vote you should use this system: Vote: Player’s Name or if changing a vote from one player to another: Change Vote: Player’s Name. Any votes not using this system won’t be counted, as it provides an easy way for the moderator to view votes quickly and efficiently and so should be followed at all times. Players can also vote for a no lynch by posting: Vote: No Lynch. A no lynch is different from a no vote because, if the no lynch reaches the required amount of votes, the day phase ends prematurely with no lynch occurring. A no vote means you are abstaining from voting and has no effect on the vote count. To remove your vote you should post: Change Vote: No Vote. The day phase ends when the deadline is reached or when more than half the active players cast their vote for the same player or for a no lynch. The deadline is normally set forty-eight hours after the day phase begins but can be shorter or longer at the moderator’s discretion. It is never normally shorter than twenty-four hours, to accommodate players in different time zones. When a lynch is reached, the moderator will post to signify the end of the phase and then post a write-up of the lynch or lack thereof. If the town has agreed on a player to lynch, the moderator will usually reveal the alignment and role of that player, though in some special versions of the game the moderator keeps that information secret. When the write-up has been posted, the moderator opens the night phase. During the night phase, players with a night ability [covered more under Roles] send the moderator a private message declaring how they would like to use their ability or, if allowed, to not use it at all. The night phase ends when the deadline is reached or all the players with a night ability send in a private message telling the moderator their choice for that night. The deadline is usually twenty-four hours after the night phase began to accommodate all time zones but can be longer. In some games the moderator will ban people from posting in the game thread during the night phase but that is entirely up to the discretion of the moderator. When the night phase is over, the moderator will announce it in the thread and then post a write-up of the night’s events, taking into account all the night abilities that have been used. When two night abilities conflict [such as two killers each targeting each other] it is down to the discretion of the moderator what the outcome is, whether that be to decide on the scenario chronologically [for the example used before, whoever sent in their kill first would be successful] or that both are either successful or unsuccessful. My advice is to allow as many actions as possible to happen; so if Player A tries to kill Player B and Player B tries to kill Player C, both B and C would die even if Player A sent in his ability first. Certain roles, such as Bus Drivers, should be dealt with before any others, and others like Phase Enders should be dealt with as soon as they are sent in. At the end of the night phase, the moderator reveals the roles and alignments of any players that have died during the phase, before announcing the start of the next day phase. Some games don’t reveal the roles and alignments of dead players but that is quite rare. Roles:
The player isn’t always informed if they have a variation on a role, for obvious reasons. There are other roles but I think those are the most common ones and in every game a moderator may put their on twist on a particular role. For example, in a big game with two mafias and a serial killer, the mafias might have alternating night kills. Usually, unless the town gets lucky, the first couple of days in the game are pretty bad for the town because it is easier for the mafia to convince them to lynch townies before information starts to be revealed in the write-ups and people have the chance to be caught out for their lies. However, once the game builds some momentum and the town can start to piece together the information, the momentum generally shifts. Sometimes all it needs is that one break through, no matter how lucky, for the town to blow the game wide open and get a victory. The game is very easy to pick up as you play, so if you aren’t sure what you need to do after reading this, don’t worry! It’ll become pretty clear once you start to play the game! [color=#666666]This message was edited by Slim Jim on Feb 25 2009. | |
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Slim Jim
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re: General Mafia Discussion XV |
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Mafia Player Archive
Glotnot: 13/9 (8) [Most Prolific Player, Best Mafia Player, Best Mason Player & Best Moderator 2008 | Hall Of Fame 2008] Homicide: 11/13 (3) Aido: 10/6 (3) Fantasy: 10/8 (1) [Funniest Moment 2008] DMW: 9/3 (6) The Hazard: 9/14 (3) Jaffers: 8/7 (2) Oogity_Boogity_Boo: 8/8 (2) Hypnosis: 8/10 (3) [Best Cult Player 2008] The Blode: 8/11 (4) [Best Cult Player & Most Dramatic Moment 2008] Joseph Leito: 7/6 (3) Loki: 7/6 (4) [Best Cult Player 2008] Slim Jim: 7/6 (3) [Best Quote, Best Role & Most Enjoyable Game 2008 | Hall Of Fame 2008] edgefan246: 6/6 (2) [Most Likely To Die First Day & Best Serial Killer 2008] whiskersmgoo: 6/6 (4) Oxygen: 6/7 Bri: 6/10 (2) [Best Mason Player 2008] The Rock 13: 6/11(2) The Lost Soul: 5/0 (3) tomithedeon: 5/3 (2) Guillotine: 5/4 Dac: 5/5 (3) pedigree: 5/5 (4) The Shape: 5/7 (2) [Best Scum Catcher 2008] RatedR Superstar: 5/8 (3) bbb7002004: 5/9 (1) King Bubzgonzola: 5/9 (2) Mr Musefan: 5/11 (1) [Most Improved Player 2008] Dash the Stampede: 5/12 (2) [Best Cult Player & Deadliest Scum Player 2008] Con Artist: 4/0 (2) Fade To Black: 4/1 (2) 321HARDY123: 4/2 (1) KC Dubya: 4/3 (1) Desmond_13: 4/5 (2) ShinyMilotic: 4/5 (2) spikerdude: 4/6 (1) Amethyst: 4/7 (3) [Best Town Player 2008] Disenchanted: 4/13 (2) 1point: 3/0 (1) Fyrestorm: 3/1 (2) Helwig: 3/1 (2) Albino_Fro: 3/2 (1) Mindgames: 3/2 (1) Singe: 3/2 Ignited Flame: 3/3 (1) mattneiland: 3/3 (1) Lone Wolf nWo: 3/4 (1) Maski: 3/4 Tiger of Wu: 3/4 (1) SuperPeanut: 3/7 (1) Cricky: 2/0 HiKaRi: 2/0 (1) ParmaViolet: 2/0 (1) Archdale: 2/1 (1) genius_1000: 2/1 Subzer0: 2/2 (2) All That Remains: 2/3 (2) Slash Major: 2/3 (1) orez: 2/4 (1) Wyvern Knight Zero: 2/4 (1) Dman: 2/8 Olivier le Fou: 2/8 (2) zhaoyun770: 2/8 (1) [Best Roleclaim 2008] GabboUK: 2/10 (2) DanielT: 1/0 Delexo: 1/0 ECWPaulE: 1/0 Faithhandler: 1/0 Gotenks: 1/0 Matty1357: 1/0 MegaBassMan: 1/0 MrSponget: 1/0 nate23: 1/0 Onocron: 1/0 pikachu_2006: 1/0 SilentScream: 1/0 Smell The Chiken: 1/0 (1) SpiritMafia: 1/0 Erk The Mage: 1/1 Innovate: 1/1 J Bro: 1/1 Kratos1112: 1/1 (1) TheKingofKings: 1/1 ADA 2: 1/2 killer iPod: 1/2 (1) luffyluffy: 1/2 (1) ViperSean: 1/2 Glomp: 1/3 (1) KingSpud7: 1/3 Duddz: 1/6 bmccleod: 0/1 Bobbpugg5: 0/1 Christian Cage Fan: 0/1 Cid Trip: 0/1 Dajay: 0/1 DragonPirateZolo: 0/1 GlancingReverse: 0/1 PokemonKing2008: 0/1 rokman23: 0/1 stato: 0/1 Audiobank: 0/2 Kanon: 0/2 Lost In Azure: 0/2 Sapphorous: 0/2 Benni Blonde: 0/3 Spawn of Evil: 0/3 [color=#666666]This message was edited by Slim Jim on Oct 30 2009. | |
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Zhou Tai Rocks
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re: General Mafia Discussion XV |
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DW Mafia stats
Survivors The Lost Soul v2.0 Zhou Tai Rocks v2.0 Aido Glomp bbb7002004 Pedigree Glotnot Dac tomithedeon The Hazard v2.0 Winners Genius_1000 Homicide The Hazard The Rock 13 Fantasy (was modkilled, not sure if thats win/loss) The Lost Soul Dash the Stampede Zhou Tai Rocks edgefan246 Oogity_Boogity_Boo Slim Jim ADA 2 Homicide V2 SuperPeanut Losers RatedR Superstar Amethyst Olivier le Fou killer iPod GabboUK Shiny Milotic KingSpud7/Expired (same person, not sure which of the names he's already in as.) The Rock 13 V2 SuperPeanut V2 Loki Happy birthday. This message was edited by Slim Jim(moderator) on Aug 16 2009. Stop editing my posts Slim Jim. I hate my life. This message was edited by Zhou Tai Rocks on Aug 16 2009. ------------------- ![]() | |
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SuperPeanut
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re: General Mafia Discussion XV |
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So when the W/L records are updated I will be 2/6?
Or will I just be 1/6? ------------------- Oh If I Could Kidnapp That Feeling, The One That Melts Softest From Your Mind, I'd Make No Demand's, Nor Ransom | |
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Dash the Stampede
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re: General Mafia Discussion XV |
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The only negative of being scum so many times is that scum doesn't win all the time. Ah well, funnier being scum losing then townie winning.
------------------- ![]() Shine like the sun, flow a river See a chance to win, take it like a picture | |
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pedigree
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re: General Mafia Discussion XV |
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Correction for the list: I'm having San Andreas as my possible game to do. Crash Bandicoot is progressing to completion.
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Slim Jim
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re: General Mafia Discussion XV |
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As I ever so subtlely dropped into conversation in the Super Smash Bros mafia game, I'm planning on having Cosa Nostra start with a night phase, just for a change. Now, of course, I could well change my mind before it runs but that's what I'm intending at the moment. My question is, would people like that? Or do you prefer the day phase to get settled into the game a little? The way I see it, day phase one talk is similar-ish to night phase talk anyway, just with a usually random lynch at the end of it. And since there will be a fair few groups around, it's not like you'll be shooting completely blind with night abilities.
But yeah, just something to consider before I go ahead with it. And the first post should be all updated and whatnot, as well as the archive/records post. I decided to remove the word "Mafia" from all of the completed game titles... 'cause we know that they're mafia games. And because I like to encourage snazzy/cheesy titles for games ------------------- ![]() | |
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Zhou Tai Rocks
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re: General Mafia Discussion XV |
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The Jackson 5 needs Mafia at the end, it sounds way more attractive.
And yeah, good idea and whatnot with the insert bad Italian name for a mafia game here, night phase start sounds cool. ------------------- ![]() | |
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Slim Jim
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re: General Mafia Discussion XV |
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Cosa Nostra means Mafia... if it wasn't Italian, it'd just be called "Mafia"
Might change it to "The Five Families". Hmm. ------------------- ![]() | |
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Zhou Tai Rocks
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re: General Mafia Discussion XV |
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I would suggest calling it The Mafia Game, but it'd be too closely related to Guil's game.
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Slim Jim
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re: General Mafia Discussion XV |
quote Slim Jim ------------------- ![]() | |
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Zhou Tai Rocks
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re: General Mafia Discussion XV |
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I don't think you can get any better than The Mafia Game if you're looking for bad names, friend. That's why I suggested it, I was hoping to nominate this game for the worst name award come award time.
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SuperPeanut
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re: General Mafia Discussion XV |
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Instead of starting with a Night Phase or Normal Day Phase How about a really shortened Day Phase like 12-18 hours
That way a chance to settle, and a lynch if wanted. But first night phase still comes soon. ------------------- Oh If I Could Kidnapp That Feeling, The One That Melts Softest From Your Mind, I'd Make No Demand's, Nor Ransom | |
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pedigree
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re: General Mafia Discussion XV |
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Go with the night phase, it's much more fun. It would also be a nice change for mafia gaming.
Also, when will Cosa Nostra be up and ready? ------------------- ![]() | |
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