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Cruxis Mana
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re: Final Fantasy VII Remake (Version 7) |
quote Xtrordinary Finally, were doing something I want to do ^^ quote XtrordinaryI second that motion ! I like the new no random battles, no mini-map scheme that Square have created for their newer games, but I don;t think they should change something in a remake that was never bad to begin with ^^ ------------------- I'm looking forward to it already. I'm gonna be just like you. | |
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Ray_Masamune1st Tsurugi - Choukyuu Bushin Hakazan
(moderator) Final Fantasy IX [PSX] Soul Calibur IV [PS3] ![]() ![]() ![]() ![]() total posts: 16457 since: Mar 2004 |
re: Final Fantasy VII Remake (Version 7) |
quote finalblade98I completely agree. Sephiroth was too easy. They need to make him much harder. Otherwise his show of power throughout the game won't make sense. ------------------- | |
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Final Blade
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re: Final Fantasy VII Remake (Version 7) |
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Hey what im saying does make sense, So i hereby order everyone to totally ignore Haters. | |
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yumpster
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re: Final Fantasy VII Remake (Version 7) |
quote finalblade98I'm sure you have a large amount of followers that will back you on that, finalblade. quote finalblade98 I disagree. Making the difficulty harder the second time around wouldn't change anything. It would make everthing the exact same difficulty as it was the first time. What's the difference between weak characters vs. weak bosses and strong characters vs. strong bosses. They should just make it harder the first time through and leave it at that. | |
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Final Blade
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re: Final Fantasy VII Remake (Version 7) |
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Still I like the New game plus thing with higher difficulty. | |
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Ray_Masamune1st Tsurugi - Choukyuu Bushin Hakazan
(moderator) Final Fantasy IX [PSX] Soul Calibur IV [PS3] ![]() ![]() ![]() ![]() total posts: 16457 since: Mar 2004 |
re: Final Fantasy VII Remake (Version 7) |
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I just want Sephiroth to be harder. ------------------- | |
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Final Blade
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re: Final Fantasy VII Remake (Version 7) |
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Yumpster only means for a New game Plus thing i suggested, he doesn't mine raising up the difficulty from the get go. | |
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Game_Girl21
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re: Final Fantasy VII Remake (Version 7) |
quote Ray_MasamuneI agree, sephiroth should definitely be harder than he was. And I also agree about keeping the world map the same style, just with better graphics would be awesome xD ------------------- | |
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000DESTRUCT0
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re: Final Fantasy VII Remake (Version 7) |
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Nothing seems to have happened since I've been gone. quote yumpsterI'll back him on that, even if it is only to contradict you and piss others off. ------------------- ![]() I HAVE THE POWER!!!!! | |
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Phantasy
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re: Final Fantasy VII Remake (Version 7) |
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I thought Sephiroth's difficulty was just right. If you didn't go out of your way to level up and get optional strong equipment/materia, then he's really as hard as any other FF final boss. ------------------- ![]() .•º'º•. C.C. + Lelouch .•º'º•. | |
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yumpster
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re: Final Fantasy VII Remake (Version 7) |
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The Sephiroth fight should have some handicap on your party to make it more challenging. Something like summons or magic not working on him or something. Just an idea. I know they would never make a change that big, but I wouldn't have minded it being like that in the original. | |
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Cruxis Mana
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re: Final Fantasy VII Remake (Version 7) |
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You could Handicap yourself in the original though, if you really wanted to - just don't use magic or summons in this case ^^ ------------------- I'm looking forward to it already. I'm gonna be just like you. | |
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Neomancer Mike
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re: Final Fantasy VII Remake (Version 7) |
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Maybe they could make an FFVIII-like Monster Advancement System specifically for Sephiroth? The stronger you are, the stronger he gets. Like he's pretty hard no matter what level you're on. ------------------- I beg you burn me away ~ | |
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Gothic GirlYou're the slum drunk!
(moderator) Action and Arcade [PS2] Final Fantasy VII [PSX] RPG [PS3] ![]() ![]() ![]() ![]() since: Sep 2003 |
re: Final Fantasy VII Remake (Version 7) |
quote Neomancer MikeHe gets harder once Cloud is past level 95. Not much harder though. I think that disabling KOTR and/or Omnislash in the Sephiroth battle would be a good option. He's a reasonable boss when those limits and summomns aren't used. ------------------- | |
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Ray_Masamune1st Tsurugi - Choukyuu Bushin Hakazan
(moderator) Final Fantasy IX [PSX] Soul Calibur IV [PS3] ![]() ![]() ![]() ![]() total posts: 16457 since: Mar 2004 |
re: Final Fantasy VII Remake (Version 7) |
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What about the other Omni-Slash level Limit Breaks. ------------------- | |
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