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| Mister MacPhisto |
Feb 15, 12 at 1:33am ^
re: Dark Horse Comics- New Releases Reviews
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Log in to remove this sponsored message REVIEW King Conan: The Scarlet Citadel ![]() Writer: Timothy Truman Artist: Tomas Giorello Colorist: José Villarrubia Cover Artist: Gerald Parel King Conan: The Scarlet Citadel Dark Horse has earned a fair bit of acclaim over the past several years for publishing rather strong adaptations and stories of Conan's younger days. And rightfully so. This volume, however, is from the other end of Conan's career set during his years as king of Aquilonia. In this new adaptation of The Scarlet Citadel, Truman goes for a new tactic with the Conan stories (and one that I admit I haven't seen used either), having Conan tell the story himself. When Dark Horse picked up the license and launched the series originally, one element that fans enjoyed involved the framing sequence of tales of Conan's adventures being read from the Nemedian Chronicles to the prince. "Know ye o' Prince..." that opening and the rest of the quote that follows is as synonymous with Conan stories as "A long time ago..." is with Star Wars. Here, the framing sequence involved an aged Conan relating the his time as King during the adventure of the Scarlet Citadel to a scribe. Said scribe is part of the group recording and compiling the Nemedian Chronicles. So while Conan is actually telling his tale in this story, it lends a feeling that although others have related his story before, it all came from him. That is a familiar feeling for those who have read Howard's descriptions of the character or the letter excerpts and such which Dark Horse has published in the comics over the years, and ties in to the last scene of the story. Well done, Mr. Truman! And of course, we're shown that an aged Conan is still dangerous as he waylays some of his own guards in a show of his swordsmanship... and stays up all night drinking and revelling. For the story itself, we have battles, intrigue, conspiracy, imprisonment, sorcerers, monsters, and revenge. All the classic elements of a sword and sorcery tale with our favorite barbarian. Even while captive, Conan tells his captor (another king) that he will varnish the floor with his brains. A little unusual for Conan is his befriending a sorcerer. Or rather the sorcerer befriends him. But who wouldn't want to befriend the guy who freed you from a decade of a monstrous tree feasting on your soul? Giorello illustrates the series very well. What needs to be mysterious is rendered such. What needs be disturbing, monstrous, etc. And as Conan's army is wiped out due to the betrayal he encounters leaving him the only one left, wounded and in ragged armor, he merely bellows "Who dies next?". And that's just four pages into the story, counting the two pages of the opening framing sequence. Even with the inclusion of the much maligned "talking heads" often associated with decompressed storytelling at the beginning, little to no time is wasted throughout. But then 10 pages of clever dialogue for the sake of has no place in the Hyborian Age, and Truman knows it. But then Truman isn't one to waste time with his scripts either as his other Conan work or his Turok or Jonah Hex work will show. Giorello's work is detailed throughout with the right amount of gritty barbarism and shadowy macabre the series needs. Before each chapter we get Darick Robertson's original covers which are a treat themselves. Also at the end we get a gallery of Robertson and Giorello's work. Some in inks, some in pencils. All are a pleasant sight to see. Especially Giorello's pencils for the two page spread of Conan looking back on his life from the story. All in all, a solid 4 out 5. ------------------- ![]() Books&Lit Comics Transformers: The Movie Gundam Collectibles | |
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| Mister MacPhisto |
Feb 15, 12 at 1:37am ^
re: Dark Horse Comics- New Releases Reviews
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REVIEW Creepy Archives Volume 12 ![]() Writer: Various Artist: Various Creepy Vol 12 The Warren horror anthologies Creepy and Eerie like the EC anthologies that came before or the DC ones which ran mostly concurrently with Warren (once they did the shift to horror) were LOADED with excellent talent. The first issue of this collection, 55, was originally reprints, so what we get is the new material like the cover, escape from Creepy Crawley Castle board game, etc. Also included in the collection is the Monster Match game along with the original letters pages and advertisements. In the material of issue 56, we get art by Adolfo Abellan, Auraleon, Jose Bea, Richard Corben, Munes, and Martin Salvador. Stories provided by Jack Butterworth, Richard Corben, George Henderson, John Jacobson, and Doug Moench. Issue 57 has art provided by Jose Bea, Jaime Brocal, Richard Corben, Munes, Martin Salvador and Ramon Torrents, with stories by Jack Butterworth, Don McGregor, and Doug Moench. For issue 58 art comes from Vicente Alcazar, Adolpho Abellan, Jose Bea, Richard Corben, Reed Crandall, Bill Dubay, and Munes while scripts are provided by W. Eaton, Gardner Fox, Don MacGregor, Doug Moench, and Steve Skeates. And finally, issue 59 contains art by Adolpho Abellan, Richard Corben, Paul Neary, Martin Salvador, Tom Sutton, and Ramon Torrents while stories on this final issue of the collection are provided by Jack Butterworth, Bill DuBay, John Jacobson, Don MacGregor, and Doug Moench. But on to the stories! Who could guess that a vampire could find the worst possible fate in the rain forests of South America? Or that the best way to deal with a werewolf would be silver fanged fleas? A visit from the TV repairman results in a couple having to LIVE the events depicted on the screen! Yankee and Confederate soldiers are both worthwhile victims for a Civil War era vampire. One man holds out in his home against the murderous fiends that all children have become. Two parents seek revenge against all those who wronged their son, and display the bodies in a museum! A greedy salesman pursues a farmer's daughter and gets pursued by the dead in turn. A wandering warrior pays the price when he frees a sleeping beauty and incurs the wrath of a goddess. Witchcraft, vampirism, and Indians plague a colonial village and vengeance comes 300 years later. A slasher lurks in a movie theater as a modern Phantom of the Opera. A wealthy man was once saved by a druid ritual bonding him to a tree, problem is he doesn't know which tree on his property it was and any who cut a tree on his land is killed. All these and other stories of werewolves, murder, vampires, hauntings, macabre, and revenge lurk inside. A solid collection of tales from Creepy as should be expected, and as a result a 4 out 5. ------------------- ![]() Books&Lit Comics Transformers: The Movie Gundam Collectibles | |
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| Mister MacPhisto |
Feb 15, 12 at 1:43am ^
re: Dark Horse Comics- New Releases Reviews
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REVIEW Star Wars Omnibus: A Long Time Ago . . . . Volume 5 TPB ![]() Writer: Various Artist: Various Star Wars Omnibus: A Long Time Ago.... Volume Five. That's a pretty hefty title when you think about it. Star Wars is a sprawling saga. The word omnibus merely adds to it. Volume 5 of an omnibus only piles on. And the "A Long Time Ago..." tagline heaps more gravity to things. But it's also appropriate. This omnibus collection from Dark Horse is the latest collection of the publisher's repackaging of the old Marvel series that wrapped in 1986 closing a nine year run of Star Wars tales. As such, the final 22 issues of the Marvel series is present. 570 pages of comics at the price of $24.99 is a solid deal no matter what way you look at it. Even moreso considering this package is in full color, the stories collected are ALL collector's items with any given issue included being at least half the asking price of this edition to as much as 3 times or even more depending on condition. Couple that with individual issue cover prices these days? Quite a bit of bang for your buck. Are these the best Star Wars tales you'll find? No. And we do have a fair bit of campiness involved. Some elements should make those fans who can't decide whether the Ewoks or Jar Jar being the worst things to have an introduction or impact on the franchise will no doubt rage just as much at the Hiromi, Zeltrons, Tofs, or the Hoojibs. A race of inept insectoid aliens seeking conquest, but being more comic relief than a threat, with a description like that the Hiromi come off like a bad version of the Gungans. Or is there such a thing? Or take the Zeltrons, a planet full of pink people with garish fashion sense who would be at home in Studio 54 or a gladiator arena. Or the telepathic, energy consuming Hoojibs who look like a Dr. Seuss version of a rabbit? But at the same time, there's plenty of things present that some of those novels by Timothy Zahn, Kevin Anderson, etc. get celebrated for. The mysterious and dangerous invaders from another galaxy, the Nagai who ally with Imperial remnants predate the notion of the Yazhan Vong by a LOOONG time. As do notions of Luke struggling with the thought of taking on students to train as Jedi.The Rebel Alliance establishing a new government. Various threats involving Imperial remnants. A dark apprentice or two of Vader's popping up. Han's childhood. All of these are plotlines or ideas that have been explored in more recent years in the various novels and comics (or connect to ones that do). All are ones that Marvel approached YEARS before Thrawn, Luke's Academy, etc. As all of these stories are set AFTER Jedi, we really don't get to see much of favorites like Vader, Ben, or Yoda. They do appear, in one of the stories however. As there is a large cast present of favorites like Luke, Han, Leia, Chewie, Artoo, Threepio, and Lando... other characters like Mon Mothma, Admiral Ackbar, and Wedge get time to appear as well. Sometimes characters like Leia's Zeltron attaches get more page time than then need, distracting from faves like Chewie or Artoo, but characters who can actually TALK are a bit more page friendly. However, too much Jar Jar style comic relief will be present from their end for some. Which is a shame as that will distract from some of the much better characters unique to the Marvel run like Kiro or Pliff. Or Bey. Great addition to the mythos with that one. Or Fenn and his Mandalorian squad as well. The collection has some real gems present as well. A Yoda pinup piece by Marie Severin. One of Leia, Han, Chewie, Threepio and Artoo at a besieged Falcon by Marshall Rogers. Or the story The Vandlehelm Mission by Archie Goodwin and Al Williamson who worked together on several of Marvel's best stories in the series (and some excellent comics period in context of the franchise or not) . And some things which are just deserving of it's own figure like Luke wielding TWO lighstabers. The opening tale "The Alderaan Factor" pits a stranded Leia against a Stormtrooper in similar straits, and said 'trooper is also from Alderaan. Other scenes, like how far Han will go to save a friend gets pretty intense. Some stories are stronger than others, but regardless of that we have a solid mix of characters paired together throughout. In one, it's Luke and Lando. Another has Luke and Han grounded as Alliance pilots due to the testing progam the Alliance is using not caring for Han's smuggling shenanigans or Luke not using a targeting computer due to Jedi skills. Another tale has Han, Chewie, and Lando visit Kashhyyk, the Wookie homeworld. And one story centers around Threepio causing the Ewoks to declare war on another race due to not knowing when to shut up. Which is something we should expect. Another has Luke struggle to stop an ancient doomsday device from destroying the galaxy. Leia in one story fights against slavers without Han or Luke. Overall, I'd give this one a 2.5 out of 5. While some stories are on the weaker side or some elements seem a bit out sorts with the franchise, other parts like The Vandlehelm Mission or The Alderaan Factor help pull the weight or the total package which MORE than compensate. Be warned! The very good, bad, and ugly lurks within! ------------------- ![]() Books&Lit Comics Transformers: The Movie Gundam Collectibles | |
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| Mister MacPhisto |
Feb 15, 12 at 1:47am ^
re: Dark Horse Comics- New Releases Reviews
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REVIEW Star Wars Legacy Volume Eleven- War ![]() Writer: John Ostrander Artist: Jan Duursema Star Wars Legacy Volume Eleven- War. John Ostrander continues to leave his mark on the Star Wars franchise with this volume. However, Ostrander has a strong body of work without his Star Wars material- Suicide Squad, The Spectre, Firestorm, Grimjack, Manhunter, Eternal Warrior, Rai and the Future Force, Magnus: Robot Fighter, Hawkworld. Quite a resume before adding Star Wars: Legacy. And this isn't the first time he's worked with Jan Duursema that I can recall who provides strong art with expressive characters and skilled storytelling. For those who don't know, Legacy is set some 138 years after the Battle of Yavin (Episode IV) and focuses on the adventures of Cade Skywalker (descendant of Luke who struggles between the two opposing sides of the Force) and the crew of the Mynock. Force-wielders aplenty populate the pages of the tales of the era as there are the Imperial Knights of the revived Empire, our more familiar Jedi, and the Sith. It's not all lightsabers and Force powers as like any good Star Wars yarn, we have starfighter dogfights, space battles, ground battles, and one on one shootouts. And speaking of, one character that shouldn't be messed with is Cade's mom. Keep that in mind. Throughout, the Sith display there talent for betrayal and slaughter bringing about dastardly plans and more than one sinister weapon. For Cade, things are difficult, no one wants to believe him that Darth Krayt is back. And it doesn't help matters that some Jedi view him as swaying ever closer to the Dark Side. Regardless, Cade is compelled to pursue his goals (take out the Sith), his vision (showdown with Krayt), and his destiny (which side of the Force will claim him?). As the Legacy saga wraps in this, expect many a plotline and rivalry to come to a close. And not everyone makes it out alive. MANY don't. But then again, as in Episode 3 and Episode 6, it's SOP for many characters to not survive the end of a Star Wars saga. Legacy as a whole is well worth the read. Give it a shot. And this one's legacy is 4 out 5. ------------------- ![]() Books&Lit Comics Transformers: The Movie Gundam Collectibles | |
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| Mister MacPhisto |
Feb 15, 12 at 1:50am ^
re: Dark Horse Comics- New Releases Reviews
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REVIEW The Strange Case of Mr. Hyde TPB ![]() Writer: Cole Haddon Artist: M. S. Corley Cover Artist: M. S. Corley Cole Haddon on writing chores with M.S. Corley on art put together an entertaining and interesting take on the literary classic character of Mr. Hyde with their The Strange Case of Mr. Hyde. Set years after the classic novel during the time of the Jack the Ripper killings, this volume focuses on Thomas Adye as he investigates the Ripper killings for Scotland Yard. What Adye discovers after a chance encounter with the Ripper is that the Ripper displays practically superhuman qualities displayed once before in London, feats of physical prowess like those of Hyde. Adye discovers over the course of investigation and digging through old files that Jekyll is actually imprisoned and supposedly being rehabilitated beneath Scotland Yard! As Adye continues his investigation and meets and interviews Jekyll (who has secrets of his own, MAJOR SPOILER here that I don't want to give away), Jekyll actually befriends Adye. These initial scenes between the two are entertaining and would remind the reader of the Clarice and Hannibal scenes from Silence of the Lambs. As the story progresses, Adye finds that he'll need the help of Hyde to take down the Ripper. Luckily, Adye gains access to some of Hyde's old formula. Too bad the Ripper has improved on the formula while Adye will only allow Hyde the smallest drop instead of an actual dose. Adye and Hyde continue their adventures only to find themselves against a massive conspiracy. Adye finds himself having to rely on Hyde more and more to the point of giving him free reign. Hyde remains under "control" as he views Adye as a friend and is determined to NOT be the second worst villain in London's history. Hyde ultimately goes on a slaughter spree due to the conspiracy leaving Adye protected from the fallout as no one wants to be the fool to incur Hyde's wrath for harming his friend. Thematically this one has quite a bit going on with notions of self control, losing control, dealing with one's inner demons, addiction, etc. The Ripper is consumed by his demons. Adye denies his and learns to let go of his righteousness via his friendship with Hyde and the choices he makes as a result. Hyde revels in his nature and enjoys life and his view of morality. Hyde comes across as the only truly honest character in the story as while he might lie, he is aware of his own nature, desires, etc and does not try to be something he is not. Something that can't quite be said for out other characters present be it Adye, the Ripper, Jekyll, etc. A solid story throughout with interesting characters and a suitable art style. This one is definitely a 5 out 5. ------------------- ![]() Books&Lit Comics Transformers: The Movie Gundam Collectibles | |
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| Mister MacPhisto |
Feb 24, 12 at 4:28am ^
re: Dark Horse Comics- New Releases Reviews
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REVIEW Eerie Archives- Volume 9 ![]() Eerie Archives Volume 9 includes for artists Luis Dominguez, Luis García, Jerry Grandenetti, Tom Sutton, Richard Corben, Paul Neary, Suso, Esteban Maroto, Martin Salvador, Dube, Rubio, Auraleon, Sanjulian, Jimmy Janes, and Reed Crandall with writers being Doug Moench, Richard Margopoulos, Steve Skeates, Chuck McNaughton, Esteban Maroto, Fred Ott, J. R. Cochran, Greg Potter, Tom Sutton, Hal G. Turner, Don McGregor, Dube, Bill Warren, Mike Jennings, Gerry Boudreau. As with other Eerie and Creepy archives, the original covers and ads are included in the collection. A foreword by Timothy Truman kicks off the tome. Volume nine collects issues 43-46 (43 was reprints so cover and such materials there as the stories have already been collected), and Truman provides a rather interesting foreword at that. The ads are, of course, are of interest as they are the vintage ones. And this reader would love to lay hands on the Eerie back issues at the prices displayed in the old ads. Another small treat is a minor Vampirella appearance along with the history of Dracula. On to the stories! A fair bit of sci-fi and fantasy involved. We get some stories with Dax who one of the few recurring characters as he deals with demonic gods, a with turning him into a chimp, and keeping slavers from taking over the island of women he has become king of. Dracula gets a story spanning out of an arc from Vampirella. We learn how the Big Bang REALLY took place. The insect population of the world rises against humanity; do we have a prayer? An occult investigator looks into the possibility of ghosts abducting victims in a graveyard and gets more than he bargained for. In another tale, we learn of the power of dreams LONG before Gaiman worked on Sandman. A condemned man from our world gets a last minute sword and sorcery save. A crazed geriatric cowboy film star proves to be more dangerous than anyone could have imagined. The greatest warrior of the land learns he should have heeded his teacher better. And a gunfighter has the showdown of his life. And those are just the highlights of 12 of the stories that lurk within. While this the title might be Eerie, this ones runs the gamut of genre reaching into western, fantasy, and sci-fi in addition to horror. And all with the eerie twist involved. An enjoyable collection with some pretty strong variety. And that gets it a solid 4 out of 5. ------------------- ![]() Books&Lit Comics Transformers: The Movie Gundam Collectibles | |
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| Mister MacPhisto |
Feb 25, 12 at 5:09am ^
re: Dark Horse Comics- New Releases Reviews
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REVIEW Conan Volume 11: Road of Kings ![]() Conan Volume 11: Road of Kings Creators Writer: Roy Thomas Penciller: Mike Hawthorne Inker: John Lucas, Jason Gorder Colorist: Dave Stewart, Dan Jackson Cover Artist: Doug Wheatley On the surface of things, this third run of Conan from Dark Horse chronicling the barbarians's adventures might appear easy to overlook. It's the shortest series to date at 12 issues (half is represented in this collection) and might appear as just a carry over from the Busiek then Truman run transitioning to the new series which brings in Belit. And Conan is just travelling along a road for 12 issues? What is this? The JMS Superman run (walk)? It would be easy to think that. But if this is a transition, then Dark Horse got the right man for the job. And that man is Roy Thomas. Yeah, ROY. THOMAS. And that makes this a whole different ball game. And tougher to review in some ways. Not taking anything away from Mike Hawthorne (Un-Men, FEAR Agent) who does the scripts justice, but the names of some of the other guys who have put pencil to Conan stories by Thomas are ones like Barry Windsor-Smith, John Buscema, and Neal Adams. The point? Thomas was the instrumental guy in bringing Conan to comics so many years ago (this series is also very much a 40th anniversary of the Cimmerian in comics, and 80th since his intro). Definitely some significance here, and not a mere transition series. But like I said, tougher to review. This isn't him working with those greats all those years back with more free reign. This is Thomas showing why comics writing is more of a challenge than other types. He has to take a character from where one writer leaves him, tell a cycle of stories, and hand off to the next writer. And things have to fit as comic audiences rage about continuity. So we get Road of Kings. Think of it as a strong introduction to the character that bridges two volumes. Or think of it as a greatest hits concert as the band (Conan and Thomas) are back together. The foreword is well worth reading for the insight into some comics history. But like I said, a greatest hits concert. In this first half alone, we have Conan as a pirate captain on the Vilayet sea with his Ophirean Princess, Olivia. An encounter with the Turanian army sends Conan crewless with returning Olivia to her father in Ophir as his next best prospect. Travelling costs money though, and Shadizar the Wicked is along the way... leading to thievery. A near miss with a monstrous guardian in a vault which Uncle Scrooge would be envious of prompts Conan to cut his time in Shadizar short and move on. Only now Gamesh with the sword attached to his arm and the eye which can track any man is on his trail. As Conan and Olivia travel along the Road of Kings to Thessalo in Corinthia, Olivia is abducted due to her connection to the fabled Star of Khorala, and Conan on the trail pursues and must deal with a sea dragon. Conan gets involved in political intrigue for an old acquaintance to fund his pursuit of Olivia and her abductor, and this will lead him to Nemedia along the Road of Kings as he travels to Ophir. As Conan pursues Olivia and her captor to Nemedia, he's tracked by Gamesh. The political intrigue leads to an arrest and a torture session with an surprise reveal. And on top of that, Conan and Gamesh have to work together to escape. The Road of Kings continues on to Ophir. And Conan must contend with guards seeking his arrest, giant gold eating slugs the size of whales, a sorcerer, executioner, queen bewitching Olivia's father with the Star of Khorala, and Gamesh. Everything comes to a head, and through fate or force of will, our favorite Cimmerian comes out on top like he should. And start to finish throughout this trek his finances have ebbed and flowed greatly as they tend to do. But like I said, the band back together for greatest hits. We have Conan as pirate, Conan as thief. Conan the monster slayer. Conan against authority. Conan saving the damsel. And it all strings together into one narrative... like something Howard envisioned with the character's career. Solid stories by a solid team, one of which being one of the greats associated with the character, and this works as a good intro to the franchise as well. All in all, very much a 4 out 5. Edit: Feb 25, 12 7:26am ------------------- ![]() Books&Lit Comics Transformers: The Movie Gundam Collectibles | |
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| Mister MacPhisto |
Feb 29, 12 at 2:44am ^
re: Dark Horse Comics- New Releases Reviews
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REVIEW Archie Archives Volume Four ![]() Archie Archives Volume Four Writer: Various Artist: Various This collection of the Archie Archives collects the Archie stories from Pep Comics #51-#53 (the series ol' Arch and company first appeared in before his own series and subsequent FLEET of spinoffs over the years) along with the same from Archie Comics #11-#14. While pulling from a mere seven comics might seem a little light for a hardcover archive edition, these are books from the Golden Age which were substantially thicker than today's. That said, the material present totals up to some 200+ pages! With this volume featuring work by Stan Borack, Ray Cohan, Ed Goggin, Hary Kames, Hary Sahle, Janice Valleau, Bill Vigoda, Will Williams, and Eleanor Woik sadly, there's still uncredited sections here and there (writing credits) which isn't unusual with Golden Age material as many stories from the age were unsigned or uncredited. For those familiar with Archie and the comics, Vigoda's art will get your attention as it's quite a bit different from the style associated with Archie in recent decades as the definitive versions of these characters had not been molded into the looks they had when artists like Dan DeCarlo worked on them. However, they are still recognizable and Vigoda's rendition is an interesting take for those only familiar with the more contemporary standard as it's less of animated look and more of a stylized one with realism here and there. Though Archie with the buckteeth does take some getting used to. That said, Archie is still recognizable. As are other old faves like Betty, Veronica, Reggie, Jughead, Mr. Weatherbee, and Ms. Grundy. Pop Tate owner of the local hangout of the Chocklit Shoppe (Chok'lit Shoppe) these days has changed the most. The more things change, however, the more they stay the same. And ol' Archie is a master at getting into trouble. Sometimes it's with his folks, other times it's at school, often it's his boss for those short lived jobs. Then there's the trouble he gets into dating both Betty AND Veronica. Don't feel sorry for Arch in the women department. He has about as much trouble there in the area of getting a date as Bruce Wayne or Peter Parker. As we're looking at Golden Age era material, shorter stories are the norm and are to be expected. And in the 200+ pages we have MANY. On top of that, there are some other gems. Text short stories. Magic trick pages ( some interesting things there). And several fashion pages featuring Betty and Veronica. All are worth taking a look at. On to the stories! Hijinx ensue when Veronica wants to join a sorority, but Jughead suffers for it! Archie and Jughead on an outdoor trek show that Archie is as proficient at hunting rabbits as Elmer Fudd. Most fathers would be able to entrust their sons with some responsibility, Mr. Andrews should have known better than to have Archie fill in for him on his air warden duties when he was sick! THAT was a disaster in the making. As is Archie as a working as a shipping clerk, not only is everyone's package wrong... but they end up with the worst possible item. Archie gets steamed having to work at the carnival and watch Reggie take Veronica on a date, but he gets the last laugh. Cross-dressing time! Ol' Arch takes a job selling shampoo, and dresses as a woman to boost sales. NOTHING could prepare him for a semi-revealed Ms. Grundy! I'm sure would have rather run into Solomon Grundy! Speaking of cross-dressing, Reggie does the same to cause Archie grief at a girls picnic. Too bad he messes with the bull and gets the horns. Archie's gagfest goes awry, as a prank meant for Jughead claims Ms. Grundy... but that's not as bad as the malfunctioning trick handcuffs that keeps Mr. Weatherbee shackled to his chair. I'll leave it to you to imagine how a TOWTRUCK gets involved with that one. Archie learns to be careful what you wish for when his Jughead's cousin comes to town, and he wins the chance for a date. Poor Archie ends up clotheless and jobless when he has to fight a duel with a military academy student who cut in during his date with Veronica. Though that isn't as hazardous as when Archie tries for an obstacle course contest which Reggie cheats at, sending Archie through more hazards than one can imagine. Word to the wise, unless you have a large basement, don't try to be a babysitter like Archie! And even if you have one, don't. Also, Archie doesn't even have to look for trouble. It can find him in his own home and put him in the hospital. Too bad Veronica won't believe all those household objects can all but attack a fellow right before a date. Several stories to read, and those aren't even all of them. While there are some dated bits of material and references (air warden for example). The stories and situations are for the most part timeless and classic. If you enjoy teen sitcoms, comedy in general, or an American classic comic sans spandex and superpowers, you might want to give this a look. And if you don't read Archie at some point, you're an unAmerican comics fanboy! All in all, this collection is very much a 3.5 out of 5! ------------------- ![]() Books&Lit Comics Transformers: The Movie Gundam Collectibles | |
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| Mister MacPhisto |
Mar 01, 12 at 4:10am ^
re: Dark Horse Comics- New Releases Reviews
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REVIEW The Art of the Mass Effect Universe ![]() The Art of the Mass Effect Universe Ok. This one is a new one for me on the review machine. To date, everything I've reviewed has been single issue comics or story collections (be they collections of sequential stories or otherwise). This is an art book. And not even an art book for a comic franchise, but an art book for a video game franchise (which has branched out to novels and comics), but that's fine. Mass Effect is a sprawling sci-fi franchise populated with interesting characters, lush worlds, imaginative aliens, and inspired tech. This volume clocks in at about 180 pages which isn't bad for this sort of project. Surely we've all seen art books from some sci-fi or fantasy franchise before? Unused designs and characters abound in this sort of thing along with evolution of characters or settings. Alternate designs and color layouts are also the norm. Those trends are present here. Want to see some 50 or so designs for any of your fave characters be it Shepard, Wrex, Jack, or whomever else? Check. A fairly straightforward layout is used, the book is divided into three sections, one for each of the games. A word to the wise, some bits in the section for ME3 have some things in the area of spoilers so when you give this a look, it would be a good idea to keep that in mind. Also in the way of layout, characters are largely kept together, as is technology be it weapons or ships. Landscapes, settings, and architecture flow logically from one to another as well. Of interest will be the write ups which accompany much of the designs as all sorts of interesting tidbits of the design process and the lore of the universe itself are present. That said, it's not text heavy. It's also quite interesting to see which designs were kept or scrapped due to affect on gameplay and the like. As well as which had to have special treatment for the facial animation due to being VERY alien (Shadow Broker). Also of note is the evolution of characters and tech game to game be it Shepard's armor or transitioning from the Normandy to the Normandy II. Certainly, it's entertaining to look at the discarded designs and wonder as to what might have been. Well presented and illustrated along with being quite informative. If you are a diehard or casual fan of the Mass Effect series, definitely a worthy purchase. If you like sci-fi, this is worth picking up and could easily turn you into a ME fan. And if you just like interesting designs and pretty pictures, also worth a look. A solid addition to the franchise and lots of pretty pictures. Definitely worth a 3.5 out of 5. ------------------- ![]() Books&Lit Comics Transformers: The Movie Gundam Collectibles | |
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| Mister MacPhisto |
Mar 13, 12 at 2:20pm ^
re: Dark Horse Comics- New Releases Reviews
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REVIEW Gantz Volume 21 ![]() Gantz Volume 21 Writer: Hiroya Oku Artist: Hiroya Oku Keep in mind, Gantz is loaded with mature (18 and up) content at times. The last time I reviewed Gantz, the volume was more of a character piece throughout with a little bit on the actions scenes as characters went through more dealing with motivations and such. This go around, it's a complete shift. Action packed doesn't quite describe this one. Frenetic or "balls to the wall" is much more appropriate. That doesn't mean that the cast isn't faced with turmoil or inner conflict. They are. They simply happen to be in situations where if they focus on those problems too much, they will likely lose or even end up dead. This volume opens up with the end of the battle with the Vampires (whom if you don't know work with the aliens against our intrepid group of misfits, and the vamps are outfitted with nanomachines boosting strength and speed). As I was saying, this volume opens with the end of that saga... so frenetic and balls to the wall like I said. And early. A couple of pages in and a major character is dead?!?! Wow. Our heroes get teleported out, and two of the vampires are brought with them. A tense sword and gun standoff follows. Out of the frying pan and into the fire as a new mission begins, with the two Vampires as recruits! But not in Tokyo... the team goes to Osaka! Here they encounter another group of hunters who appear more skilled by far. More deadly and powerful with better equipment. It doesn't help that some members don't approve of their tactics Or would that be antics? Not looking out for the safety of civilians is a starter. Merciless and violent this crew is. They ENJOY the violence and killing. And getting high while doing it. A bunch of sadists really as some seem to derive pleasure from maiming and dismembering the aliens. And it gets worse in that vein as some like the notion of raping them too. Keeping that in mind, we get some juxtaposition between the Osaka group and the aliens. Which are actually the "bad guys"? The "monsters"? The Tokyo team has some difficult decisions to make here, and if the train of thought displayed by the team leader is any indication, we're going to either see this group start taking a darker road or have infighting. And this is on top of their debate on bringing people back to life. Nice art and story. Some great battles and designs. And even better is conflicted characters asking difficult questions. Definitely a 3 out 5. But do keep a score card handy as this one is loaded with characters and with all the jumping around and frenzied action, you might get lost on a point here or there. ------------------- ![]() Books&Lit Comics Transformers: The Movie Gundam Collectibles | |
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| Mister MacPhisto |
Mar 13, 12 at 2:22pm ^
re: Dark Horse Comics- New Releases Reviews
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REVIEW Gate 7 Volume 2 ![]() Gate 7 Volume 2 Writer: CLAMP Artist: CLAMP High schooler Chikahito Takamoto is at the center of things here as Hana's own allies view him with a bit of suspicion (and more adversely in the case of a couple of members in the group). So far it's unclear if he possesses any powers of his own beyond his talent to make Hana happy with noodles, be well versed in history (as he knows the legends and history surrounding many of the legendary warriors of the series), and a magnet for trouble (it seemingly can only hit the fan when he is present along with a certain fateful but seemingly innocuous encounter while grocery shopping). This volume opens up directly with a fight scene involving Hana and Mitsuhide Akechi (with clone sidekick in tow). Hana has to battle while protecting the others. And then we get to meet The One Eyed Dragon (Masamune Date-ko)... a brash, trash-talking, sword wielding, lollipop-licking warrior who looks like a teen and his head over heels for Hana (Chikahito Takamoto had best watch out!) and ultimately Akechi leaves. As the story progresses we learn more about the characters' motivations and abilities. Supernatural powers are granted via being bonded to an oni. And Hana's group seeks to prevent the most powerful oni from falling into the wrong hands. The plot thickens as the heroes visit another warrior in hiding with a deceptive appearance, and learn said warrior has close to a dozen followers (which of course outnumbers the group). So of course another battle ensues. Or opens rather, as the combatants are both quite powerful. Something worth noting, is that while this is LOADED with characters (20 or so) the pacing is such and plot is such that not all are in the same scene at once which helps in the area of keeping up with who's who. Also in that regard is the translation notes at the end of the volume. DEFINITELY refer to these as they help explain the immense amount of historical references (which tie in to character names, history, and characterization). While not needed to enjoy and appreciate the story, it certainly adds to the overall package and level of appreciation. Entertaining characters with an enjoyable story and art. With this being a 3 out of 5, I'm looking forward to seeing where it goes. ------------------- ![]() Books&Lit Comics Transformers: The Movie Gundam Collectibles | |
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| Mister MacPhisto |
Mar 13, 12 at 2:25pm ^
re: Dark Horse Comics- New Releases Reviews
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REVIEW Neon Genesis Evangelion: The Shinji Ikari Rising Project Volume 10 ![]() Neon Genesis Evangelion: The Shinji Ikari Rising Project Volume 10 Writer: Osamu Takahashi Artist: Osamu Takahashi Getting past the mouthful of a title... If you see the name Evangelion and are expecting Evas, Angels, and massive battles, those aren't going on. The focus of the series is more along the lines of Shinji's everyday life and social blunders, which Shinji being Shinji, provides several opportunities for comedy before other characters and their antics are brought into things be it Asuka, Misato Katsuragi, or even Shinji's father. While anime and manga fans will throw out the term "fan service", let's just say things are along the lines of a racier set of Archie stories, or a pg-13 and up teen comedy/drama if you will. This volume opens up with Shinji, Rei, Asuka along with others from NERV involved with a sports festival in which NERV representatives compete against reps on behalf of the city. Of course, Morisatio gambles with her paycheck. And while there's some funny bits here and there mainly from Shinji's social blunders, the sight gag of the drag race takes the cake. As funny as that is, the string of disasters which is Shinji and Asuka on a date might be funnier. Later on however, the irony of Dr. Ikari getting lost in the corridors of NERV just like the Eva pilots do. This sequence serves for the main fan service portion of the volume with the obligatory bath scene with the ladies from wandering dusty corridors. Hijinx TRULY ensue when the socially inept (Shinji) plays nursemaid to the socially withdrawn (Rei). However, that pales in comparison to the Homeroom 2-A 's theme for the school festival is cosplay. The boys conspire for it, and only the girls end up in costume (with Morisato really getting into the opportunity to wear a police outfit). Almost as funny (and in character) is the transformation of the musical show originally involving Shinji with a cello to an all girl rock band (with Shinji in a dress). Asuka doesn't miss a chance at any opportunity to be herself through this, and a couple of excellent moments involving Rei occur. A "behind the scenes" or more like a film outtake section involving Dr. Ikari's presence at the festival rounds things out, and while not essential to the flow of things, the laughs continue here. Solid are and entertaining writing throughout. Those big on action or mech action should be aware that none is present as it's more day in life and comedy with the characters. Those familiar with the franchise or this particular version shouldn't be surprised. Amusing and well illustrated and paced. A 3.5 out of 5 overall. ------------------- ![]() Books&Lit Comics Transformers: The Movie Gundam Collectibles | |
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| Mister MacPhisto |
Mar 30, 12 at 11:19pm ^
re: Dark Horse Comics- New Releases Reviews
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REVIEW The Goon 38 ![]() The Goon #38 Writer: Eric Powell Artist: Eric Powell Colorist:Dave Stewart Cover Artist:Eric Powell This issue Powell dedicates to the memory of his grandmother, and the resulting story he crafts isn't one focusing on loss as that kind of thing can cause but rather more of a rememberance. Powell gets a bit more, perhaps experimental is not the best word as opposed to distant, with the writing in regards to what could be considered his comfort zone or more standard fare. As a result, we end up getting to read a story in which none of our regular supporting cast appears. No Frankie, Buzzard, etc. And the title character only appears for two panels on the last page with a mere one line of dialogue. Regardless of the series it's hard to make a Batman story a Batman story without Batman. A Spider-Man story a Spidey story with no webhead. A Lone Ranger story a Lone Ranger story without that masked man and so forth. So, it's kind of hard to have a Goon story without the Goon. But we have that here. A Goon story without the Goon. The focus of the issue is the life of Kizzie the Iron Maiden, the circus strong woman who is the aunt of the Goon. Goon fans recall her death being a key event in his origin story. This issue while it focuses on her life, relationships, raising her nephew, trials, and tribulations also delves further into the Goon's history. We witness Kizzie as a girl in school. Her problems with her brother. Finding love. Falling out with her family. Joining the circus. Suffering loss. Moving on with her life. Having a child to raise. And returning to the circus. Very much an American yarn in a single issue. But it wouldn't be the Goon without Powell and his humor. Which not as overt in this issue as others is present. Case in point, when you're the current circus strongman and don't have the strength to control your bowels you get to be a clown. Or Kizzie's first job with the circus. Powell delivers with this issue as he regularly tends to do. A quite solid single issue story and quite accessible to readers new or old. And if the Goon's one line doesn't get you, then you don't have a heart. All in all, a 5 out of 5. ------------------- ![]() Books&Lit Comics Transformers: The Movie Gundam Collectibles | |
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| Mister MacPhisto |
Mar 30, 12 at 11:21pm ^
re: Dark Horse Comics- New Releases Reviews
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REVIEW Crime Does Not Pay Archives Volume 1 HC ![]() Crime Does Not Pay Archives Volume 1 HC Writer:Various Artist:Various Crime does not pay! But it does pay to read Crime Does Not Pay comics! This first volume of the infamous series is now being released by Dark Horse in the hardcover archive format. Collecting the first four issues of the series, issues 22-25 as it was retitled from Silver Streak Comics as that was a common practice in the Golden Age, this particular tome clocks in at a little shy of 300 pages with a foreword by Matt Fraction. This series was one of the most popular of it's time, first crime series in comics, and a target of Dr. Wertham as it was such a corrupting influence on the youth. And while the focus was on crime both real and fictional, one truth was driven home to the reader with each story, crime does not pay. But those covers! Issue 22 features a knife being driven through a hand at a card game while a shootout rages in the background. While issue 23 displays a prison riot with a sidebar promising true crime stories of Dillinger and Nelson. The cover to number 24 provides the reader with an introduction to Mr. Crime (the embodiment of crime itself) while he watches over the shoulder of a man holding a woman's head down over a stove and setting it ablaze (perhaps one of the most infamous covers of the series). And the cover of 25 has a trio with tommy guns blasting away at a man in a phone booth. With covers like those, imagine the stories within! It's not all blood and guts however with these stories. There's a mix of stories dealing with historical criminals, crime fiction, detective stories, and some who-dunnits set up for the reader to solve. Stories feature Pancho Villa, Wild Bill Hicock, Babyface Nelson, John Dillinger, Legs Diamond, Billy the Kid, and many others. Mobster stories. Heist stories. Serial killer stories. And for those of you who like text, the occasional text short story. On to the "bad", while some of the scenes of violence might seem tame today as they are drawn back in 1942 a guy being shot in the face or a small child getting a killed with a blow to the head was heavy stuff as depicted in the series. Don't get me wrong, the violent scenes present are still violent... how is holding someone's head down on a stove not? They're simply not as gruesomely depicted as in a Saw flick or somesuch. As for some bad we can agree on, it was the early 40s and the series is a product of its time. So don't expect various minorities to be depicted in the best manner be it Native Americans with "Me killum plenty white men" or similar. If you want a break from standard superhero fare, long and drawn out stories, some comics history, just want to try something different, or like the crime and noir scene... check it out. Definitely a 4 out of 5 overall. And remember, it does pay to read Crime Does Not Pay. And those covers! ------------------- ![]() Books&Lit Comics Transformers: The Movie Gundam Collectibles | |
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| Mister MacPhisto |
Mar 30, 12 at 11:22pm ^
re: Dark Horse Comics- New Releases Reviews
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REVIEW Axe Cop Volume 3 ![]() Axe Cop Volume 3 TPB Writer:Malachai Nicolle Artist:Ethan Nicolle This third volume of Malachai and Ethan Nicolle's Axe Cop webcomic as collected by Dark Horse. A collaboration between two brothers. While members of the same family working in comics and even together now and again isn't exactly unheard of in the industry as some of the following names will affirm- Buscema, Severin, Romita, Kubert, Simonson, and Pini. Not the first time for siblings either, but one brother being 30 and the other 6? First time I've heard of that. And the 6 year old has a heck of an imagination. After all, all severed heads go in the head trash. Yes. Severed. Heads. In. Head. Trash. And it just starts there. Why the name Axe Cop? Simple. A police officer whose weapon of choice is a fireman's ax that he uses to chop of the heads of the bad guys. How wild is that? This volume is a treat to read. The team up with Dr. McNinja (and resultant collaboration with the creator Chris Hastings). The Christmas and Halloween holiday stories. The rescue of Bat Warthog Man's friends. The one page "Ask Axe Cop" strips. Highly enjoyable stuff. Word to the wise, if event A leads into event B "just because" isn't your cup of tea, you might have problems. But when you have an axe swinging cop who dresses in a catsuit at night to sneak up on the bad guys? Roll with it. And then you get the flying Tyrannosaurus with gatling gun arms! Or a gun that fires a book that turns into a giant robot suit with it's own robot army?! An ginormous chicken with the head of a man that spits laser beams and has an army of chicks that spit drills? Mad scientists who turn into aliens? The chemist store to buy a chemist to make potions for your team! Army Chihuahua- the soldier who turns into a chihuahua when he's ready to fight which is most of the time. Gray Diamond the super genius whose hands turn into diamond swords that shoot diamonds. Oh, and don't sleep in your super suit. That makes you turn evil. And if you are half evil, chop of the evil half until your good half grows back the missing half. Self contained stories are the name of the game here along with the one page Ask Axe Cop strips. And when asked his favorite song- "Ring of Fire"- the only song he dances to and does the Baby Man dance with Baby Man.And don't mess with him when he has his axe that can turn into any gun. Axe Cop cleans up with a tornado gun. And a kid zombie dressed up to look normal?! Each story packs more ideas than entire arcs of some series. One thing is certain, younger brother Malachai keeps older brother Ethan on his toes with all the things he gets to draw. Sewer goo monsters with glass brains! The secret and true fate of the dinosaurs! Series like Deadpool, Ambush Bug, and the Tick might be thought of as being in a similar vein. But those guys don't get to ride on a flying Tyrannosaurus with gatling gun arms. And they aren't responsible enough to put the severed heads in the head trash anyway. Axe Cop definitely gets a 5 out 5 from the rating store! ------------------- ![]() Books&Lit Comics Transformers: The Movie Gundam Collectibles | |
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