Final Fantasy IX FAQ/Walkthrough v1.6
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Final Fantasy IX FAQ/Walkthrough

by LordFrieza   Updated to v1.6 on
			       Final Fantasy IX Walkthrough/FAQ
				     Created in: NotePad+
				    For Playstation Console
				     Last Updated: 6-27-04
					    Version 1.6

			      Compiled By: Mark Tennis (LordFrieza) 
			 Author's E-mail Address: Lord_Frieza16@msn.com
			     Copyright 2004 Mark Tennis (LordFrieza) 
					All rights reserved.

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					Table of Contents
					-----------------

I. Author's Foreword
	1.   Version History
	2.   Introduction
	3.   Thanks
II. Game Basics
	4.   Exploration
	5.   Help Menu
	6.   Field Icon
	7.   Moogles
	8.   Items
	9.   Battles
	10.   Abilities
	11.   Trance
	12.   Status Effects
	13.   Elemental Properties
	14.   Shops/Synthesis
III. Characters
	15.   Zidane Tribal
	16.   Princess Garnet Til Alexandros 17th (Dagger)
	17.   Captain Adelbert Steiner
	18.   Vivi Orunitia
	19.   Freya Crescent
	20.   Quina Quen
	21.   Eiko Carol
	22.   Amarant Coral
IV. Disc One Walkthrough
	23.   Prima Vista Airship
	24.   Alexandria
	25.   Alexandria Castle
	26.   Evil Forest
	27.   Gunitas Basin/Melda Plains
	28.   Ice Cavern
	29.   Norlich Heights
	30.   Village of Dali
	31.   Cargo Airship
	32.   Lindblum Grand Castle
	33.   Eunorus Plains/King Ed Plains
	34.   Qu's Marsh
	35.   Gizamaluke's Grotto
	36.   Grand Citadel South Gate
	37.   Burmecian Plains
	38.   Burmecia
V. Disc Two Walkthrough
	39.   Summit Station
	40.   South Gate/North Station
	41.   Bentini Heights
	42.   Dark City Treno
	43.   Gargan Roo
	44.   Cleyra's Trunk
	45.   Cleyra Settlement
	46.   Rescue in Alexandria
	47.   Pinnacle Rocks
	48.   Lindblum in Ruins
	49.   Qu's Marsh Excavation Site
	50.   Fossil Roo
	51.   Outer Continent
	52.   Conde Petie
	53.   Black Mage Village
	54.   Bliss in Conde Petie
	55.   Mountain Path
	56.   Madain Sari
	57.   Iifa Tree (Part One)
	58.   Trouble in Madain Sari
	59.   Battle at Iifa Tree
VI. Disc Three Walkthrough
	60.   Return to Alexandria
	61.   Card Tournament in Treno
	62.   The Battle of Alexandria
	63.   Preparations in Lindblum
	64.   Black Mage Village (Deserted)
	65.   Quicksand in the Desert
	66.   Forgotten Continent
	67.   Oeilvert
	68.   Desert Palace
	69.   Lost Continent
	70.   Esto Gaza
	71.   Mount Gulug
	72.   Missing Princess/Hilda Garde 3
	73.   Side Quests
	74.   Ipsen's Castle
	75.   Four Shrines
	76.   Terra
	77.   Bran Bal
	78.   Pandemonium
VII. Disc Four Walkthrough
	79.   Gathering at the Black Mage Village
	80.   Additional Side Quests
	81.   Memoria
VIII. Credits
	82.   Contact/Disclaimer

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				1.    Version History

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Version 1.6 (6-27-04) --  Completed Side Areas and Tetra Master Card Game
Version 1.5 (6-22-04) --  Completed Chocobo H & C Side Quest section
Version 1.4 (6-21-04) --  Done with walkthrough up through Missing Princess,
                          added abilities/weapons to Steiner and Vivi 
                          Character sections
Version 1.3 (6-20-04) --  Done with walkthrough up through Lost Continent
Version 1.2 (6-18-04) --  Done with walkthrough up through Forgotten Continent
Version 1.1 (6-13-04) --  Done with walkthrough up through The Battle of
                          Alexandria, added abilities and weapons to Zidane
                          and Garnet Character sections, added list of 
                          Support Abilities in Abilities section
Version 1.0 (6-11-04) --  Finished Disc Two Walkthrough
Version .9  (6-6-04)  --  Done with walkthrough up through Madain Sari
Version .8  (5-28-04) --  Done with walkthrough up through Conde Petie
Version .7  (5-22-04) --  Done with walkthrough up through Lindblum in Ruins
Version .6  (5-21-04) --  Completed Cleyra Settlement section
Version .5  (5-20-04) --  Done with walkthrough up through Cleyra's Trunk
Version .4  (5-18-04) --  Finished Disc One Walkthrough
Version .3  (5-17-04) --  Done with walkthrough up through Lindblum Grand
Version .2  (5-16-04) --  Done with walkthrough up through Ice Cavern
Version .1  (5-15-04) --  Introduction, Game Basics, Characters completed

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				2.    Introduction

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	First off, I would like to say that this is one of the best games I have 
ever played.  I am writing this walkthrough/FAQ for people who are like me: 
people who want to obtain every item there is and do every side quest and will 
not rest until they have experienced everything in the entire game.  How is 
this walkthrough any different then others that are posted?  Well, I will try 
to include many side quests in the walkthrough rather then make it 
seperate.  Also, I will for the most part keep this a SPOILER-FREE 
walkthrough.  There are some points where I have to mention the story breifly
if it has to do with what you need to do next.  I will also try to include 
specific information about each monster/boss in each section.  I am always 
welcome to feedback, and I will put my contact information in the last section.

	What makes this game great (to me, anyway) is the not just the storyline 
and graphics (which are SPECTACULAR), but the simple, easy to use, battle 
system.  Hopefully, everyone will enjoy this walkthrough as much as I have 
enjoyed making it.

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					3. Thanks

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	I would first like to thank Dan Birlew for making the strategy guide for 
this game that I will base the majority of this walkthrough on.  I would also 
like to thank everyone else that has made walkthrough's for this game 
including: ATadeo, Elranzer, Gbness, GheddonLN, LMagnuz, Nemesis, Psycho 
Penguin, SeanKelson, TestaALT, TwistidSoul, Super Nova, BabyRyoga, 
DJellybean/Dallas, Haunter120, JL Lee, and Treon.  And I would like to thank
YSF for writing a wonderful Chocobo H & C Guide.  I appreciate the time and 
effort you all put into making your faq/walkthrough's. Oh yea, and thanks to 
Squaresoft for making such a fine game! (*phew* almost forgot)

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			      4. Game Basics - Exploration

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OK, I will start with the basics of the basics.  That is exploration.  Control 
of the game is managed by moving a character around an area.  That character 
represents the whole party even though the other members are not on screen 
(Not the case in FF VIII).  To view who is in the current party, hit the 
triangle button.  Sometimes, you can pick who will be in the party, sometimes 
not.  Either the directional pad or analog stick will move the character 
around on the screen.

Here are the game controls (Area and World Map):

      Button        Function
      ------        --------
        X           Confirm/Talk/Action/Search
      Circle        Cancel/Run
      Triangle      Open Menu
      Square        Talk/Search/Challenge to a Card Game/ Call Moogle
      L1, R1        Rotate Camera
      L2            Set Camera behind you
      R2            Change Camera perspective
      Start         Pauses game
      Select        Toggle mini-map/map diagram

Terrain Types on the World Map:

      Type         Frequency of Random Battles Disembark vehicle?
      ----         --------------------------- ------------------
      Grassy       Normal                      Boat, Chocobo, Airship
      Swamp        High                        Chocobo, Airship
      Beach        Normal                      Boat, Chocobo
      Forest       High                        Chocobo
      Desert       High                        Chocobo, Airship

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				5.  Game Basics - Help Menu

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	Point the hand cursor at anything in the main menu and press SELECT to 
get some help from Mogster.  Small blue windows will appear and describe 
whatever the cursor is pointing to at that time.  This function can also be 
used during battles (by pressing select when a menu pops up during battle).

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				6.  Game Basics - Field Icon

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	While moving around areas you may encounter some suspicious or curious 
things.  That's when a field icon (!) will appear above the characters head.  
By pressing the X button at that time, something will happen (either a dialog 
sequence or acquiring an item/gil).

	Also, there may be some instances where you cannot see your character on 
screen (perhaps something is blocking your view).  When this happens, press 
SELECT and an icon (a large hand) will appear above your characters head.

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				7.  Game Basics - Moogles

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	Moogles appear in almost every area of the game.  They can save your 
progress onto a memory card as well as allow you to use tents to restore HP 
and MP as well as any status abnormalities that occured during battle.

	They will also let you participate in something called Mognet.  
Mognet is a way of passing on letters around the world.  Many moogles want you 
deliver letters to another moogle located somewhere else in the world.  To see 
if a moogle wants you to deliver a letter, just click on the Mognet option, 
then hit cancel.  If a moogle want you to deliver a letter, you will get an 
option to deliver it or not.

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				8.  Game Basics - Items

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	There are many different items around the world.  Some are "key" items 
(located under Key in the item menu), some are equipment, some are 
gems/jewels, and some are consumable items.

Here is a list of consumable items:

      Item                 Use
      ----                 ---
      Potion               Restore 100 HP in field, 150 HP in battle
      Hi-Potion            Restore 300 HP in field, 450 HP in battle
      Phoenix Down         Revives charcters from KO (0 HP)
      Echo Screen          Removes Silent status
      Soft                 Removes Petrify and Gradual Petrify
      Antidote             Removes Poison and Venom
      Eye Drop             Removes Darkness
      Magic Tag            Removes Zombie status
      Vaccine              Removes Virus
      Remedy               Removes various status abnormalities
      Annoyntment          Removes Trouble status
      Tent                 Restores large amount of HP/MP, removes some status 				effects

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				9.  Game Basics - Battles

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	The majority of the battles in this game are random battles.  Sometimes 
a monster is introduced and you must fight it to proceed in the game.  These 
are known as bosses.  You can expect bosses to be much tougher then regular 
random encounters.

	During the battle, each character gets to fight when it is his/her turn.  
This is determined by a time gauge: when a characters gauge fills up, then you 
can choose commands for that character to execute.  The battle continues until 
all of the enemies or characters are KO'd or cannot continue the fight.  After 
each battle, characters might gain experience (EXP), Ability Points (AP), Gil, 
and items/cards.

Here are the Battle Controls:

      Button        Function
      ------        --------
      X             Confirm
      Circle        Cancel
      Triangle      Cycle to the next available character
      Square        Hold down to hide menu
      L1, R1        Select single/multiple targets
      L2            Toggle target window on/off
      Start         Pause
      Select        Toggle help on/off

Now for Damage details (pop up after a character/enemy is hit):

      Note          Definition
      ----          ----------
      Miss          Attack misses
      Critical      Attack deals greater damage then normal
      Death         Instant KO
      Guard         Status/Elemental attack has no effect all of the time 	
                    (during that battle)

	Also, the position of your characters is an important aspect of battles. 
By using the Order option in the main menu, you can move each character either 
to the front or the back row of combat.  In the front row, you can dish out 
big physical damage, but you also receive higher physical damage.  It is the 
opposite for the back row.  Note that magic will be equally effective from 
either row, so it best to keep the magic users on the back row.

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				10.  Game Basics - Abilities

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	Characters can learn different abilites from equipment.  Select Equip in 
the main menu to see which abilities a character can learn from certain 
equipment.  If they cant learn a certain ability, it will be grayed out.  
To learn an ability permanently (so you don't have to equip the item if you 
want to utilize the ability), equip the item and as you battle you will 
accumulate AP.  Once the required AP is reached for that ability, you have 
learned it permanently and you dont have to equip the item to use the ability.  
By pressing X in the Status menu, you can view all of the abilities that the 
certain character is learning at that moment.

	Here is a list of all of the support abilities that you can equip by
using crystals.  NOTE: Individual character abilities such as Dagger's White
Magic and Vivi's Black Magic will be discussed in the character sections.
Also, note that not everybody can equip all of these abilities, some are for
certain characters such as Dagger's Odin's Sword.

				Support Abilities  (That most everyone can use)
				-----------------

Name			Function
----			--------
Auto-Reflect		Automatically casts Reflect in battle
Auto-Float		Automatically casts Float in battle
Auto-Haste		Automatically casts Haste in battle
Auto-Regen		Automatically casts Regen in battle
Auto-Life		Automatically revives character from KO (once per battle)
Auto-Potion		Automatically uses Potion when hit
HP+10%			Increases HP by 10%
HP+20%			Increases HP by 20%
MP+10%			Increases MP by 10%
MP+20%			Increases MP by 20%
Bird Killer		Deals more damage then normal to flying enemies
Bug Killer		Deals more damage then normal to insects
Stone Killer		Deals more damage then normal to stone enemies
Undead Killer           Deals more damage then normal to undead enemies
Devil Killer		Deals more damage then normal to demons
Beast Killer		Deals more damage then normal to beasts
Man Eater		Deals more damage then normal to humans
Ability Up		Learns abilities faster then normal
Level Up		Levels up faster then normal
Accuracy+		Raises Accuracy
Add Status		Add's weapons status effect to attack
Alert			Prevents back attacks
Antibody		Prevents Poison and Venom status
Body Temp		Prevents Heat and Freeze status
Bright Eyes		Prevents Darkness status
Clear Headed		Prevents Confusion status
Insomniac		Prevents Sleep status
Jelly			Prevents Petrify and Gradual Petrify status
Locomotion		Prevents Stop status
Loudmouth		Prevents Silence status
Absorb MP		Absorbs MP used by enemy
High Tide		Allows for quicker Trance

				Support Abilities (Equipped by certain characters)

				-----------------

Name                Equipped by         Function
----                -----------         --------
Bandit              Zidane              Raises success rate of Steal
Boost               Dagger, Eiko        Raises strength of summons
Chemist             Dagger, Steiner,    Doubles potency of medicine items
                    Freya
Concentrate         Dagger, Eiko        Rasies strength of magic
Counter             Zidane, Steiner,    Counterattacks when attacked
                    Freya, Amarant,
                    Quina
Cover               Steiner, Freya,     Takes damage in place of ally
                    Amarant
Distract            Zidane, Steiner,    Lowers enemy's accuracy
                    Freya
Eye 4 Eye           Zidane, Steiner,    Raises Counter rate
                    Freya, Amarant
Flee-Gil            Zidane, Amarant     Get Gil when you run from battle
Gamble Defense      Zidane, Freya,      Sometimes raises defense
                    Quina, Amarant
Guardian Mog        Eiko                Mog protects with unseen forces
Half MP             Dagger, Vivi,       Cuts MP usage in half
                    Quina, Eiko
Healer              Dagger, Vivi        Restores targets HP with physical
                    Quina, Eiko,        attack
                    Amarant
High Jump           Freya               Raises Jump attack power
Initiative          Freya               Raises chance of preemptive strike
Long Reach          Zidane, Steiner     Back row attacks does as much damage
                    Freya, Amarant      as front row
MP Attack           Zidane, Steiner     Uses MP to raise attack power
                    Freya, Amarant
Mag Elem Null       Vivi                Nullifies elemental magic
Master Thief        Zidane              Steal better items first
Millionaire         Quina               Get more Gil after a battle
Mug                 Zidane              Damages enemy while stealing
Odin's Sword        Dagger              Odin does damage if it doesnt KO
                                        enemy
Protect Girls       Zidane              Takes damage in place of a girl ally
Power Throw         Amarant             Raises strength of Throw
Reflectx2           Vivi                Doubles strength of reflected magic
Reflect-Null        Vivi, Dagger, Eiko  Ignores enemies Reflect status and
                                        magic goes through
Return Magic        Vivi, Amarant       Returns magic used by enemy
Restore HP          Zidane, Steiner     Restores HP when near death
                    Freya, Amarant
Steal Gil           Zidane              Steal Gil as well as items
Power Up            Amarant             Raises strength of Chakra
Dragon Killer       Freya               Deals more damage then normal to 
                                        dragons

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				11.  Game Basics - Trance

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	Trance occurs to characters who have taken a lot of damage in battle.  
Just below the ATB is the Trance gauge (red).  When that gauge fills up, the 
character goes into trance mode.  Powers increase and special abilites 
(specific to trance) become available.  The gauge fills up as the character is 
attacked.  When under the trance, if a character performs an action the trance 
meter will go down.  When the gauge reaches zero during the trance, then the 
trance ends.  Also, trance does not carry over to another battle (if one ends 
while a character is in a trance).

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				12.  Game Basics - Status Effects

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	Status refers to a character's condition. There are good status effects
and bad status effects.  While some bad status effects go away after a battle, 
some linger around and you have to use an item to heal the character.  You can 
prevent some bad status effects by equipping certain abilities such as 
Bright Eyes, Locomotion, Insomniac, etc.  

Here is a list of Bad Status effects that disappear after battle:

      Status        Effect	
      ------        ------		
      Confuse       Lose control of character
      Berserk       Strength increses, character automatically attacks
      Stop          Character cannot move
      Poison        HP gradually decreases
      Sleep         Character falls asleep and cannot act
      Slow          ATB slows down considerably
      Heat          Terrible burns cause KO if character acts
      Freeze        Frozen status, KO if attacked
      Mini          Character shrinks, reducing power/defense

Here is a list of Bad Status effects that stay after battle:

      Status        Effect
      ------        ------
      Petrify       Character turns to stone, cannot move/act
      Venom         HP/MP gradually decrease, character cannot move
      Virus         Character loses ability to gain EXP/AP after battle
      Silence       Cannot use magic
      Darkness      Accuracy reduction
      Trouble       Damage a character receives goes to other characters
      Zombie        Healing items/magic cause damage

Here is a list of good status effects:

      Status        Effect
      ------        ------
      Auto-Life     Character automatically revives when KO'd
      Regen         HP gradually restored
      Haste         ATB sped up
      Float         Earth damage nullified
      Shell         Magic defense increased
      Protect       Physical defense increased
      Vanish        Physical attacks nullified, goes away when hit by magic
      Refelct       Bounces magic back at the caster

	There is also a situation where a countdown will occur (Doom and Gradual 
Petrify).  It goes from 10-0, when it reaches 0, the character either dies 
(Doom) or turnes to stone (Gradual Petrify).  Gradual Petrify can be cured by 
a soft, or using the stona or esuna spells.

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			13.  Game Basics - Elemental Properties

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      Everybody can use magic/weapons that are imbued with elemental 
properties to gain an advantage in combat.  Each element is always strong or 
weak against other types.  There are 8 elemental types as well as one 
non-elemental property, which is not affected by other elemental properties.

Here is a list of the 8 elements and what they are effective against:

      Element       Property
      -------       --------
      Fire          Effective against ice and undead
      Ice           Effective against insects, large enemies, fire, and dragon	
      Thunder       Effective against water enemies
      Earth         Ineffective against flying monsters
      Water         Effective against fire
      Wind          Effective against flying monsters
      Holy          Effective against shadow monsters
      Shadow        Effective against holy monsters

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			14.  Game Basics - Shops/Synthesis

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	As you defeat enemies and progress through the game, you acquire money, 
called Gil.  In almost every town you will encounter different shops where you 
can buy/sell items as well as buy/sell equipment/weapons.  In addition to 
these regular shops, there is a place where you can combine equipment to 
create newer and better equipment.  This place is known as a synthesis shop.  
All you need to synthesize something is two items and some gil (for labor).  
You can get some of the strongest equipment in the game from synthesis shops.

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			  15.  Character - Zidane Tribal

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      Zidane is a member of the Tantalus theater troupe.  The other members of 
the troup look up to him as an older brother.  He is the favorite of his boss, 
Baku.

	He can use two daggers or a dual-bladed polearm as his main weapon(s).  
He can also steal items from enemies in battle.  He also has a variety of 
theives' skills to learn and when he goes into a trance, these skills become 
extremely powerful attacks.

				Thieves' Skills
				---------------

Flee -- Escape from battle
     ** Learned from: Dagger, Mage Masher, Zorlin Shape, Ultima Weapon, 
                      Germinas Boots
Detect -- View enemy's items
       ** Learned from: Mage Masher, Orichalcon
What's That!? -- Makes back attack
              ** Learned from: Butterfly Sword
Soul Blade -- Inflicts status that is added to weapon
           ** Learned from: The Ogre
Annoy -- Inflicts Trouble on target
      ** Learned from: Gladius, Sargatanas
Sacrifice -- Damages Zidane to restore HP/MP to other party members
	    ** Learned from: Exploda, Masamune
Lucky Seven -- Damages target based on luck
            ** Learned from: Gladius, Exploda, Rune Tooth, The Tower, Theif
			         Hat
Thievery -- Damages target
         ** Learned from: Angel Bless, The Tower

				Dyne Attacks (Trance)
				---------------------

Flee --> Free Energy (Damages one enemy)
Detect --> Tidal Flame (Damages all enemies)
What's That!? --> Scoop Art (Damages one enemy)
Soul Blade --> Shift Break (Damages all enemies)
Annoy --> Stellar Circle 5 (Damages one enemy)
Sacrifice --> Meo Twister (Damages all enemies)
Lucky Seven --> Solution 9 (Damages one enemy)
Thievery --> Grand Lethal (Damages all enemies)

				Support Abilities
				-----------------

Name			Learned From
----			------------
Auto-Reflect 		Reflect Ring
Auto-Float		Feather Boots
Auto-Haste		Running Shoes
Auto-Regen		Golden Hairpin, Brave Suit
Auto-Life		Rebirth Ring
HP+20%			Mantra Band, Adaman Hat, Black Belt, Moonstone
Accuracy+		Power Wrist, Black Hood, Lapis Lazuli
Distract		Judo Uniform, Reflect Ring, Diamond
Long Reach		Thief Hat, Protect Ring
MP Attack		Red Hat, Battle Boots, Power Belt
Bird Killer		Adaman Vest, Yellow Scarf
Bug Killer		Mythril Armlet
Stone Killer		Adaman Vest, Power Vest
Undead Killer		N-Kai Armlet, Headgear, Ritual Hat
Devil Killer		Chain Plate, Demon's Vest
Beast Killer		Leather Wrist, Egoist's Armlet, Flash Hat, Black Belt, 
			Moonstone
Man Eater		Bandana, Coral Ring, Coronet
Master Thief		Thief Gloves
Steal Gil		Glass Armlet, Yellow Scarf
Add Status		Bone Wrist, Chimera Armlet, Bracer, Feather Hat, Twist 
			Headband, Glass Buckle
Gamble Defense		Twist Headband, Adaman Vest, Power Vest
High Tide		Jade Armlet, Dark Hat, Gaia Gear, Sapphire
Counter			Ritual Hat, Power Vest, Power Belt
Protect Girls		Butterfly Sword, Leather Shirt
Eye 4 Eye		Flash Hat, Ninja Gear
Body Temp		Jade Armlet, Madain's Ring, Fairy Earrings, Diamond
Alert			Ninja Gear, Germinas Boots
Level Up		Egoist's Armlet, Rosetta Ring, Fairy Earrings
Ability Up		Green Beret, Brigandine, Ribbon, Lapis Lazuli
Flee-Gil		Wrist, Desert Boots, Gold Choker
Insomniac		Bandana, Gaia Gear, Coral Ring
Antibody		Glass Armlet, Mantra Band, Survival Vest, Glass Buckle
Bright Eyes		Feather Hat, Ritual Hat
Restore HP		Brave Suit, Promist Ring
Jelly			Dragon Wrist, Dark Hat, Circlet, Bronze Vest, Dark Gear
Auto-Potion		Mythril Vest, Demon's Vest, Running Shoes, Gold Choker
Locomotion		Black Hood, Golden Skullcap, Survival Vest, Demon's Vest, 
			Ninja Gear
Clear Headed		Green Beret, Circlet, Dark Gear, Magician Shoes
Mug			Chimera Armlet, Thief Hat, Survival Vest
Bandit			Mythril Dagger, N-Kai Armlet

				Thief Swords
				------------

Name			Attack	Add ST		Where Found		Price
----			------  ------		-----------		-----
Dagger			12	None		Start With		320
Mage Masher		14	Silence		Ice Cavern		500
Mythril Dagger		18	None					950
Butterfly Sword		21	Silence					300
The Ogre		24	Darkness	Pinnacle Rocks		700
Gladius			30	Slow					2300
Exploda			31	Trouble					1000
Rune Tooth		37	Poison					2000
Zorlin Shape		42	None					6000
Angel Bless		44	Confuse					9000
Sargatanas		53	Petrify					12000
Masamune		62	Doom					16000
Orichalcon		71	None					17000
The Tower		86	Mini		Memoria			N/A
Ultima Weapon		100	Sleep		Dead Pepper at		N/A
						Shimmering Island

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	16.  Character - Princess Garnet Til Alexandros 17th (Dagger)

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	Princess Garnet is the daughter of Queen Brahne and heir to the throne 
of Alexandria.  She has taken an interest in the legendary Eidolons and learns 
that the power to summon is dormant within her.

	When she is "kidnapped" by Tantalus, she decides to travel the world and 
learn more about her summoning powers.  To keep a low profile away from the 
castle, she goes by the name of "Dagger".  She uses either a racket or a rod 
as her weapon.  She also has the power to heal other party members, this is 
called White Magic.

				Summons
				-------

Shiva -- Deals Ice damage to all enemies ** Learned from: Opal
Ifrit -- Deals Fire damage to all enemies ** Learned from: Topaz
Ramuh -- Deals Thunder damage to all enemies ** Learned from: Peridot
Atomos -- Lowers all enemies HP by a percentage ** Learned from: Amethyst
Odin -- May cause KO to all enemies ** Learned from: Dark Matter
Leviathan -- Deals Water damage to all enemies ** Learned from: Aquamarine
Bahamut -- Deals Non-Elemental damage to all enemies ** Learned from: Garnet
Ark -- Deals Shadow damage to all enemies ** Learned from: Pumice

				White Magic
				-----------

Cure -- Restores small amount of HP
     ** Learned from: Magic Racket, Rod, Silk Shirt
Cura -- Restores medium amount of HP
     ** Learned from: Healing Rod, Barette
Curaga -- Restores large amount of HP
	 ** Learned from: Wizard Rod, Whale Whisker
Life -- Revives character from KO
     ** Learned from: Mythril Rod, Healing Rod, Whale Whisker, Rebirth Ring, 
		         Cachusha
Scan -- Displays HP, MP, and weakness of target
     ** Learned from: Air Racket, Desert Boots
Panacea -- Removes Venom and Poison status
        ** Learned from: Air Racket, Rod
Stona -- Removes Petrify and Gradual Petrify
      ** Learned from: Multina Racket
Shell -- Lowers damage recieved from magic attacks
      ** Learned from: Multina Racket, Mythril Racket, Mythril Rod, Wizard Rod,
			   Cotton Robe, Gold Choker, Moonstone
Protect -- Lowers damage received from physical attacks
        ** Learned from: Mythril Racket, Rod, Wizard Rod, Steepled Hat, Desert 
			     Boots
Silence -- Prevent target from casting magic
        ** Learned from: Priest's Racket, Mythril Rod, Asura's Rod, Magic 
			     Armlet
Mini -- Shrinks target, lowers attack/defense
     ** Learned from: Magic Racket, Asura's Rod, Feather Boots
Reflect -- Reflects magic back to caster
        ** Learned from: Mythril Racket, Stardust Rod, Reflect Ring, Ruby
Confuse -- Confuses target
        ** Learned from: Asura's Rod, Lamia's Tiara
Berserk -- Attacks uncontrollably, raises strength
        ** Learned from: Magic Racket
Blind -- Causes Darkness status
      ** Learned from: Multina Racket, Magician Shoes
Float -- Nullifies earth damage
      ** Learned from: Stardust Rod, Feather Boots

				Support Abilities
				-----------------

Name			Learned from
----			------------
Auto-Reflect		Reflect Ring
Auto-Float		Feather Boots
Auto-Haste		Running Shoes
Auto-Regen		Golden Hairpin, Light Robe, Angel Earrings, Maiden Prayer
Auto-Life		Rebirth Ring
MP+20%			Angel Earrings
Healer			Healing Rod, Anklet, Garnet
Chemist			Cotton Robe, Madain's Ring, Barette
Reflect-Null		Robe of Lords, Pearl Rouge
Concentrate		Robe of Lords, Rosetta Ring
Half MP			Light Robe, Protect Ring
High Tide		Jade Armlet, Dark Hat, Gaia Gear, Minerva's Plate, 
			Sapphire
Body Temp		Jade Armlet, Holy Miter, Madain's Ring, Fairy Earrings,
			Diamond
Level Up		Egoist's Armlet, Rosetta Ring, Fairy Earrings, Pearl 
			Rouge, Extension
Ability Up		Stardust Rod, Green Beret, Silk Robe, Cachusha, Ribbon,
			Lapis Lazuli
Insomniac		Bandana, Holy Miter, Magician Cloak, Gaia Gear, Coral Ring
Antibody		Glass Armlet, Mantra Band, Survival Vest, Glass Buckle
Loudmouth		Mage's Hat, Golden Hairpin, Silk Robe, White Robe, Pearl
			Rouge
Jelly			Dragon Wrist, Circlet, Bronze Vest, Dark Gear
Auto-Potion		Mythril Vest, Demon's Vest, Magician's Robe, White Robe,
			Running Shoes, Gold Choker, Extension
Locomotion		Black Hood, Golden Skullcap, Survival Vest, Demon's Vest,
			Anklet
Clear Headed		Magic Armlet, Lamia's Tiara, Green Beret, Circlet, Dark
			Gear, Magician Shoes
Boost			Pumice Piece
Odin's Sword		Ancient Aroma

				Rods
				----

Name			Attack	Add ST		Where Found		Price
----			------	------		-----------		-----
Rod			11	None		Start With		260
Mythril Rod		14	None					760
Stardust Rod		16	Shadow damage 				760
				reduced by half
Healing Rod		23	None					1770
Asura's Rod		27	Holy Elem-AT				3180
Wizard Rod		31	None					4000
Whale Whisker		36	None		Ocean Chocograph	N/A

				Rackets  (NOTE: Used by Eiko too)
				-------

Name			Attack	Add ST		Where Found		Price
----			------	------		-----------		-----
Air Racket		13	Wind Elem-AT				400
Multina Racket		17	Wind Elem-AT	South Gate		750
Magic Racket		23	Wind & Holy				1350
				Elem-AT
Mythril Racket		27	Wind Elem-AT	Terra			2250
Priest's Racket		35	Wind Elem-AT				11000
Tiger Racket		45	Wind Elem-AT	Dead Pepper at		N/A
						Quan's Dwelling

-----------------------------------------------------------------------------

			17.  Character - Captain Adelbert Steiner

-----------------------------------------------------------------------------

	Steiner is the Captain of the Knights of Pluto, serving Queen Brahne in 
Alexandria. His sworn duty is to protect the queen and the Princess at all 
costs.

	He uses heavy armor and knightly swords.  When Vivi is in the party he 
can perform magical sword attacks using Vivi's black magic power.

				Sword Art
				---------

Darkside -- Lowers own HP to cause Shadow damage to enemy
	   ** Learned from: Blood Sword
Minus Strike -- Deals damage equal to diff. between current HP and max HP
		** Learned from: Iron Sword, Excalibur 2, Rubber Helm
Iai Strike -- KO's target
           ** Learned from: Rune Blade
Power Strike -- Lowers targets attack power
             ** Learned from: Diamond Sword
Armor Break -- Lowers targets defense
            ** Learned from: Mythril Sword
Mental Break -- Lowers targets magic defense
             ** Learned from: Ice Brand, Gold Helm
Magic Break -- Lowers targets magic attack
            ** Learned from: Flame Saber
Charge! -- Makes all near death party members Attack
        ** Learned from: Coral Sword, Aegis Gloves
Thunder Slash -- Deals lightning damage to enemy
              ** Learned from: Defender, Ragnarok
Stock Break -- Deals non-elemental damage to all enemies
            ** Learned from: Ultima Sword, Excalibur 2
Climhazzard -- Deals non-elemental damage to all enemies
            ** Learned from: Excalibur, Excalibur 2
Shock -- Deals physical damage to enemy
      ** Learned from: Ragnarok

				Sword Magic
				-----------
		NOTE: Learned when Vivi learns corresponding spell

Fire
Fira
Firaga
Blizzard
Blizzara
Blizzaga
Thunder
Thundara
Thundaga
Bio
Water
Flare
Doomsday

				Support Abilities
				-----------------

Name			Learned from
----			------------
Auto-Reflect		Reflect Ring
Auto-Float		Venetia Shield, Feather Boots
Auto-Haste		Running Shoes
Auto-Regen		Carabini Mail
Auto-Life		Rebirth Ring
HP+10%			Chain Mail, Germinas Boots, Aquamarine
HP+20%			Defense Gloves, Genji Helmet, Maximillian, Black Belt
Accuracy+		Diamond Helm, Genji Armor, Lapis Lazuli
Distract		Shield Armor, Reflect Ring, Diamond
Long Reach		Protect Ring
MP Attack		Cross Helm, Battle Boots, Power Belt
Bird Killer		Bronze Armor, Chain Mail, Yellow Scarf
Bug Killer		Mythril Gloves, Bronze Helm
Stone Killer		Platinum Helm, Gold Armor
Undead Killer		Silver Gloves, Plate Mail
Devil Killer		Thunder Gloves, Cross Helm
Beast Killer		Broadsword, Platina Armor, Black Belt, Moonstone
Man Eater		Mythril Gloves, Coral Ring
Add Status		Thunder Gloves, Glass Buckle
Chemist			Grand Armor, Madain's Ring
High Tide		Genji Gloves, Grand Helm, Demon's Mail, Sapphire
Counter			Venetia Shield, Power Belt
Cover			Gauntlets, Linen Cuirass, Mythril Armor
Eye 4 Eye		Kaiser Helm
Body Temp		Genji Armor, Madain's Ring, Fairy Earrings, Diamond
Alert			Barbut, Germinas Boots
Level Up		Iron Helm, Rosetta Ring, Fairy Earrings
Ability Up		Diamond Gloves, Diamond Armor, Ribbon, Lapis Lazuli
Insomniac		Mythril Helm, Diamond Helm, Coral Ring
Antibody		Bronze Gloves, Mythril Helm, Glass Buckle
Bright Eyes		Iron Helm
Restore HP		Platinum Helm, Grand Armor, Promist Ring
Jelly			Diamond Gloves, Mythril Armor
Auto-Potion		Running Shoes, Gold Choker
Locomotion		Plate Mail
Clear Headed		Gold Helm, Magician Shoes

				Swords
				------

Name			Attack	Add ST		Where Found		Price
----			------	------		-----------		-----
Broadsword		12			Start With		330
Iron Sword		16						660
Mythril Sword		20						1300
Blood Sword		24			Queen Stella		N/A
						in Treno
Ice Brand		35	Freeze,		Alexandria		3780
				Ice Elem-AT
Coral Sword		38	Thunder					4000
				Elem-AT
Diamond Sword		42			Oeilvert		4700
Flame Saber		46	Heat, Fire				5190
				Elem-AT
Rune Blade		57	Darkness				8900
Defender		65	Ice/Thunder damage			9340
				reduced by half
Ultima Sword		74	Sleep					14000
Excalibur		77	Holy Elem-AT	Get Magical		N/A
						Fingertip at auction, give to
						old man in library at Daguerreo
Ragnarok		87	Slow		Outer Island		N/A
						Chocograph
Excalibur 2		108			Reach Memoria 	N/A
						within 12 hours

-----------------------------------------------------------------------------

			    18.  Character - Vivi Orunitia

-----------------------------------------------------------------------------

	Vivi is a young Black Mage who joins the party upon Zidane's request.  
His past is a mystery even to himself and he goes on a quest to learn about 
the nature of the world and his destiny.

	He uses staves/staffs as his weapon.  These aren't very powerful 
physically, but he can use some very powerful Black Magic spells.

				Black Magic
				-----------

Fire -- Deals small Fire damage to single/multiple targets
     ** Learned from: Mage Staff, Leather Hat
Fira -- Deals medium Fire damage to simgle/multiple targets
     ** Learned from: Flame Staff, Mage's Hat, Power Belt, Topaz
Firaga -- Deals large Fire damage to single/multiple targets
       ** Learned from: Octagon Rod
Sleep -- Inflicts sleep status on single/multiple targets
      ** Learned from: Flame Staff
Blizzard -- Deals small Ice damage to single/multiple targets
         ** Learned from: Leather Wrist
Blizzara -- Deals medium Ice damage to single/multiple targets
         ** Learned from: Ice Staff, Opal
Blizzaga -- Deals large Ice damage to single/multiple targets
         ** Learned from: Octagon Rod
Slow -- Inflicts Slow status on target
     ** Learned from: Ice Staff, Magus Hat
Thunder -- Deals small Thunder damage to single/multiple targets
        ** Learned from: Silk Shirt, Glass Buckle
Thundara -- Deals medium Thunder damage to single/multiple targets
         ** Learned from: Lightning Staff, Peridot
Thundaga -- Deals large Thunder damage to single/multiple targets
         ** Learned from: Octagon Rod
Stop -- Inflicts Stop status on target
     ** Learned from: Oak Staff
Poison -- Inflicts Poison status on single/multiple targets
       ** Learned from: Lightning Staff
Bio -- Deals non-elemental damage and Poison status on single/multiple targets
    ** Learned from: Oak Staff
Osmose -- Absorbs MP from target
       ** Learned from: High Mage Staff, Gaia Gear
Drain -- Absorbs HP from target
      ** Learned from: Oak Staff
Demi -- Lowers target's HP by 30% of target's max HP
     ** Learned from: Cypress Pile, Black Belt, Amethyst
Comet -- Deals non-elemental damage
      ** Learned from: Cypress Pile
Death -- KO's target
      ** Learned from: Black Hood
Break -- Inflicts Petrify status
      ** Learned from: Cypress Pile
Water -- Deals Water damage to single/multiple targets
      ** Learned from: N-Kai Armlet
Meteor -- Deals non-elemental damage to all enemies
       ** Learned from: High Mage Staff
Flare -- Deals non-elemental damage to target
      ** Learned from: Black Robe
Doomsday -- Deals Shadow damage to all targets
         ** Learned from: Mace of Zeus

				Support Abilities
				-----------------

Name			Learned from
----			------------
Auto-Reflect		Reflect Ring
Auto-Float		Feather Boots
Auto-Haste		Running Shoes
Auto-Regen		Golden Hairpin, Light Robe
Auto-Life		Rebirth Ring
MP+20%			Black Robe
Healer			Garnet
Add Status		Bone Wrist, Chimera Armlet, Bracer, Feather Hat, Twist
			Headband, Glass Buckle
Reflect-Null		Robe of Lords
Reflectx2		Black Robe, Rosetta Ring
Mag Elem Null		Promist Ring, Protect Ring
Half MP			Light Robe, Protect Ring
High Tide		Jade Armlet, Dark Hat, Gaia Gear, Sapphire
Body Temp		Jade Armlet, Holy Miter, Madain's Ring, Fairy Earrings,
			Diamond
Level Up		Egoist's Armlet, Rosetta Ring, Fairy Earrings
Ability Up		Green Beret, Silk Robe, Ribbon, Lapis Lazuli
Insomniac		Bandana, Holy Miter, Magician Cloak, Gaia Gear, Coral 
			Ring
Antibody		Glass Armlet, Mantra Band, Survival Vest, Glass Buckle
Loudmouth		Mage's Hat, Golden Hairpin, Silk Robe
Jelly			Dragon Wrist, Dark Hat, Circlet, Bronze Vest, Dark Gear
Return Magic		Coronet
Auto-Potion		Mythril Vest, Demon's Vest, Magician Robe, Running Shoes,
			Gold Choker
Locomotion		Black Hood, Golden Skullcap, Survival Vest, Demon's Vest
Clear Headed		Magic Armlet, Green Beret, Circlet, Dark Gear, Magician
			Shoes

				Staffs
				------

Name			Attack	Add ST		Where Found		Price
----			------	------		-----------		-----
Mage Staff		12			Start With		320
Flame Staff		16	Fire Elem-AT	Cleyra's Trunk		1100
Ice Staff		16	Ice Elem-AT	Cleyra's Trunk		980
Lightning Staff		16	Thunder				1200
				Elem-AT
Oak Staff		23	Slow					2400
Cypress Pile		27	Confuse					3200
Octagon Rod		29	Trouble, absors water, wind		4500
				Elem-AT
High Mage Staff		32	Silence		Forbidden Forest	6000
						Chocograph
Mace of Zeus		35	Mini		Memoria			N/A

-----------------------------------------------------------------------------

			   19.  Character - Freya Crescent

-----------------------------------------------------------------------------

      Freya is a member of the Royal Dragon Knights of Burmecia.  She left her 
homeland in search of her long lost love.  Due to some events, she joins 
Zidane and the party.

	She uses lances and spears as her weapons.  She also can learn skills 
of a dragon knight that become very useful in battle.  She also had a Jump 
command that allows her to leap high into the air (while in the air, she 
cannot be hit by anything) and come down with a devastating spear attack.

-----------------------------------------------------------------------------

			   20.  Character - Quina Quen

-----------------------------------------------------------------------------

	Quina is a Qu, his/her language is quite primitive.  Quina wishes to 
travel the world with Zidane and find good things to eat.  This wish enables 
Quina to eat enemies on the battlefield and learn special skills known as 
Blue Magic. However, the enemies has to be severely weakened in order for it 
to work.

	Quina uses forks as his/her weapon.  Quina's physical attacks can cause 
and unpredictable amount of damage, so it is best to keep him/her on the back 
row.  Also, in Qu Marsh's, Quina will ask Zidane if he/she can catch frogs.  
If you agree, the more frogs that you catch, the better rewards you will get.

-----------------------------------------------------------------------------

			    21.  Character - Eiko Carol

-----------------------------------------------------------------------------

	Eiko lives alone in the lost summoner village of Madain Sari.  She lives 
in her house among the ruins with her moogle friends.

      Like Dagger, she has the ability to summon powerful Eidolons by 
equipping gemstones and other Add-ons.

-----------------------------------------------------------------------------

			    22.  Character - Amarant Coral

-----------------------------------------------------------------------------

	Amarant is the willful and independant bounty hunter that is hired to 
stop our heroes.  When he sees first-hand the power that Zidane has, he joins 
the party in their mission to save the world.  However, he continues to be 
competitive with Zidane and his attitude can be described always as hostile.  
He is a real mystery.

	He uses sharp claws as his weapon.  He has the potential of being the 
strongest warrior of the party.  He can also throw weapons/items at enemies 
that may inflict huge damage on them.


#############################################################################

				   DISC ONE WALKTHROUGH

#############################################################################

-----------------------------------------------------------------------------

				23.  Prima Vista Airship

-----------------------------------------------------------------------------

Items Found: Potion      
Gil Acquired: 47
Enemies: Masked Man (188 HP, 805 Gil, 0 EXP, Steal: Potion, Wrist, Mage 
			 Masher)

	After watching the incredible opening FMV sequence, you will find 
yourself in control of Zidane in the dark.  He will strike a match.  
Walk around the candle in the center of the room and search the upper-left 
area for 47 Gil.  Then search the upper-right area for a Potion.  
Also, check out the right side of the room for specific information about 
the theater ship.  When you're ready to continue, light the candle in the 
center of the room.

	Now you are allowed to name the character.  For this walkthrough, 
I will use the default name, Zidane.  Then the rest of the crew comes in 
and talks for a little bit.  Then, a masked man enters the room and you are 
forced to fight him.  Don't worry, he's very easy.  Just have everyone steal 
the items (Potion, Wrist, Mage Masher) from him and then attack.  He should go 
down easy.

      After the battle is over, you will get a briefing on the upcoming 
mission.  When given the option, if you pick the first option (Queen Brahne) 
64 times, Ruby will barge into the room (Not really worth it, but just a 
little side thing to do).  When you're ready to continue, pick the second 
option.  In a beautiful FMV, the scene shifts to...

-----------------------------------------------------------------------------

				24.  Alexandria

-----------------------------------------------------------------------------

Key Items: Ticket
Items Found: Potion (x6), Phoenix Pinion, Ether, Eye Drops, Tent, Remedy
Cards Found: Fang (x3), Zombie, Lizard Man, Sahagin, Goblin (x3), Flan, 
	       Skeleton, Ironite, Bomb
Gil Acquired: 294
	
	After the FMV sequence, you wll gain control of Vivi.  Search just to 
the left of where you gain control for a potion.  If you move up a little, a 
rat boy will bump into you.  Continue moving up and searching the left side 
and you will find another potion.  Go into the house near the bottom right 
(Grandma's house).  Search under the bed for 9 Gil.  Search the table to the 
right of the ladder for a potion.  Then climb the ladder and search the drawer 
for a Fang card.  After leaving Grandma's house, head south to a new area 
(Memorial Square).

	In this area, search the left side of the statue for a potion.  Then, 
search around the outer perimeter of the area and you can find a Zombie card, 
a Lizard Man card, and a Sahagin card.  Then head back to the previous area 
and then go north to a new area.

	Here, you will see nobles heading to the play.  Check the grass at the 
bottom of the screen for 33 Gil and a Goblin card.  Head inside the building 
at the top of the screen (the bar).  Search the bottom right for a potion, 
the bottom left for a Flan card, and the doorway near the stairs for 27 Gil.  
Then head back outside and go left to the next area.

	Here, there is an item shop on the right.  Enter it and search to the 
right of the entrance to get 38 Gil.  You can by items from the shop, but I 
don't recommend doing so right now.  Head back outside and go north to the 
next area.

	This is Alexandria's main square.  Go to the ticket booth in the center 
of the area and peek in.  You can ask him some questions about the play and 
Alexandria.  When ready, show him your ticket and he will tell you that its 
a fake.  He will feel bad and give you a Goblin card, a Fang card, and a 
Skeleton card.  Now, go north of the ticket booth and talk to Hippaul 
(the Hippo kid).  He says that he has a secret stash of cards hidden 
somewhere.  Search directly across from him (by the wagon) to get a Phoenix 
Pinion.  Now go to the left side of the screen where the girls are jump 
roping.  If you talk to the one jumping, she will allow you to jump rope.  
This is very tough and its all about timing.  

Here is a list of items you get for a certain number of consecutive jumps:

	# of Jumps	Prize
	----------	-----
	20		10 Gil
	50		Cactuar Card
	100		Genji Card
	200		Alexandria Card
	300		Tiger Racket Card
	1000		King of the Jump Rope (Key Item)

	Now head into the building at the far right of the screen (the bottom 
entrance).  This is the synthesis shop, it is closed right now for the play.  
Search the bottom right for an ether.  Now go through the door to the north to 
reach the weapon shop.  They are closed as well.  Search in front of the arrow 
sign at the very top right of the weapon shop to get a Remedy.  Now leave the 
weapon shop and exit the main square to the bottom left to enter a new area 
(The building to the left in the square is a hotel with no vacancies, nothing 
much to do there).

	Now you will be in an alley.  Run down and Vivi will trip near the 
signmaker.  When the signmaker leaves the area, Puck (the little rat kid you 
ran into earlier) will show up and ask you if you want to be his slave if he 
can get you into the show.  Initially refuse his request by picking the second 
option (N-No I don't want to).  Now go south to a new area.  Enter the second 
building on the left (the steeple).  Climb up the ladder inside and ring the 
bell on top (by pulling the rope) to get a Ironite card, Goblin card, and Fang 
card.  Now head back to the alleyway and agree to be Puck's slave.  Puck will 
steal the ladder while you play lookout.  After Puck runs off with the ladder, 
remain in the alleyway and a guy will walk in (Alleyway Jack).  Talk to him 
and he will teach you all about the card game (Tetra Master).  You will wind 
up in the bar and you can play him a few games to win some cards.  When you 
are ready, return to the alley and head south to the next area.  Enter the 
house above the steeple and search the upper left near the stove for Eye 
Drops.  A little girl is blocking the stairs, but if you go outside, she 
will run out.  Now go back inside and up the stairs and search near the bed 
for a measely 3 Gil.  Now go to the wooden planks to the left of the steeple 
and talk to a boy named Tom who has lost his cat.  Agree to look for it.  
Run all the way back to Memorial Square (the entrance to the town) and hit X 
next to the cat (should be near the statue).  Go back to the docks and speak 
to Tom and he will give you a Bomb card.  When you are ready to continue, 
head inside the steeple.

	When inside, search the grass to the left of the entrance for a Tent, 
and search the right side for a Potion.  Now, start to head up the ladder and 
you will bump into a moogle.  After all the chit-chat, talk to the moogle to 
save the game, then click on the Mognet option and he will explain it to you 
as well as give you your first letter to deliver.  Then, climb the ladder to 
join Puck.

	As you cross the rooftops, check the chimneys for some Gil.  Puck will 
also ask your name and you have the option of choosing it.  For this 
walkthrough, I will stick with the default name, Vivi.  From the chimneys, 
you can get stashes of 29, 63, and 92 Gil.  Follow Puck on over to the play 
and series of scenes play (including an FMV of the play starting).  After a 
little while a fight will start between King Leo and Zidane, Marcus, Cinna, 
and Blank.  This is an easy fight, just keep attacking and you will win.  
There is nothing to steal since the steal command is replaced by SFX 
(dazzling effects that cause no damage).  Afterwards, a scene will play out 
and Zidane will start to duel with Blank.  Push the buttons that Blank tells 
you to please the crowd.  At the end it will tell you how many nobles you 
have pleased (you can also try this duel again as many times as you want 
until you are satisfied).  

Here is a list of what you get for how many nobles are pleased:

	# of nobles pleased		Item
	-------------------		----
	1-49				Ether
	50-79				Elixir
	80-99				Silk Shirt (What I got)
	100				Moonstone

	After that the scene switches to...

-----------------------------------------------------------------------------

				25.  Alexandria Castle

-----------------------------------------------------------------------------

Items Found: Phoenix Down (x2), Elixir, Phoenix Pinion
Enemies: Steiner (Boss, 3 fights, 169 HP, 167 HP, 162 HP, 355 Gil, 0 EXP, 
		     Steal: Leather Hat, Silk Shirt)

	When you gain control of Zidane, have him run up the stairs to the left.  
Choose either option and then a scene will play with Zorn and Thorn.  
Eventually, you will gain control of Steiner (after you get to name him).  
Now follow Blutzen and Kohel right into the room where Zidane and Blank stole 
their clothes.  Talk to them so that they will leave to go look for the 
princess.  Now search to the left of the door for a Phoenix Down.  On the 
other side of the door is a list of all the Pluto Knights (who we have to 
search for now).  Now go to the moogle (Mosh) on the right side of the room 
to save your game.  Now exit the room and go north in the next room to the 
next area.  Head into the right room to reach the banquet hall.  In here, you 
will find Mullenkedheim.  Talk to him.  Exit the room and talk to the soldier 
that is running around (Dojebon).  Now go down the stairs and enter the left 
room (a library).  Go all the way down to the bottom left to find Laudo.  Talk 
to him.  Pick either option (I picked the second).  Now exit the library and 
head south twice to go outside.  Go to the south in this area to find Haagen 
sitting by the water.  Talk to him and he will run off.  Head right to the 
next area and talk to the unknown Pluto Knight.  Now head back left and then 
go left again to another area.  Here you will find Weimer harassing one of the 
female Alexandrian soldiers.  Talk to him and he will run off.  Now head into 
the building to the north and keep going until you get to some stairs. Start 
climbing the stairs and about halfway up you will see Breireicht.  Talk to him 
and he will give you an Elixir.  Continue up to the top of the stairs and 
Steiner will spot the Princess.

	After another stunning FMV, you will gain control of Zidane on the 
theater ship.  Equip the Mage Masher on him and continue through the door on 
the right.  Talk to Ruby and follow Garnet down the stairs.  After another 
scene, you will wind up in the engine room.  Turn the wheel behind you to the 
left and then to the right.  Two chests will drop down.  Go down the stairs 
and collect the Phoenix Down from the bottom right chest and the Phoenix 
Pinion from the top right chest.  Now go left through the door.  Now you will
fight a boss.

****************************************
Boss Fight #1: Steiner
HP: 169, 167, 162
Steal: Leather Hat, Silk Shirt
My Party's Levels: Zidane(1), Vivi(1), Garnet(1)

 This fight is split up into three battles.  The first one is in the hold of 
the theater ship.  In this battle, have everyone steal until both items have 
been stolen, then just attack.  The second takes place on stage, again just 
continue to attack, have Vivi cast fire and Garnet cure when necessary.  In 
the third battle just continue to attack until Steiner notices the Bomb behind 
him.

****************************************

After a couple of FMV's and few sequences, the theater ship will crash into...

-----------------------------------------------------------------------------

				 26.  Evil Forest

-----------------------------------------------------------------------------
 
Items Found: Phoenix Down, Bronze Gloves, Ether (x3), Leather Hat, Rubber 
		Helm, Potion, Wrist
Gil Acquired: 116
Key Items: Blank's Medicine, Continental Map, Moogle's Flute
Enemies: Fang (68 HP, 90 Gil, 23 EXP)
	   Goblin (33 HP, 88 Gil, 23 EXP)
         Prison Cage (Boss, 513 HP, 533 HP, 0 Gil, 3 AP, Steal: Broad Sword, 
		         Leather Wrist)
         Dendrobium (174 HP, 99 Gil, 39 EXP)
         Plant Brain (Boss, 916 HP, 468 Gil, 5 AP, Steal: Eye Drops, Iron Helm)
	   Plant Spider (33 HP, 91 Gil, 22 EXP)
	   Baku (Boss, 202 HP, 0 Gil, 0 AP, Steal: Hi-Potion, Iron Sword)

	After some conversation, you will get an intro to ATE's.  After viewing 
the ATE (The Forest Keeper) you will gain control of Zidane.  Search around to 
the left to get a Phoenix Down.  Then save your game at the moogle (Mosco).  
Now head through the log at the bottom left.  On this screen you will 
encounter random battles for the first time.  Take this opportunity to level 
up as there is a boss fight coming up (I suggest getting him to level 3).  
When you are ready, proceed up to the next area to fight...

****************************************
Boss Fight #2: Prison Cage
HP: 513, 533
Steal: Leather Wrist, Broadsword
Weak Against: Fire
AP Gained: 3
My Party's Levels: Zidane(3), Vivi(1), Steiner(1)

	This boss fight is split up into two battles.  In the first Garnet is 
captured by the plant and Zidane will go into a Trance.  Use Free Energy on 
the plant with Zidane and attack with Steiner. If Garnet's HP gets too low, 
heal her with a potion.

	In the second fight, Vivi will be captured.  Steal the two items with 
Zidane and attack with Steiner.  Again, if Vivi's HP gets too low, heal him 
with a potion.

****************************************

	After the battle a few scenes will play out and you will once again 
gain control of Zidane.  Open the chest to the right for Bronze Gloves.  
Now exit the room to the left.  Now you can view some ATE's (Time to Escape, 
Girl Who Was Left Behind and My Little Baby).  Now head down the stairs and 
go through the door on the right.  You will see Vivi in here.  Open the chest
next to the door for an Ether and climb the ladder on the bunk bed and search 
for 116 Gil.  Now talk to Vivi and then exit the room.  Pick either option 
(both lead to Zidane deciding to search for the Princess).  Open the chest on 
the left side of the room for a Wrist.  Head left into the next room and open 
the chest to the south for an Ether.  Now go down the stairs to the next room.  
Go to the north (left side) to pick up a Rubber Helm.  Head right into the 
next room to talk to Baku.  He will leave the room and you can open up the 
chest in here to the south for a Potion.  Then exit the room and talk to Baku 
and you will fight...

****************************************
Boss Fight #3: Baku
HP: 202
Steal: Hi-Potion, Iron Sword
My Party's Levels: Zidane(3)

	Baku will fall on some of his attacks.  Make sure you steal at least 
the Iron Sword.  Also, heal with a potion if you HP gets too low.  Keep 
attacking until Baku gives up, this is a rather easy fight (especially if you 
have the Mage Masher equipped).

****************************************

	After the fight, go up the stairs to the left and enter the room where 
Steiner is being held.  Steiner will join the party and you will automatically 
exit the room.  Go back into the room and open the chest for an Ether.  Now go 
back to where Vivi was and talk to him, he will join up as well.  Equip Vivi 
with the Leather Wrist and Silk Shirt so that he can learn Blizzard and 
Thunder.  Now go back to where you fought Baku and head south to the next 
area.  Here Blank will give you Blank's Medicine to cure the poison that the 
plants spew out.  After the sequence, return to the room where Blank is and 
open the chest for a Leather Hat.  Cinna will sell you items, buy some if you 
need any.  Now save at the moogle again (there is also a letter from Ruby if 
you check Mognet) and head back into the forest.

	Continue on the path (On the second screen there is an ATE called 
Orchestra in the Forest) until you reach a clearing (a moogle will hide when 
you enter the screen).  After the ATE (Do As I Say, Not As I Do) you can drink 
from the spring to restore HP and MP.  Also, save at the moogle (Monty) and 
give him the letter from Kupo.  If you check Mognet again, he will receive a 
letter from Stiltzkin (the moogle at the beginning with the backpack).  Now 
continue along the path until you get to a cave entrance.  Enter the cave and 
you will fight...

****************************************
Boss Fight #4: Plant Brain
HP: 916
Steal: Iron Helm, Eye Drops
Weak Against: Fire
AP Gained: 5
My Party's Levels: Zidane(4), Vivi(3), Steiner(3)

	Have Zidane steal the items from the Plant Brain and then attack.  Vivi 
should cast Fire and Steiner should use his Fire Sword attack.  After a little 
while Blank will join in.  If you haven't stolen the items yet, have him steal 
as well.  Keep attacking and heal with potions when necessary.  Also, use Eye 
Drops if inflicted with the darkness status.

****************************************

	After the battle you will find yourself being chased by Plant Spiders.  
I suggest fighting a few of them because they are easy to kill and give decent 
EXP.  Anyways, continue down and eventually an FMV will play (them escaping 
the forest) followed by a few scenes and then a tutorial (You will also get 
the Continental Map and the Moogle's Flute).  Eventually, you will find 
yourself on the World Map at...

-----------------------------------------------------------------------------

			27.  Gunitas Basin/Melda Plains

-----------------------------------------------------------------------------

Items Found: Potion, Eye Drops
Enemies: Goblin (33 HP, 88 Gil, 23 EXP)
	   Python (75 HP, 106 Gil, 40 EXP)
	   Mu (77 HP, 104 Gil, 34 EXP)

	On the World Map, head south and you will see the Ice Cavern.  But 
first, follow the ledge right of the cavern and eventually you will reach 
North Gate.  Enter it.  Here, there will be a short chat.  After that, nab 
the two chests on the right for a Potion and Eye Drops.  Go up to the gate 
and hit X.  Choose the first option (Listen Close) and then the first option 
again (Call out) and you will be able to by Potions from the lady on the other 
side.  Now exit and head over to the Ice Cavern (Follow the ledge back left).  
When you are ready, save and enter the cavern.

-----------------------------------------------------------------------------

				28.  Ice Cavern

-----------------------------------------------------------------------------

Items Found: Potion (x2), Tent, Ether, Elixir, Leather Wrist, Phoenix Down, 
	       Mage Masher
Enemies:	Fang (68 HP, 90 Gil, 23 EXP)
		Wyerd (129 HP, 116 Gil, 45 EXP)
		Cave Imp (74 HP, 118 Gil, 35 EXP)
		Flan (75 HP, 110 Gil, 41 EXP)
		Black Waltz No. 1 (Boss, 229 HP, 134 Gil, 5 AP, Steal: Remedy, 
		                   Silk Shirt)
		Sealion (Boss, 472 HP, 205 Gil, 5 AP, Steal: Ether, Mythril
		         Dagger)

	A short sequence will occur when you enter the cavern.  When you get 
control of Zidane, open the nearby chest for a Tent (jump down to it) and 
then continue to the next screen.  Head over to the right on this screen and 
press X next to the icy wall.  Vivi will use his fire spell and reveal a 
chest.  Open the chest to get an Ether.  Now head up (next to the stairs) 
and walk around to the left part of the screen and open the chest to get a 
Potion.  Now go up to the next screen.  Move along the left wall to reach 
another icy wall.  Have Vivi cast his fire magic again and you can get a chest 
containing an Elixir.  Now go to the bottom right part of the screen and cross 
the "bridge".  Open the chest there for a Potion.  Cross the stalactite again 
and then examine it.  Vivi will use fire to move the stalactite.  Now cross it 
and get the Mage Masher from the chest.  Now go up to the next area.  Go right 
at the fork and open the chest for a Phoenix Down.  Now take the far left path 
and open up the chest at the end (breaking down the icy wall along the way) to
get a Leather Wrist.  Then head up to the next area.  Now take the left path 
at the fork to another area.  Now have Vivi use fire to free the moogle (Mois) 
that was trapped and you will get another tutorial.  After that, save your 
game and agree to deliver a letter to Gumo.  Now go back to the fork and take 
the right path this time.  A blizzard will start, knocking everyone 
unconscious.  Zidane will wake up and look for the source of the blizzard.  
Now he has to fight...

****************************************
Boss Fight #5: Black Waltz No. 1 and Sealion
HP: 229/472
Steal: Black Waltz: Remedy, Silk Shirt
	 Sealion: Ether, Mythril Dagger
Weak Against: Both: Fire, Black Waltz: Ice
AP: 5
My Party's Levels: Zidane(6)

	Stealing is very tough in this battle.  Make sure you have plenty of 
potions if you want to steal the items.  Take out the Black Waltz first, as 
he can heal the Sealion.  If your HP gets low (around 50-75), use a potion.  
If Zidane trances, use Tidal Flame and that should wipe both of them out.

****************************************

	After the battle, exit the area to the right.  Then climb up the slope 
to the right and hop across the falls and then continue up to the cavern's 
exit.  When outside, you will be asked to give Garnet a new name (to keep a 
low profile) then you will be back on the World Map at...

-----------------------------------------------------------------------------

				29.  Norlich Heights

-----------------------------------------------------------------------------

Items: Hi-Potion
Gil Acquired: 135
Enemies: Carve Spider (123 HP, 124 Gil, 48 EXP)
	   Python (75 HP, 106 Gil, 40 EXP)

	When on the World Map, head to the south of the cavern (through the 
forest that is next to it) and you will reach South Gate.  Enter it and talk 
to the guard on the left.  After a little while a lady will show up (Mary) and 
offer to sell you items.  Buy what you need and then exit South Gate to the 
north.  Also, you can rest for 100 Gil.

	Now head to the north toward the Village of Dali.  Look to the right of
the village and you will see an observatory (the mountain near the cliff 
edge).  Go over to it and enter.  Enter the house to the north and you will
meet Morrid.  Examine the model ship to the left of him and he will offer it 
to you in exchange for some rare coffee.  Now exit the house and search near
the cart to the south to find a hidden chest containing a Hi-Potion.  Now
search the upper right (near the fence) for 135 Gil.  Now exit the observatory
and you will be back on the World Map.  When you are ready, enter the...

-----------------------------------------------------------------------------

				30.  Village of Dali

-----------------------------------------------------------------------------

Items Found: Potion (x4), Antidote, Eye Drops, Ether, Iron Helm, Leather 
		Wrist, Phoenix Down, Phoenix Pinion
Gil Acquired: 251
Key Items: Aries Stellazzio
Enemies:	Ghost (118 HP, 126 Gil, 48 EXP)
		Vice (129 HP, 128 Gil, 48 EXP)
		Black Waltz No. 2 (Boss, 1030 HP, 441 Gil, 5 AP, Steal: Steepled
				     Hat, Leather Plate)

	When you enter, your party automatically goes into the inn.  After a few
sequences, you will gain control of Zidane in the hotel room.  After viewing
the ATE (Vivi, Confused) open the hidden chest to the left for a Potion and
open the chest on the right side of the room for a Antidote.  Also, on the
left side of the room next to the chest is a color fortunes thing that will
tell you how your day will go and assign you a lucky color for 10 Gil.  Now
exit the room and view another ATE (Dagger Tries).  Now go back into the room
you were just in and come back out for another ATE (Dagger Tries Harder).  Now
talk to the moogle (Gumo) and save your game as well as give him the letter
from Mois.  Now exit the inn to the bottom left.  After viewing another ATE
(Cat's Eye), go north and go through the door just to the left of Vivi.
Search the north part of the room for the Aries Stellazzio.  There are two
chests at the top of the ladder, but you can't get them yet.  Now exit the
windmill.

	The building to the right of the windmill is the pub.  In there, you
can buy items.  Now go down and enter the building across from the inn.
After Dagger leaves, you can buy equipment from Eve.  Check to the south for
a brief tutorial.  Now head back out, go north on the next screen and talk
to Vivi.  Afterwards, view the ATE (Cat's Eye 2) and then head back into the
inn.  Go into the room and talk to Dagger.  Eventually Dagger and Zidane will 
decide to look for Vivi (After the mandatory ATE Queen Brahne's Steiner 
plays).  Now go back to where you talked with Vivi and you will hear him 
undergroud.  Now go into the windmill and open the hatch (where the lady was
guarding earlier) to reveal an underground passage, choose to go down. 

		 Eve's Item Shop	      Tavern Medicine Shop
		 ---------------	      --------------------
		Item		Gil		Item		Gil
		----		---		----		---
		Dagger		320		Potion		50
		Mage Masher	500		Phoenix Down	150
		Broadsword	330		Antidote	50
		Iron Sword	660		Eye Drops	50
		Rod		260		Tent		800
		Mage Staff	320
		Wrist		130
		Leather Wrist	200
		Bronze Gloves	480
		Leather Hat	150
		Feather Hat	200
		Rubber Helm	250
		Bronze Helm	330
		Leather Shirt	270
		Silk Shirt	400
		Bronze Armor	650

	Climb down the ladder and ride down the lift.  Get the chest at the 
bottom for 156 Gil.  Go up the path and there will be a sequence.  Open the
chest in the middle of the structure Vivi was just in for a Potion.  Get the
other chest at the bottom for some Eye Drops, now proceed right into the next
room.  Examine the barrel to find a moogle (Kumop).  Save your game agree to
deliver a letter.  Now kick the wheel to the north and a chest will fall down.
Open it to get a Potion.  Climb the crates nearby and open the chest at the
top to get an Ether.  Now proceed to the next room.  Open the chest in the
middle/south part of the room to get a Leather Wrist.  Then climb the crates
and open the chest nearby for a Iron Helm.  Now go up to the next room.  

	Here you will release Vivi from a coffin shaped box and he will re-join 
the party.  Now open the chest next to the door to the north for 95 Gil.  Now
open the door and it will release monsters (and random encounters) and you
will fight them and then automatically go to the next area.  Get the chest
straight ahead for a Phoenix Down, then open the chest to the right for a
Potion.  Then get the hidden chest to the right of that for a Phoenix Pinion.
Now go back to the previous room continue right across the bridge.  Continue
along the path and eventually you will see a scene.  Now you will gain control
of Steiner.  Just follow Morrid to his house and talk to him.  Then exit the
observatory.  After a few scenes, another Black Waltz will show up and you
will fight...

****************************************
Boss Fight #6: Black Waltz No. 2
HP: 1030
Steal: Steepled Hat, Leather Plate
Weak Against: Wind
AP Gained: 5
My Party's Levels: Zidane(7), Vivi(7), Dagger(6), Steiner(6)

	Any type of magic will prove to be effective.  However, when Vivi uses 
magic, the Black Waltz will retaliate.  Using Steiner's Magic Sword attacks
will not cause retaliation, so use them.  Have Zidane steal both items and 
then attack.  Have Dagger be the healer and cast cure when necessary.  This 
fight shouldn't be too hard.

****************************************

	After the boss fight, you will get the option of returning to town.  I
recommend you do, so that you can save and rest at the inn (last opportunity 
to do so before another boss fight).  When you are ready, board the...

-----------------------------------------------------------------------------

				31.  Cargo Airship

-----------------------------------------------------------------------------

Enemies:	Black Waltz No. 3 (Boss, 1128 HP, 0 Gil, 0 AP, Steal: Steepled
				     Hat, Linen Cuirass, Silver Gloves)

	After an FMV and some chit-chat, you will be on the cargo airship.
When you gain control of Zidane, go up the ladder at the back of the ship to
reach the deck.  Here you will find Steiner.  After some conversation, head
into the ship's bridge.  Zidane will turn the ship around (in an FMV), but 
just then another Black Waltz will show up.  After a sad FMV, you will 
fight...

****************************************
Boss Fight #7: Black Waltz No. 3
HP: 1128
Steal: Steepled Hat, Linen Cuirass, Silver Gloves
AP Gained: 0
My Party's Levels: Zidane(7), Vivi(7), Steiner(6)

      Vivi will trance at the beginning of the battle.  Use double black magic
with him.  Have Steiner use Sword Magic (any will do).  Have Zidane steal
and then attack.  Heal with potions when necessary.  This can be a fairly
difficult fight, so be careful.

****************************************

	A few FMV's (IMO, the best of the disc, especially the last one) and
sequences later and you will wind up at...

-----------------------------------------------------------------------------

				32.  Lindblum Grand Castle

-----------------------------------------------------------------------------

Items Found: Glass Armlet, Ether, Hi-Potion, Echo Screen, Tent (x2), Leather
		Plate, Silver Gloves, Ore, Leather Wrist, Bronze Vest, Steepled
		Hat
Key Items: Kupo Nut, Mini-Burmecia, Autograph, Moogle Suit, Master Hunter
Acquired Gil: 737
Cards Found: Mimic, Wyerd
Enemies:	Fang (216 HP, 0 Gil, 0 EXP)
		Mu (201 HP, 0 Gil, 0 EXP)
		Zaghnol (1574 HP, 0 Gil, 0 EXP, Steal: Mythril Gloves, Needle
			  Fork)

	When you gain control of Zidane, follow the Minister to the lift.  After
some conversation and a scene with the Regent, you will wind up in the 
Industrial District.  Here, you will meet Freya (you will get to name her).
After some more convo and a few scenes (as well as a tutorial), you will wake 
up the next day at the Business District inn.  Now go save at the moogle
(Moodon) in the next room.  He also gets a letter from Ruby.  Now proceed down
the stairs to the lobby of the inn.  Here, there is a Bobo statue as well as
a guestbook.  Now search the bottom left for 163 Gil.  Now exit the inn.

	Here there will be an ATE (Small-Town Knight in a Big City).  Now go 
north to reach the next area (where Steiner was in the ATE).  Now enter the 
door to the left of the fish shack (to the north).  This is the Card Freak's 
house.  Open the two chests to get a Hi-Potion and an Echo Screen.  Exit back 
out and head up the path to the left of the house to the next screen.  Search 
under the tree at the upper-right part of the screen to get a Tent.  Now go 
into the church at the end of the path.  Inside, climb up the ladder at the 
back of the church at search for a Leather Plate.  Now go back two screens (to 
the area with the pickle stand) and head up the path to the right of the fish 
stand.  Now you will be where all of the shops are.  The synthesis shop is 
to the left, the item shop is to the north, and the weapon shop is to the 
right.  In the synthesis shop, go behind the counter and search next to 
Torres for some Silver Gloves.  I suggest you make a Butterfly Sword as well 
as The Ogre for Zidane.  Also, make some Cotton Robes too.

Here is a list of things you can buy/forge:

	     Dragoos' Armory		    Alice's Item Shop
	     ---------------		    -----------------
	Item			Gil	Item			Gil
	----			---	----			---
	Dagger			320	Potion			50
	Mage Masher		500	Phoenix Down		150
	Mythril Dagger		950	Echo Screen		50
	Iron Sword		660	Soft			100
	Javelin			880	Antidote		50
	Rod			260	Eye Drops		50
	Fork			1100	Tent			800
	Leather Wrist		200
	Glass Armlet		250
	Bronze Gloves		480
	Silver Gloves		720
	Steepled Hat		260
	Headgear		330
	Iron Helm		450
	Leather Plate		530
	Linen Cuirass		800

	          Torres' Sythesis Shop
		  ---------------------
	Item			Gil	Required Items
	----			---	--------------
	Butterfly Sword		300	Dagger, Mage Masher
	The Ogre		700	Mage Masher, Mage Masher
	Cotton Robe		1000	Wrist, Steepled Hat
	Desert Boots		300	Leather Hat, Leather Shirt
	Yellow Scarf		400	Feather Hat, Steepled Hat
	Glass Buckle		500	Glass Armlet, Leather Wrist

	Now exit the area and head all the way back to the area with the inn.  
Go into the building that is across from the Inn (the Aircab station).  Now 
you will view an ATE called Vivi's Shopping in which you will get a Kupo Nut.  
Now enter the aircab to the left and choose to go to the Industrial District.

	Now exit the station via the stairs to the left of the aircab.  Upon 
exiting, look to the left of the stairs for a Leather Wrist.  Now go up the
stairs in the back (to the right of the statue) to the next area.  Search to
the right of the pub for a Bronze Vest.  Now continue up the path and enter
the door near the top of the screen.  Open the two chests upstairs for a Mimic
card and a Steepled Hat.  Now go back to the aircab station and choose to go
to the Theater District.

	Head outside (an ATE called Steam Engine will show up) and search the 
bushes to the south for 127 Gil.  You can challenge most of the people in this
district to a card game.  Play a few of them, as there are some nice cards to
win.  When you are ready, head down the stairs to the left of the station.
Now enter the door on the left (under the clock).  This is Tantalus' hideout.
After a few sequences and an ATE (What Can I Do?), Zidane will decide to see
Dagger.  Now raid the chests in here for 68, 97, and 282 Gil.  Climb up the
ladder to the left and search the bed for a Mini-Burmecia.  Now exit the
hideout (another ATE, Baku and His Crew, will pop up) and go down the stairs
at the bottom.  This is the theater.   Talk to the second lady from the left
(the Fan Club Chairman) and Lowell will come out followed by a guy in a moogle
suit (turns out to be Lowell).  He will run off, so follow him.  Now head back
to the area with the aircab station, go into the building across from it
(bottom right, the Artist's place).  Here you will find Lowell.  Talk to him
to get his Autograph, then search to the right to get a Moogle Suit.  Also, 
open the chest in here to get an Ore.  Now go to the aircab station and choose
to go to Lindblum Castle.

	Go down the stairs and south to the next area.  Now go up the stairs and
down the red-carpeted path south to the next area.  Go up the stairs to the
right to another area.  Now enter the door above the stairs to reach the
guest room where Dagger was in the ATE.  Here you will see Steiner.  After
he leaves, open the chest to the right for a Glass Armlet.  Then open the
chest to the left of the moogle to get an Ether.  Now talk to the moogle
(Mogki) to save your game.  Then give him the letter from Kumop and he will
want you to deliver a letter to Atla.  Now head back to the lobby (the room
with the fountain) and you will hear Dagger singing.  Try to go to the lift
and you won't be let through.  Now go back up the stairs to the area with the
guest room and then go down the stairs in here to find a guard sleeping to the
left of the stairs.  Talk to him and Zidane will steal his outfit.  Now you
can take the lift to the upper level.  If you go north past the guard, a
little scene will occur.  Now, take the stairs to the left and then continue
up to the very top where an FMV will play.

	After that, a short chat will happen between Dagger and Zidane and then
they will go over to the telescope.  While you look through it, you can mark
6 locations.  After that, a bunch of scenes will play and the Festival of the
Hunt will get ready to start.  If Zidane wins, you will get 5000 Gil, if
Vivi wins, you will get a Theater Ship card, and if Freya wins, you will get
a Coral Ring.  No matter what, you will get the Master Hunter item.
Personally, I got the Coral Ring, but I will list strategies anyways depending
on who you want to win.  Here they are:

				FESTIVAL OF THE HUNT

	When you get control of Zidane, save at the moogle (Mogki) then go out
to the aircab station and board the aircab.  Depending on who you want to win,
there are different strategies.  Here they are:

Freya:	  Just enter a battle have Zidane attack himself until he is KO'd or 
	  stand around for 12 minutes.  Freya usually wins by default.

Vivi:   Head for the Business District and save Vivi from the Fang.  Then go 
	  to the Industrial District and kill time (don't kill too many 
	  monsters).

Zidane: There are two ways to win with him.  First off equip the Beast Killer
	  and Bird Killer (from the Yellow Scarf) abilities as well as the 
	  strongest weapons/armor available.  When you start, go outside and
	  defeat the Mu chasing the person.  Then wait for the trick sparrow
	  to fly down and attack you.  Now go to the theater and stand by the
	  barrels.  A fang will come out and attack.  Now go to the Industrial
	  District.  Defeat the fang chasing the cat around the statue.  Then
	  beat the Mu on the stairs.  Go up to the next screen and beat the Mu
	  near the Pub and another Mu at the top of the screen.  Now go to the
	  Business District.  Beat the trick sparrow outside of the inn and beat
	  the Mu near the stairs on the right.  On the next screen, defeat the
	  Fang across from the pickle stand.  Now, you have two options.  You 
	  can go up the right path and defeat the Zaghnol (with the help of
	  Freya) or go up the left path.  If you go left, beat the Fang first,
	  then take out the trick sparrow near the church.  Head back out and
	  you will see a Fang chasing Vivi.  Save him, and time should just 
	  about run out (if it hasn't already).  If you decide to fight the 
	  Zaghnol, have Freya jump and use potions when necessary and have
	  Zidane attack.



Here is a list of monsters you can kill and how many points they are worth:

	Festival of the Hunt Point Distribution
	---------------------------------------
	Monster			Points
	-------			------
	Mu			12
	Trick Sparrow		13
	Fang			19
	Zaghnol			80

	Afterwards, you will be given your prize as well as the Master Hunter
trophy.  Then a wounded Burmecian soldier will come in and say that Burmecia
is under attack.  Some scenes will follow and your party will decide to go
and help Burmecia (Also, Steiner and Dagger run off to Alexandria to convice
Brahne to stop the war).  When you gain control of Zidane, head out of the
room and go back to the lift.  Make sure you have all of the items you need
and go down to the base level.  Down at the base level, take the trolley on
right to Serpent's Gate.  Here, open the partially hidden chest at the top
left to get a Wyerd Card.  Now take the trolley to Dragon's Gate.  Save at
the moogle here (Moonte) and read the letter from Stiltzkin.  You can also buy
items from the man standing nearby.  Now exit through the gate to the north
and you will reach...

-----------------------------------------------------------------------------

			33.  Eunorus Plains/King Ed Plains

-----------------------------------------------------------------------------

Items Found: Ether
Key Items: Moccha Coffee
Enemies:	Serpion (397 HP, 184 Gil, 139 EXP, Mighty Guard Blue Magic)
		Ladybug (244 HP, 193 Gil, 89 EXP, Pumpkin Head B.M.)
		Ironite (889 HP, 269 Gil, 577 EXP, Angel's Snack B.M.)
		Vice (129 HP, 128 Gil, 48 EXP, Vanish B.M.)
		Hedgehog Pie (295 HP, 187 Gil, 119 EXP, Pumpkin Head B.M.)

	Out on the World Map, there are a few things you can do.  You can
acquire a new member of the party (Quina) by going to Qu's Marsh.  You can
go to Chocobo's Forest to gain the ability to ride a Chocobo.  You can go to
South Gate to pick up a few items.  Or you can go to Gizamaluke's Grotto to
continue with the story.  I recommend going to Qu's Marsh first, then
Chocobo's Forest, then South Gate, then Gizamaluke's Grotto.  If you wish to
get Quina, skip the rest of this section and come back to it when you are
done with the next section.

	From the Dragon's Gate, head to the a little to the north and then east 
and cross a bridge.  Continue east and you will reach a circular forest.  
Enter it.  Here you will get introduced to the Chocobo Hot and Cold Game.
After getting the Gysahl Greens, head out of the forest and go to the chocobo
track to the south.  Now use the Gysahl Greens and Choco will run up to you.
Press X to climb up and ride Choco into the forest.  Talk to the moogle here
(Mene) and pick the first option.  He will explain the Hot and Cold Game to
you.  If you play the game, after a little while you will uncover a 
Chocograph.  Now head outside and hit Circle to open the Chocograph menu.
Select Streamside and ride Choco across the bridge to the west, now go south
to the beach and start digging.  You will uncover a chest that contains
2 Elixirs, 3 Hi-Potions, 4 Ethers, and 2 Germinas Boots.  Now go back to the
forest and continue to dig up Chocographs (it will take a while) until Mene
says that there are no more Chocographs in the forest.  After that, head back
out of the forest and open the Chocograph menu.  Select Between Mountains
(second one).  Now go all the way to the Southwest part of the continent
(past Dragon's Gate) and dig in between the two mountains.  You will find a
chest that contains 5 Potions, 5 Hi-Potions, 2 Tents, and 2 Cotton Robes.
This is the only Chocograph you can get at this time (other then Streamside).
Now go back to the bridge and follow the river northeast to reach South Gate.
Get off of Choco and enter South Gate.

	Here, you will find a spring that completely restores HP and MP to the
right.  Search to the right of that for a Moccha Coffee.  Now go up to the
gate and search the right side near the stairs for an Ether.  Now head back
out.  Go and get Quina from Qu's Marsh (next section) if you haven't already
done so.

	This is a good place to level up as you can just return to the spring
to heal your wounds (instead of wasting healing items).  Also, try to have
Quina eat some enemies to learn Blue Magic.  I have listed what skills Quina 
can learn from certain monsters at the beginning of each section.  Try to
learn at least Mighty Guard (Serpion) and Angel's Snack (Ironite).  I
recommend training everyone to at least level 10 before moving on.  Anyways,
when you are ready, enter Gizamaluke's Grotto, it should be to the north of
Qu's Marsh.

-----------------------------------------------------------------------------

				34.  Qu's Marsh

-----------------------------------------------------------------------------

Enemies:	Axolotl (211 HP, 236 Gil, 106 EXP, Aqua Breath B.M.)
		Gigan Toad (297 HP, 288 Gil, 178 EXP, Frog Drop B.M.)
		Clipper (294 HP, 190 Gil, 80 EXP, Aqua Breath B.M.)

	To get to Qu's Marsh, just head north (press SELECT to display the map) 
of Dragon's Gate until you get to a swampland.  Enter it.  Head up the 
planks until you reach two familiar moogles (you can talk to them to review 
any tutorials).  Now head into the tall grass and keep pressing up (even 
though you lose site of Zidane) to enter another area.  Here, you will meet
Quina, talk to him/her and catch a frog for him/her (You will also get to name
him/her).  After a sequence, you will be given the option of having Quina join
your party.  I recommend you have Quina join.  After the scene, exit the area.
Here you will be given the opportunity to catch frogs.  I suggest you do so,
you will be rewarded after catching a certain amount of frogs.  If you leave
a male and a female (or a gold frog) frog, the frogs will repopulate the pond 
much faster.  When you are ready, exit the marsh.  If you haven't visited
Chocobo's Forest or South Gate and wish to do so, go back to the previous
section.  If not, continue north of the marsh to enter...

-----------------------------------------------------------------------------

				35.  Gizamaluke's Grotto

-----------------------------------------------------------------------------

Items Found: Bronze Vest, Mythril Gloves, Magus Hat
Key Items: Gizamaluke Bell, Holy Bell
Enemies:	Black Mage Type A (398 HP, 199 Gil, 115 EXP)
		Hornet (293 HP, 194 Gil, 89 EXP, Vanish B.M.)
		Skeleton (400 HP, 209 Gil, 104 EXP, Pumpkin Head B.M.)
		Lamia (994 HP, 494 Gil, 204 EXP, Lv. 3 Def-less B.M.)
		Gizamaluke (Boss, 3175 HP, 800 Gil, 5 AP, Steal: Ice Staff,
			     Magus Hat, Elixir)

	After the scene, head right and talk to the injured soldier to get a
Gizamaluke Bell.  Then go up to the door to the north and ring the bell (it
will shatter and the door will open).  Go to the next room and defeat the
black mages that Zorn and Thorn send out.  After the battle, go under the
bridge and then right to fight another Black Mage (you have to talk to it).
After the fight, you will get another Gizamaluke's Bell.  Go up the steps and
use the bell on the left door.  About halfway, search the bottom left for a
Bronze Vest.  Talk to the wounded soldier at the end of the path to get
another Gizamaluke's Bell.  Now go back down the path and down the stairs 
and open the far right door.

	In this area, you may encounter a tough monster called a Lamia.  It can
entice your characters as well as make itself stronger (Might).  Kill this 
monster as quick as possible or it could become a really tough fight.
Anyways, continue around the circular staircase.  Pick up some Mythril Gloves
a little to the north of entering the area (check the upper rail) and get
a Magus Hat under the bridge.  Now go to the center of the area to see a 
sequence with two moogles.  Give them the Kupo Nut and afterwards they will
run into the room on the right.  Open the chest in the center of the room
for another Gizamaluke's Bell and the open the door on the right.  Talk to
the moogles (Moguta and Mogmi), you can save your game and use a Tent (if
needed) at Mogmi.  Mogmi also has a letter from Moodon.  I recommend NOT
climbing up the vine in this room unless you want to get killed (or are
really strong).  As you exit the room to the left, you will get the Holy
Bell.  There is a Boss fight coming up, to prepare for that equip Zidane
with The Ogre.  Now open the door to the left of the giant bell with your
Holy Bell and you will have to fight...

****************************************
Boss Fight #8: Gizamaluke
HP: 3175
Steal: Ice Staff, Magus Hat, Elixir
Weak Against: Thunder, Wind
AP Gained: 5
My Party's Levels: Zidane(11), Freya(11), Vivi(11), Quina(11)

	First off, have Zidane cast Soul Blade on his first turn.  This will
pretty much nullify Gizamaluke's Crash attack.  Then have Zidane steal the
items.  Have Vivi cast Thunder, Freya jump and Quina attack/heal.  If
Gizamaluke casts Silence on Vivi, quickly use a Echo Screen to cure that.

****************************************

	After the battle, the scene switches to Dagger and Steiner at...

-----------------------------------------------------------------------------

			     36.  Grand Citadel South Gate

-----------------------------------------------------------------------------

Items Found: Multina Racket, Potion
Key Items: Gate Pass

	Try to go through the gate and you will be stopped and questioned.
After a little while, you will be let in to South Gate.  Now you will need to
get rid of the people that are loitering around the alley.  You cannot get the
chest at the north right now (on the wagon above the ladder), but you can get
the partially hidden chest at the bottom left of this screen for a Multina
Racket (New weapon for Dagger).  Now talk to the lady on the right side (Mary)
Console her and she will move.  Talk to the man at the bottom right (Earnest
Young Man) and pick the first option (Answer).  Now go talk to the guy on the
far left (fixing the gate) and pick either option.  Go back and talk to the
Earnest Young Man again and he will go to yell at that guy, leaving the alley
clear.  Now go over to the alley and the two guards from the first scene will
stop you and give you a Gate Pass.  Now enter the alley and Dagger will come
out of the bag.

	Now you will gain control of Dagger.  Head to the left and open the
chest for a Potion, then talk to the moogle (Grimo) to save your game.  Also,
agree to deliver the letter from him to Nazna.  Also, you can buy items from
the shop at the right side of the screen.  Here is a list of items you can
buy:

	   Bohden Station Medicine Shop
	   ----------------------------
		Item		Gil
		----		---
		Potion		50
		Phoenix Down	150
		Echo Screen	50
		Soft		100
		Antidote	50
		Eye Drops	50
		Tent		800

	When you are ready, board the train (talk to the guy and select 
"Board"), then sit anywhere and a scene will play out.  Then the scene shifts 
back to Zidane and Co. at Gizamaluke's Grotto.  After some chit-chat, you
will be back out on the World Map at...

-----------------------------------------------------------------------------

				37.  Burmecian Plains

-----------------------------------------------------------------------------

Items Found: Hi-Potion, Tent
Enemies:	Lizard Man (589 HP, 218 Gil, 173 EXP, Lv3 Def-less B.M.)
		Yeti (463 HP, 221 Gil, 133 EXP, Pumpkin Head B.M.)
		Skeleton (400 HP, 209 Gil, 104 EXP, Pumpkin Head B.M.)
		Nymph (458 HP, 303 Gil, 329 EXP, Night B.M.)

	Head north, following the ridge, and you will reach North Gate.  Enter
it.  Grab the two chests here (Hi-Potion and Tent) after the short chat and
then exit back to the world map.  Now head west past the swirling sandstorm
and go all the way west until you reach a beach.  Look to the northeast and
you will see some Chocobo tracks.  Call Choco and open the Chocograph menu
and select Healing Shore.  Now dig near the beach and you will find a chest.
When its opened, Choco will be turned Light Blue!  Now you can swim in
shallow water with Choco (The Reef ability).  At this time, you can go back
through Gizamaluke's Grotto and locate another chest (using the reef ability),
but I'll save that for disk two.

	Anyways, head back to the Grotto and go north of it until you reach
Burmecia (it is raining there).  Level up (I suggest at least level 12), then
use a Tent and save.  When you are ready, enter...

-----------------------------------------------------------------------------

				     38.  Burmecia

-----------------------------------------------------------------------------

Items Found: Potion, Soft (x2), Germinas Boots, Ether, Tent, Phoenix Down,
		Mythril Spear, Lightning Staff
Key Items: Cancer Stellazzio, Protection Bell, Kupo Nut
Enemies:	Magic Vice (297 HP, 239 Gil, 213 EXP, Magic Hammer B.M.)
		Black Mage Type A (398 HP, 199 Gil, 115 EXP)
		Ironite (889 HP, 269 Gil, 577 EXP, Angel's Snack B.M.)
		Mimic (346 HP, 777 Gil, 320 EXP)
		Basilisk (346 HP, 233 Gil, 167 EXP, Pumpkin Head B.M.)
		Beatrix (Boss, 3630 HP, 0 Gil, 0 AP, Steal: Phoenix Down, Chain
			  Plate, Mythril Sword)

	After the sequence, search near the overturned cart to the north (on
the left side) for the Cancer Stellazzio, then go up to the next screen.
Go up a little bit and Zorn and Thorn will send out more black mages.  After
defeating them, go up the stairs to the right and enter the door.  Get the
partially hidden Soft from the chest (behind the stairs), then go up the
stairs and through the door to the left (the other chest in here is a Mimic).
Continue left past the door to another area.  Now WALK across the bridge and
open the chest to get Germinas Boots.  As you go back across the bridge, it
will fall down to the floor below.  Now head back out and go back to where you
fought the black mages.  Now, go into the left door this time.  Get the chest
to the bottom left for a Potion and the chest to the bottom right for a Soft.
Go up the stairs and cross the newly formed bridge, then go through the door
to the right (the chest is another Mimic).  Run through the room and choose to
go to the balcony.  Talk to the soldier in here (to the right), then get the
Protection Bell from behind the bed (in the back of the room) and open the
hidden chest to the left for an Ether.  Now go all the way back to the door
that you walked past (on the third floor) and ring the bell to open a new
area.

	After the scene, head up the stairs to the next area.  Now go into the
door at the bottom (straight ahead) and a scene will play.  Afterwards, take
the stairs to the right and enter the door on the left.  Get the Phoenix Down
and the Tent from the chests, then enter the door at the top (the chest to
the far right is another Mimic).  Here, enter the left door and Freya will
get a new weapon, a Mythril Spear.  Equip it, then head outside and enter the
door on the right.  There is a moogle in here (Atla).  Walk past him to the
back of the room and get the Lightning Staff from the chest that the statue
is holding.  Equip it on Vivi and then talk to Stiltzkin (who just walked in).
He will sell you a Soft, Hi-Potion, and Ether for 333 Gil.  I recommend you
take him up on his offer.  Now talk to Atla and give him the letter from
Mogki.  You will receive a Kupo Nut.  Now agree to deliver a letter to Monev.
Now, save your game and use a Tent if needed.  You can also buy
items/equipment from him, here is a list:

		      Atla's Mogshop
		      --------------
		Item			Gil
		----			---
		Needle Fork		3100
		Glass Armlet		250
		Mythril Gloves		980
		Steepled Hat		260
		Headgear		330
		Magus Hat		400
		Barbut			600
		Bronze Vest		670
		Linen Cuirass		800
		Potion			50
		Phoenix Down		150
		Echo Screen		50
		Soft			100
		Antidote		50
		Eye Drops		50
		Tent			800

	Now head back outside and go north to the next area when you are ready.
A few scenes will play (when given an option, if you choose the second one,
the story will continue) and eventually you will have to face the last boss of
this disc...

****************************************
Boss Fight #9: Beatrix
HP: 3630
Steal: Phoenix Down, Chain Plate, Mythril Sword
AP Given: None
My Party's Levels: Zidane(13), Vivi(13), Freya(13), Quina(13)

	Have Zidane steal (as always).  Have Vivi cast Slow at the beginning
and Freya cast Reis's Wind.  Then have Vivi cast Thundara/Blizzara and Freya
jump.  Quina will act as the healer and maybe attack now and then (maybe even
cast Mighty Guard if you have it).  Beware of Beatrix's Shock attack.  At the
end of the battle, she will use Stock Break and knock everyone's HP down to 
1.

****************************************

	Afterwards an FMV will play and that will be the END OF DISC ONE.


#############################################################################

				DISC TWO WALKTHROUGH

#############################################################################

-----------------------------------------------------------------------------

				39.  Summit Station

-----------------------------------------------------------------------------

Items Found: Phoenix Down
Enemies:	Black Waltz No. 3 (Boss, 1292 HP, 864 Gil, 5 AP, Steal: Steepled
				     Hat, Lightning Staff, Flame Staff)

	After a couple of scenes, you will gain control of Dagger.  Now head
into the rest area to the right (through either entrance).  Once inside, talk
to the moogle (Nazna) at the bottom right (next to Steiner) and deliver the
letter from Grimo.  Also, agree to deliver a letter to Mochos.  The man
behind the desk near the moogle sells equipment and items.  Here is a list of
what you can buy:

			    Summit Station Shop
			    -------------------
			Item			Gil
			----			---
			Air Racket		400
			Mythril Rod		560
			Glass Armlet		250
			Silver Gloves		720
			Mythril Gloves		980
			Steepled Hat		260
			Headgear		330
			Magus Hat		400
			Rubber Helm		250
			Iron Helm		450
			Barbut			600
			Bronze Vest		670
			Linen Cuirass		800
			Potion			50
			Phoenix Down		150
			Echo Screen		50
			Soft			100
			Antidote		50
			Eye Drops		50
			Tent			800

	Open the chest at the bottom left for a Phoenix Down, then talk to the
attendant to the north of it.  You will hear a familiar voice outside.  Go
outside, and you will see Marcus and Cinna.  Go back inside and some convo
will follow.  Talk to Marcus (Steiner will interrupt), then Cinna, and then 
Steiner.  Then the cable car to Alexandria will arrive and everyone will run
outside.  Now save at the moogle and then head outside.  Go to the north and
board the cable car when you are ready.  Talk to Marcus and after a little 
while, the cab will stop and you will have to fight...

****************************************
Boss Fight #10: Black Waltz #3
HP: 1292
Steal: Steepled Hat, Lightning Staff, Fire Staff
AP Gained: 5
My Party's Levels: Dagger(6), Steiner(6), Marcus(6)

	He's alive!  I don't know how he survived the explosion at south gate, 
but he's here!  Anyways, Marcus will join you in this battle.  Have him steal
the items and then attack.  Steiner cannot use sword magic since Vivi is not
here, so just have him attack.  Have Dagger heal the party and attack (if
the Multina Racket is equipped, she should do some decent damage).  The Black
Waltz is weaker then before, so this battle shouldn't be too difficult.

****************************************

	After the battle,  the Black Waltz will finally die and the cable car 
will continue on.  Eventually, you will reach...

-----------------------------------------------------------------------------

			   40.  South Gate/North Station

-----------------------------------------------------------------------------

Items Found: Elixir
Gil Acquired: 1,610

	When you get control of Dagger, go up and then all the way to the right
to reach the Item Shop VEGA.  Here, Mary will sell you some items:

		        Item Shop VEGA
			--------------
		Item			Gil
		----			---
		Potion			50
		Phoenix Down		150
		Antidote		50
		Eye Drops		80
		Tent			800

	Now go up to the next area.  Here, take the left fork (to Dali).
Show them your gate pass and they will open the gate.  When on the world map,
head back to the Village of Dali.  Now go all the way up and then right to the
next screen.  Open the chest to the left for an Elixir.  Now leave Dali and go
back to South Gate.  This time, take the right path at the fork.  Go across
the bridge and the down the stairs to the south and open the chest for 1,610
Gil.  Now go back up and right to another area.  Approach the gate and the
guards will lower it.  Now go right and you will be on the world map at...

-----------------------------------------------------------------------------

				41.  Bentini Heights

-----------------------------------------------------------------------------

Items Found: Ether (x3)
Key Items: Scorpio Stellazzio
Enemies:	Ghost (118 HP, 126 Gil, 48 EXP)
		Mandragora (662 HP, 595 Gil, 307 EXP)
		Carve Spider (123 HP, 124 Gil, 48 EXP)
		Trick Sparrow (191 HP, 198 Gil, 65 EXP)

	Head to the east and you will see the city of Treno, your next
destination in the story.  But first, go to the northeast and through a large
forest to eventually reach a cave called Quan's Dwelling.  Once inside, you
will see a spring down below.  Now run along the path and get the chest that
is down the stairs and to the right for an Ether.  Now run to the left behind
the pillar and climb down the rope.  Search near the bottom of the spring 
(along the wall near the treasure chest) for the Scorpio Stellazzio, then open
the chest for another Ether.  Now climb back up the rope and go north to reach
another area.  Climb the ladder in here (to the left) and hit X at the top to
get yet another Ether.  Examine the wall to the right to see a note about
Vivi.  Now go through the door on the right and you will be outside. There
are a couple of things to examine (the clock and the cliff), but nothing will
get you any items.  Now go back out to the world map and head towards Treno.
Level up if you need to (you can revisit Quan's Dwelling if you need to heal).
I recommend getting to at least Level 8.  When you are ready, enter...

-----------------------------------------------------------------------------

				42.  Dark City Treno

-----------------------------------------------------------------------------

Items Found: Mythril Dagger, Power Belt, Ether
Key Items: Gemini Stellazzio, Taurus Stellazzio, Supersoft
Cards Found: Yeti, Tonberry
Gil Acquired: 1
Enemies:	Griffin (1470 HP)

	When you get control of Steiner, view the ATE that pops up (Treno
Tradition).  During the ATE, a man will walk up to Dagger, when you see the
(!) pop up, hit X quickly and the man will only steal 500 Gil instead of
1,000 Gil.  After the ATE, go over to the fountain to the left and choose to
throw in 10 Gil 13 times and you will get the Gemini Stellazzio.  Now go left
to another area (where Dagger went).  After watching the ATE (Pursuit), run
over to the tower on the left.  The door is locked, but you can get a Mythril
Dagger from the chest on the left.  Now go back to the right and then north to
a new area (where Dagger and the theif was in the ATE).  After watching
another ATE (Confusion), continue down and right to another area (we will come 
back here a little later).  This is the Card Stadium, view an ATE (Unexpected
Visitor) here and go right to the next area.  Watch the ATE here (Ambition)
and go up the stairs to the right (past the drunkard) and then down to another
area.  Now view the ATE (Meeting Place), the last ATE in this city for now, 
then climb down the ladder to the right and open the chest to the left of the
shop for a Yeti card and the chest at the bottom right contains 1 Gil (well,
this is the slums :P ).  Search around behind the item shop for the Taurus
Stellazzio.  Here is what the item shop will sell you:

			     Treno Item Shop
			     ---------------
			Item			Gil
			----			---
			Potion			50
			Phoenix Down		150
			Echo Screen		50
			Soft			100
			Antidote		50
			Eye Drops		50
			Tent			800

	Now climb back up the ladder and head south and you will reach the town
entrance.  Now head left again and on the next screen head up again to another
area.  Go down the stairs and follow the path up, then take a left at the fork
and go into the building. Talk to the four armed man and he will give you a
Power Belt.  If you go to the left and then south, you will reach the
synthesis shop.  Here is a list of what you can forge:

			          Treno Synthesis Shop
				  --------------------
			Item			Gil	Items Required
			----			---	--------------
			Butterfly Sword		300	Dagger, Mage Masher
			The Ogre		700	Mage Masher, Mage Masher
			Cotton Robe		1000	Wrist, Steepled Hat
			Desert Boots		300	Leather Hat, Leather Shirt
			Yellow Scarf		400	Feather Hat, Steepled Hat
			Glass Buckle		500	Glass Armlet, Leather Wrist
			Germinas Boots		900	Desert Boots, Fork
			Cachusha		1000	Magus Hat, Rubber Helm
			Coral Ring		1200	Lightning Staff, Rod
			Gold Choker		1300	Linen Cuirass, Soft

	Now exit the building and go north to another area.  Run all the way up
to the top left (near the lake) and search around here for an Ether.  Now go
into the building to the north.  This is Queen Stella's home.  Give her the
stellazzio you have collected so far and you will get: 1000 Gil, Phoenix
Pinion, 2000 Gil, Blood Sword, and 5000 Gil.  Now exit the building and go 
back south.  Now go back to the card stadium (south and right).  Here, if you
speak to the attendant behind the counter, he will sell you a Goblin, Flan,
Skeleton, and Fang card for 100 Gil each.  The Usher on the right will explain
the rules to you (if you forgot or never spoke to Alleyway Jack at the
beginning).  Now go right to the next area and run up the stairs to the right
and a moogle (chased by a dog) will fly out.  Follow him over and speak to him
(Mogrich) to save your game.  He also has a letter from Stiltzkin.  Now, equip
the Bronze Armor and the Blood Sword on Steiner as well as the Bird Killer and 
MP Attack (if you have it) abilities.  Then enter the building on the right.
Talk to the woman in here (behind the counter) and pick the second option 
(ask about the monster).  Talk to her again and, again, pick the second
option.  You will fight the Griffin.  With the Blood Sword and Bronze Armor
equipped, this battle should be easy.  Just keep attacking and eventually it
will go down.  When you win, you will get a Tonberry Card.  You can also buy
equipment from the woman, here is a list:

			    Treno Weapon Shop
			    -----------------
			Item			Gil
			----			---
			Dagger			320
			Mage Masher		500
			Mythril Dagger		950
			Mythril Sword		1300
			Mythril Spear		1100
			Air Racket		400
			Mythril Rod		560
			Flame Staff		1100
			Ice Staff		980
			Lightning Staff		1200
			Fork			1100
			Needle Fork		3100
			Leather Wrist		200
			Glass Armlet		250
			Bone Wrist		330
			Mythril Gloves		980
			Magus Hat		400
			Bandana			500
			Barbut			600
			Silk Shirt		400
			Leather Plate		530
			Bronze Vest		670
			Chain Plate		810
			Linen Cuirass		800
			Chain Mail		1200

	Exit the weapon shop and then head north to another area (save your 
game if you want).  This is the Auction House.  Go inside and Dagger will
rejoin your party.  If you go back into the Auction House, you can bid on some
items (if you have enough Gil).  You can also do this later on in the game.
If you wish to do this now, here is a list of items you can get, and who you
can sell it to:

		      Treno Auction Items
		      -------------------
		Item			Sell To
		----			-------
		Griffin's Heart		Adventurer in front of Synthesis Shop
		Rat Tail		Adventurer in front of Synthesis Shop
		Une's Mirror		Gentleman in front of Synthesis Shop
		Doga's Artifact		A scholar inside of Sythesis Shop
		Magical Fingertip	Old Guy in front of Inn in Daguerro (to
					get Excalibur)

	When you are ready, enter the inn (in the slums, to the left side of the
screen, where Marcus entered earlier in an ATE).  Rest at the inn for 100 Gil
if you need to, then proceed down the stairs and talk to Marcus (pick the 
first option).  Now head down to the docks (down the stairs, down the ladder,
follow the path) and speak to Baku.  Afterwards, a few scenes will play 
(including one with Kuja, the silver-haired man) and Dagger will encounter her 
old tutor, Doctor Tot.  He has the Supersoft and will give it to you if you 
meet him at his tower (to the left of the city entrance).  Now go to the tower
and enter the previously locked door on the right.  Go up the stairs and a 
scene will occur where you will get the Supersoft.  Talk to Doctor Tot and
after some chit-chat, he will open a hatch for you so that you can go back to
Alexandria.  DO NOT go down the hatch at first.  Instead, leave the tower and 
a funny, hidden ATE will play (Crime and Punishment).  When you are ready, go
back into the tower and down the hatch and you will wind up at...

-----------------------------------------------------------------------------

				43.  Gargan Roo

-----------------------------------------------------------------------------

Items Found: Phoenix Down, Chain Plate
Enemies:	Dragonfly (348 HP, 307 Gil, 249 EXP)
		Crawler (625 HP, 323 Gil, 480 EXP)
		Ralvurahva (Boss, 2296 HP, 0 Gil, 0 AP, Steal: Bone Wrist,
			     Mythril Fork)

	You will need to find the sequence activator to call the Gargant.
First, save your game at the moogle at the bottom (Mochos) and give him the
letter from Nazna.  Then take the bottom left path to the next screen.  Open
the chest on the right for a Chain Plate.  Then head left and hit the lever.
Open the chest next to the lever for a Phoenix Down.  Now would be a good time
to level up.  The Crawler's in this area give decent EXP and are pretty easy
to kill.  I suggest levelling up to around Level 13.  When you're ready to
continue, go back to the previous area (save if you want) and take the right
path.  Now, equip the Antibody ability on Dagger and Steiner (for the upcoming
boss fight) and then go up/right and pull on the lever that Doctor Tot asks
you to pull.  Follow Doctor Tot and talk to him.  Then go to the left and
hit X (where it says "Feed").  The Gargant will stop and you will board the
carriage.  After a little while, the Gargant will stop and you will have to
fight...

****************************************
Boss Fight #11: Ralvurahva
HP: 2296
Steal: Bone Wrist, Mythril Fork
AP Gained: 0
My Party's Levels: Dagger(13), Steiner(13), Marcus(12)

	Have Marcus steal, Steiner attack, and Dagger cast Protect and cure
people when necessary.  This should be an easy fight if you levelled up and
equipped Antibody on Dagger and Steiner beforehand (prevents the boss from
poisoning you).

****************************************

	After the battle, Ralvurahva will escape, and your party will continue
towards Alexandria.  When you get there, you will be captured by Zorn and
Thorn.  Then the scene shifts back to Zidane and company.  Eventually, you
will be out on the world map.  Return to Gizamaluke's Grotto and go to the 
room with the moogles.  Give Moguta the Kupo Nut that you got in Burmecia and 
he will give you an Ether.  Now head back outside and equip everyone with new 
equipment (you got in Treno) and then head to the west.  When you reach the 
swirling sandstorm, enter it and you will be at...

-----------------------------------------------------------------------------

				44.  Cleyra's Trunk

-----------------------------------------------------------------------------

Items Found: Phoenix Down, Ice Staff, Flame Staff, Magician Shoes, Ether,
		Tent, Needle Fork, Kupo Nut, Desert Boots, Remedy, Mythril Vest,
		Mythril Gloves, Potion, Elixir, Gysahl Greens, Hi-Potion
Gil Acquired: 900
Enemies:	Dragonfly (348 HP, 307 Gil, 249 EXP, Matra Magic B.M.)
		Sand Golem (342 HP, 589 Gil, 677 EXP)
		Sand Golem (Core, 1091 HP)
		Carrion Worm (259 HP, 319 Gil, 329 EXP, Auto-Life B.M.)
		Zuu (1149 HP, 384 Gil, 320 EXP, White Wind B.M.)

	First off, I'd like to point out some things about the enemies in this
area.  If you come across the Sand Golem, physically attack it until it melts.
Then have Vivi hit the core with Blizzara (have the Ice Staff equipped if you
haven't learned it).  Also, if you fight the Zuu (common in one particular
area), beware, as it can eat your party members and remove them from the
battle completely!  Sometimes, it is best just to run.  But at least try to
defeat it and have Quina eat it to learn the very useful White Wind Blue
Magic.

	When you are ready, continue up to the next area.  Go up to the door,
then go up the stairs to the right and pull the level to open the door.  In
here, follow the path to the right and open the chest for a Phoenix Down.  Now
head up to the next area.  Open the partially hidden chest at the bottom for 
Magician Shoes and the partially hidden chest at the top (behind the branch)
for an Ice Staff.  Now head out of the area through the log to the bottom
right.  Run up the slop all the way to the top and open the chest in the next
area for an Ether.  Now go down and put Zidane's hand into the hole.  Sand 
will start flowing out of the hole nearby.  Now go back out and then down the
slope and climb the vines at the top.  Cross the room to the left and go
through the log to another area.  Open the chest to the left for a Mythril
Fork and the chest up the slope to the right for a Tent.  Now talk to the
moogle on the left (Monev) and give him the letter from Atla.  He will give
you a Kupo Nut in exchange for delivery.  Save your game if you want.  Now go 
up the slope to the left to reach another area.

	In here, take the left stairway at the fork and open the chest at the
top for a Flame Staff.  Then go back and take the right fork to another area.
Cross the bridge to the next area.  Now open the chest behind the center 
pillar for Desert Boots and open the chest to the far right for a Remedy.
Now go a little bit up from the center pillar and to the left you will find
a hidden chest containing a Mythril Vest -- it teaches the Auto-Potion
ability.  Now go up through the middle part of the screen and you will reach
a new area.  Open the chest here for Mythril Gloves.  Now follow the path 
north and pull the lever at the end of the path.  Now go back to screens and
then exit this time through the upper left path.  Open the chest here for a
Potion, then take the right path at the fork and open the chest there for an
Elixir.  Now go back and take the left path at the fork.  Get the two chests
in here for a Hi-Potion and 900 Gil.  If you get sucked into the sinkholes,
press X repeatedly until you get out (whatever direction you are facing is
the direction it will spit you out).  Also, now would be a good time to
level up.  I suggest getting everyone to at least Level 15.  When you are
ready, go to the next screen (to the left).  Out here, you can encounter a
Zuu.  Follow the path to the next area.  Now go behind the ladder and to the
left and open the chest for Gysahl Greens.  Now climb the ladder and go up the
stairs to the right and you will reach...

-----------------------------------------------------------------------------

				45.  Cleyra Settlement

-----------------------------------------------------------------------------

Items Found: Phoenix Pinion (x2), Remedy (x2), Ether (x3), Ore, Thunder
		Gloves, Mythril Vest, Gysahl Greens, Echo Screen, Yellow Scarf, 
		Elixir, Silk Robe, Magician Shoes, Phoenix Down, Emerald
Cards Found: Nymph, Zuu
Gil Acquired: 2220

Enemies:	Black Mage Type B (526 HP, 321 Gil, 373 EXP)
		Alexandrian Soldier (523 HP, 311 Gil, 400 EXP)
		Antlion (Boss, 3938 HP, 1616 Gil, 5 AP, Steal: Annoyntment, 
			  Mythril Vest, Gold Helm)
		Beatrix (Boss, 4736 HP, 0 Gil, 0 AP, Steal: Phoenix Down, Thunder
			  Gloves, Ice Brand)

	When you enter, Freya will go and meet with the King of Burmecia.  The
Oracle will offer you a tour of Cleyra.  After the tour, you will be back at
the entrance to Cleyra.  Afterwards, go right, to the next area.  Examine the
bottom of this area (a little to the right) for 970 Gil.  Now go back left and
then up the stairs.  After the first set of stairs, search to the right for a 
Phoenix Pinion, then go up the second set of stairs (the stairs on the right)
to the next area.  After viewing the ATE (No Yummy-Yummies!), search around to
the right for an Ore, then head up and talk to Dan (the guy you saved in
Burmecia).  He will sell you some equipment.  Here is a list:

			Dan's Weapons and Armor Shop
			----------------------------
			Item			Gil
			----			---
			Partisan		1600
			Multina Racket		750
			Mythril Rod		560
			Flame Staff		1100
			Ice Staff		980
			Needle Fork		3100
			Bone Wrist		330
			Mythril Armlet		500
			Mythril Gloves		980
			Thunder Gloves		1200
			Magus Hat		400
			Bandana			500
			Mage's Hat		600
			Mythril Helm		1000
			Chain Plate		810
			Mythril Vest		1180
			Chain Mail		1200
			Mythril Armor		1830

	Now go up the stairs to the right of Dan and search around the third
step (on the right side) for a Remedy.  Now head left to the next screen and
view an ATE here (Don't Hate Me).  Now go back to where Dan was and go into
the building that he is standing by.  This is the inn.  Search the upper-left
downstairs to find a Echo Screen and search the bottom-right for 1250 Gil.
Now go upstairs and search near the right side of the right bed for an Ether.
Now talk to the moogle (Mopli) and save your game.  Mopli also has a letter
from Ruby.  Now exit the inn and head to the left to the next area (again).
After viewing another ATE (I-I Haven't Hurt Anyone), search in between the
bridge you entered on and the bridge to the right and you will find a Phoenix
Pinion.  Note: You can find Vivi at the inn after viewing the second ATE, but
he will remain there if you talk to him.  If you talk to the maiden to the
left of the bridge you entered on, she will sell you some items.  Here is a
list:

		    Star Maiden Nina's Medicine Shop
		    --------------------------------
			Item			Gil
			----			---
			Potion			50
			Phoenix Down		150
			Echo Screen		50
			Soft			100
			Antidote		50
			Eye Drops		50
			Annoyntment		150
			Tent			800

	Now go down the stairs to the left to another screen.  Here, check near
the sign at the bottom of the stairs for some Thunder Gloves.  Now go back to 
the previous screen and go up the stairs at the top of the screen to reach the 
Cathedral.  Search the grass to the north for an Echo Screen, search the grass 
near the sign for a Gysahl Greens, then head right to the next area.  After
viewing the ATE (There a Mushroom!), head back to the town entrance and then
right to where the quicksand was.  Here, you will find Quina.  Talk to him/her
and you both will jump into the quicksand.  Open the two chests down here for
a Silk Robe and Magician Shoes.  Now head left and jump down.  Now head all
the way back to the Cleyra Settlement (if you don't remember how, refer to
the previous section).  When you get there, head all the way back to the
Cathedral and enter it.  Search to the left of the entrance for a Yellow
Scarf, then talk to the guards.  They will tell you to meet Freya at the inn.
On the way back to the inn you will hear that a kid is being harmed by the
Antlion.  Save at the inn and equip Zidane and Quina with Desert Boots as well
as Auto-Potion.  When you are ready, head back to the town entrance, then head 
right.  Here,  Vivi and Freya will join you, and you will fight...

****************************************
Boss Fight #12: Antlion
HP: 3938
Steal: Annoyntment, Mythril Vest, Gold Helm
Weak Against: Ice
AP Gained: 5
My Party's Levels: Zidane(15), Vivi(15), Freya(15), Quina(15)

	This boss can be pretty tough, especially if you are at lower levels.
Have Zidane steal the items (as always).  Vivi should cast Blizzara each 
round.  Have Freya cast Reis's Wind and jump.  Have Quina heal the party 
members when necessary.  If the Antlion uses its Sandstorm attack, have Quina 
cast White Wind (if you have it) and have Freya cast Reis's Wind again (it 
gets nullified).  Auto-Potion will help greatly as well.  Do NOT physically
attack this boss as it will counterattack, use magic and skills.

****************************************

	After the battle, Puck will run off and you will see a scene at the
Cathedral in which a dance is performed to strengthen the sandstorm.  At the
end of the dance, an FMV will play.  Then some more scenes will play back at
Alexandria Castle.  When gievn an option in one of the scenes, pick either 
option and Kuja will come in and babble some nonsense about a play.  Then
another scene will play and eventually the scene switches back to Cleyra and
you will control Freya.  Now go back to the Cathedral and talk to the High 
Priest.  He will give you an Emerald.  Search behind the harp to get an item 
(I think it is random, but I got a Phoenix Pinion).  Then search the back of 
the room for an Ore and search to the left of the entrance for an Ether.  Now 
head back out and go to the inn.  Stiltzkin is here and will sell you a 
Hi-Potion, Ether, and Phoenix Pinion for 444 Gil.  Again, take him up on his 
offer.  Talk to Mopli and he will get a letter from Monev.  Then save your 
game.  When you are ready, go back to the town entrance to meet up with the 
rest of the crew.  Now climb down the ladder and go right to the next area.
Then continue right to the next area.  In here, continue along the path and 
you will be attacked by Alexandrian soldiers.  They are easy to defeat and
give decent EXP (you might also get a Mythril Sword Card).  Continue down the
trunk (fighting soldiers along the way) until you reach the bridge.  Here, you 
will stop and Puck will tell you to get back to Cleyra immediately!  Now you
automatically be back in Cleyra and you will have to fight a Black Mage Type
B.  Now go right and you will find Stiltzkin and Mopli.  Save your game and
agree to deliver a letter to Serino.  

	Now go back left and then up the stairs in the next area and you will 
have to fight 3 Alexandrian soldiers then 2 Black Mages.  Afterwards, pick the 
second option (to the right), then pick the first option (go left) and you 
will fight a Black Mage and 2 soldiers.  Then pick the second option (cross 
the bridge to the right) and you will fight 3 more soldiers.  Then pick either 
option (I picked the second one) and everyone will gather at the Cathedral.  
As you go in, you and the survivors are all surrounded by Black Mages.  Then 
a mysterious knight appears and kills all of the mages.  After the scene,  
talk to everybody in this room to get: Nymph Card, Elixir, Zuu Card, Ether, 
Phoenix Pinion, Remedy, and Phoenix Down.  Now save at the moogle (Mopli) and 
heal if you need to.  Now head outside and you will face...

****************************************
Boss Fight #13: Beatrix (2nd Battle)
HP: 4736
Steal: Phoenix Down, Thunder Gloves, Ice Brand
AP Gained: 0
My Party's Levels: Zidane(16), Vivi(16), Freya(16), Quina(16)

	This battle is almost the same as your last encounter with her.  Have
Vivi cast Slow at the beginning and have Zidane steal her items (as usual).
Have Vivi also cast Blizzara.  Have Quina cast Mighty Guard (if you have it)
and heal the party members.  Have Freya cast Reis's Wind and then jump.
Just like last time, this fight will end with Beatrix using her Stock Break 
attack (knocking everyone's HP down to 1).

****************************************

	Now kick back and watch a few scenes (and an FMV).  When you get 
control of Zidane, go up the stairs and down to the far door (where Beatrix 
went).  After watching the scene with Beatrix and the Queen, start to head
back down the stairs.  About halfway, you will see a moogle (Serino).  Go back
up and give him the letter from Mopli.  Then agree to deliver a letter to
Moodon.  Save your game if you wish, then continue back down the stairs and
talk to Vivi.  You all will jump into the pods and we will have a...

-----------------------------------------------------------------------------

				46.  Rescue in Alexandria

-----------------------------------------------------------------------------

Items Found: Ice Brand, Tent
Enemies:	Alexandrian Soldier (459 HP, 292 Gil, 357 EXP)
		Bandersnatch (899 HP, 347 Gil, 787 EXP)
		Black Mage Type C (623 HP, 336 Gil, 629 EXP)
		Zorn (Boss, 4896 HP, 0 Gil, 0 AP, Steal: Partisan, Stardust Rod)
		Thorn (Boss, 2984 HP, 0 Gil, 0 AP, Steal: Mythril Armor, Mythril 
			Armlet)
		Beatrix (Boss, 5709 HP, 0 Gil, 0 AP, Steal: Phoenix Down, Ice
			  Brand, Survival Vest)
		Ralvuimago (Boss, 3352 HP, 1404 Gil, 7 AP, Steal: Phoenix Down,
			     Adaman Vest, Oak Staff)

	The scene switches to Steiner and Marcus in a cage.  You will have to
swing, using momentum, the cage back and forth until it crashes into the 
balcony.  Here, you will battle Alexandrian soldiers.  Have Marcus kill himself
so that when you win the battle Steiner will collect the 714 EXP! This is a
fast way to level up Steiner (I suggest at least level 16).  Now run to the 
left side of the screen (encountering soldiers along the way) and climb the 
ladder at the end, then go left to the next area.  

	Now Steiner will reunite with Zidane, Freya, and Vivi and they will go 
to save the princess.  A timer will pop up (30 minutes), but it should be 
plenty of time to rescue her.  You can also fight an optional boss at this 
time or in disc three.  The fight will be easier in disc three, so I will 
cover it then.  Anyways, after you get control of Zidane, leave the area then 
go left again to the next area.  Note: There are no random battles here, but 
when the soldiers see you, they will chase you.  If you come into contact with 
them, you will fight them.  Now go up to the next area, then enter the castle.
In here, go up the stairs, then go around the balcony either way and leave
the area to the south (you should recognize this place from the beginning of
the game).  Go up the stairs to the left and go through the double doors to
the north.  Keep going up through another set of double doors.  This is the
Queen's Chamber.  Search the upper right part of this area (the purple glow)
and pick the first option (try to move it).  A hidden passage will open up.

	Go down the passage.  Jump onto the moving platform and collect the
chests to the north for a Tent and an Ice Brand.  Now go right and down the
long set of stairs.  When you reach the bottom, go into the door to the
north.  When you enter, you will have to fight...

****************************************
Boss Fight #14: Zorn and Thorn
HP: Zorn: 4896
    Thorn: 2984
Steal: Zorn: Partisan, Stardust Rod
	 Thorn: Mythril Armor, Mythril Armlet
AP Gained: 0
My Party's Levels: Zidane(16), Steiner(16), Vivi(16), Freya(16)

	This is a really easy fight.  Zorn and Thorn will continue to pass
spells back and forth to each other.  All you need to do is attack the one
that has the spell and it will prevent him from using it.  Have Zidane steal
the items and keep attacking them until they flee.

****************************************

	After the battle, continue north to find Dagger.  After the mandatory
ATE (Friendship), Zidane will pick up Dagger and carry her.  Now go south
and save your game at the moogle (Mosh).  He also receives a letter from Kupo.
Now go back outside and all the way up the stairs back to the Queen's
Chamber.  Here, after some chat, Zorn and Thorn come back in and they brought
with them...

****************************************
Boss Fight #15: Beatrix (Final Battle)
HP: 5709
Steal: Phoenix Down, Ice Brand, Survival Vest
AP Gained: 0
My Party's Levels: Zidane(16), Steiner(16), Vivi(16), Freya(16)

	Use the same strategy as the last fight with her: Zidane steal, Vivi
cast Slow/Blizzara, Freya cast Reis's Wind and jump and Steiner should use
the Blizzara Sword.  Use Phoenix Down's and Potions when necessary.  Just as
before, Beatrix will end the fight with an attack that reduces everyone's HP
to 1 (Climhazzard).

****************************************

	After the battle, a sequence will take place and eventually
you will have to fight a Bandersnatch will Freya and Beatrix.  Just use
Beatrix's Climhazzard and that should kill it.  Aftewards, you will control
Zidane.  Now jump across the moving platform and go down the stairs.  Here,
you will have to fight Type C Black Mages (the best of the bunch).  They are
easy though, just keep attacking and heal with Dagger if needed.  Continue
down the stairs and you will have to fight two Bandersnatch's.  Keep going
down after the battle and Steiner will decide to head back up and join Freya
and Beatrix.  After beating another Bandersnatch, the scene switches back to
Freya and Beatrix, who are surrounded by Bandersnatches.  After taking care of
them, Steiner will join you in taking on a couple more.  After that, you will
control Zidane again.  Go north and enter the door.  Save at the moogle (Mosh)
and agree to deliver his letter to Monty.  Now exit the room and go south to
the next area.  Continue down and Zorn and Thorn will trap you again.  But
Marcus and Blank will save you and allow you to move on.  Continue, and you
will board the Gargant and head towards Treno. Soon after, the Gargant stops, 
and you will be attacked by...

****************************************
Boss Fight #16: Ralvuimago
HP: 3352
Steal: Phoenix Down, Adaman Vest, Ice Staff
Weak Against: Ice
AP Gained: 7
My Party's Levels: Zidane(17), Vivi(17), Dagger(14)

	Have Zidane steal (as usual) and have Vivi cast Blizzara.  Have Dagger
heal the party as well as cast shell/protect on everyone.  If Ralvuimago coils
up, do NOT physically attack, it wont do much damage and the boss will 
counterattack with a powerful spell that also heals itself.  Stealing/Mug is 
still ok when it is coiled up.

****************************************

	After the battle, the Gargant will continue, but eventually be chased
by the Ralvuimago.  The Gargant will crash into the end of the tunnel, and 
the party ends up at...

-----------------------------------------------------------------------------

				47.  Pinnacle Rocks

-----------------------------------------------------------------------------

Items Found: The Ogre, Mythril Vest, Mythril Armlet, Peridot
Enemies:	Sand Scorpion (526 HP, 315 Gil, 400 EXP)
		Zaghnol (1189 HP, 546 Gil, 1261 EXP)
		Seeker Bat (594 HP, 366 Gil, 449 EXP)

	After the scene with the hired bounty hunters (looks like Brahne is up
to no good again), the scene shifts to Zidane, Dagger, and Vivi at Pinnacle
Rocks.  An eidolon appears before you and introduces himself.  He is the
Thunder God, Ramuh.  He says that he will help Dagger if she puts a four part
story together correctly.  Now you need to collect five pieces (two different
endings) of the story scattered throughout the area.  Go down and save your
game at the moogle (Monty).  Also, give him the letter from Mosh.  Now go
back up to the previous area and get the Hero part of the story.  Go back out
and then to the left to get the Beginning part of the story.  Continue left to
the next screen.  Continue on the branch, then go up and right across the
bridge (at the top) to the lower branch.  About halfway, hit X and then pick
the first option (Jump off) to get the chest containing a Mythril Armlet.  Now
go to the left and get the Silence part of the story.  Go south to another
area.  Go around the sloping branch toward the chest and get the Cooperation
part of the story, then get the chest for The Ogre.  Go south from here to the
next area.  Just to the right, get the last part of the story, Human.  Now
open the chest at the bottom of the screen for a Mythril Vest.  Save your game
if you wish, then go all the way back to where you jumped off of the branch.
Continue along the path this time and talk to Ramuh.  Choose Beginning,
Cooperation, Silence, and Hero/Human.  Pick either Hero or Human, it does not
make a difference which one you pick, he becomes your summon either way and
you will get a Peridot.  Pick the first option (Jump off now) and you will see 
a couple of FMV's and...

-----------------------------------------------------------------------------

				48.  Lindblum in Ruins

-----------------------------------------------------------------------------

Key Items: World Map
Items Found: Ether, Phoenix Pinion, Ore
Cards Found: Lindblum
Gil Acquired: 4595

	When you arrive, destruction is everywhere.  The Industrial District is
gone and many building have been reduced to rubble.  When you get control of
Zidane, go north to the next area (you can also talk to the Alexandrian 
soldiers here, they wont fight you).  Search the rubble to the left of the
Card Freak's house (to the north) for the Lindblum Card, then go into the 
house and raid the chests for an Ether and Phoenix Pinion.  Go back out and
go up and right to the next area.  Here, Minister Artania escorts you to
the castle to speak with Regent Cid.  He will tell you to find a way to the
Outer Continent (to search for Kuja).  He talks about underground passages
near Qu's Marsh and gives you 3,000 Gil.  Afterwards, you will find yourself
back in the Business District.  Dragoos will give you a discount, Alice's shop
is destroyed but she will still sell you items, and the synthesis shop is
still open.  Here is a list of what you can get:

	     Dragoos' Armory
	     ---------------
	Item			Gil
	----			---
	Dagger			320
	Mage Masher		500
	Mythril Dagger		950
	Ice Brand		3780
	Partisan		1600
	Multina Racket		750
	Stardust Rod		760
	Flame Staff		1100
	Ice Staff		980
	Lightning Staff		1200		   
	Leather Wrist		200
	Glass Armlet		250
	Bone Wrist		330
	Mythril Armlet		500
	Mythril Gloves		980
	Thunder Gloves		1200
	Headgear		330
	Magus Hat		400
	Bandana			500
	Mage's Hat		600
	Mythril Helm		1000
	Silk Shirt		400
	Leather Plate		530
	Bronze Vest		670
	Chain Plate		810
	Mythril Vest		1180
	Chain Mail		1200
	Mythril Armor		1830

	          Torres' Sythesis Shop
		  ---------------------
	Item			Gil	Required Items
	----			---	--------------
	Butterfly Sword		300	Dagger, Mage Masher
	The Ogre		700	Mage Masher, Mage Masher
	Exploda			1000	Mage Masher, Mythril Dagger
	Cotton Robe		1000	Wrist, Steepled Hat
	Silk Robe		2000	Silk Shirt, Bandana
	Desert Boots		300	Leather Hat, Leather Shirt
	Yellow Scarf		400	Feather Hat, Steepled Hat
	Glass Buckle		500	Glass Armlet, Leather Wrist
	Germinas Boots		900	Desert Boots, Fork
	Cachusha		1000	Magus Hat, Rubber Helm
	Coral Ring		1200	Lightning Staff, Rod
	Gold Choker		1300	Linen Cuirass, Soft
	Magician Shoes		1500	Germinas Boots, Bone Wrist
	Barette			1800	Needle Fork, Barbut
	Power Belt		2000	Glass Buckle, Chain Mail

          Alice's Item Shop
	  -----------------
	Item			Gil
	----			---
	Potion			50
	Phoenix Down		150
	Echo Screen		50
	Soft			100
	Antidote		50
	Eye Drops		50
	Annoyntment		150
	Tent			800

	Make sure you sythesize the Exploda for Zidane.  When you are ready,
leave the area.  After the ATE (The Third Jewel), continue south to the next 
area.  Now go into the inn, which is still standing.  Go upstairs and save at
the moogle (Moodon).  Give him the letter from Serino, then there will be a
letter from Ruby.  Also, agree to delver a letter to Moonte.  Now, exit the
inn and go to the aircab station.  Travel to the Theater District (only
choice).  Leave the aircab station and go to Micheal's studio (across from
the station).  Get the Ore from the chest then leave the building.  Go left
and down the stairs to the next area.  Talk to Lowell at the bottom of the
screen and Zidane will convince him to go to Alexandria and help Ruby.
Enter Tantalus' hideout and loot the chests in here for 340, 262, and 993
Gil.  Now we are done here, so go all the way back to the Business District
and talk to the guy at the shopping area and pick the first option (Ready).

	After the ATE (Brahne's Fleet Arrives), Cid will give you a rag...erm,
I mean the World Map.  Another ATE will play ( How infuriating!)
and then you will be at the Dragon's Gate.  Save at the moogle (Moonte) and
give him the letter from Moodon.  Also, the guy standing nearby will sell you
items.  Here is a list:

	  Dragon's Gate Merchant
	  ----------------------
	Item			Gil
	----			---
	Ice Brand		3780
	Partisan		1600
	Multina Racket		750
	Stardust Rod		760
	Mythril Armlet		500
	Thunder Gloves		1200
	Bandana			500
	Mage's Hat		600
	Mythril Helm		1000
	Chain Plate		810
	Mythril Vest		1180
	Adaman Vest		1600
	Mythril Armor		1830
	Potion			50
	Phoenix Down		150
	Echo Screen		50
	Soft			100
	Antidote		50
	Eye Drops		50
	Remedy			300
	Annoyntment		150
	Tent			800

	When you are ready, exit to the World Map.  Go to the Chocobo tracks in
front of Dragon's Gate and call a Chocobo (using Gysahl Greens).  Open
the Chocograph menu and select Bird's Eye Lagoon.  Go to the beach next to 
Dragon's Gate and head west from there.  Continue until you see the island in
the picture.  You will find a chest containing 8 Potions, 4 Phoenix Downs, 
3 Ethers, and a Magician Robe.  Now select Small Beach in the Chocograph menu.
Go over to Chocobo's Forest and go to the beach to the southwest.  Continue
running along the shallow water and you will come to an island with a beach.
Dig around here to find a chest containing 4 Remedy's, 2 Elixir's, 8 Rising
Sun's, and an Oak Staff.  Those are the only Chocographs you can locate at
this time.  Now go to Gizamaluke's Grotto and give Moguta another Kupo Nut.
He will give you an Elixir.  Now exit the Grotto the way you came and when
you are ready enter...

-----------------------------------------------------------------------------

				49.  Qu's Marsh Excavation Site

-----------------------------------------------------------------------------

Enemies:	Axolotl (211 HP, 236 Gil, 106 EXP, Aqua Breath B.M.)
		Gigan Toad (297 HP, 288 Gil, 178 EXP, Frog Drop B.M.)
		Clipper (294 HP, 190 Gil, 80 EXP, Aqua Breath B.M.)

	When you enter, continue up until you find the moogles.  Now go back
up through the clearing in the grass behind them.  Continue on until you
reach the pond.  Here you will find Quina!  Talk to Quina and s/he will join
you.  Exit the area and come back in to catch more frogs (at this point, I
have 11).  When you are ready, go north to the next area.  Enter the house
here (Quale's) and talk to Quale.	 Now exit back outside.  If any of your
characters are at a level that is a multiple of 5, level up back out on the
world map until they aren't anymore, you will know why later...

	When you are ready, head right of Quale's house to the next area.  
Here, Quina will run off and Zidane will give chase.  You will stumble
upon the entrance to the excavation site, head inside.  Go down the stairs
and right to the next area.  You will reach...

-----------------------------------------------------------------------------

				50.  Fossil Roo

-----------------------------------------------------------------------------

Items Found: Elixir, Fairy Earrings, Ether, Lamia's Tiara, Survival Vest
Enemies:	Armodullahan (818 HP, 474 Gil, 809 EXP)
		Abomination (879 HP, 388 Gil, 913 EXP, Night B.M.)
		Griffin (1470 HP, 602 Gil, 1858 EXP, White Wind B.M.)
		Seeker Bat (594 HP, 366 Gil, 449 EXP)
		Feather Circle (619 HP, 378 Gil, 629 EXP, Lv4 Holy B.M.)
		Lani (Boss, 5708 HP, 0 Gil, 0 AP, Steal: Ether, Gladius, Coral
		      Sword)

	As you go down the first passage, a gate opens up behind you and a
Armodullahan comes out and chases you.  If you come into contact with it, you
will have to battle it.  It can cast Lv5 Death, meaning if any of your
characters are at a level that is a multiple of 5, instant death will be upon
them.  To get past this guy, either have Vivi cast Sleep or Quina cast Night,
then hit it with magic attacks.  If you "beat" it, it will still continue to
chase you.  Continue along the path, dodging pendulums along the way.  Keep
going and the Armodullahan will fall into a hole.  In the next area it seems
Brahne's bounty hunter has found you.  You will have to fight...

****************************************
Boss Fight #17: Lani
HP: 5708
Steal: Ether, Gladius, Coral Sword
AP Gained: 0
My Party's Levels: Zidane(18), Vivi(18), Dagger(16), Quina(16)

	Most of Lani's attacks will be on Dagger, so have her cast Reflect,
on herself.  Also have her heal.  Zidane should steal (as usual), Quina 
should attack, and Vivi should cast magic.  Fira, Blizzara, and Thundara are 
equally as effective on Lani.

****************************************

	After the battle, run all the way back to where the Armodullahan came
out.  Search the cage for an Elixir, now head back to where you fought Lani.
Go down the steps to the next area.   Run to the left and pick some flowers
at the end of the path.  Move around until you see the (!) above Zidane's
head.  Hit X and the Gargant will take you to the next area.  Run up the
stairs to the next area.  In here, talk to the man standing there (Treasure 
Hunter) and he will talk about the area.  Now go down and you will see a
moogle (Mogki) as well as Stiltzkin.  Stiltzkin will sell you a Phoenix
Pinion, Remedy, and an Ether for 555 Gil.  Mogki will get a letter from Kuppo.
He will also sell you items.  Here is a list:

			   Mogki/Kuppo Mogshops
			   --------------------
			Item			Gil
			----			---
			Potion			50
			Phoenix Down		150
			Echo Screen		50
			Soft			100
			Antidote		50
			Eye Drops		50
			Annoyntment		150
			Tent			800

	Now, save your game and head to the right to the next area.  Pick the
flowers here and call the gargant.  Go up to the next area and open the chest
for Fairy Earrings, then go back out and call the gargant again.  Go left to 
the next area and you will be back at the area with Mogki and Stiltzkin.  
This time go north past the Treasure Hunter through the tunnel.  Call the 
gargant here, then go right to the next area.  Flip the switch here, then go
back and call the gargant again (pick the flower, then go to the center of the 
room), you will be taken to a new area.  Go up the steps to the left and then
up the top path to the next area.  Open the chest for a Ether, then go back
and go up the lower path.  Follow the curvy path to the end and hit the
switch.  Now go back and call the gargant (stand on the upper platform to the
left of the flowers).  Go to the right and flip the switch again, then go back
out and call the gargant.  Go left to reach the area with Mogki and Stiltzkin
again.  Now go to the right of the moogles again and call the gargant once 
more.

	You will now be in a new area with another Treasure Hunter.  Talk to him
and he will offer to sell you some items.  Here is a list:

			 Treasure Hunter's Shop
			 ----------------------
			Item			Gil
			----			---
			Ice Brand		3780
			Partisan		1600
			Multina Racket		750
			Stardust Rod		760
			Mythril Armlet		500
			Thunder Gloves		1200
			Bandana			500
			Mage's Hat		600
			Mythril Helm		1000
			Chain Plate		810
			Mythril Vest		1180
			Adaman Vest		1600
			Mythril Armor		1830
			Potion			50
			Phoenix Down		150
			Echo Screen		50
			Soft			100
			Antidote		50
			Eye Drops		50
			Remedy			300
			Annoyntment		150
			Tent			800

	Now go up the stairs to the top and hit the switch.  Go right to the
next area and call a gargant here.  Go right to the next area and open a chest
for a Lamia's Tiara.  Go back out and call a gargant.  Go left, flip the
switch again, then go right to call the gargant again.  Go down and right to

the next area (through the upper path) and you will reach a room with wall 
covered in vines.  Climb across the vines (avoiding the spouts) and go through 
the cave exit on the right side of the area.  You will reach an area with 
another Treasure Hunter, you may recognize this area from when you got the 
Lamia's Tiara.  Talk to the Treasure Hunter and he will let you dig for the 
price of a Potion.  Pick the first option (Sure!), then move all the way up to 
the upper right side of the screen where there is a wall made up of loose 
boulders.  Continue to dig here until the wall crumbles and a moogle (Kuppo) 
tumbles out.  Talk to him to save your game and agree to deliver a letter to 
Kupo.  Kuppo also sells items, but has the same inventory as Mogki (the other 
moogle in Fossil Roo).

	If you continue digging in the walls in this room, you can get various
items such as Ore, Potions, Madain's Ring, and some rare stones even.  When 
you are done, go to the Treasure Hunter and give him his pickaxe back.  Now go
through the lower right exit.  Search the stuff in the bottom left for a 
Survival Vest, then go back to the previous area.  Continue left back to the
area with the vines.  Now climb to the upper left part of this area (again
avoiding the spouts) and hit the switch.  Now fall down (or climb) to the very
bottom and exit the area to the bottom right.  Call the gargant here then
follow the path and you will reach the...

-----------------------------------------------------------------------------

				51.  Outer Continent

-----------------------------------------------------------------------------

Enemies:	Griffin (1470 HP, 602 Gil, 1858 EXP, White Wind B.M.)
		Cactaur (1939 HP, 1021 Gil, 4208 EXP, 1,000 Needles B.M.)
		Zaghnol (1189 HP, 546 Gil, 1261 EXP, Matra Magic B.M.)
		Goblin Mage (983 HP, 568 Gil, 913 EXP, Goblin Punch B.M.)

	When you reach the world map, head north through the canyon (underneath
the structure on two tree roots).  Now head east and you will see another Qu's
Marsh.  Enter it and catch more frogs.  Go northeast of Qu's Marsh and you 
will reach Chocobo tracks.  Call Choco using a Gysahl Greens.  Open the
Chocograph menu and select Abandoned Beach.  Now go to the beach south of
Qu's Marsh and dig there to find a chest containing 9 Phoenix Pinion's, 5
Phoenix Down's, 12 Peridot's, and Diamond Gloves.  This is the only Chocograph
you can find at this time.  When you are ready, head west (up the slope) and
go all the way until you reach the structure you passed under a few moments
ago.  Enter it and you will reach...

-----------------------------------------------------------------------------

				52.  Conde Petie

-----------------------------------------------------------------------------

Items Found: Phoenix Pinion
Gil Acquired: 4,500

	After the scene, you will gain control of Zidane.  View the ATE (Vivi
and the Couple) and search to the left of the entrance for 2,700 Gil.  Go
through the door to the left (by the woman) and view another ATE (Quina
Accused).  Then go left to the next area.  This is the inn, you can rest here
for 100 Gil.  Also, you can view another ATE (Quina Can't Communicate).  
Search the northern part of this room on the left side for 1,800 Gil.  Leave
the area (either door) and go up the stairs to a new area.  After another ATE
(Dagger and William), go down to the bottom of this screen and talk to Vivi.
After he runs off, you can view another ATE (Hungry Bryan).  Now go down the
stairs at the bottom right to the next area.  You will see a Black Mage here
and Zidane and Vivi will follow him to the entrance of Condie Petie.  The 
locals tell you that he comes from a forest to the southeast of the town, so
that will be our next destination.  After the sequence, go back to where you
saw the Black Mage.  This is the item shop.  Search the bottom of the area 
(near the bottom of the stairs) for a Phoenix Pinion.  You can buy items here.
Here is a list:

			 Conde Petie Item Shop
			 ---------------------

			Item			Gil
			----			---
			Potion			50
			Phoenix Down		150
			Echo Screen		50
			Soft			100
			Antidote		50
			Eye Drops		50
			Annoyntment		150
			Tent			800

	Also, if you go out through the upper right, you will reach the weapon
shop.  Here is a list of equipment you can buy:

			 Goldpiler's Weapon Shop
			 -----------------------
			Item			Gil
			----			---
			Poison Knuckles		5000
			Multina Racket		750
			Stardust Rod		760
			Flame Staff		1100
			Ice Staff		980
			Lightning Staff		1200
			Oak Staff		2400
			Mythril Fork		4700
			Mythril Armlet		500
			Lamia's Tiara		800
			Ritual Hat		1000
			Adaman Vest		1600
			Magician Cloak		1850

	Go back to the item shop and save at the moogle (Mogmatt) and agree to
deliver a letter to Suzuna.  Now exit the town through the town entrance and
you will be back on the world map.  Like the people of Condie Petie said, go
to the southeast and you will see a large forest.  Go through it and you will
see a larger (roundish) forest coming out of it.  Also, while going through 
the forest, you may encounter a friendly ladybug.  Give her 2 Ore's and you
will receive 20 AP and an Ether!  When you are ready, enter the larger forest
and you will be at...

-----------------------------------------------------------------------------

				53.  Black Mage Village

-----------------------------------------------------------------------------

Items Found: Elixir, Gysahl Greens, Ether, Black Belt
Key Items: Virgo Stellazzio
Gil Acquired: 2,843
Enemies:	Zemzelett (1571 HP, 889 Gil, 2093 EXP, White Wind B.M.)
		Myconid (1372 HP, 726 Gil, 1368 EXP, Mighty Guard B.M.)

	When you enter there will be a fork in the path and a sign in the
middle.  If you read the sign there will be an arrow pointing to "where there
are owls" and another arrow pointing to "where there are no owls".  Each time,
head up the path in the direction of where there are no owls (an owl will fly
away each time).  Repeat this process until you see a Black Mage show up and
then turn around.  Follow him and you will enter the village.  Vivi, Dagger,
and Quina run off to explore the town, leaving you to do the same.  After
viewing the ATE (Life On The Run), head to the left and search to the right of
the door for an Elixir.  Now go inside the door and you will be at a weapons
shop.  Here is a list of what you can buy:

			  No. 239's Weapon Shop
			  ---------------------
			Item			Gil
			----			---
			Mage Masher		500
			Mythril Dagger		950
			Gladius			2300
			Stardust Rod		760
			Mage Staff		320
			Flame Staff		1100
			Ice Staff		980
			Lightning Staff		1200
			Oak Staff		2400
			Mythril Fork		4700
			Leather Wrist		200
			Glass Armlet		250
			Bone Wrist		330
			Mythril Armlet		500
			Magic Armlet		1000
			Leather Hat		150
			Feather Hat		200
			Steepled Hat		260
			Headgear		330
			Magus Hat		400
			Bandana			500
			Mage's Hat		600
			Lamia's Tiara		800
			Ritual Hat		1000
			Silk Shirt		400
			Leather Plate		530
			Bronze Vest		670
			Chain Plate		810
			Mythril Vest		1180
			Adaman Vest		1600

			Magician Cloak		1850
			Survival Vest		2900

	Now exit the shop and at the intersection, go up and right to the next
area.  View another ATE (Different Language) and talk to the moogle (Mogryo)
to save your game.  Also, agree to deliver a letter to Mocchi.  Continue into
the hut with a Chocobo carving on the door.  You will find Quina in here.  
After watching the ATE (Visitor, Not Invader), talk to Quina if you want, and
search the right side of the room for Gysahl Greens.  Now head back out to
the first area.  Go up the steps to the north and then go left to the next
area.  Enter the door on the right and you will be at the item shop.  Search
the shelf to the left of the counter for an Ether.  Here is what you can buy
at this item shop:

			   No. 163's Item Shop
			   -------------------
			Item			Gil
			----			---
			Potion			50
			Hi-Potion		200
			Phoenix Down		150
			Echo Screen		50
			Soft			100
			Antidote		50
			Eye Drops		50
			Remedy			300
			Annoyntment		150
			Tent			800

	Head out the door in the back (to the right) and go right across the
bridge and through the door.  This is the inn.  They will not let you stay at
the moment, but they will a little later.  Search the right side of this area
by the beds (near the ladder) for the Virgo Stellazzio.  Now head back out and
through the item shop and exit the item shop to the left.  Now enter the left
door this time and you will find Dagger (this is the synthesis shop).  After
she runs off, talk to the Black Mage's in here and they will offer to forge
you new weapons/armor.  Here is a list of what they will forge for you:

			   Black Cat Synthesis Shop
		           ------------------------
		Item			Gil	Required Items
		----			---	--------------
		Butterfly Sword		300	Dagger, Mage Masher
		The Ogre		700	Mage Masher, Mage Masher
		Exploda			1000	Mage Masher, Mythril Dagger
		Rune Tooth		2000	Mythril Dagger, Mythril Dagger
		Cotton Robe		1000	Wrist, Steepled Hat
		Silk Robe		2000	Silk Shirt, Bandana
		Desert Boots		300	Leather Hat, Leather Shirt
		Yellow Scarf		400	Feather Hat, Steepled Hat
		Glass Buckle		500	Glass Armlet, Leather Wrist
		Germinas Boots		900	Desert Boots, Fork
		Cachusha		1000	Magus Hat, Rubber Helm
		Coral Ring		1200	Lightning Staff, Rod
		Gold Choker		1300	Linen Cuirass, Soft
		Magician Shoes		1500	Germinas Boots, Bone Wrist
		Barette			1800	Needle Fork, Barbut
		Power Belt		2000	Glass Buckle, Chain Mail
		Madain's Ring		3000	Bone Wrist, Stardust Rod
		Fairy Earrings		3200	Magic Armlet, Soft
		Extension		3500	Lamia's Tiara, Multina Racket
		Reflect Ring		7000	Anklet, Madain's Ring

	I suggest you get the Rune Tooth for Zidane, the Extension, and Reflect
Ring.  Now climb the ladder and walk across the planks and open a hidden chest
at the far north for 843 Gil.  Climb back down the ladder and open another
hidden chest to the left of the ladder for 2,000 Gil.  Now exit the synth shop
and head left.  Vivi will run past you.  Now follow him back to the inn and 
talk to him.  When given the option, choose to rest and a series of sequences
will play out.  Eventually, it will be morning and everyone will decide to
head back to Conde Petie.  When you get control of Zidane, go back to the
synthesis shop and climb the ladder.  Walk to the right, then down and 
Zidane will overhear to Black Mages talking.  Now go back down the ladder and
go to the item shop.  Talk to the shopkeeper and pick the second option
(Give me the usual).  He will move away from the counter, leaving you with
the opportunity of climbing up the ladder that he was blocking before.  
After climbing the ladder, jump on the bed and open the chest for a Black
Belt.  When you are ready, leave the village and you will be back on the
World Map.  Now head back to the structure that is on the large tree roots.
Enter it, and we will have...

-----------------------------------------------------------------------------

				54.  Bliss in Conde Petie

-----------------------------------------------------------------------------

	After the chat, head into the big building to the north.  Now head up
a little, then left and you will be in a small corridor.  Go up the stairs to
the north and to the next area.  Run to the upper right side of this room and
talk to the dwarf blocking the exit.  He will tell to to find "His Holiness".
Remember that corridor you were just in?  Go to it and you will find the 
Priest here.  Talk to him and Dagger will agree to marry Zidane so that they
can go to the Sanctuary.  After the ceremony, you will be given an option.
If you pick the first option, Vivi and Quina will just sneak past the guards.
If you pick the second option, Vivi and Quina will undergo the ceremony as
well (in an ATE called Nuptial Joy)!  Afterwards, a scene will play and you 
will regain control of Zidane.  When you are ready, continue down the branch 
to the next screen and you will be on the...

-----------------------------------------------------------------------------

				55.  Mountain Path

-----------------------------------------------------------------------------

Items Found: Remedy, Tent, Ether, Moonstone
Key Items: Blue Stone, Red Stone, Yellow Stone, Green Stone
Enemies:	Gnoll (1375 HP, 691 Gil, 1368 EXP)
		Ochu (3568 HP, 845 Gil, 2093 EXP)
		Troll (1469 HP, 854 Gil, 2093 EXP)
		Hilgigars (Boss, 8106 HP, 2136 Gil, 9 AP, Steal: Phoenix Down, 
			    Mythril Fork, Fairy Flute)

	Now you will see a scene in which you are introduced to a new character.
Her name is Eiko (you will be able to change her name).  After some chat, she
will join your party (don't forget to equip her) and Quina will run off 
(notice I didn't list any Blue Magic at the beginning of this section) to 
chase after Eiko's moogle.  Now go up the left slope and climb up the vine.
Open the chest to the left for a Remedy.  Now go right to the next area.
Examine the statue on the right and take out the Blue Stone.  Now go back to
where you met Eiko.  Go right to the next area (lower path).  Climb up the
vine to the right of the entrance (by the steps) and go left.  Open the chest
here for a Tent and examine the statue to the right and take the Red Stone.
Now go back to the previous area and back down the vine, then head right to
the next area.  Continue right, then up to another area.  Here you will see
a moogle (Suzuna) and Stiltzkin.  Talk to Stiltzkin and buy a Magic Tag, Tent,
and Ether for 666 Gil.  Now save your game at Suzuna and give her the letter
from Mogmatt.  She will give you a Kupo Nut in return.  Take this opportunity
to level up/train abilities as there is a boss fight coming up.  I suggest 
getting everyone to around levels 23-25.  When you are ready, head down the
left path and climb up the ladder.  Then go down and across the tree root to
the next area.  After the FMV, continue right and you have to fight...

****************************************
Boss Fight #18: Hilgigars
HP: 8106
Steal: Phoenix Down, Mythril Fork, Fairy Flute
Weak Against: Thunder
AP Gained: 9
My Party's Levels: Zidane(24), Dagger(23), Vivi(24), Eiko(23)


	This can be easy or hard, depending on how much you leveled up.  This
boss can cast a powerful attack called Earthquake.  You can nullify this by
casting float on your party members using Dagger or Eiko (DO NOT cast float
one person at a time! Press R1 and you can cast float on everyone).  Also, 
use Dagger to summon Ramuh for some big damage.  Have Zidane steal as always 
and have Vivi cast Bio.  Eiko should be the healer (or possibly Dagger if 
Eiko is knocked out).  Kill Hilgigars fast, or he will heal himself using 
Curaga.

****************************************

	Afterwards examine the statue here and take the Yellow Stone.  Now go
up the right path to the next area.  At the fork, take the right branch to
the next area.  Open the chest here for an Ether, then take the Green Stone
from the statue to the right of the chest.  Now go all the way back to where
Suzuna and Stiltzkin are and take the right path.  Examine the statue here
and put in all four stones and you will receive a Moonstone.  Now go back to
where you fought the Boss and take the right path again.  Now take the left
path this time and continue.  You will wind up on the World Map.  Look to the
north and a little to the east and you will see a circular structure to the
left of a forest (almost straight ahead of the mountain path).  Enter it and
you will be at Eiko's home...

-----------------------------------------------------------------------------

				56.  Madain Sari

-----------------------------------------------------------------------------

Items Found: Tent, Ore, Phoenix Pinion
Key Items: Libra Stellazzio, Kirman Coffee
Enemies (World Map): Blazer Beetle (1468 HP, 740 Gil, 1548 EXP)
		Goblin Mage (983 HP, 568 Gil, 913 EXP)
		Troll (1469 HP, 854 Gil, 2093 EXP)

	After the scenes and the ATE (Vivi's Feelings), open the chest behind
Dagger for a Tent.  Now check the right side of the fountain (the broken
part) for the Libra Stellazzio.  Now take the left path to the next area.
Vivi is here, Zidane will talk to him and another ATE will pop up (Dagger's
Feelings).  Now go back to the previous area and an ATE will play (Eiko's
Feelings).  During the ATE you will be given an option on who will get the
fish.  Select any of the options, it does not make a difference.  Now go back
to the previous area and try to enter the building to the left of Vivi.  
Morrison will stop you and ask you to visit the Eidolon Wall.  

	So go back to the fountain area and another ATE will pop up (Eiko's 
Kitchen).  During the ATE, a prompt will come up asking for how many people 
to cook for.  Choose 11 and then pick the second option (No) when Eiko asks 
if she should put an oglop in the food, then lend a hand to whoever you picked 
to fish.  After the ATE, go up the path to the northeast and to the next area.  
Here chat with Morrison and Zidane will decide to look for Dagger.  Go back to 
the previous area and then take the lower right path to the next area.  You 
will find Dagger here, talk to her and she will join you.  Now go back to the 
Eidolon Wall and talk to Morrison and he will let you see the Eidolon Wall.

	After the scene, exit the area and another ATE will pop up (Eiko's
Kitchen 2).  In the ATE, when given the option, choose "Ask Quina for advice".
Now go to Eiko's house (the building you tried to enter earlier).  Now 
everybody will eat and chat about different things.  Eventually, Eiko will ask
Zidane to carry a pot into the kitchen.  Now open the chest to the right of
the table for a Ore, then walk around the table (past Dagger) and open the
other chest for a Phoenix Pinion.  Now pick up the pot and take it left into
the kitchen.  Talk to Eiko and they will have a chat about the Iifa Tree.
Afterwards, search to the left near the table for some Kirman Coffee.  Now try
to exit Eiko's house and Momatose will stop you and ask you if you want to
rest.  Take him up on his offer.  During the night there will be a ummm...
male bonding scene involving Zidane and Vivi.  In the morning, Eiko will 
decide to join you in going to the Iifa Tree.  You will be out on the World
Map.  

	If you re-enter Madain Sari, talk to Morrison (to the right of where you
enter) and will sell you some items.  Here is a list:

				      Morrison's Shop
				      ---------------
				Item			Gil
				----			---
				Dagger			320
				Mage Masher		500
				Mythril Dagger		950
				Gladius			2300
				Poison Knuckles		5000
				Multina Racket		750
				Golem's Flute		2700
				Pinwheel		200
				Magic Armlet		1000
				Lamia's Tiara		800
				Ritual Hat		1000
				Adaman Vest		1600
				Magician Cloak		1850
				Survivial Vest		2900
				Potion			50
				Phoenix Down		150
				Echo Screen		50
				Soft			100
				Antidote		50
				Eye Drops		50
				Magic Tag		100
				Annoyntment		150
				Tent			800

	Now is also a good time to level up and train abilities on the World
Map because if you need to heal HP/MP, just go to Eiko's dining room and speak
to Momatose to rest for free.  I suggest getting to around level 25-26.  When
you are ready, go back to the Mountain Path and back to the area where you
fought the Boss.  This time take the left path and you will be back on the
World Map.  Now enter the giant tree to the west and you will be at...

-----------------------------------------------------------------------------

				57.  Iifa Tree (Part One)

-----------------------------------------------------------------------------

Items Found: Ruby, Phoenix Down, Hi-Potion, Ether, Lamia's Flute, Remedy,
		Elixir, Brigandine
Enemies:	Stroper (1840 HP, 915 Gil, 2346 EXP)
		Myconid (1372 HP, 726 Gil, 1368 EXP)
		Zombie (973 HP, 708 Gil, 1445 EXP)
		Dracozombie (2179 HP, 941 Gil, 3229 EXP)
		Soulcage (Boss, 9765 HP, 3800 Gil, 9 AP, Steal: Oak Staff,
			   Magician Cloak, Brigandine)

	After the chat, you will be given an option.  If you want to, choose
either of the first two for fun, but when you are ready to move on, pick the
third option (Ask Eiko).  Eiko will break the seal and you will be allowed to
enter.  You will also get a Ruby which, if equipped, will allow Eiko to summon
Carbuncle.  Later on, once you have learned Carbuncle, by equipping different
stones you can change what Carbuncle casts in battle.  If a Ruby is equipped, 
it will cast Reflect on everyone.  If an Emerald is equipped, it will cast 
Haste on everyone.  If a Diamond is equipped, it will cast Vanish on everyone.
And if a Pearl is equipped, it will cast Shell on everyone.

	Now let me talk about the enemies here.  The Steoper and Myconid are 
weak against Fire, so have Vivi cast Fira on them.  The Zombie and Dracozombie 
are undead monsters, so attack them with healing items/magic.

	When you are ready, continue up the path to the next area.  Keep 
following the linear path until you reach a moogle (Mocchi).  Save your game
and give Mocchi the letter from Mogryo.  From here, onwards, you will mostly
encounter undead monters.  Now continue along the path and eventually you will
get to a circular platform with markings on it.  After the chat, you will be
given an option.  Again, you can pick the first and third one to see what 
happens, but to continue, you need to pick the second option (Try Standing on
it).  

	Now you will go down the elevator and when it stops, you will have to
wind you way down the roots inside of the trunk.  Follow along the path until
you see two branches going off to the right.  Take the lower path and push the
thing that is sticking out and a chest will drop down on the upper path.  Open
it to get a Phoenix Down.  Now continue along the path a very short ways and 
go down a branch to the south (when the main path curves north) and open the 
chest for a Hi-Potion.  Keep going along the path to the next area.  Continue 
along the path and hit the switch to the left of the path (when the main path 
curves right).  Now go to the right along the path and open a hidden chest in 
a cave to the right for an Ether.  Continue along the path a short ways and
take a left at the fork.  Open the chests here for a Lamia's Flute (right 
chest) and a Remedy (left chest).  Now go back to the main path and down to
next area.  

	Here your party will ride a leaf elevator down to bottom of the Iifa 
Tree.  Along the way you will have to fight several battles.  The first fight
consists of two zombies.  After beating them, talk to Vivi and eventually you
will have to fight a dracozombie.  Afterwards, you will reach the bottom.
When you get control of Zidane, go to the bottom of the steps and then down
the next set of steps.  Search behind these stairs for a hidden chest 
containing an Elixir.  NOTE: You can go back up to the top of the tree if you
want to, just use the leaf.  Anyways, search behind the column that is behind 
Eiko and Vivi for a hidden chest that contains a new armor for Zidane, the 
Brigandine.  Now there is a boss fight coming up and there are a couple of
preparations to be made.  First, equip Eiko with the Auto-Regen ability.  Now
equip the other characters with Auto-Potion (even Eiko too, if she has it), 
this will make the upcoming battle much easier.  Also, if you have the Body 
Temp ability on any of your characters, equip it!  When you are ready, 
examine the far left of this area, then go talk to Dagger and you will have to 
fight...

****************************************
Boss Fight #19: Soulcage
HP: 9765
Steal: Oak Staff, Magician Cloak, Brigandine
AP Gained: 9
My Party's Levels: Zidane(27), Dagger(27), Vivi(27), Eiko(27)

	This boss has some pretty powerful attacks.  Mustard Bomb can inflict
a status on your character that will automatically KO your character the next
time he/she acts.  But, Body Temp will prevent this status effect (Heat). 
Also, make sure your characters are not at a level that is a multiple of 5, 
otherwise Lv5 Death will automatically kill them.  If they are at a level that
is a multiple of 5, have Eiko cast Phoenix or quickly revive them with a
Phoenix Down.

	As for character roles: have Zidane steal the items (as always) and
attack.  If he goes into a Trance, have him use his most powerful attack and
that should end the battle quickly.  Have Vivi cast Bio and Dagger summon 
Ramuh.  Eiko should summon Fenrir.  Casting Reflect using Eiko or Dagger would
help as well.

****************************************

	After the FMV showing the mist going away, you will be at the entrance
to the Iifa Tree.  After some chat Moco will show up and tell you that there
is trouble brewing back at Madain Sari.  Now go back to the World Map and
head through the Mountain Path to get back to Madain Sari (take the right hand 
path on the Mountain Path).  Now there is...

-----------------------------------------------------------------------------

				58.  Trouble in Madain Sari

-----------------------------------------------------------------------------

Items Found: Survival Vest, Phoenix Down, Exploda, Elixir
Key Items: Memory Earring
Enemies:	Amarant (Boss, 8985 HP, 4790 Gil, 9 AP, Steal: Ether, Poison 
			  Knuckles)

	When you enter, follow Eiko all the way to her patio.  Go down the
steps where all of the moogles are and go through the door.  You will find
Eiko here.  It seems that a precious heirloom was stolen.  After Eiko runs
off, open the two chests on the left for a Survival Vest and a Phoenix Down.
Now go to the Eidolon Wall.  Talk to the moogle at the door (Morrison).
If you need to heal HP/MP and status effects, pick the second option.  When
you are ready, pick the first option (Peek inside) and you will see Lani
holding Eiko hostage.  Then the moogles will open the chests on the cliff
and give them to you.  You get an Elixir and the Exploda.  Now pick the first
option again (Where's Mog?).  Then pick the third option (Hold on a sec).
Now equip Zidane with the Auto-Potion, High Tide, and Bandit abilities for the
upcoming boss fight.  When you are ready, talk to Morrison and pick the first
option (Go save her).  Now Amarant (the other bounty hunter) will show up and
betray Lani by taking the gem for himself.  Now you will have to fight...

****************************************
Boss Fight #20: Amarant
HP: 8985
Steal: Ether, Poison Knuckles
AP Gained: 9
My Party's Levels: Zidane(28)

	This fight will be easy if you equipped Auto-Potion and High Tide.  If
not, heal with a Hi-Potion about every other turn or so.  Now while Amarant is
jumping around, it is very tough to hit him or steal from him, so just be
patient and wait until he says "Here I Go!" and goes to the center.  When he
does that, steal the items if you wish or attack him.  With High Tide
equipped, you should Trance soon.  When that happens, just hit Amarant with
your most powerful Dyne attack and the battle should quickly end.

****************************************

	After the battle Zidane lets Amarant go and Eiko will run off.  Go back
to Eiko's dining room and talk to Momatose to rest if you want.  Now go to the
porch and into the room you found Eiko earlier.  After some chat, allow Eiko
to leave the village and join you.  She will then take the heirloom with her.
The heirloom is the Memory Earring.  Afterwards, Zidane will wonder where 
Dagger went.  Now exit the house and you will see a field icon pop up above
Zidane's head.  Well, hit X and a series of scenes (as well as am FMV) will 
play.  Afterwards, your party will all gather at the town entrance.  Amarant 
will show up and eventually agree to join your party (and you get to name 
him).  You will now get to pick your party.  I suggest putting Eiko and
Amarant in your party so that you can train their abilities (they wont have
many abilities since you just got them).  If you want to, level up and train
your abilities out on the World Map.  I recommend getting to about levels 
28-29.  When you are ready, head back to the Iifa Tree.  Now we will have
a...

-----------------------------------------------------------------------------

				59.  Battle at Iifa Tree

-----------------------------------------------------------------------------

Items Found: Aquamarine
Enemies:	Stroper (1840 HP, 915 Gil, 2346 EXP)
		Myconid (1372 HP, 726 Gil, 1368 EXP)
		Mistodon (1473 HP, 747 Gil, 2548 EXP)

	After the scene with Kuja, you will be given an option.  Pick the
first option to change party members.  I suggest Amarant, Vivi, and Eiko.
If you pick the second option, you can open up the menu and set abilities.
There are no enemies here that present a challenge, so equip what you want.
When you are ready, pick the third option (Keep current members) and run
forward to the next area.

	Now wind you way up the path like you did before.  Eventually a 
couple of scenes will play and you will be given another option.  You can
change your party like before or keep it the same.  When you are ready, again
pick the third option (Finished).  After some chat, Brahne will show up and
tell the Black Mages to get ready to fire a single powerful spell.  Kuja then
creates monsters out of the mist and you will have to fight 2 mistodons.  They
are easy though, just keep on attacking.  After a couple of sequences, you
will be thrown into another fight against a mistodon.

	When you get control of Zidane, go up the branch and talk to the
partially hidden moogle (Mocchi) to save your game.  He also has a letter from
Stiltzkin.  When you are ready, head down the branch to the left as fast as
you can.  You will be chased by mistodons.  If you are caught, you will have
to fight it.  It wouldn't be a bad idea to fight a few as they give decent
EXP and AP.  Once you get to the bottom, Dagger will receive the Aquamarine.
When you equip this on her, she will learn the Leviathan summon.  Now kick
back and watch the incredible ending to this disc!  We have now reached the 
END OF DISC TWO.

#############################################################################

				DISC THREE WALKTHROUGH

#############################################################################


-----------------------------------------------------------------------------


				60.  Return to Alexandria

-----------------------------------------------------------------------------

Items Found: Opal, Topaz, Amethyst, Phoenix Pinion (x2), Lapis Lazuli
Key Items: Leo Stellazzio
Cards Found: Shiva, Ramuh
Gil Acquired: 6,607

	After the scenes, you will gain control of Vivi.  Now go right to the
next area.  View the ATE (It's So Big!), then walk south a little bit and
talk to the hippolady (Hippaul's mother).  Pick the first option (I don't
mind) and you will race Hippaul.  To race, alternate between the circle and
square button.  At first, beating him is easy, but as the levels increase,
it become much more difficult to beat him.  Once reaching a certain level,
Hippaul's mom will reward you with an item.  Here is a list of what she
will give you:

			   Hippaul's Race
			   --------------
			Level		Reward
			-----		------
			10		Wyerd Card
			20		Carrion Worm Card
			30		Tantarian Card
			40		Armstrong Card
			50		Ribbon Card
			60		Nova Dragon Card
			70		Genji Card
			80		Athlete Queen (Key Item)

	I suggest going into the menu and configuring the buttons to the way
you like so it is easier.  Also, NOTE: This is the ONLY time you can do this
side-quest/mini-game in the entire game.  And, to know what your level is, 
talk to Hippaul.  This can get really frustrating really fast.  IMO, it's
really not worth all of the trouble as you can get all of those cards later
on and the Key Item is only there for show.

	When you are done with that, head into Alexandria's main square (where
the ticket booth is), on the way view an ATE (Long Time No See!).  When you 
get there, view the ATE's (To Fly High and Artemicion), then enter the shops
and buy whatever items/equipment you need.  The item shop is on the right side
of the previous screen.  Here is a list of what you can get:

		 Doug's Item Shop
		 ----------------
		Item		Gil
		----		---
		Potion		50
		Hi-Potion	200
		Phoenix Down	150
		Echo Screen	50
		Soft		100
		Antidote	50
		Eye Drops	50
		Remedy		300
		Annoyntment	150
		Tent		800

		       Weapon Supply
		       -------------
		Item			Gil
		----			---
		Mythril Dagger		950
		Gladius			2300
		Ice Brand		3780
		Partisan		1600
		Ice Lance		2430
		Cat's Claws		4000
		Poison Knuckles		5000
		Stardust Rod		760
		Healing Rod		1770
		Lamia's Flute		3800
		Flame Staff		1100
		Ice Staff		980
		Lightning Staff		1200
		Oak Staff		2400
		Pinwheel		200
		Glass Armlet		250
		Bone Wrist		330
		Mythril Armlet		500
		Magic Armlet		1000
		Mythril Gloves		980
		Thunder Gloves		1200
		Lamia's Tiara		800
		Ritual Hat		1000
		Twist Headband		1200
		Barbut			600
		Mythril Helm		1000
		Gold Helm		1800
		Magician Cloak		1850
		Survival Vest		2900
		Brigandine		4300
		Mythril Armor		1830
		Plate Mail		2320

		    Alchemist's Synthesis Shop
		    --------------------------
		Item			Gil	Required Items
		----			---	--------------
		The Ogre		700	Mage Masher, Mage Masher
		Exploda			1000	Mage Masher, Mythril Dagger
		Rune Tooth		2000	Mythril Dagger, Mythril Dagger
		Angel Bless		9000	Mythril Dagger, Gladius
		Cotton Robe		1000	Wrist, Steepled Hat
		Silk Robe		2000	Silk Shirt, Bandana
		Magician Robe		3000	Mage Staff, Magician Cloak
		Glass Buckle		500	Glass Armlet, Leather Wrist
		Germinas Boots		900	Desert Boots, Fork
		Cachusha		1000	Magus Hat, Rubber Helm
		Coral Ring		1200	Lightning Staff, Rod
		Gold Choker		1300	Linen Cuirass, Soft
		Magician Shoes		1500	Germinas Boots, Bone Wrist
		Barette			1800	Needle Fork, Barbut
		Fairy Earrings		3200	Magic Armlet, Soft
		Extension		3500	Lamia's Tiara, Multina Racket
		Reflect Ring		7000	Anklet, Madain's Ring
		Anklet			4000	Gold Choker, Peridot
		Feather Boots		4000	Magician Shoes, Phoenix Pinion
		Black Belt		4000	Twist Headband, Survival Vest
		Pearl Rouge		5000	Moonstone, Elixir

	Go back out to the main square.  Now go exit to the bottom left and
you will be in the alley.  Walk past Blank and Marcus to the next area.  Now
go to the bell tower.  Here you will find Stiltzkin, Artemicion, and Kupo.
You can buy a Phoenix Pinion, Hi-Potion, and Elixir from Stiltzkin for 777
Gil.  Talk to Kupo to save your game and give him the letter from Kuppo.
He also has a letter he recieved from Artemicion that is from Mogrika.
Also, climb up the ladder in here and ring the bell at the top to get the
Shiva and Ramuh Cards.  Now return to the alley and talk to Marcus.  

	Blank will ask you if you want to see Ruby's play.  Pick the first
option (Sure, I like plays).  Now go down the staircase like Blank says.
After the scene, you will see Dagger at the castle.  Doctor Tot will come in
and give Dagger an Opal, a Topaz, and an Amethyst.  After some more scenes,
you will control Eiko.  Just head to the left, then up (as if to exit the
castle) and then more scenes will play.  Eventually, Vivi will join Zidane
and you will get control of Zidane.

	Exit the bar and watch the ATE (I Forgot!).  Now head to the theater
where Ruby's play is.  Search the left table at the bottom for 2,680 Gil.
If you go to the bell tower and talk to Kupo, he will get a letter from
Stiltzkin.  Now exit and go out to the main square.  If you go into the weapon 
shop, you will find Benero, Genero and Zenero.  Talk to any of them and pick 
the first option to play a gambling game.  You can win up to 25,600 Gil by 
playing.  Whichever one speaks ("Which one is ____?") is the one you have to
find at the end.  The trick is to relax your eyes, and focus on the center.
This way it is easier to follow their movements.  When you are done, go back
to the main square and go north to the next area.  After the scene, search the
left steps near the soldier for a Phoenix Pinion and search the right steps
for 3,927 Gil.  Now approach the boat and pick the first option (Yes) to go
to the castle.

	When you reach the other side, search behind the fountain for a Lapis
Lazuli.  Now go left to the next area and then enter the tower.  Search the
upper right of this area for another Phoenix Pinion, then head left into the
next room.  You can use the statue in here to ride to the harbor, but there
is nothing of interest there.  If you search the top right part of this area,
you can find the Leo Stellazzio.  When you are ready, attempt to enter the
castle and you will see Eiko being thrown out.  After some more scenes (and
an ATE called Clowns on a Dark Night), Zidane, Vivi, Freya, Eiko, and 
Amarant will wind up at the...

-----------------------------------------------------------------------------

				61.  Card Tournament in Treno

-----------------------------------------------------------------------------

Items Found: Chimera Armlet, Rebirth Ring, Cachusha, Elixir
Key Items: Burman Coffee, Mini-Brahne, Mayor's Key
Gil Acquired: 30,000

	When you get to Treno, everybody will run off.  View the ATE (Eiko
Talks Life), then go down the stairs.  View another ATE (How He Ended Up 
Here) and pick the first option (Stop by at home).  NOTE: If you pick the
second option, Marco will be in the card tournament and may play a Namingway
Card.  But, later on in the disc, you will get another chance to get a
Namingway card, so I suggest picking the first option.

	Now exit the tower and view another ATE (Memories By The Water). Now
head to Stella's house and give her the stellazzio's that you have.  You
should get an Elixir, 10,000 Gil, and a Black Belt.  

	There are new items at the item shop and weapon shop as well as new 
equipment to synthesize.  I will list everything in a moment. For now, head
to the card stadium and view an ATE (City People) in which you will get a
Chimera Armlet.  Head right past the stadium.  Save at the moogle (Mogrich) 
if you wish.  Mogrich will get a letter from Artemicion.  Now head right into
the weapon shop.  Equip the Auto-Potion, Jelly, Beast Killer, Counter, and 
Auto-Float abilities on Zidane.  Also, equip anything that absorbs/defends 
against Thunder.  Now talk to the shop owner and pick the second option to 
fight the Catoblepas.  With Counter equipped, this fight should be a breeze.
After winning the fight, you will recieve 15,000 Gil.  Now head to the
Auction House.  Now lets bid on some items, the best way to get an item is
to wait until it looks like the item is going to be sold and bid on it just
before it closes and you should get the item.  In case you forgot, or are too
lazy to scroll back up ( :P ), here is a list of items, you can sell to 
people:

			Treno Auction Items
		        -------------------
		Item			Sell To
		----			-------
		Griffin's Heart		Adventurer in front of Synthesis Shop
		Rat Tail		Adventurer in front of Synthesis Shop
		Une's Mirror		Gentleman in front of Synthesis Shop
		Doga's Artifact		A scholar inside of Sythesis Shop
		Magical Fingertip	Old Guy in front of Inn in Daguerro (to
					get Excalibur)

	Once you sell the first four, the Magical Fingertip should appear on 
Disc Four (again, I will remind you when you can get it).  This is essential 
in getting the Excalibur.  You can also sell these items on Disc Four and it 
will still appear.  Also, there are some other items to bid on.  Here is a 
list be and a reasonable price for each one:

			Treno Auction Reasonable Bids
			-----------------------------
		Item			Bid
		----			---
		Mini-Cid		2500
		Griffin's Heart		8800
		Doga's Artifact		9700
		Dark Matter		13000
		Une's Mirror		13200
		Rat Tail		21000

	I suggest you at least get the Dark Matter, as this allows Dagger to
summon Odin.  Now lets do some shopping!  There are some additional things
to synthesize as well as some equipment that you oculdn't buy in Alexandria.  
Here is a list of items to buy/synth:

		 Slums Item Shop
		 ---------------
		Item		Gil
		----		---
		Potion		50
		Hi-Potion	200
		Phoenix Down	150
		Echo Screen	50
		Soft		100
		Antidote	50
		Eye Drops	50
		Remedy		300
		Annoyntment	150
		Tent		800

	    Knight's Residence Weapon Shop
	    ------------------------------
		Item			Gil
		----			---
		Dagger			320
		Mage Masher		500
		Mythril Dagger		950
		Gladius			2300
		Ice Brand		3780
		Coral Sword		4000
		Partisan		1600
		Ice Lance		2430
		Cat's Claws		4000
		Poison Knuckles		5000
		Multina Racket		750
		Stardust Rod		760
		Healing Rod		1770
		Lamia's Flute		3800
		Oak Staff		2400
		Magic Armlet		1000
		Mythril Gloves		980
		Thunder Gloves		1200
		Lamia's Tiara		800
		Ritual Hat		1000
		Twist Headband		1200
		Mythril Helm		1000
		Gold Helm		1800
		Magician Cloak		1850
		Survival Vest		2900
		Brigandine		4300
		Linen Cuirass		800
		Mythril Armor		1830
		Plate Mail		2320

		    Alchemist's Synthesis Shop
		    --------------------------
		Item			Gil	Required Items
		----			---	--------------
		The Ogre		700	Mage Masher, Mage Masher
		Exploda			1000	Mage Masher, Mythril Dagger
		Rune Tooth		2000	Mythril Dagger, Mythril Dagger
		Angel Bless		9000	Mythril Dagger, Gladius
		Cotton Robe		1000	Wrist, Steepled Hat
		Silk Robe		2000	Silk Shirt, Bandana
		Magician Robe		3000	Mage Staff, Magician Cloak
		Desert Boots		300	Leather Hat, Leather Shirt
		Yellow Scarf		400	Feather Hat, Steepled Hat
		Glass Buckle		500	Glass Armlet, Leather Wrist
		Germinas Boots		900	Desert Boots, Fork
		Cachusha		1000	Magus Hat, Rubber Helm
		Coral Ring		1200	Lightning Staff, Rod
		Gold Choker		1300	Linen Cuirass, Soft
		Magician Shoes		1500	Germinas Boots, Bone Wrist
		Barette			1800	Needle Fork, Barbut
		Power Belt		2000	Glass Buckle, Chain Mail
		Madain's Ring		3000	Bone Wrist, Stardust Rod
		Fairy Earrings		3200	Magic Armlet, Soft
		Extension		3500	Lamia's Tiara, Multina Racket
		Reflect Ring		7000	Anklet, Madain's Ring
		Anklet			4000	Gold Choker, Peridot
		Feather Boots		4000	Magician Shoes, Phoenix Pinion
		Black Belt		4000	Twist Headband, Survival Vest
		Pearl Rouge		5000	Moonstone, Elixir

	When you are ready, save your game, then head to the card stadium.
If you have gotten all of the cards that I have directed you to, you should
be fine.  Talk to the guy to the left (at the counter) to register for the
tournament.  Now go through the entryway and you will be at:

				Round ONE - Attic Man Wake
				--------------------------

He uses mainly 1M cards.  Pick cards that are 2M, 3M and higher.
Shiva and Ramuh are good selections as well as the Tantarian card.  You
should have no problem winning this match.

	Afterwards, view the ATE (Home Sweet Home), then head right and view
another ATE (Good Old Days), during the ATE pick the first option (Of course
I'm interested).  Now save you game and exit Treno (view the ATE "Lessons of
Life" along the way out).  Head to Quan's Dwelling (if you don't remember
how to get there, just head east through the large forest and enter the 
cave).  Go out to the balcony and you will find Vivi here.  After the scene,
he will join you.  Now exit Quan's Dwelling (if you need to heal, use the
spring in here).

	Go to South Gate (west of Treno) and take the left path at the fork.  
Have the guard open the gate (talk to him twice). Then head over to Dali and
enter it.  Enter the second door on the left (the Mayor's house) and pick
the first option (Check the room).  Now pick the first option again (Desk)
and you will recieve the Mini-Brahne.  Now pick the first option two more
times (when the boy says "Zzzz."), then pick the third option (Heater) to
get the Mayor's Key.  Now exit the room and head into the door just to the
north (the windmill).  Go to the door to the northeast and pick the first
option to use the Key.  Open the chest at the right side of this area for
30,000 Gil.  Examine the same chest afterwards and pick the first option to
get the Burman Coffee.  Now go back into the windmill and climb the ladder
on the left.  Now that the windmill has stopped, you can open the chests in
here for a Cachusha and an Elixir.  Now leave Dali and head over to the
Observatory Mountain (just to the north of Dali).  Talk to the old man 
(Morrid) near the stairs and give him the three Coffee's you have found.
He will say that he will send you the model.  So, the next time you are in
Lindblum, you can find the Mini-Prima Vista (Don't worry, I will remind you
when the time comes).  Anyways, we are done here now, so it's time to head
back to Treno.

	When you get back to Treno, save your game at Mogrich and then go
through the entryway at the stadium to begin:

				Round TWO - Cardona Bishop
				--------------------------

He is a bit tougher then Wake, but you again should have no problem.  Just
pick cards that are tough (the first number being higher then 2) and have
lots of arrows and you should be fine.

	After beating him, view the ATE (Hallucination), then head right and
view another ATE (Premonition).  Now save your game.  When you are ready,
go back through the entryway and you will start:

				Round THREE - Sailor Erin
				-------------------------

She uses Oglop cards.  Pick pretty much what you had last round (Troll,
Shiva, and Ramuh will help greatly) and you shouldn't have much trouble.
If you lose, just reset the game and try again.  Keep trying until you win.

	When you win the tournament (you should get an Oglop card), you will
recieve a Rebirth Ring.  Eiko will then run in with some bad, bad news.  The
scene will now shift to...

-----------------------------------------------------------------------------

				62.  The Battle of Alexandria

-----------------------------------------------------------------------------

Items Found: Angel Earrings
Enemies:	Mistodon (1473 HP, 747 Gil, 2548 EXP)
		Tantarian (Optional Boss, 21997 HP, 4472 Gil, 12585 EXP, Steal:
			    Ether, Elixir, Silver Fork, Demon's Mail)

	After some scenes and an incredible FMV, you will see Dagger getting
ready to give out orders to the Knights of Pluto.  When given an option,
pick the first one (Gather information), then pick the third option 
(Blutzen & Kohel).  Then pick the first option again (Protect the 
townspeople) and then pick the first option yet again (Weimar & Haagen).
Once again, pick the first option (Contact Lindblum to request 
reinforcements), then pick the first option (Breireicht & Laudo).  Then,
of course pick "Begin preparations to fire the cannons", then pick "Dojebon
& Mullenkedheim".  Afterwards, Beatrix will give you Angel Earrings.

	When you get control of Steiner, remove Beatrix's Cross Helm and give
her a weaker helmet that you don't need (it would be helpful to have the
Cross Helm for Steiner or Freya).  If you want, you can also do the same with
her armor and add-on.  Now go down and fight the Mistodon.  With Beatrix, this
fight should be a piece of cake.  After the fight, go down to the next area.
Continue down to fight another Mistodon and then go down to the next area.
Continue right to fight two Mistodons, then go right to the next area.  Run
down and fight another Mistodon.  Then you will be thrown into another fight
with a Mistodon, then another one, then another one in which Steiner Trances.

	Now the scene switches to Dagger.  Head up the stairs and go through
the door at the bottom.  Go up the stairs to the left and then through the
double doors at the top.  Go left, up the stairs and through the door.  Go
up the steps all the way to the top and exit to the right.  After the FMV,
go up the newly formed stairs.  Continue on up and walk out to the platform
at the top.

	The scene now switches to Zidane and company on the Hilda Garde 2.
Kick back and watch the incredible battle between Bahamut and Alexander.
After more scenes and an FMV (I won't spoil it!), you will get control of
Zidane (along with Freya, Vivi, and Amarant).  There is an optional boss you
can face at this time, this is your last chance to do so.  I suggest you
fight it.  If you do choose to fight it, save your game at the moogle (Mosh) 
on the second floor.  Now, its time to make some preparations for this battle.
First, equip everyone with equipment that they can learn abilities from, as
you will get 30 AP from this battle.  Make sure Amarant has his Poison
Knuckles equipped.  Now equip everyone with Auto-Potion and Antibody and
equip Zidane with the Bandit ability.  When you are ready, head out of the
save room and enter the left library (on the bottom floor).  Examine the lower
left bookcase and then pick the first option twice.  Now you will fight...

****************************************
Boss Fight #21: Tantarian (Optional)
HP: 21,997
Steal: Ether, Elixir, Silver Fork, Demon's Mail
Weak Against: Holy
AP Gained: 30
My Party's Levels: Zidane(30), Freya(17), Vivi(28), Amarant(29)

	This fight can be tricky.  Initially, Tantarian will appear as a book.
Have Zidane steal, Freya use Reis's Wind and have Vivi and Amarant attack. 
What you need to do is open the book to somewhere between pages 150 and 200. 
Once you get the book open, pound it with attacks.  Have Zidane use Thievery, 
Freya use Lancer, Amarant use Spare Change, and have Vivi cast Bio.  DO NOT
PHYSICALLY ATTACK TANTARIAN WHILE THE BOOK IS OPEN!  Otherwise, it will close
again.  If it somehow closes even when you don't physically attack, just open 
it like you did before, it will just be tough to deal with Paper Storm again.  
When it is open, it will only try to Poison you.  With Antibody equipped, you 
will not be poisoned. If your MP gets low, either use an Ether or have Amarant
cast Chakra.  If Zidane Trances, hit it with Grand Lethal to finish it off.

****************************************

	After the battle, follow the path Dagger took earlier to the top (save
your game along the way if you want).  NOTE: You can talk to the people in 
some of the rooms at the castle to make them evacuate, you won't get any items 
for it, just the satisfaction of saving some lives.  When you reach the new
staircase, Zidane will decide to go alone.  So, go up the steps and a FMV will
play.  After some chat and another FMV, the scene switches and we will begin 
to make...

-----------------------------------------------------------------------------

				63.  Preparations in Lindblum

-----------------------------------------------------------------------------


Items Found: Egoist's Armlet, Elixir (x2), Remedy, Lapis Lazuli, Chimera
		Armlet
Key Items: Strange Potion, Unusual Potion, Beautiful Potion, Sagittarius
	     Stellazzio
Gil Acuired: 7,069

	After the scene, you will gain control of Zidane in the guest room of
the castle.  Open the chest to the right for an Egoist's Armlet, then open
the chest that is up the stairs and to the left for an Elixir.  Now talk to
the moogle (Mogki) to save your game.  Also, agree to deliver a letter to
Moodon.  Now go down the stairs to exit the room and you will run into Blank.
When given an option, pick the first one (Where's Dagger?).  If you do, an
ATE will play later.  Zidane will run out of the room.  Now, watch the ATE
(Something Washed Ashore), then head left to the next area.  Go down to the
next area, then board the lift.  Choose Upper Level, then go left at the fork
and up the stairs.  Run to the left, then up the stairs and you will be on
the roof.  Now go up and talk to Dagger, who is by the telescope.  

	After the chat, view the ATE (My Bad).  This ATE will only occur if you 
picked the first option while talking to Blank.  Now head back down to where
you just saw Blank in the ATE.  After the convo, head up to the next area.
Now head into the lower entrance (the Conference Room) and you will find 
Steiner, Vivi, Freya, Eiko, and Amarant.  Now go up the stairs to the entrance
here (The Throne Room).  After some chat, you will begin the meeting with Cid.
Two ATE's will play during the meeting (Self-reproach and Deep Anger).
When you get control of Zidane, head back to the Guest Room on the mid level.
After the scenes, view the ATE (My Hammer), then exit the castle and board the
air cab.  If you forgot the way, go to the lift and select mid level.  Then
run north past the fountain to the next area.  Now run around to the left and
then down the stairs and back right again to the next area.  The air cab is on
the left side of this screen.  Choose to go to the Theater District.

	Exit the station and you will find the couple that Zidane saved in
Burmecia.  After the ATE (The Rally) and some chat, head into the artists
studio at the bottom right.  Talk to the artist and he will hint at searching
in his studio for a potion.  Now search the bottom left of the studio to get 
the Strange Potion.  Also, open the chest in here for a Lapis Lazuli.  Exit
the studio and go down the stairs to the left of the air cab station to get
to the next area.  Here you will find Cinna, Marcus, and Zenero. Cinna will 
give you the Unusual Potion.  After the chat, return to where Cinna and Co.
are and enter the hideout.  Open the chests in here for 1273, 970, and 4826
Gil.  Also, look at the left side of the room next to the ladder and you will
see the Mini-Prima Vista that Morrid sent you.  Now go back to the aircab
station and go to the Business District.

	Head across the way to the inn and give the moogle (Moodon) the letter
from Mogki and save your game if you want.  Also, if you examine the guestbook
downstairs at the inn, Zidane will write his own message in it.  Now exit the
inn and go north to the next area.  Search the left side of this screen to get
the Sagittarius Stellazzio.  Enter the Card Freak's House to the north and
open the chests in here for an Elixir and a Remedy.  Exit the house, then go
northeast to the next area.  Walk to the top of the screen to see 3 people
working on reconstruction of the item shop.  Talk to the woman in white
(Alice) and pick the first option (Ask about the potion).  She will give you
the Beautiful Potion.  You are ready to go back to the castle now, but you can
also do some shopping around here.  The Synthesist and Weapon shops are still
open and Dragoos (owner of the weapon shop) sells items as well.  Here is a
complete list of what you can buy/forge:

				Dragoos' Weapon/Item Shop
				-------------------------
				Item			Gil
				----			---
				Coral Sword		4000
				Partisan		1600
				Ice Lance		2430
				Poison Knuckles		5000
				Magic Racket		1350
				Healing Rod		1770
				Lamia's Flute		3800
				Cypress Pile		3200
				Mythril Fork		4700
				Pinwheel		200
				Chimera Armlet		1200
				Thunder Gloves		1200
				Twist Headband		1200
				Mantra Band		1500
				Dark Hat		1800
				Gold Helm		1800
				Magician Cloak		1850
				Survival Vest		2900
				Brigandine		4300
				Mythril Armor		1830
				Plate Mail		2320
				Potion			50
				Hi-Potion		200
				Phoenix Down		150
				Echo Screen		50
				Soft			100
				Antidote		50
				Eye Drops		50
				Magic Tag		100
				Remedy			300
				Annoyntment		150
				Tent			800

			Wayne's Synthesis Shop
			----------------------
		Item			Gil	Required Items
		----			---	--------------
		The Ogre		700	Mage Masher, Mage Masher
		Exploda			1000	Mage Masher, Mythril Dagger
		Rune Tooth		2000	Mythril Dagger, Mythril Dagger
		Angel Bless		9000	Mythril Dagger, Gladius
		Cotton Robe		1000	Wrist, Steepled Hat
		Silk Robe		2000	Silk Shirt, Bandana
		Magician Robe		3000	Mage Staff, Magician Cloak
		Desert Boots		300	Leather Hat, Leather Shirt
		Yellow Scarf		400	Feather Hat, Steepled Hat
		Glass Buckle		500	Glass Armlet, Leather Wrist
		Germinas Boots		900	Desert Boots, Fork
		Cachusha		1000	Magus Hat, Rubber Helm
		Coral Ring		1200	Lightning Staff, Rod
		Gold Choker		1300	Linen Cuirass, Soft
		Magician Shoes		1500	Germinas Boots, Bone Wrist
		Barette			1800	Needle Fork, Barbut
		Power Belt		2000	Glass Buckle, Chain Mail
		Madain's Ring		3000	Bone Wrist, Stardust Rod
		Fairy Earrings		3200	Magic Armlet, Soft
		Extension		3500	Lamia's Tiara, Multina Racket
		Reflect Ring		7000	Anklet, Madain's Ring
		Anklet			4000	Gold Choker, Peridot
		Feather Boots		4000	Magician Shoes, Phoenix Pinion
		Black Belt		4000	Twist Headband, Survival Vest
		Pearl Rouge		5000	Moonstone, Elixir

	When you are ready, head back to the Throne Room inside of the castle
(Upper Level).  A couple of scenes will play in which your party will decide 
to sail to the Outer Continent and go to the Black Mage Village.  After the
meeting, view the ATE (No Free Lunch), then head back to the elevator and go
to the Mid Level.  Now go to the air cab station and go to the Business 
District.  Go north to where the pickle stand is and you will see a scene
with Zidane and Quina.  If you have more then 100 Gil, Zidane will pay the
pickle lady 100 Gil, if not, you can watch an ATE later on that is called
"Give Me My Money!".  Anyways, Quina will join you.  Now go back to the 
castle and ride the elevator to the Base Level.  Ride the trolley on the 
right side to Serpent's Gate.  Open the partially hidden chest to the north 
for a Chimera Armlet, then head south to the next area.  Walk to the right
and go past Artania, continue up on the dock to reach the Blue Narciss.
Pick the first option (Yes) to board the ship.  After some chat, you will
be forced to pick your party.  I suggest Quina, Steiner, and Freya for now,
since they haven't been with the party for a while.  Then, you will be shown
the controls for the Blue Narciss, which are as follows:

			Blue Narciss Controls
			---------------------
			Button		Function
			------		--------
			X		Forward
			Triangle	Return to Deck
			Square		Reverse
			Circle		Disembark
			Select		Switch Map
			L1, R1		Camera Rotation
			L2		Align Camera
			R2		Switch Perspective
			Left analog	Move left/right
			Right analog	Move forward/backward

	Now you can land on ANY beach in the World!  You can return to 
Alexandria if you want, as well as go to a new city, Esto Gaza.  I will be
covering these places in sections later on though.  You can also do some
side-quests such as continuing the Chocobo side-quest, but again, I will
cover them a little later on (We will have an airship, which will make it 
much easier to travel around the world then).  One thing that I do suggest to
do is train your abilities and levels on the world map for your lower level
characters.  Using Level Up and Ability Up would help.  NOTE: If you need to
switch your party members, go to the Deck of the Blue Narciss (press Triangle
while on the ship) and talk to Cid.  Also, if you do put Quina in your party,
make sure you visit the Qu's Marshes and eat more frogs.  A good place to
train is at the Iifa Tree.  It is located on the western end of the big 
continent to the north (The Outer Continent).  The best way to get there is 
to land on the beach near Madain Sari (the Outer Continent is the big 
continent at the north part of the map, Madain Sari is just to the north of 
that, you will see a "bridge" leading to it from a mountain) and go through 
the Mountain Path.  I suggest training everybody to around levels 28-32 
(except Zidane of course).  Also, have Quina eat a Stroper (1840 HP) to learn 
Lv5 Death and eat a Zombie (973 HP) to learn Roulette.  They can be found at 
the Iifa Tree.  

	When you are ready, land on the beach to the southeast of the Black
Mage Village (on the south side of the Outer Continent).  Go through the big
forest again and enter...

-----------------------------------------------------------------------------

				64.  Black Mage Village (Deserted)

-----------------------------------------------------------------------------

	When you enter, Vivi runs off towards the cemetery.  There's not much
you can do since everyone is gone.  If you didn't get the Black Belt in Disc
Two, do so now if you want.  It is in the item shop, just climb the ladder.
When you are ready, head over to the cemetery where Vivi is.  After the scene,
Vivi runs off again, this time to the Chocobo hut.  Follow him there.  After
the sequence, leave the Village and head back to the Blue Narciss.  Board the
ship and go to the east.  Go around the beach at the southeast part of the
continent and head to the north a little bit to get to another beach.  Land
here and head towards the desert to the northwest (with the sinkholes).
Now we will haveto deal with...

-----------------------------------------------------------------------------


				65.  Quicksand in the Desert

-----------------------------------------------------------------------------

Enemies:	Antlion (3938 HP, 1616 Gil, 0 EXP, Mighty Guard B.M.)
		Goblin Mage (983 HP, 568 Gil, 913 EXP, Goblin Punch B.M.)
		Griffin (1470 HP, 602 Gil, 1858 EXP, White Wind B.M.)
		Troll (1469 HP, 854 Gil, 2093 EXP, Vanish B.M.)
		Ogre (3727 HP, 1204 Gil, 5507 EXP, Matra Magic B.M.)
		Grimlock (3292 HP, 1363 Gil, 6610 EXP, Night B.M.)

	Walk over to the sinkholes and go up to the northernmost sinkhole.
A "?" should appear, enter it.  If you enter any of the other sinkholes, you
will have to fight an Antlion.  When you enter the northern sinkhole, you will
see a scene in which Zidane and Cid are trapped in a room.  When Kuja asks you
to do a favor for him, pick the first option (I have no choice).  When you get
control of Zidane, head down and Black Mages will teleport you to Kuja's room.
Now walk forward and Zidane will have a chat with Kuja.  After a little while,
you will choose your party.  Remember, Kuja said that you can't use magic in
Oeilvert, so don't pick Dagger, Eiko, or Vivi.  I suggest picking Quina 
because there are some good abilities to learn as well as a new Qu's Marsh.
I also recommend Freya and Amarant.  I will write the next few sections as if
you picked Quina, Freya, and Amarant to go.  Now you will be teleported to the 
dock.  Here, you will fight Ogre's and Grimlock's on the way to the airship.  
Defeating the Ogre's is straightforward, just attack, but the Grimlock's can
be tricky.  When the blue head is on top, attack it physically.  When the pink
head is on top, attack it with magic (prefferably Blue, since you do not have
Vivi).  Anyways, head up the stairs to the right and follow the linear path to 
the airship (Hilda Garde 1) and board it.  After the scene with Zorn and 
Thorn, you will arrive at the...

-----------------------------------------------------------------------------

				66.  Forgotten Continent

-----------------------------------------------------------------------------

Enemies:	Jabberwock (3442 HP, 1156 Gil, 4675 EXP, Limit Glove B.M.)
		Catoblepas (3727 HP, 1421 Gil, 6609 EXP, Limit Glove B.M.)
		Adamantoise (3587 HP, 4433 Gil, 5096 EXP, Earth Shake B.M.)
		Armstrong (4204 HP, 1456 Gil, 7150 EXP, Matra Magic B.M.)
		Cactuar (1939 HP, 1021 Gil, 4208 EXP, 1,000 Needles B.M.)

	When you arrive, try to enter the ship and Thorn will sell you some
items.  Here is a list:

				   Thorn's Item Shop
				   -----------------
				Item			Gil
				----			---
				Potion			50
				Hi-Potion		200
				Phoenix Down		150
				Echo Screen		50
				Soft			100
				Antidote		50
				Eye Drops		50
				Magic Tag		100
				Vaccine			100
				Remedy			300
				Annoyntment		150
				Tent			800

	Did you notice the Qu's Marsh you just flew over?  It is to the north,
head there and eat more frogs if you want (if you have Quina, that is).
Also, equip the Clear Headed, Loudmouth and Bright Eyes abilities on your 
characters, it will help protect you against the monsters on this continent.  
If you encounter Cactuar's, only attack them when they make an appearance.  
Also, have Quina eat a Adamantoise (Earth Shake) and Catoblepas/Jabberwock 
(Limit Glove).

	When you are ready, head into the canyon to the south, then turn west.
When you reach the seashore, enter another canyon to the southeast.  Then turn
west again and keep going until you reach the shore.  Look to the southeast
and you will see another canyon (a backwards C-shaped canyon).  Follow it
until you reach a structure.  Save your game if you want and enter the
structure and you will be at...

-----------------------------------------------------------------------------

				67.  Oeilvert

-----------------------------------------------------------------------------

Items Found: Remedy, Rising Sun, Elixir, Diamond Sword, Shield Armor, Power
		Vest, Feather Boots, Gaia Gear
Key Items: Gulug Stone
Enemies:	Ogre (3727 HP, 1204 Gil, 5507 EXP, Matra Magic B.M.)
		Epitaph (3732 HP, 0 Gil, 0 EXP, Angel's Snack B.M.)
		Garuda (3521 HP, 1279 Gil, 6933 EXP, White Wind B.M.)
		Ark (Boss, 20002 HP, 5964 Gil, 11 AP, Steal: Elixir, Power Vest,
		     Holy Lance)

	Upon arrival, talk to the moogle (Mimoza) and agree to deliver her
letter to Mooel.  She also sells weapons and items.  Here is what she sells:

				    Mimoza's Mogshop
				    ----------------
				Item			Gil
				----			---
				Diamond Sword		4700
				Trident			3580
				Mythril Claws		6500
				Magic Racket		1350
				Healing Rod		1770
				Fairy Flute		4500
				Cypress Pile		3200
				Silver Fork		7400
				Pinwheel		200
				Chimera Armlet		1200
				Egoist's Armlet		2000
				Thunder Gloves		1200
				Diamond Gloves		2000
				Mantra Band		1500
				Dark Hat		1800
				Green Beret		2180
				Gold Helm		1800
				Cross Helm		2200
				Brigandine		4300
				Judo Uniform		5000
				Plate Mail		2320
				Gold Armor		2950
				Hi-Potion		200
				Phoenix Down		150
				Soft			100
				Antidote		50
				Eye Drops		50
				Magic Tag		100
				Remedy			300
				Annoyntment		150
				Tent			800

	You should buy the Trident for Freya and the Mythril Claws for 
Amarant.  Save your game if you want, then follow the path north when you are
ready.  Let me talk about the Epitaph's you will encounter here.  It will
open itself up and release a clone of one of your characters.  If it is a
member of your current party, it will cast Death on he/she.  They give large
amounts of EXP and the max amount of clones it will make is 3.  It doesn't do
this at the same time, it will wait until the clone is dead before making
another one.  It will also try to Petrify you, so equip the Jelly ability on
all of your characters.

	When you reach the front door, it will open automatically.  After it
opens, head inside.  Head to the back of the room and open the chest behind
the stairs for a Remedy.  Then go up the stairs and open the chest for a
Rising Sun.  Now go left (on the upper platform) to the next area.  Open the
chest at the upper right corner for an Elixir, then examine the blue orb in
the center of the room to make it turn red.  Go back to the previous area.

	Now go back down the stairs and take the left path to the next area.
Walk forward a little bit and open the chest at the bottom right for a
Diamond Sword (new weapon for Steiner).  Walk to the left and a short scene
will play involving the holograph at the center of the room.  After that,
continue around the holograph and open the chest at the upper right for a
Shield Armor.  Now go down the stairs at the bottom left to the next area.

	Open the chest at the bottom right for a Power Vest.  Ignore the
projectors (with the yellow light coming out) for now and go up the steps
and open the chest for Feather Boots.  Now, there is a certain order that
you must step on the projectors (there are 4 of them).  Start with the upper
left one and work your way clockwise.  If you did it right, you will see an
airship at each projector.  After activating all four, head up the stairs,
then go up another set of stairs to the upper left to go to the next area.

	Walk across the first bridge to reach a platform.  Now, examine the
orb on the platform to begin a slideshow.  After the slideshow, continue
left across another bridge.  Now head back out through the exit at the lower
right.  Go right to another area.  Go up and you will find a moogle (Mooel)
and Stiltzkin.  Stiltzkin will sell you a Hi-Potion, Emerald, and Elixir
for 888 Gil, take him up on his offer.  Also, deliver the letter to Mooel from
Mimoza.  Save your game and head back left two areas, to where you just were.
Now walk around the hologram again and enter the left door at the top part of
this area.

	After watching the scene with the creepy faces, head back over to 
where Mooel and Stiltzkin is.  Notice Stiltzkin is no longer there, that is
why I had you go to him before, because he will not be there are watching the
scene with the faces.  Walk over to the right side of the room and open the
chest near the door for Gaia Gear (after the sequence with another hologram
in the center of the room).  Now take this opportunity to train 
levels/abilities as there is a boss fight coming up.  Try to get everyone to
levels 33-38.  If you need items, you can still go back to Mimoza outside, who
is still selling items.  When you are ready, make sure everyone is equipped
with Clear Headed, and head through the door at the upper right.  Ride the
platform down.  Examine the object and you will have to fight...

****************************************
Boss Fight #22: Ark
HP: 20,002
Steal: Elixir, Power Vest, Holy Lance
Weak Against: Wind
AP Gained: 11
My Party's Levels: Zidane(37), Quina(34), Freya(34), Amarant(35)

	The only attack of Ark's to watch out for is Photon, which will
reduce a character's HP to 1.  Have Freya use Reis's Wind and use a Hi-Potion
on the character that was hit by it.  Ark's only other attack to keep an eye
out for is its Propeller Wind attack.  If you don't have Clear Headed 
equipped, your character will become confused, so make sure it is equipped!  
Also, this attack sometimes takes away the Auto-Regen ability that Reis's 
Wind had cast, so just cast it again.

	Character roles: Zidane should steal (as always) and attack if he
goes into a Trance.  Use the most powerful Dyne attack (probably Grand 
Lethal) then.  Freya should be the healer, cast Reis's Wind and use other
skills such as Lancer.  Have Quina heal people as well and attack.  Have
Amarant Throw Pinwheels and Rising Sun's as they will do BIG damage to this
Boss.  When you run out of them, just attack normally.

	NOTE: When you win the battle, you will get a Pumice Piece.  Hang on to
this item, DO NOT SELL IT.

****************************************

	After the fight, examine the object again and you will get the Gulug
Stone.  Now the scene will shift to the...

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				68.  Desert Palace

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Items Found: Promist Ring, Anklet, Shield Armor, N-Kai Armlet, Black Hood,
		Venetia Shield
Key Items: Hourglass Key
Cards Found: Namingway
Enemies:	Ogre (3727 HP, 1204 Gil, 5507 EXP)
		Grimlock (3292 HP, 1363 Gil, 6610 EXP)
		Drakan (3292 HP, 1118 Gil, 5675 EXP)
		Torama (3292 HP, 1118 Gil, 5675 EXP)
		Valia Pira (Boss, 12119 HP, 4089 Gil, 11 AP)

	After the scenes, you will have control of Cid.  Now go down, and make
a right at the fork.  Now you will have 6 minutes to grab the key that is in
the room.  You must move Cid across the room without catching the attention
of the Hedgehog Pie.  If it sees you moving, you will have to start over.
Watch the Hedgehog Pie's back, if you see it start to look back, stop moving
completely!  The closer you get to the key, the more the Hedgehog Pie looks.
Keep trying until you get the key.  Once you have the key, pick the third 
option (Put weights on the scales), then pick the last option (Clay, stone,
and iron) and Cid will use the key to turn the hourglass.

	After the chat, Vivi, Eiko, Steiner and Dagger are reunited and you
will gain control of Eiko.  Now head right, back into the room with the
hourglass.  You will find a moogle here (Mojito).  Agree to deliver a letter
to Mogsam and save your game.  Also, Mojito will sell you some items.  Here
is a list:

				    Mojito's Mogshop
				    ----------------
				Item			Gil
				----			---
				Diamond Sword		4700
				Trident			3580
				Mythril Claws		6500
				Magic Racket		1350
				Healing Rod		1770
				Fairy Flute		4500
				Cypress Pile		3200
				Silver Fork		7400
				Pinwheel		200
				Chimera Armlet		1200
				Egoist's Armlet		2000
				Thunder Gloves		1200
				Diamond Gloves		2000
				Mantra Band		1500
				Dark Hat		1800
				Green Beret		2180
				Gold Helm		1800
				Cross Helm		2200
				Brigandine		4300
				Judo Uniform		5000
				Gold Armor		2950
				Potion			50
				Hi-Potion		200
				Phoenix Down		150
				Soft			100
				Antidote		50
				Eye Drops		50
				Magic Tag		100
				Remedy			300
				Annoyntment		150
				Tent			800

	Now head back to the previous area and go left to the next area.
Continue left, then go up the stairs.  Now go up to the large angel statue
on the left and examine it.  Eiko will light the candelabra and an orb across
the way will start glowing.  Go examine the orb and pick the first option
to get a Promist Ring.  This has the Mag Elem Null ability that Vivi can
learn, it will nullify any enemies' resistance to any element.  Anyways,
continue up to the next area.

	Examine the angel statue in the center, then run to the far right,
then run to the far left (as if to exit) and a new staircase will appear.
Follow the magical stairway to the end and light the candelabra at the
end (to the right).  Now go back to the last area and open the chest on
the right side of the screen (where you ran to at first) to get Fairy
Earrings.  Now head left to the next area (where you were going to go before).

	Light all three braziers here and you will be allowed to go through 
the door to the north.  Go through the door and across the balcony and you 
will be on the right hand side of the previous area.  Now light the bottom 
left brazier ONLY (by the flowers).  Now go back across the balcony to the 
left side and go through to the center area.  Examine the thing in the
center and it will say "The path will open when all lamps are lit".  Light
the two braziers at the top of the stairs (to the south, one is on the left
of the stairs, one is on the right of the stairs) and you will be able to
go to the right side of the area without having to go to the balcony.  Now
light the two remaining braziers on the right side of the room, then go down
the steps at the center and light the last one.  Examine the thing in the
center again (the one that said "The path will open when all lamps are lit"),
pick the first option and you will get an Anklet.  Now exit the area through
the door on the right.

	Walk forward a little bit and light the candelabra on the right (by the
angel statue that is NOT lit).  Then examine the other angel statue next to
it and pick the first option to get a Shield Armor.  Now continue up and
go up the stairs at the end.  Light the candelabra that is right next to the
top of the stairs, then follow the path and enter the door to reach a library.

	Light the candelabra to the far right, then go up the stairs at the 
lower right side of the room and light the candelabra to the left.  Now go 
through the doorway that just opened (to the right), examine the orb and pick 
the first option to get an N-Kai Armlet.  Equip this on Vivi to learn Water, 
you will need it later on.  Go back to the library and go down the stairs to
the bottom.  Go up the smaller steps to the north and light the candelabra to
the right to reveal another door.  Go through it and follow the balcony
(light the candelabra along the way) to the top.  Light the candelabra here,
then head back to the library.  Go down the steps and light the candelabra on
the right to reveal another door.  Go through it and light another candelabra.
Now go back to the library and go through the newly opened path to the left.

	Here you will find a moogle (Mogsam).  Deliver the letter from Mojito
and save your game.  Now would be a good chance to train your levels/abilities
to catch up with Zidane and the others.  You should get to around levels 
34-36.  Vivi's magic works best here. If you need to replenish his MP, have 
him equip the Gaia Gear so that he has Osmose.  Use Osmose in battle on an 
enemy and Vivi will get back a LOT of MP, so you dont have to use any Ethers.

	When you are ready, head left from Mogsam to the next area.  Light
the two candles on either side of the gargoyle to make the orb glow.  Now
examine the orb and pick the first option to get a Black Hood.  Equip it on
Vivi, it will teach him the Death spell.  Now go through the door to the left
of the gargoyle and across the balcony to the other side.  Light the two
candles to the right to make another orb glow.  Examine it and again pick the
first option to get a Venetia Shield.  Now light the other candle to the far
left and put out the light on the left side of the angel statue.  Cross the
blacony back to the other side and put out the candle on the left side of the
gargoyle.  A staircase will appear on the left.

	Before heading up it, a few preparations need to be made.  First, make
sure Vivi has the Water magic attack (learned from the N-Kai Armlet).  Also,
make sure Dagger can use the Leviathan summon (learned from the Aquamarine).
And make sure Eiko can summon Carbuncle (learned from the Ruby).  Now, save
your game in the previous area if you want, then continue up the stairs to the
next area.  Light the candelabra at the top of the stairs and you will have 
to fight...

****************************************
Boss Fight #23: Valia Pira
HP: 12,119
Steal: N/A (Zidane is not here)
Weak Against: Water
AP Gained: 11
My Party's Levels: Eiko(35), Steiner(35), Vivi(35), Dagger(35)

	The first thing the Valia Pira will do is check for bloodstones (the
orbs you extracted from) to gain offense/defense, if you extracted the items,
that is followed this part of the walkthrough EXACTLY, it will gain no
bonuses.  This will make it much easier for you.

	Character roles: Have Vivi cast Water and have Dagger summon 
Leviathan.  Use Eiko as a healer, and have her summon Carbuncle to cast 
Reflect on everyone.  When the Valia Pira casts Reflect on itself, then have 
Vivi cast Water on HIMSELF (only if Vivi has the Reflect status as well).  
This way it will bounce of him and hit the Boss.  Steiner should use his Water
Sword attack.  With this strategy, this boss should be a breeze.

****************************************

	After the battle, light the candelabra at the top of the stairs again
to make a white light appear at a platform below you.  Step into it and hit
the X button.  

	Now you will get control of Zidane, who will be at the airship dock.
Now follow the path back to the teleporter and use it to teleport back to
Kuja.  Head up the stairs go to the doorway where Kuja said he is.  After
the scene, you will get to choose your party.  I suggest taking Vivi,
Steiner, and Amarant, but it is up to you.  Now search the lower left side
of the area (by the stack of books) to get a Namingway Card.  Exit back out
and go down the stairs.  Take the teleporter on the left.  

	Now head back to the airship dock.  Continue straight instead of going 
to the right (where the airship was) to go to the next area (the Black Mage 
was blocking it earlier).  After the sequence, hit the switch at the top
of the stairs (to the right) and climb down the ladder.  Now run down the
slopes and continue up to the top left of this screen to the next area.
After the scene, you will wind up at the...

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				69.  Lost Continent

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Enemies:	Whale Zombie (3730 HP, 1528 Gil, 6609 EXP, Lv5 Death B.M.)
		Green Vepal (4363 HP, 1270 Gil, 6434 EXP, Aqua Breath B.M.)
		Blazer Beetle (1468 HP, 740 Gil, 1548 EXP, Limit Glove B.M.)
		Gigan Octopus (3584 HP, 1840 Gil, 6096 EXP, Mighty Guard B.M.)

	You will pick your party members again.  Pick whoever you want, it 
doesn't matter since you can just return to the ship and talk to Cid to change
your party anyway.  There is not much to do out on the World Map.  You can 
call Choco and get another chest, but I will save that for later.  From
where the ship lands, look to the west for a brown structure.  This is your
next destination.  I recommend leveling up your characters to around levels
39-41 before continuing.  When you are done, I suggest you now pick Steiner, 
Vivi and Quina to be in your party.  When you are ready, equip everyone in 
your party with the Locomotion ability, then enter the brown structure.  You 
will be at a new city called...

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				70.  Esto Gaza

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Items Found: Wing Edge
Enemies:	Garuda (3521 HP, 1279 Gil, 6933 EXP, White Wind B.M.)

	You will be outside, head for the entrance to the building.  You may
encounter Garuda's along the way.  They cast Stop in battle, so that is why
I had you equip Locomotion.  When you enter the building you will see a
sequence involving Kuja.  After the scene, head right to the next area.
Here you will find the equipment/item shop.  Talk to the guy behind the
counter and you will be able to buy:

				     Esto Gaza Shop
				     --------------
				Item			Gil
				----			---
				Galdius			2300
				Zorlin Shape		6000
				Diamond Sword		4700
				Flame Saber		5190
				Heavy Lance		4700
				Scissor Fangs		8000
				Magic Racket		1350
				Asura's Rod		3180
				Hamelin			5700
				Cypress Pile		3200
				Octagon Rod		4500
				Silver Fork		7400
				Rising Sun		500
				Egoist's Armlet		2000
				N-Kai Armlet		3000
				Jade Armlet		3400
				Diamond Gloves		2000
				Venetia Shield		2800
				Black Hood		2550
				Red Cap			3000
				Cross Helm		2200
				Judo Uniform		5000
				Power Vest		7200
				Gold Armor		2950
				Shield Armor		4300
				Hi-Potion		200
				Phoenix Down		150
				Magic Tag		100
				Vaccine			100
				Remedy			300
				Annoyntment		150
				Tent			800

	Lots of good new equipment to buy here, most notably: Flame Saber
(Steiner), Heavy Lance (Freya), Scissor Fangs (Amarant), Asura's Rod (Dagger),
Hamelin (Eiko) and Octagon Rod (Vivi).  Buy a few Black Hood's as well.  The
Octagon Rod will teach Vivi the three advanced elemental attacks (Firaga,
Blizzaga, Thundaga).  Also, buy some Vaccines if you dont have any.  Now,
check the right side of this screen a Wing Edge (you have to go left around 
the counter to get it).  Now head back left to the previous area.

	There are now more people in this area.  If you talk to the priest on
the left side, he will let you stay at the inn for 100 Gil.  You shouldn't
have to though as you should have been healed automatically when you entered.
When you are ready, head up the steps at the top of the screen to go outside.
Here you will find a moogle (Mogrika).  She will receive a letter from
Artemicion, also, agree to deliver a letter to Moolan and save your game.
You may also encounter Garuda's out here, so keep Locomotion equipped.  Head
up the steps to the north.  Continue north and examine the platform.  You
will look over and see an island.  Remember this, as we may come back here
later...

	Head back down the stairs and continue right from where the moogle is.
Follow the path and enter the gate to reach...

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				71.  Mount Gulug

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Items Found: Ether, Red Hat, Golden Hairpin, Wing Edge, Gaia Gear, Demon's
		Mail, Elixir, Ribbon
Gil Acquired: 9,693
Enemies:	Grenade (4685 HP, 1336 Gil, 7459 EXP, Mustard Bomb B.M.)
		Red Vepal (4022 HP, 1326 Gil, 6933 EXP, Mustard Bomb B.M.)
		Wraith (4686 HP, 1345 Gil, 8010 EXP, Mustard Bomb B.M.)
		Worm Hydra (4846 HP, 1345 Gil, 8010 EXP, Bad Breath B.M.)
		Red Dragon (8000 HP, 5156 Gil, 22377 EXP, Twister B.M.)
		Meltigemini (Boss, 24348 HP, 6428 Gil, 11 AP, Steal: Vaccine,
			      Golden Hairpin, Demon's Vest)

	Before going anywhere, unequip Locomotion on everyone and equip Body
Temp and Antibody on everyone.  Now, do you see why I had you bring Quina?
Quina can learn Bad Breath, Twister and Mustard Bomb from the enemies here.
These can be very useful.  Ok, now head left into the house.  Examine the
bottom right and you will find 9,693 Gil.  There is also a sign on the left 
side of this room.  Climb the ladder in here and search in the rubble to
the south to find an Ether.  Now exit to the left.  Climb down the ladder
out here and search the upper right part of the platform for a Red Hat.  Now
head all the way back to where you entered the mountain and go right into the
next house.

	Continue right to the end of the path (where a rope is) and walk down,
then to the right.  A "!" should pop up.  Hit X and Zidane will jump to a
platform above him.  Continue right and go through the doorway.  Follow the
path and open the chest to get a Golden Hairpin.  Now head back to where the
rope is (jump off of the platform) and examine it to slide down.

	From where Zidane jumps off the rope, head right to the next area.  You
will find a moogle here (Moolan).  Save your game and give him the letter from
Mogrika.  Also, agree to deliver a letter to Mogtaka.  Search the bottom right
in this room for a Wing Edge.  Now head out the door to the upper right to the
next area.  Continue along the path, going up the two sets of stairs and out
through the upper left exit.  Follow the path to the end to get a Gaia Gear.
Now go back to where Moolan is.  Along the way, you will have to fight 2
Red Dragons, attack it by having Vivi use Water and Steiner use Water Sword.
Make sure Quina eats one, as s/he will learn Twister.

	Save your game, then head left from where the rope is to the next area.
Continue left and go into the house on the left.  Open the chest at the
bottom right to get Demon's Mail.  Leave the house, then go through the door
that is next to the house.  Go up the stairs and talk to the moogle (Mogtaka).
Give her the letter from Moolan and save your game.  She will also sell you
items.  Here is a list:

				    Mogtaka's Mogshop
				    -----------------
				Item			Gil
				----			---
				Potion			50
				Hi-Potion		200
				Phoenix Down		150
				Echo Screen		50
				Soft			100
				Antidote		50
				Eye Drops		50
				Magic Tag		100
				Remedy			300
				Annoyntment		150
				Tent			800

	Continue up the stairs next to Mogtaka to the next area.  Head into
the building to the right.  Walk forward and you will be forced to fight
another Red Dragon.  Defeat it like before and then open the chest at the
top for an Elixir.  Now head back to where the rope is.  Examine the lever
to the left of it and pick the second option (Pull down) three times.
Climb down the rope to the bottom and you will have to fight two more Red
Dragons.  Make sure Antibody is equipped, then go through the hole in the
wall that the dragon created.

	After the scenes, you will enter a "fight".  You don't have to do
anything, just kick back and watch what happens.  After the battle, you will
get a Ribbon.  This will allow Eiko to summon Madeen.  After the sequence,
you will have to fight...

****************************************
Boss Fight #24: Meltigemini
HP: 24,348
Steal: Vaccine, Golden Hairpin, Demon's Vest
Weak Against: Fire, Holy
AP Gained: 11
My Party's Levels: Zidane(45), Steiner(42), Eiko(35), Quina(42)

	The Boss will use an attack that will inflict Virus on everyone.  Use
Vaccines on everybody, then have Quina use Bad Breath.  This should shrink
the boss and make its attack/defense much lower.  Have Zidane steal the items,
then attack.  When the Boss is in the Mini status, this fight should be really
easy.  If Quina doesn't have Bad Breath, have Eiko use Mini on it.

****************************************

	After the battle, the scene will switch to Lindblum and we will learn
about the...

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			72.  Missing Princess/Hilda Garde 3

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Items Found: Garnet, Tent, Elixir (x3)
Gil Acquired: 3,206
Cards Found: Elixir

	After the scene, Zidane will wake up in the guest room at the castle.
Talk to the moogle at the top (Mogki) and agree to deliver a letter to Kumool.
Also, save your game, then head for the conference room (upper level, the
door on the bottom floor).  Now you will see a long scene in which Hilda will
explain some things to you (an couple of ATE's will play as well, called 
"Team" and "Recovery") and give you your next destination (in the story, that 
is).  Now, you will see some more scenes (and an FMV) in Alexandria.  Beatrix 
will give you the Garnet in one of the scenes.  After the FMV, you will be
on an airship (Hilda Garde 3).  Then you will pick your party members.  Pick
any that you like (I picked the weaker ones at this point: Eiko, Dagger, and
Amarant).  You will be shown the controls for the ship, they are the same as
the Blue Narciss' controls.  Now you can travel anywhere on the world map!
There are side-quests to do as well as new areas to explore!

	But first, return to the deck of the ship.  You can talk to the guy to
the north with his back turned and he will let you change party members at
any time.  Head left to the next area.  Go down the stairs and left through
the door.  Now go right, past Freya and Vivi, to the next area.  Search to
the right of the ladder for a Tent.  Now go all the way back to Erin (the
pilot) and talk to her.  Pick the first option to take off again.  Now fly
over Lindblum and choose to Enter It.  Walk back (to the airship dock) and
talk to the Aviator and pick the first option (Board, then go to the bridge).
Climb down the ladder and go through the gate to the left.  You will see
Erin climb down the other ladder.  After she leaves, climb the ladder and
examine the compartment at the top (which is now open) to get an Elixir.
Now go up and talk to Erin and pick the first option again to take off.

	Hit SELECT and bring up the big map.  Move the cursor over to Treno
and select it.  Your airship will automatically fly there.  You can do this
same method to automatically fly to any destination on the World Map (as
long as it is a dot on the map, of course).  From now on, I will just say
"fly to ___" and you will have to use this same process to get there (or
fly to it manually).  Now fly directly north of Treno to reach a valley that
you could not access earlier.  Look to the west down in the valley and you
will see a gate.  Land your ship near the forest, then go and enter the
gate (another part of South Gate).  There is a moogle here, in the trunk to
the left (Mosco).  Open the chest next to the moogle for an Elixir, then go
up to the gate at the north and open the chest to the left for 3,206 Gil.
Also, there is a partially hidden chest at the top right, open it for another
Elixir.  Now exit South Gate and return to your airship.

	Fly directly west over the moutain.  Turn your ship around and face
the big gate (with the "L" on it).  Look to the west of it, on the upper
"platform" and you will see another gate.  Land the ship and enter the gate.  
Now you will be at where Steiner and Dagger were on Disc One.  After some 
chat, the guards will let you through.  Go forward and climb the ladder that
Steiner couldn't on Disc One and open the chest for an Elixir Card.  Now
exit back out and board the airship.  Now, it is time to do some...

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				73.  Side Quests

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+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

			Side Quest #1: Chocobo Hot & Cold Game

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

	This is by far the longest side-quest in this game, but it is also
extremely rewarding.  It will allow you to do other side-quests as well as
get you some of the best equipment, items, and cards in the game.  If you
have followed this walkthrough so far, you should have located 6 Chocographs
(chests) on the World Map and dug up all of the Chocographs that are in 
Chocobo's Forest (9), as well as have the Reef ability (Light Blue Choco).  
Now, there are more Chocographs to locate in other places, so lets head to the 
next location.  First, let me say where certain Continents are on the World
Map, this way it is easier for me to give directions to a certain place.

			Continents Description
			----------------------

		Continent		Location on Map
		---------		---------------
		Mist			Bottom right (Alexandria, Dali,
					Lindblum, Treno, Cleyra, Burmecia)
		Outer			Top right (Black Mage Village, Conde Petie,
					Madain Sari, Iifa Tree)
		Forgotten		Bottom left (Oeilvert, Ipsen's Castle)
		Lost			Top left (Esto Gaza)

	Get in your airship and fly to the chain of islands to the south
of the Forgotten Continent (the western continent).  Look for an island with
Chocobo tracks, land on it and call Choco.  Head north, following the light
blue water, head northeast to where the sky will turn orange (near the
Forgotten Continent), then hook southeast and follow the chain of islands
until you reach a cave that is tucked away on the side of an island.  Enter
it.  Now you will be at Chocobo's Lagoon!  Continue to dig up Chocographs
here.  With the Reef ability, you will dig for half the time at half the
price (until you get the Ocean ability).  Keep digging up Chocographs until,
once again, Mene tells you that there are no more Chocographs here for now.
Now, it's time to dig up the Chocographs that we have found!  I will cover
them in order, I will put stars(*) next to the ones we will get now, the ones
without stars, you should have already gotten if you have followed this
walkthrough so far.

1. Streamside -- This is the first Chocograph, you should have gotten this
		 one already.  It is located near the Chocobo's Forest, 
		 across a bridge, near the ocean.

	Contents: Elixir (x2), Hi-Potion (x3), Ether (x4), Germinas Boots (x2)

2. Between Mountains -- You should have gotten this one already as well.  It
			is located between mountains on the southwest part of
			the Mist Continent.

	Contents: Potion (x5), Hi-Potion (x5), Tent (x2), Cotton Robe (x2)

3. *** Uncultivated Land -- Get this one now.  It is located to the south of
			    Evil Forest, near the river (in the same valley as the
			    gate that we visited a little while ago).  Land your
			    airship just to the north of the marshland (just south
			    of Evil Forest) and use the Chocobo tracks here.  Dig
			    near the south edge of the marshland, by the mountain.

	Contents: Antidote (x10), Jade Armlet, Wing Edge (x3), Cargo Ship Card

4. Healing Shore -- You had to have gotten this one.  It is located northwest
		    of Cleyra, on the beach.  This is what got you the Reef
		    ability (Light Blue).

	Contents: REEF Ability (Light Blue Choco)

5. Abandoned Beach -- This is on the Outer Continent, near the Black Mage
		      Village and Qu's Marsh.  It is on a beach to the south
		      of Qu's Marsh.  You should have gotten this one already
		      as well.

	Contents: Phoenix Pinion (x9), Phoenix Down (x5), Peridot (x12), Diamond
		  Gloves

6. *** Cold Field -- Fly your airship to Esto Gaza and land to the east where
		     the Chocobo tracks are and call Choco.  Go to the beach
		     to the south, and then go just a little to the east (away
		     the beach a short ways).  Dig here.

	Contents: Echo Screen (x5), Hi-Potion (x7), Tent (x3), Theater Ship 
		  Card

7. *** Forgotten Lagoon -- Stay on Choco and use the beach that you were just
			   digging near on the last Chocograph (Cold Field).
		           Follow the shallow water all the way south until
			   you reach the northern tip of the Forgotten
			   Continent.  Then go east, around the peninsula and
			   hook south.  Dig around here.

	Contents: Gysahl Greens (x8), Ether (x5), Hi-Potion (x7), Dragon's 
		  Claws

8. *** Faraway Lagoon -- Fly to the islands southwest of the Forgotten
			 Continent and look for a Qu's Marsh on one of the
			 islands.  Fly just northwest of that and you will see
			 a skinny island with a long beach and beaches on each
			 side.  Land here and use the Chocobo tracks.  Go north
			 through the shallow water, then hook south when you
			 reach the Forgotten Continent.  Now search around on 
			 the west side of the Forgotten Continent.  This one
			 is tough to find.  If you look at the mini map in the
			 bottom right corner, search about a third of the ways
			 ways down on the west side of the continent (just
			 south of the strange object jutting out of the 
			 water).

	Contents: Potion (x37), Magic Tag (x6), Shield Armor, Gaia Gear

9. Abandoned Lagoon -- Skip this one for now, your airship cannot land where
		       you need to go.

10. Bird's Eye Lagoon -- You should have gotten this one already as well. 
			 It is located in the water to the northwest of
			 Lindblum's Dragon Gate.  West of the U-shaped beach.

	Contents: Potion (x8), Phoenix Down (x4), Ether (x3), Magician Robe

11. Small Beach -- You should gotten this one as well.  It is located to the
		   southeast of Chocobo's Forest on an island.  Use the
		   shallow water to get there.

	Contents: Remedy (x4), Elixir (x2), Rising Sun (x8), Oak Staff

12. *** Dawn Lagoon -- Fly to Chocobo's Forest and use the Chocobo tracks
		       nearby.  Run as far east as you can go on land (the
		       sky will change color).  Use the beach to the south.
		       Follow the shallow water east a little more and dig
		       on the other side of that island.

	Contents: MOUNTAIN Ability (Red Choco)

NOTE: You now have the ability to climb over mountains.  This enables you to
      find a couple more Chocographs at this time.  Lets now revisit 
      Chocograph #9.

9. *** Abandoned Lagoon -- Fly to the Qu's Marsh near the Black Mage Village
			  and use the Chocobo tracks here.  Run to the
			  south, past the beach and go over the mountain.
			  You will see more Chocobo tracks.  Use the beach
		          to the south and go west in the shallow water.
			  Search near the peninsula (on the eastern side) in
			  a small alcove near the tip.

	Contents: Soft (x6), Ether (x4), Feather Boots, N-Kai Armlet

15. *** Dusk Plains -- Land your airship in the grass near the Qu's Marsh on
		       the Forgotton Continent (the one you visited earlier
		       before going to Oeilvert).  Use the Chocobo tracks to
		       the northwest.  Run all the way to the southwest part
		       of the continent and look for a lone forest near the
		       ocean, tucked away by a mountain.  If you dig here,
		       you will see the "Kweh!?".  Climb up the mountain that
		       is there and dig on the lower tier of the mountain.

	Contents: Phoenix Down (x12), Ore (x14), Kaiser Knuckles, Iron Man Card

	These are all you can get at this time (and you should have now found
EVERY Chocograph that you dug up in the Forest and Lagoon).  Now, head back to 
your airship and fly to Chocobo's Forest.  Enter it.  Now, you can dig up
more Chocographs here.  Continue digging until Mene once again says that there
are no more Chocographs to dig up.  NOTE: You can now dig up on the cliffs in
the Chocobo's Forest, hit X when the "!" pops up.

	Also, while you dig, you may find a Dead Pepper.  As Mene says, hang
on to this, we will put them to good use later...

	After finding the remaining Chocographs in the Forest (4 new ones).
We can find 3 of them now, but there is one that is of particular interest
at this time.  Lets get it.

14. *** Green Plains -- Fly your airship and land to the south of Evil Forest.
			Use the Chocobo tracks here.  Climb up and over Evil
			Forest and climb the mountain behind it.  You should
			see Alexandria.  Head to the northwest, over the
			mountain behind Alexandria and you should see the
			beach that is in the picture above the mini-map.  Dig
			around here.

	Contents: OCEAN Abilty (Dark Blue Choco)

NOTE: You now have the ability to go through ANY water (even the dark blue
      water).

	Lets save the other Chocographs you can get at this time for a little
later.  For now, head back to the Chocobo's Lagoon.   With the Ocean ability
now, you will be able to dig for the full 60 seconds.  This will also expand
the area in which you can dig, you will now be able to dig in the dark blue
water as well as the light.  There are more Chocographs to dig up, so lets
do that!  Once again, keep going until Mene says there are no more to dig up.
NOTE: The Chocograph Pieces that you have been digging up (there are 6 of 
them) will now make a Chocograph.  This will be used in finding the next
location to dig up more Chocographs.  For now, it is time to locate more
treasure chests!

13. *** Forbidden Forest -- Get in your airship and fly to Chocobo's Forest.
			    Use the tracks here, then go north over the
			    mountain.  Go northwest to where Dali is.  From
			    Dali, head directly west over the mountain and
			    you will see a forest tucked away in the
			    mountains.  Dig here.

	Contents: Ether (x7), Elixir (x2), Wing Edge (x10), High Mage Staff

16. *** Forgotten Plains -- Fly to the Qu's Marsh on the Forgotten Continent
			    and land in the grass.  Go northwest and use the
			    Chocobo tracks.  Run east to Ipsen's Castle, then
			    head south from there a short ways.  Dig up on
			    the plateau that is to west of the small
			    grassy area.

	Contents: Ore (x17), Ether (x5), Opal (x14), Demon's Mail

17. *** Sea At Dusk -- Fly over to the Qu's Marsh that is on an island
		       southwest of the Forgotten Continent.  Use the tracks
		       on the island just to the northwest of that island.
		       Go into the ocean and run all the way to the eastern
		       part of the Forgotten Continent.  Go almost halfway up
		       (look at the mini-map) and dig around here.  If you
		       look at the map, go to where the lower "C" shape is in
		       the continent and dig out in the ocean around the upper 
		       right tip of the "C".

	Contents: Phoenix Pinion (x15), White Robe, Diamond, Masamune Card

18. *** Ocean -- Head back to the island where you landed the airship in #17.
                 Just dig in the ocean on the western side of the island 
                 (directly west of the western beach).

	Contents: Ore (x27), Light Robe, Whale Whisker, Alexander Card

19. *** Cold Lagoon -- Fly to Esto Gaza and use the tracks to the east.  Run
                       through the ocean (use the beach to the south) and go
                       around to the northern side of the Lost Continent.
                       Look almost directly north of where (a little to the
                       west) and look for another "C" shape in the water.
                       The key here is to look at the picture above the
                       mini-map.  Dig around the upper part of the "C".

	Contents: Peridot (x11), Opal (x9), Sapphire (x15), Topaz (x19)

20. *** Mist Ocean -- This is the Chocograph that was formed by the 6
                      Chocograph Pieces.  Now fly to Alexandria Harbor, then
                      go northwest from there and you will see Chocobo tracks
                      near the ocean, use them.  Go southwest to the beach
                      and go out to the ocean.  Now head back northeast, then
                      hook southeast (following the mainland) as if heading
                      back to Alexandria Harbor.  Just before getting there,
                      you will see to islands almost right next to each 
                      other.  This is it.  Dig to the northeast, in the ocean 
                      a little ways off.

	Contents: SKY Ability (Gold Choco)

NOTE: Now Choco will have the ability to Fly!  To do so, just enter a forest
      on Choco and hit the X Button to lift off!  To land, hover over a
      forest and hit the Triangle button.

	Now, there is one other Chocograph to get at this time, you will need
to use your new Sky Ability.

22. *** Outer Island 2 -- Take off on Choco in any forest and fly over to
                          Kuja's Desert Palace (the place with the four
                          sinkholes) on the Outer Continent.  Look for an 
                          island to the northwest.  Land in the forest and
                          dig in the western part of the forest.

	Contents: Sapphire (x11), Circlet, Pumice Piece, Hilda Garde 3 Card

	Now it is time to find the next location.  There are five possible
locations as to where it could be (it is random).  Here are the possible
locations:



1)  Fly Choco to Chocobo's Lagoon, then search the small islands to the east.  
    If you do NOT see a circular shadow (it is pretty big, about twice the
    size of Choco) on the ground, move to the next location.  If you do see a 
    shadow, skip the remaining locations and read below.

2)  Fly Choco to the southeast part of the Outer Continent (where you hear
    a rumbling sound).  See the peninsula with the two forests?  Go to the 
    edge of the peninsula.  This is the next location.  Once again, If you do 
    NOT see a circular shadow, move to the next location.  If you do see a 
    shadow, skip the remaining locations and read below.

3)  Fly Choco to the northeast part of the Mist Continent.  Search the
    on a plateau just to the northwest of Alexandria Harbor (This is where
    I usually find it).  Again, If you do NOT see a circular shadow, move to 
    the next location.  If you do see a shadow, skip the remaining locations 
    and read below.

4)  Fly Choco to the center of the World Map.  Search around in the ocean for
    the shadow.  Again, If you do NOT see a circular shadow, move to the next 
    location.  If you do see a shadow, skip the remaining locations and read 
    below.

5)  Fly Choco to the eastern side of the Forgotten Continent.  Search around
    the eastern side of the upside-down "U" that is on the mini-map.  If you
    still do not see a shadow, then you missed it somewhere.  Go back through
    all of the locations again and keep trying until you locate the shadow.

	When you find the circular shadow, have Choco hover directly in it.
Hit Triangle (to bring up an option menu) and choose the second option to feed
Choco a Dead Pepper.  You will now reach Chocobo's Air Garden!

	Now, you will have to dig up more Chocographs.  There are two islands
to dig on, making it a little more difficult to locate items.  There are 3
more Chocographs to locate.  There is also an optional boss you can fight 
here, but it is EXTREMELY tough, I will come back to it later on though, when 
your party is much stronger.  NOTE: If you need to leave the Air Garden to 
save your game, go to where you entered (where the "?" pops up, near the hole 
in the clouds at the right) and pick the second option (Go back) and you will 
be back on the World Map.  But, the location of the Air Garden has changed.  
Instead of having to find it though, just open the big map and search around 
on that for it.  It will show you the new location of the Garden.  Use the 
same process as before for entering it.

	When you are done collecting the Chocographs, leave the Garden, it is
now time to finish up the Chocographs.

21. *** Outer Island -- Fly Choco to Kuja's Desert Palace again.  Now look
                        for an island to the east.  Land in the forest and
                        dig around the north part of the island.

	Contents: Amethyst (x21), Garnet (x16), Genji Armor, Ragnarok

23. *** Fairy Island -- Fly Choco to the Iifa Tree on the Outer Continent.
                        Then go to the southwest and look for a rather large
                        island with a mountain.  Land in the forest on this
                        island.  Dig around at the eastern base of the
                        mountain.

	Contents: Potion (x33), Annoyntment (x15), Holy Miter, Dark Matter Card

24. *** Forgotten Island -- Remember where Chocograph #7 was (northern part
                            of the Forgotten Continent)?  Fly Choco there and
                            land on the island at the northeast part of the
                            Forgotten Continent.  Dig up on the plateau to
                            the south of the forest that you landed on.

	Contents: Ribbon, Rebirth Ring, Amethyst (x13), Ark Card

	Now we have located all of the Chocographs (WOOHOO)!!  But, we are not
done yet with this side-quest.  Now we have to find Chocobo's Paradise.
Fly Choco to the northwest corner of the World Map.  You will find an island
here.  Land in the forest and go over to the mountain where there is a large
crack.  Stand on it, open the menu (hit triangle) and use a Dead Pepper.
You will now be at Chocobo's Paradise!

	Head right when you enter and stand on one of the pools and hit X to
propel Choco into the air.  You will see Fat Chocobo here.  After the
sequence, go back up to where Fat Chocobo is and talk to the Chocobo to the
left of him.  Pick the first option and he will give you 99 Dead Peppers.
If you talk to the Chocobos around here, they will give you clues as to where
to look for treasure.  Examine the left side of the area where the slide is
and Choco will slide down to the previous area.  Now leave Chocobo's Paradise
for now.  Now, there are 8 treasures left to find, you must use Dead Peppers 
to find them.  Now lets find them...

			Dead Pepper Treasure Locations
			------------------------------

1. Quan's Dwelling -- Fly Choco to Quan's Dwelling (A cave to the east of
                      Treno).  Enter it and go out to the balcony (up on 
                      first screen, right on second).  Examine the cliff
                      and pick the first option (Use Dead Pepper).  Use
                      the Dead Pepper and Choco will dive into the water
                      and find a treasure chest.

	Contents: Ore (x9), Topaz (x15), Tiger Racket, Red Rose Card

2. Iifa Tree -- Fly Choco to Madain Sari and land in the forest there. Go
                into the ocean via the beach and continue southwest to
                where the Iifa Tree is.  Now line up with the Iifa Tree and
                proceed north until you reach near the top of the mini-map.
                Search around until you see some bubbles in the water, just
                like the ones at Quan's Dwelling.  Stand on the bubbles and
                use a Dead Pepper.  Choco will dive underwater and get a
                treasure chest.

	Contents: Potion (x50), Hi-Potion (x50), Ether (x9), Elixir (x7)

3. Between Mist and Outer Continent -- Swim over to the southeatern
                                       peninsula of the Outer Continent.
                                       Continue southwest a short ways and
                                       look for more bubbles.  Again, use a
                                       Dead Pepper.

	Contents: Straw Hat (x8), Pearl Armlet (x8), Aloha T-Shirt (x7),
                Sandals (x8)

4. Southern Forgotten Continent -- Fly Choco to the island to the northwest
                                   of the Qu's Marsh that is on an island.
                                   Search the western part of the southern
                                   tip of the Forgotton Continent for 
                                   bubbles. It is tucked away in an alcove.
                                   Again, use a Dead Pepper.

	Contents: Remedy (x10), Black Robe, Genji Gloves, Blue Narciss Card

5. Lost Continent -- Fly Choco to the Lost Continent and land in one of the
                     forests.  Search the mountain range at the northeast
                     part of the continent for a crack in the mountain 
                     (like the one that was leading to Chocobo's Paradise).
                     Use a Dead Pepper while standing next to it and Choco
                     will dig in the mountain and find a chest.

	Contents: Lapis Lazuli (x41), Rosetta Ring, Protect Ring, Airship Card

6. NE Forgotten Continent -- Fly Choco to the Forgotten Continent and land
                             in a forest.  This one is a bit tricky to find.
                             Search around the NE portion of the continent
                             for an area with a forest blocked in by a
                             mountain and the ocean.  Look on the mountain
                             for a crack.  Use a Dead Pepper on it.

	Contents: Eye Drops (x19), Madain's Ring, Genji Helmet, Hilda
                Garde 1 Card

7. Oeilvert -- Go to Oeilvert (not very far).  From there, head northwest
               and you will see an area similar to the last one, this time
               with a larger forest.  Examine the upper tier of the mountain
               for a crack.  This one is a bit less obvious, as it is just
               one single crack that is fairly tough to spot.  Again, use
               a Dead Pepper.

	Contents: Maiden Prayer, Dragon's Hair, Gauntlets, Odin Card

8. Shimmering Island -- *** Cannot be done until Disc Four ***.  I will
                        remind you when you can come back and get this one.

Additional: Mognet Central -- Now we must find Mognet Central.  Fly to the
                              north part of the Outer Continent and land on
                              the most northern island (NOT where Madain
                              Sari is).  Check the mountain on this island
                              for a crack and use a Dead Pepper.

	When you enter Mognet Central, leave right away.  This is the start
of another side-quest that I will cover a little later.  As I said above,
there is one more Dead Pepper Treasure Location still left to find, but you
can ONLY reach it on Disc Four.  So for now, breathe a sigh of relief as 
this side-quest is COMPLETE!! (***PHEW***)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

			Side Areas: Alexandria & Daguerreo

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Items Found: Ether, Amethyst, Tent, Opal, Peridot, Sapphire, Remedy,
             Elixir(x2)
Key Items: Capricorn Stellazzio, Rank S Award
Gil Acquired: 5,197
Cards Found: Alexandria, Flare or Meteor

	Fly Choco or the Hilda Garde 3 to Alexandria.  Land in the nearby
forest, then get off of Choco in the grassy area and enter Alexandria.
Head up to the next area.  Search the left side of the screen (below Nikolai
and Michelle) for an Ether.  Go up to the next area.  Now you are at the
main square.  Talk to the little girl who is running around (behind a boy)
and she will give you the Alexandria Card.  The shops are now destroyed, but
you can buy equipment from the guy standing to the right of the entrance to
the inn.  Here is a list:

                           Alexandria Equipment Shop
                           -------------------------
                           Item                Gil
                           ----                ---
                           Mythril Dagger      950
                           Gladius             2300
                           Ice Brand           3780
                           Partisan            1600
                           Ice Lance           2430
                           Cat's Claws         4000
                           Poison Knuckles     5000
                           Stardust Rod        760
                           Healing Rod         1770
                           Lamia's Flute       3800
                           Flame Staff         1100
                           Ice Staff           980
                           Lightning Staff     1200
                           Oak Staff           2400
                           Pinwheel            200
                           Glass Armlet        250
                           Bone Wrist          330
                           Mythril Armlet      500
                           Magic Armlet        1000
                           Mythril Gloves      980
                           Thunder Gloves      1200
                           Lamia's Tiara       800
                           Ritual Hat          1000
                           Twist Headband      1200
                           Barbut              600
                           Mythril Helm        1000
                           Gold Helm           1800
                           Magician Cloak      1850
                           Survival Vest       2900
                           Brigandine          4300
                           Mythril Armor       1830
                           Plate Mail          2320

	Search around the bottom left side of this area for an Amethyst and the
bottom right for a Remedy.  Also, search the top right (near the steps) for
365 Gil.  Now exit the area to the bottom left.  Talk to the old man here
and he will offer to synth stuff for you.  Here is a list:

                           Alexandria Synthesist
                           ---------------------
                    Item                Gil     Required Items
                    ----                ---     --------------
                    The Ogre            700     Mage Masher, Mage Masher
                    Exploda             1000    Mage Masher, Mythril Dagger
                    Rune Tooth          2000    Mythril Dagger, Mythril Dagger
                    Angel Bless         9000    Mythril Dagger, Gladius
                    Cotton Robe         1000    Wrist, Steepled Hat
                    Silk Robe           2000    Silk Shirt, Bandana
                    Magician Robe       3000    Mage Staff, Magician Cloak
                    Desert Boots        300     Leather Hat, Leather Shirt
                    Yellow Scarf        400     Feather Hat, Steepled Hat
                    Glass Buckle        500     Glass Armlet, Leather Wrist
                    Germinas Boots      900     Desert Boots, Fork
                    Cachusha            1000    Magus Hat, Rubber Helm
                    Coral Ring          1200    Lightning Staff, Rod
                    Gold Choker         1300    Linen Cuirass, Soft
                    Magician Shoes      1500    Germinas Boots, Bone Wrist
                    Barette             1800    Needle Fork, Barbut
                    Power Belt          2000    Glass Buckle, Chain Mail
                    Madain's Ring       3000    Bone Wrist, Stardust Rod
                    Fairy Earrings      3200    Magic Armlet, Soft
                    Extension           3500    Lamia's Tiara, Multina Racket
                    Reflect Ring        7000    Anklet, Madain's Ring
                    Anklet              4000    Gold Choker, Peridot
                    Feather Boots       4000    Magician Shoes, Phoenix Pinion
                    Black Belt          4000    Twist Headband, Survival Vest
                    Pearl Rouge         5000    Moonstone, Elixir

	If you go into the theater, you will find Ruby and Lowell, but there are 
no items to find here (bummer).  Anyways, head to the bell tower.  Search 
outside, just to the right of the entrance to the bell tower to get a Tent.
Go inside of the bell tower and you will find two moogles (Kupo and Chesnut)
as well as the girls playing jump rope.  If Eiko or Vivi is in your party,
you can play the game.  For a list of items you can win, refer to the disc
one walkthrough.  Save your game if you want, then go back to the main
square and go north to the next area.  

	Search the left side on the stairs for a Topaz and search the right 
side for 4,832 Gil.  Now examine the boat and pick the first option to ride
to the castle.  Search the bottom left for an Opal, then look to the right,
behind the fountain for a Peridot and search the rubble at the top of the
screen for a Sapphire.  That is all we can do in Alexandria, so exit back
out through the main entrance (where you came in).  Now its time to go to
Daguerreo.  Get on Choco and fly over to the islands just southwest of the
Forgotten Continent.  Go to the biggest island in the chain, it is shaped
like a "V".  You will see two waterfalls and a bridge in between them.
Land Choco in the forest on this island and walk up to where the bridge
starts.  Get off Choco and walk across the bridge to enter Daguerreo.

	When you enter, go forward and then take the right path.  Serach in 
the water at the bottom right for the Capricorn Stellazzio.  Then continue
up and right to the next area.  Talk to the four-armed man here.  If you have
gotten almost all of the treasures so far, he will say that your rank is "S"
and run off.  After that, ride the lift to the right and you will find a
moogle (Moggy) to the right.  Right next to the lift behind the counter is
the synthesist.  Here is a list of what he will synth:

                          Daguerreo Synthesist Expert
                          ---------------------------
                    Item                Gil     Required Items
                    ----                ---     --------------
                    Angel Bless         9000    Mythril Dagger, Gladius
                    Sargatanas          12000   Gladius, Zorlin Shape
                    Cotton Robe         1000    Wrist, Steepled Hat
                    Silk Robe           2000    Silk Shirt, Bandana
                    Magician Robe       3000    Mage Staff, Magician Cloak
                    Glutton's Robe      6000    Mythril Fork, Cotton Robe
                    White Robe          8000    Gaia Gear, Jade Armlet
                    Black Robe          8000    Gaia Gear, N-Kai Armlet
                    Cachusha            1000    Magus Hat, Rubber Helm
                    Coral Ring          1200    Lightning Staff, Rod
                    Gold Choker         1300    Linen Cuirass, Soft
                    Magician Shoes      1500    Germinas Boots, Bone Wrist
                    Barette             1800    Needle Fork, Barbut
                    Power Belt          2000    Glass Buckle, Chain Mail
                    Madain's Ring       3000    Bone Wrist, Stardust Rod
                    Fairy Earrings      3200    Magic Armlet, Soft
                    Extension           3500    Lamia's Tiara, Multina Racket
                    Reflect Ring        7000    Anklet, Madain's Ring
                    Anklet              4000    Gold Choker, Peridot
                    Feather Boots       4000    Magician Shoes, Phoenix Pinion
                    Black Belt          4000    Twist Headband, Survival Vest
                    Pearl Rouge         5000    Moonstone, Elixir
                    Promist Ring        6000    Chimera Armlet, Ruby
                    Battle Boots        6500    Feather Boots, Wing Edge
                    Rebirth Ring        7000    Diamond, Anklet
                    Angel Earrings      8000    Fairy Earrings, Barette
                    Garnet              350     Ore, Remedy
                    Amethyst            200     Ore, Annoyntment
                    Peridot             100     Ore, Soft
                    Sapphire            200     Ore, Antidote
                    Opal                100     Ore, Potion
                    Topaz               100     Ore, Eye Drops
                    Thief Gloves        50000   Mythril Armlet, Sargatanas

	Now head back to the entrance to Daguerreo to find the four-armed man.
Talk to him and he will give you the Rank S Medal as well as tell you his
name.  Now go back to the synthesist and go left to the next area.  Look
for two people talking (one is behind the counter) in the middle of this
area.  Talk to the man and you will be given an option.  You also have the
option of obtaining the Flare Card or Meteor Card.  I suggest getting the
Meteor Card since it is tougher to win.  To get the Meteor Card, pick the
first option, then talk to the man again, pick the first option again.  Keep
repeating until the lady gives you the Meteor Card.  To get the Flare Card,
do the same thing except pick the second option each time.  The lady also
sells items, here is a list:

                             Daguerreo Item Shop
                             -------------------
                           Item                Gil
                           ----                ---
                           Potion              50
                           Hi-Potion           200
                           Phoenix Down        150
                           Echo Screen         50
                           Soft                100
                           Antidote            50
                           Eye Drops           50
                           Magic Tag           100
                           Remedy              300
                           Annoytment          150
                           Tent                800

	Examine the pedastal to the left of the item shop and push the button.
Talk to the scholar that is at the bookshelf to the left.  He is looking for
a specific book.  Run all the way to the right and examine the books near
the door where you entered.  Go back and talk to the scholar and Zidane will
tell him he saw the book over there.  Now move out of the way and the scholar
will walk off to go look at the book.  Go behind where he was standing and
go down the hidden ladder.  You will wind up at the bottom of the area, go
left.  Run all the way to the far left and search around to find an Elixir.
Talk to the man here and pick the first option to let him look at the
Namigway Card.  He will offer to rename one of your party members!  Now go
back right and back up to the second floor.

	Go through the door to the left of where the pedastal was.  Here you
will find the Weaponsmith, talk to him.  Now go down to the first floor and
go left near the entrance to the city to wind up at the area below the
Weaponsmith.  Examine the levers to the left.  Pick the third option (Left
lever) twice, then Cancel.  Walk over to the lower platform and examine the
hole.  Now go over and examine the staff that is to the right of the levers.
Zidane will pick up the staff and put it in the hole.  Then go back to the
levers and pick the first option (Right lever) twice, then Cancel.  Walk over
to the right platform and hit X to ride up to the top.  Talk to the
Weaponsmith and he will sell you weapons.  Here is a list:

                            Daguerreo Weaponsmith
                            ---------------------
                           Item                Gil
                           ----                ---
                           Mage Masher         500
                           Mythril Dagger      950
                           Gladius             2300
                           Zorlin Shape        6000
                           Rune Blade          8900
                           Obelisk             6000
                           Tiger Fangs         13500
                           Mythril Racket      2250
                           Asura's Rod         3180
                           Hamelin             5700
                           Octagon Rod         4500
                           Rising Sun          500
                           Bone Wrist          330
                           Mythril Armlet      500
                           Magic Armlet        1000
                           Chimera Armlet      1200
                           Egoist's Armlet     2000
                           N-Kai Armlet        3000
                           Jade Armlet         3400
                           Venetia Shield      2800
                           Defense Gloves      6000
                           Lamia's Tiara       800
                           Twist Headband      1200
                           Golden Hairpin      3700
                           Coronet             4400
                           Diamond Helm        3000
                           Gaia Gear           8700
                           Demon's Vest        10250
                           Demon's Mail        5900
                           Diamond Armor       8800

	One more thing to do in Daguerreo: head to the entrance to the town and
go all the way north and examine the mosaic.  It will allow you to throw Ore
into the water.  For every 5 that you throw in, you will receive an 
Aquamarine.  This is all you can do in Daguerreo, so head back to the World
Map.  Right outside Daguerreo you will encounter Gimme Cat's and Grand 
Dragons.  The Gimme Cat will ask you for a Diamond, but when you give it one
it will run, so dont give it one.  Grand Dragons give good EXP and are easy
to kill.  Just put Quina in your party and use Lv5Death.  It isn't necessary
to train here right now, but keep this place in mind for Disc Four.  Now, lets
do the next side quest, which is the...

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

			Side Quest #2: Tetra Master Card Game

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

	First off, let me start by saying that you do NOT get anything from
this side quest.  No items or even key-items, you just get the satisfaction
of collecting every card.  Also, at this point you should now how to play
the card game and maybe a few basic strategies.  To challenge people, walk
up to them and hit the square button and pick the first option to play.
Now, let me start by listing the cards that you should have gotten if you
have followed this walkthrough, including the Chocobo side-quest.  Some of
these, you may have more then one.  Eventually, you will get all 100 unique
cards and since you can only hold 100, you will have to get rid of extras
at some point.  NOTE:  You should have more cards then this because you 
sometimes win cards in fights against monsters (as a prize).

Cards Found So Far
------------------

Goblin (#1)
Fang (#2)
Skeleton (#3)
Flan (#4)
Lizard Man (#6)
Zombie (#7)
Bomb (#8)
Ironite (#9)
Sahagin (#10)
Yeti (#11)
Mimic (#12)
Wyerd (#13)
Nymph (#17)
Zuu (#19)
Tonberry (#46)
Iron Man (#53)
Shiva (#60)
Ramuh (#62)
Odin (#64)
Ark (#67)
Alexander (#70)
Masamune (#73)
Elixir (#74)
Dark Matter (#75)
Blue Narciss (#81)
Hilda Garde 3 (#82)
Cargo Ship (#84)
Hilda Garde 1 (#85)
Red Rose (#86)
Theater Ship (#87)
Oglop (#93)
Alexandria (#94)
Lindblum (#95)
Namingway (#98)
Airship (#100)

	Ok, now I will list how to get all of the cards, going in order.  If
you missed any cards in the above list, I will list how you can get them now,
with the exception of the Namingway card, which you could have ONLY gotten in
Treno during the tournament, or in Kuja's Desert Palace.

	Before I list where to get each card, I will give a few strategies.
When picking cards, be sure to pick cards with a high first number as well
as a lot of arrows.  When you enter a battle (arrows facing each other), be
sure to pick a card whose letter (second slot) does not match the opponent's 
(for example, pick a P to face an M).  These are just some basic strategies
that seem to work for me.

	Now fly Choco or the Hilda Garde 3 to Treno, it is time to win 
some cards!  Here are the cards you can win from people in Treno (in
numerical order) at this time.  NOTE: You can find the same cards by
challenging other people, I am just listing where the easiest place is to
win the card based on opponents frequency of play as well as proximity to
a save point.

                   Treno Card Locations (First Two Rows)
                   --------------------

#   Card Name        Who To Win From
-   ---------        ---------------
1   Goblin           Father outside of Card Stadium
2   Fang             Old Man outside of Weapon Shop (where the moogle is)
3   Skeleton         Father outside of Card Stadium
4   Flan             Father outside of Card Stadium
5   Zaghnol          Father outside of Card Stadium
6   Lizard Man       Father outside of Card Stadium
7   Zombie           Drunkard at the top of the steps near Weapon Shop
8   Bomb             Drunkard at the top of the steps near Weapon Shop
9   Ironite          Natalie (little girl) in Slums
10  Sahagin          Natalie (little girl) in Slums
11  Yeti             Natalie (little girl) in Slums
12  Mimic            Carpenter in Slums (behind item shop)
13  Wyerd            Innkeeper inside of Inn at the Slums
14  Mandragora       Waitress inside of Inn at the Slums
15  Crawler          Shopkeeper in Slums
16  Sand Scorpion    Carpenter in Slums (behind item shop)
17  Nymph            Servant in Queen Stella's House

	You can get some cards at the stadium, but I will cover that a little
later on.  Now, fly to Alexandria, time to get some cards there!  NOTE: In
order to win cards from the Hippolady, enter the Inn and you will see a
scene with Hippaul, after that, exit the inn, then re-enter and Hippolday
should be in there.

                    Alexandria Card Locations
                    -------------------------

#   Card Name        Who To Win From
-   ---------        ---------------
18  Sand Golem       Weimar outside of Steeple
19  Zuu              Ryan in the Main Square (guy running around with wood)
20  Dragonfly        Ryan in the Main Square (guy running around with wood)
21  Carrion Worm     Tom near Steeple
22  Cerberus         Michelle on Main Street (2nd Screen)
23  Antlion          Michelle on Main Street (2nd Screen)
24  Cactaur          Ryan in the Main Square (guy running around with wood)
25  Gimme Cat        Innkeeper (Fish Man) inside of Inn
26  Ragtimer         Ovenmeister on Main Street (2nd Screen)
27  Hedgehog Pie     Nikolai on Main Street (2nd Screen)
28  Ralvuimago       Boatman near Steeple

	Now lets head to Daguerreo to round up some more cards!  Refer to
the previous section for directions on how to get there.

                    Daguerreo Card Locations
                    ------------------------

#   Card Name         Who To Win From
-   ---------         ---------------
29  Ochu              Scholar in same area as the moogle
30  Troll             Scholar in same area as the moogle
31  Blazer Beetle     Scholar in same area as the moogle
32  Abomination       Old Man on 2nd Floor (left side, near the inn)
33  Zemzelett         Old Man on 2nd Floor (left side, near the inn)
34  Stroper           Adventurer on 1st Floor (under Weaponsmith)
35  Tantarian         Scholar in same area as the moogle
36  Grand Dragon      Librarian on 2nd Floor (far left side, behind counter)
37  Feather Circle    Old Man on 2nd Floor (left side, near the inn)
38  Hecteyes          Adventurer on 1st Floor (under Weaponsmith)

	From here on, it will be pretty tough to win the remaining cards, as
a lot of them are rare and the people who play them will hardly play them
at all.  I will do the best I can to figure out who to win the remaining
cards from (They will be in different cities as well).  For many of these it 
may take 5-15 card battles just to get them to play the card you want.  Ones 
at the card stadium, though, may be easier to win.  Be patient and eventually
the people will play the card that you desire.

#   Card Name         Who To Win From
-   ---------         ---------------
39  Ogre              Ovenmeister -- Alexandria -- Main Street (2nd Screen)
40  Armstrong         Nikolai -- Alexandria -- Main Street (2nd Screen)
41  Ash               Adventurer -- Daguerreo -- Entrance (moving left)
42  Wraith            Lucious Ellie -- Treno -- Card Stadium
43  Gargoyle          Lucious Ellie -- Treno -- Card Stadium
44  Vepal             Lucious Ellie -- Treno -- Card Stadium
45  Grimlock          Lucious Ellie -- Treno -- Card Stadium
46  Tonberry          Card Freak Cil -- Treno -- Card Stadium
47  Veteran           Gamble Grecchio -- Treno -- Card Stadium

	I will stop here for now, the majority of the rest of the cards will
be MUCH easier to win in Disc Four.  There will be more people to play at
the Card Stadium on Disc Four and they will play cards that were very rare
on Disc Three.  So, lets move on to the next side-quest, and that is the...

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

			Side Quest #3: Revival of Mognet Central

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++





-----------------------------------------------------------------------------
			
				83.  Contact/Disclaimer

-----------------------------------------------------------------------------

	This is my first walkthrough so I welcome feedback.  My e-mail address
is Lord_Frieza16@msn.com.  I will try and respond to each e-mail as soon as
possible (within a day or less).  Also, I allow the following websites to post
this walkthrough:

	www.gamefaqs.com
	www.neoseeker.com
	www.supercheats.com
	My website: www.geocities.com/lordfrieza16/FinalFantasyIXWalkthrough.txt

	If you would like to post this walkthrough on your website, please ASK
my permission first (in an e-mail) and I will most likely grant your request.
(0.0949/d/web6)