Final Fantasy IV Advance User Reviews
If I was just judging the first five hours of this game, it'd be an instant 10/10. Seriously, it's such a large jump from the older Final Fantasy and Dragon Quest/Warrior games in terms of storytelling that it's amazing how we were able to play them (outside of any that let you make/change classes – that shit's fun) without feeling underwhelmed by a lack of detail in the overarching narrative! The Red Wings lead by Cecil, our main character, raid a village for one of the crystals not to save the world, but because the king of Baron is a greedy piece of shit who wants to use the crystals to ...
I've never played a mainstream Final Fantasy game before. Yeah, let's get that out there straight away. I've never touched the older 2D ones and the 3D Playstation ones are just as foreign. The closest I've come are the spinoffs like Crystal Chronicles and Tactics Advance, but for all intents and purposes I had no idea what I was getting into when it came to Final Fantasy IV, other than it was a RPG from a series that has generated more love and hate than any other in the genre (except possibly Pokemon, but let's not go there). So I boldly charged into the fray with the hopes of a game that...
- The graphics are a little choppy, but it's much better than sprites.The bad:
- The fact that some many things were taken away from the game
- Characters only staying in your party for about 20 minutes of gameplay
- Too many random fights
- Overpowered moves cause the game to be a breeze
- Augment System
- Voices are crappy
- Not enough FMV's
- Lack of weapon choices (Rydia has around 3 whips, for example.)
- Glitches can cause your game to crash COMPLETELY
- Lack of stylus using
- Plot & Character Devolpment
This, like most other games of its type was killed by the hype. It seemed like once they had the graphics done they called it a day and threw some things together. Being a remake, I'd expected something that would draw me into buying it; this game offers nothing to do that with. There's two 'superbosses', into the game, which sounds great, right? Wrong. That's one of the only things new. The rest is just pointless things, like Whyt training, Augments and getting summons. (More onto those later.) They also got rid of the secret dungeon from the GBA version, and you're stuck with just Cecil, ...
> The original title has been completely remastered into 3D without anything being lost in transition
> A beautiful musical score to compliment the environments and really set the mood
> A colourful cast of lovable characters that you can connect with
> Added content from the original title that does not detract value at all from the storyline
> A more archaic translation of the game script to set the theme for the period that the game appears to be set in
> The difficulty can sometimes change from being easy to really hard from one dungeon to the nextSummary:
Final Fantasy IV is the story of a dark knight named Cecil who is beginning to question the nature of his actions; the very ones given by his sovereign king. Upon return from a mission to steal a Crystal from the settlement of Mysidia, Cecil questions his sire's motive only to be decommissioned from his post as commander of the Red Wings, the elite airfleet of Baron. Instead he is assigned a task of bearing a gift to the village of Mist, which in turn brings disaster that he had never initially intended to deliver. This in turn brings Cecil to question his purpose even further, and in so do...
The 16-colour graphics from the WSC version are present, which certainly looks better for a port than those SNES graphics (backgrounds and such.) Music sounds weird, but good. The additional quests are also quite a challenge, seeming to give more dimension to the game. Also, the character switching. (I beat Zeromus with Rosa, Porom, Cecil, Rydia and Edge.)The bad:
Bugs, such as 'Please equip manually.' sometimes preventing me from removing something from the equipment. Laggy and slow controls. A tiny font, a Health and Safety thing at the start of the game (?), the fact that they once again managed to censor the normal mode out a re-release of a FF game. >_< Oh, and the vampire girls don't stick entirely on screen.Summary:
Final Fantasy IV Advance could be, apart from the bugs in it, the slow control, and the unreadable font, the best version of Final Fantasy IV I have yet played.
It brought back memories to defeat the final boss, and recalled the emotion I first felt when I first defeated it. And yet the Pink Puffs (I don't know what they're called in FF4A though...) are still so hard to meet, seeing that I haven't seen one, still.
Yet, why has it always been said that this one is mostly true to the SNES version? It was a direct port of the Bandai WonderSwan Color version, which looked entirely different, espe...
There's some fun to be had in this game, but not much, since it's a grim begining to the story, and alot of serious work to be done without any comic relief. But if there's one thing i like about this game it's the classic story, which is a good, stylish plot that fits the bill well.The bad:
Unfortunatly the fighting in this game really isn't any fun, since it's difficult to keep your characters healthy, since find and then affording to buy healing items is very hard, and there's alot of fighting in the game, almost all of which is impossible to avoid. boss fights are hard, and aggrivating, and weak characters leave you feeling angry and depressed at the same time. (or maybe it's just me) And to top it all off, the terrible graphics make me feel like I'm playing a giant Gameboy game.Summary:
In total the only reason I have this game is because it comes with Chrono Trigger. i'm sorry I bothered playing it.
- Limit Break augment problems 1
- ff2. summons cave. "dark area" treasure chests. 5
- Dwarf Castle Golbez HELP!!! 19
- Final fantasy IV official strategy guide 2
- Eblana Castle 3
- stat maxing 0
- augment troubles 0
- Asura problems 0
- how to beat lunar odin 8
- bad augment strategy game nr 1 1
- PLEASE HELP!! BUG 1
- Extra Side-quest..... 0