: : : : : Dragon Ball Z Kinect

Dragon Ball Z Kinect

  • Released on Oct 5, 2012
  • By Spike for Xbox 360


[edit] Background

Dragon Ball Z Kinect, players will be entering the Dragon Ball Z universe in an entirely new way. Featuring iconic characters, famous attacks, and epic battles authentically created from the original manga series, Dragon Ball Z For Kinect™ lets players unleash their inner Super Saiyan with no controller in the way! Fans will also be treated to new anime footage debuting in US and Europe for the first time, along with over 50 playable characters and an entirely new character. Leveraging the Kinect sensor, Dragon Ball Z For Kinect™ will also support QR code functionality, allowing fans to hold up special QR codes to unlock characters and power-ups in the game.

All of the classic action and intensity of the Dragon Ball Z universe will be felt with an unprecedented sense of immersion when players learn to deliver over 100 moves, including the legendary Kamehameha with their own fists as they charge their way to victory in this ultimate evolution of the classic franchise.

[edit] Game Play

Choosing between an all-new ‘Story Mode’ and a ‘Score Attack’ mode, players will enjoy battles and events following the story of Dragon Ball in first-person view for the first time. Dramatic battles use anime-style camerawork and require the player in the same way as their character and perform the same attack or movement from a particular famous scene, creating a fusion of dramatic demo scenes and battle controls to experience giant boss battles like never before! In ‘Score Attack’ mode, defeat opponents in 1-on-1 battles to get the highest score!

[edit] Features

[edit] Hardware Info

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Aug 4, 12 6:32am
Jun 10, 12 8:19pm
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Release Dates
  • North America: Oct 5, 2012
  • Europe: October 2012
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