: : : : : Demigod


[edit] Background

Set in an awesome future-fantasy world, Demigod is a team-based action game that casts you as a hero waging war to obtain a position within the pantheon of gods.

There are two playable Demigod character types--General and Assassin--the type you choose determines the style of gameplay. Play as an Assassin-class hero, and the game plays like an action-RPG; play as a General, and Demigod plays more like a strategy game.

[edit] Gameplay

  • Two styles of play: Assassin and General
  • Simple RTS-style controls
  • Advanced AI
  • Robust multiplayer
  • Ranked and unranked games via our GPGnet service
  • Clan, chat, and tournament support
  • Future plans include downloadable content

[edit] Features

  • Revolutionary team-based action game that includes RTS, action RPG and fighting game elements
  • Work cooperatively with teammates (AI or human in multiplayer) to dominate your opponents
  • Level up your Demigod and purchase unique equipment
  • Fight and lead your troops with the goal of pushing the battle into your opponent's territory and destroying their stronghold
  • Fight in fantastic arenas

[edit] Minimum System Requirements

  • Windows XP SP3 / Vista SP1
  • 2.4 GHz Processor
  • 512 MB Available System Memory
  • 8 GB Available Hard Drive Space
  • 128 MB 3D Video Card (ATI Radeon X1600 / Nvidia GeForce 6800 or better)
  • Sound Card
  • Broadband Internet Connection for Multiplayer
  • Stardock's Impulse Required for Updates/Digital Download

[edit] Recommended System Requirements

  • 3 GHz Processor (Multicore Supported)
  • 1 GB Available System Memory
  • 256 MB 3D Video Card (ATI Radeon 2600 / Nvidia GeForce 7600 or better)

Official URL

Official Site

Forum Posts


Demigod 1.30 patch released

Bugfix and tweak update available now

Jun 08, 2010, by Sean Ridgeley | 0 comments
Demon Assassin finally appears in Demigod v1.2

New Demigod, upgrades, tweaks -- another Demigod on the way!

Nov 23, 2009, by Lydia Sung | 1 comment
Demigod 1.19 patch is live

Replay support, Artifact Shop changes, and lots of fixes and tweaks

Sep 22, 2009, by Sean Ridgeley | 3 comments
Demigod demo is live

Four demigods, all gameplay modes open

Jul 30, 2009, by Sean Ridgeley | 0 comments
Demigod Euro-tournament pits players against developers

Battle of the Developers Cup sign-ups on now

Jul 14, 2009, by Sean Ridgeley | 1 comment
Demigod v1.1 released

Introducing the new 'Demigod Online', improved AI, tweaks, and tons more

Jun 25, 2009, by Sean Ridgeley | 1 comment

Latest Activity

Celes Leonhart
Jun 17, 09 5:26pm
Collectors Edition copy won from Neoseeker. Prefer DotA. Demigod
Dark Arcanine blogged
May 24, 09 8:59am

In fact, not a lot of anything for a while now. I'm actually finding it a bit of a bother, as contributing around here is something I take an odd pleasure from.

So what is keeping me you ask? Well my HSC is within half a year from me now with my birthday even closer. I'm going to become a man, and then thrust into the workplace. So now it's finally dawning on me, perhaps it's time I give up that reliance on natural skills, and actually put in some effort.

Now only the Australian members are going to know what the HSC is, but I'm sure all of you can guess. It's the final exams which will determine your life, so call them what you will.

As we speak I'm currently working on a novel... well you could say that, I've been beasting the novel. What I'm currently doing is making up my journal. Yes, yes I know I should do it as I work. What do I say to that? Keeping a diary is a girl's thing, seriously. I'm going to stick by that statement and I feel as a guy I can't keep a diary/journal to save my life. I find it much easier to do my work, then go back and make up entries for each bit. I think it gives a better scope to work with in terms of my reflection on the work and I can get the journal out of the way with pretty fast.

Now this is another thing which isn't going to mean anything unless you're Australian. The work is for a course which is known as Extension English 2. It's a brilliant course, allowing those who really shine in English to show their stuff by designing their own project and spending a year working on it. Not many people take it at all, a lot drop it and you can't even take it without the right qualifications. This basically means you have to have done well with English in the past and need the approval of a couple of teachers... may deviate from school to school, but it's how mine's gone and done it anyway.

Actually, my school alone must make a large percentage of the total participating populace, bit of a joke but there you go. We have enough people doing it to make a class, which is ridiculous.

Anyway enough of my rambles. I've had a big glass of wine and I think it's what gave me the confidence to leave my work for a couple of minutes to get this up.

I'll note a couple of things quickly. I entered for that Demigod games, looking forward to seeing the winners. I'm very excited for Pokemon Soul Silver and have set up a Header/Footer Contest so if you're interested in testing out your graphics skills pop in. And I've been in a really big music download binge lately, which I'll blog about some other time.

So until then, later guys.

pokemon english music demigod school ds other musingsthoughts gaming related

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Shadow of Death
May 07, 09 12:44am
Don't really like very much. Demigod
RabidChinaGirl blogged
Apr 16, 09 2:55am

Now I hardly give games perfect scores, but when I reviewed Demigod, I really fell in love with the game. It revives memories of DotA, but had several improvements over it, like the lower learning curve.

Neoseeker's Demigod review got way more attention than usual because it was the first to be posted. This is especially important for us because we are independent and relatively small compared to the likes of IGN, GameSpot, 1UP, and so forth. It's a way of getting our name out there and demanding notice.

While I was terribly pleased to hear Stardock and Gas Powered Games liked my review, and many fans agreed with what I had to say, a backlash soon followed. Now, I'm not a fan of whining, but this is the Internet, so I don't know why I was at all surprised (though "whining" is relative). Many PC gamers were not quite so willing to take the review to heart, saying that the 10 I gave Demigod was unwarranted. Well, okay, that's not totally untrue because as much as reviewers try to be objective, our perception of a game will still be influenced by our own preferences.

An example here is the single player content in Demigod, which many felt was lacking without a campaign mode. For me, this is fine, because every Demigod had their own rich back-story and RTS campaigns are really tedious to me. I prefer getting in the action, so the skirmish modes were enough for me, in addition to the game's stunning visuals. While no game is perfect (and the word is subjective), I felt Demigod was well-made and stands firmly on its own two feet.

Many people also complained about connectivity/technical issues while jumping into multiplayer mode. Now, it might help to know that while Demigod was still in beta, GameStop decided to be an asshole and launch the game early, so the beta servers were unexpectedly flooded. Stardock has been trying to fix everything since the incident, and even then, the game has only been out (officially) for ONE day. My friend at Gas Powered Games also mentioned something about these networking problems over at Stardock, and I assume those issues are related to the sneak attack on their servers.

Additionally, Stardock CEO Brad Wardell has been including status updates on his own blog. Apparently, there's a massive number of connections via warez, and they're scrambling to weed those out so legit customers can game in peace without suffering connectivity issues.

While reviewing, I actually tried to get on multiplayer, but their servers couldn't find me a match. At the time, I assumed this was because because I had the game early, but after learning about the early launch, it makes sense the servers were undergoing difficulties. Someone at UGO said that the guys at Stardock were supposed to have Easter Monday off, but instead were tied to their desks shoving out updates and patches to try and accommodate traffic.

When any game gets a rough start, the gaming community seems to flip out, and I've noticed this is especially true with "PC gamers," based on all the forum lurking I do. Xbox LIVE subscribers can get pretty damn whiny too, and I don't visit PSN forums... but many PC game communities just seem plagued by constant asshole-y bitching. Well, stop it. Multiplayer games will always run into these problems the first few days, including huge titles like Halo 3 and Resident Evil 5.

All the multiplayer issues aside, I played the game and judged it to be lots of fun and beautifully executed. I would like to play more when I'm finished with the upcoming Zeno Clash review. If the Internet suddenly explodes between now and then, I will still play and enjoy the matches in single player. Especially for those who aren't into traditional RTS games, Demigod is just plain fun, throwing you right into the action without bombarding you with a billion options to learn first. It's simple, clean, and just shiny as hell.

Another big selling point for this game I think is the future content. A lot of companies sell you a game and leave it at that, maybe releasing a patch here and there to appease the community. With Demigod, Stardock has already confirmed new playable characters and arenas on top of the eight currently available.

Not to mention Demigod is $10.oo cheaper than most PC games; even less if you look for bargains. I recommend Amazon.

It seems gamers can will just ride your ass if you give anything a good score these days. Hell, if you give major titles bad scores, you'll STILL be buried in flames, not to mention potentially blacklisted by companies. Reviewers just can't win, and those of us who aren't hiding behind a "household name" like IGN or Joystiq seem to make especially nice flame bait... without even trying to piss anyone off. This whole incident, having a day totally invaded by bloody trolls -- it's pretty maddening. I just wanna grab one of 'em by the neck, shake him up a little while screaming


But this is the Internet, and I guess a lot of people feel the need to lose their self-respect as well as general respect toward others simply if they have an opinion to express. Real shame, that.

Guess I'll just need to grow a thicker hide for now.

pc musingsthoughts neoseeker related

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RabidChinaGirl blogged
Apr 14, 09 3:40pm

Read the title. As of 9:00 am this morning, April 14, Neoseeker's Demigod review is live.

If you've never heard of this game, I highly suggest you get acquainted, because regardless of whether you like strategy-based titles, Stardock and Gas Powered Games have made an unbelievably gorgeous product. I've included some screenshots in the review that I took myself, but they're resized and don't even begin to do the game justice.

Read the review, leave a comment, check out the game!

And I don't care if you think your Xbox 360 or PlayStation 3 can do better with (insert top seller), because this game is VERY *bleep*ING PRETTY. Also make sure you watch the trailer, which is included on the first page of the review. Many of us at Neo agree it is the most *bleep*ing epic game trailer we have seen in some time. Literally. Epic.

And I am running on no sleep. News needs writing. Have a good 'un~

UPDATE: Holy shit, Adrian linked the review to his Stardock contact, and she flipped out (in a good way). Also found out this other girl I met on a geeky forum works for Gas Powered Games as an environment artist. She messaged me on AIM just a little while after my review went up, saying it was the first review their producer showed them. The team is happily high-fiving each other.

Hah, I made their week! I LOVE GAS POWERED GAMES FOREVER! Oh God, I'm gushing everywhere.

pc musingsthoughts neoseeker related gaming related review pc gaming stardock gas powered games

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Apr 14, 09 12:43pm
added 8 new screenshots
Apr 14, 09 7:00am

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Release Dates
  • North America: Apr 14, 2009
  • Europe: May 22, 2009
  • Australia: Q4 2009
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