Contents

[edit] Background

Capcom is pleased to announce that it has decided to develop the first title, "deep down -working title-." This title is to be developed using "Panta Rhei," Capcom's proprietary software development engine to provide the optimum game development environment for next-generation game consoles. "Panta Rhei" supports the latest graphics, enhances work flow to bring down development costs, and improves development efficiency in order to raise game quality.

[edit] Game Play

[edit] Features

[edit] Hardware Info

News

Deep Down returns for TGS, trailer connects A.D. 2094 with A.D. 1494 -- but with dragons

That was a long wait for very little more worth seeing

Sep 18, 2014, by Rory Young | 7 comments
Deep Down E3 trailer brings up foul memories in a quest for the truth

E3 Dare you uncover what happened in Deep Down's distant past?

Jun 10, 2014, by Leo Chan | 1 comment
Deep Down not actually confirmed for western release yet

And no, the game is not out to shun female characters

Feb 19, 2014, by Leo Chan | 7 comments
deep down's 'Prologue 2014' trailer and screenshots introduce a treasure chest mimic, not much else

Those helmets all look so cool, I bet they're all expensive

Dec 27, 2013, by Rory Young | 11 comments
Deep Down's free-to-play core, a customizable New York home and an "Interior Furniture" trailer next week

Exactly the opposite of why I'm excited about Deep Down

Oct 17, 2013, by Rory Young | 6 comments
Deep Down digs deep into Dark Souls and Assassin's Creed in first gameplay trailer

I want to be that knight and fight that dragon

Sep 09, 2013, by Rory Young | 3 comments

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Ciel Phantomhive
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