Two years after the destruction of the TriTower, headquarters and symbol of DOATEC... Helena Douglas has begun the task of rebuilding DOATEC, this time with the aim of using its technology for peaceful ends. She has ordered the dissolution of the Biotechnology Division, the indefinite suspension of the Military Division's Projects Alpha, Epsilon and Omega, and the expulsion of all members of the Donovan faction from DOATEC's offices around the world. Now in the same position once held by her father, DOATEC founder Fame Douglas, Helena has announced that she intends to hold the fifth Dead or Alive tournament, to show the world the principles and philosophies upholding the new DOATEC.
 Game Play
Fights in Dead or Alive are based on a triangle system: strikes beat throws, throws beat holds, and holds beat strikes. When you land an attack of one type that beats another type, like landing a strike when an opponent tries to throw, that attack becomes a Hi Counter attack and does even more damage.
- Holds - Dead or Alive fights are more than just strikes and throws. You have to know how to use holds too. Right when your opponent throws a strike, do a hold to deflect it and attack them back for a lot of damage in one move.
- Blockbuster Stages - Two fighters battle it out as the walls around them crumble, generators explode, and entire buildings collapse beneath their feet! In Dead or Alive, you don't just watch the blockbuster action, you cause it. Use the new Power Blow move to knock your opponent into the series' signature Danger Zones to cause major damage and mayhem!
- Power Blows - Hold R1/RB to trigger a Power Blow. This is a powerful move that lets you set a direction to blow your opponent away. Once the Power Blow hits, aim the camera left or right with the directional buttons/directional pad, then send your opponent flying! You have to hold the control for a little while to charge up the move, but you can do it as often as you like. Do you knock them into a Danger Zone for certain damage, or do you send them off a cliff to try for even more damage—and risk doing none?