Castlevania: Aria of Sorrow User Reviews

8.6

GBA Castlevania lightning strikes thrice

The good:

Versatile soul-stealing system

The bad:

Wish it were even longer

Summary:

Three wonderful Castlevania GBA games in as manu years...how do they do it? Deal with the devil? A legion of undead coders slaving away at night, perhaps? All i know is that Aria of Sorrow is the best GBA title to date--it perfectly blends the exploration-based gameplay of Castlevania: Symphony of the Night (PS1) with a refreshing story (set in 2035 and packed with cool twists) and a fiendishly addictive new Pokemon-like power-up system. Well, you dont gotta Catch 'em all, but 110 of the game's foes drop uniquie ability-bestowing orbs, or "souls", you can equip(or trade with friends via Lin...

10

Soma's Sorrow

The good:

New soul system allows you to gain abilities from the souls of enemies, vast amount of weapons, and the usual amazing graphics and sound from Castlevania games.

The bad:

A bit short, but it is a GBA game afterall, it can be easy, and no plot developement around you know who.

Summary:

Not only is this one of the best Castlevanias yet, but it's easily one of the best GBA games available to this date. Soma Cruz finds himself stuck in the middle of Castlevania, with the ability to steal the souls of vanquished foes suddenly awakened from within him. Not only is he trying to escape from the castle, but his friend, Mina, also is depending on him to find a way out. You'll have to fight hoards of enemies and gain as many souls as possible if you want to advance further and see what secrets Castlevania holds this time around. The music and graphics will make your stay at Castlev...

9.4

Aria of Sorrow

The good:

- Cast of characters
- Story
- Lengthy story

The bad:

- Can be a bit too difficult at times

Summary:

The third Castlevania title for the GBA had some pretty big shoes to fill, and it does it oh so wonderfully. Aria of Sorrow deals with the story of a young man named Soma Cruz, a foreign exchange student in Japan, that happens to be the reincarnation of Dracula. Soma realizes this and sets on a path to face his destiny inside Dracula's castle and soon realize that he isn't the person he thought he was.

Without revealing too much of the story, Aria takes place in the future. It's the first Castlevania to do so, and it's also a direct sequel to PSX's Symphony of the Night. The stories tie into...

9.0

AoS

The good:

Game PLay, some of the Story line, the main character, the weapons system was like SotN, the souls system was cool

The bad:

To short of a game, the boss was way to easy, actually the whole game was easy...

Summary:

This was a cool game except for the fact it was short and easy, except for Death, he was probally the only hard part about this game, but I don't see why he isn't the main boss...but I totally loved the soul system, how you can suck the soul of your enemy and use their abilitys as your secondary weapon, and the fact that you can use the sword is awesome, reminds me of SotN..but the story was ok, Soma was a good lead character, even though he dressed kinda funny, a coat on his back...ha...and the overall game play was good like all CV's...the monster were anopther easy part...

9.6

Get It!

The good:

Tons and tons of weapons
Great music
Souls, souls, and more souls
Playing as a Belmont or Dracula (Kinda...)
One futuristic weapon
Several modes of play
Great graphics and backgrounds
Several modes of attacking (slashing, stabbing, etc.)

The bad:

A bit on the short side
Having to spend a lot of time trying to get a soul

Summary:

Despite its few shortcomings, i find this game to be well worth $30, and the many attacks and combinations of souls gives this game a lasting appeal. While some bosses are easy, many are challenging and will take you a bit of time to beat. The final boss is very dissapointing, though.


9.6

The best Castlevania on the GBA

The good:

- the new weapons!!(swords, spears, daggers, etc.)
-the soul system is great
- slick animation and grahpics
- really cool castle design(well it IS castlevania, so thats a given)

The bad:

-too short
- a little easy
-killing an enemy for 30 minutes cuz it wont give up its soul

Summary:


By far, this is the best Castlevania on the GBA. The only Castlevania game better than this is Symphony of the Night. Aria of Sorrow features cool weapons(like giantic swords, lances, spears and even a gun or 2). The soul system is great, you kill an enemy and occasionally it drops a soul, each coul has its own unique ability, like powering up your character's stats or making your character shoot things. The bad thing is some enemies make you kill them so many times before they drop souls, but you will keep going just to get 100%, its great. This is the game to pick up for your GBA this year

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