[edit] Background

A man-made floating city called the Ark, made up of hundreds of separate floating islands, is on the brink of all-out civil war. Originally built as an experimental self-sufficient and 100% “green” habitat, the reported rapid rise of the Earth’s oceans has forced the Ark to become a refuge for humanity. Crammed with the original Ark founders, their descendants, as well as tens of thousands of refugees, the Ark exists in total isolation from the rest of the world. With 25 years of social unrest, the inhabitants of the Ark have reached their breaking point. It’s up to you to decide the future of the Ark and the human race.

[edit] Gameplay

Brink is an immersive shooter that blends single-player, co-op, and multiplayer gameplay into one seamless experience, allowing you to develop your character across all modes of play. You decide the role you want to assume in the world of Brink as you fight to save yourself and mankind’s last refuge for humanity. Brink offers a compelling mix of dynamic battlefields, extensive customization options, and an innovative control system that will keep you coming back for more.

[edit] Features

Blurring the Lines Between Offline and Online - Advance your character’s development across every gameplay mode: single player, co-op, and multiplayer. Gain experience points that you can spend on customizing and upgrading your skills and abilities, designing an entirely unique look and feel for your character.
Groundbreaking Kinesthetics - Brink uses the familiar shooter controls that you’re used to, without frustrating, artificial constraints and takes advantage of a new feature: the SMART button. When you press the SMART button, the game dynamically evaluates where you’re trying to get to, and makes it happen. No need to perfectly time a jump or vault, the game knows what you want to do.
Context-Sensitive Goals and Rewards - Objectives, communications, mission generation, and inventory selection are all dynamically generated based on your role, your status, your location, your squad-mates, and the status of the battle in all gameplay modes. You’ll always know exactly where to go, what to do when you get there, and what your reward will be for success.
Virtual Texturing – Brink’s proprietary technology, Virtual Texturing, breaks new ground on current-gen consoles and PCs with an even greater focus on highly detailed characters, realistic environments, lighting, effects, and atmospherics. This competitive lead on the squad-combat genre helps thrust players into the gritty reality of the Ark's epic secluded arcology.

[edit] Hardware Info

Minimum Specs

Processor: Intel Core 2 Duo 2.4GHz or equivalent

   Memory: 2GB RAM
Graphics: NVIDIA 8800GS / ATI Radeon HD 2900 Pro or equivalent
OS: Windows XP (SP3)/Vista/Windows 7
Hard Drive: 8GB of free space

Recommended Specs

Processor: Intel Quad Core i5

   Memory: 3GB RAM
Graphics: Nvidia GeForce GTX 460 / ATI Radeon™ HD 5850
OS: Windows XP (SP3)/Vista/Windows 7
Hard Drive: 8GB of free space

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Brink developer Splash Damage teasing reveal for November 29

Nuclear triforce logo is the only clue

Nov 23, 2012, by Rory Young | 14 comments
Street Fighter III: Third Strike Online Edition beats up this week's PSN downloads

Parasite Eve II now available as a PSone Classic

Aug 23, 2011, by Dany Argueta | 0 comments
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Dragon Age: Origins available as a download title

Aug 02, 2011, by Dany Argueta | 0 comments
BRINK 'Agents of Change' DLC finally dated, new screenshots

Coming the first week of August, free for two weeks

Jul 29, 2011, by Lydia Sung | 4 comments
Brink "Agents of Change" DLC coming early July

Only free the first two weeks

Jun 24, 2011, by Lydia Sung | 5 comments
[Update] Bethesda websites breached, hackers threaten to release information

Brink players being targeted

Jun 13, 2011, by Dany Argueta | 17 comments

Latest Activity

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Define 'anticlimax' [an-ti-cli-max]:
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Clan name UK-Kingpins (300) BRINK
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Release Dates
  • North America: May 10, 2011
  • Europe: May 13, 2011
  • Australia: May 12, 2011
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680 own | 11 want | 12 completed
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