Bloody Roar: Primal Fury Gado Character FAQ v2.0
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: : : : Bloody Roar: Primal Fury Gado Character FAQ

Bloody Roar: Primal Fury Gado Character FAQ

by Tyrant X   Updated to v2.0 on
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                       GADO'S MOVE LIST




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================================================================================
Table of contents
================================================================================

0) Versions and Updates
1) Introduction to Gado
2) Control legend
3) Gado's moves and combos
4) Gado's techniques
5) Going beast and hyper-form
6) Disclaimer

================================================================================
0) Versions
================================================================================
________________________________________________________________________________

+Version 2.0----March 10, 2005---------

Corrections, better layout and more in depth walkthrough of Gado's character.
This is probably the last version I'll make.
________________________________________________________________________________
________________________________________________________________________________

+Version 1.3----January 25, 2003---------

Changed the format of the FAQ. Two corrections. Almost done.
________________________________________________________________________________
________________________________________________________________________________

+Version 1.2----December 20, 2002--------

Added ALOT of new beast and beast drive combos. Made some more corrections.
________________________________________________________________________________
________________________________________________________________________________

+Version 1.1----December 12, 2002--------

Changed some words, made some corrections with the KOD moves. Added some new
combos.
________________________________________________________________________________
________________________________________________________________________________

+Version 1.0----November 23, 2002--------

First installment. Got some of Gado's basic moves down, but I working on the
combos
________________________________________________________________________________

================================================================================
1) Introduction to Gado
================================================================================

First, if you don't like medium-slow power characters, you're not gonna like
Gado. He's not considerably slow, but he does make up with the power of his
attacks. He doesn't have lengthty combos but he gets the job done. As you might
have already noticed, a lot a Gado's moves are similiar to Shina's. Many of the
moves below will work with Shina too but with few variations.

Ok...let's get started...


================================================================================
2) Control legend
================================================================================
________________________________________________________________________________
Button
 or
Direction....What it means
________________________________________________________________________________

P............Punch
K............Kick
B............Beast
Y............Block(Tap during some moves to cancel and start some other move)
>............Foward
<............Back
^............Up
v............Down 
/............Diagonal: Down-Back
\............Diagonal: Down-Foward
)............Down, Down-Foward, Foward(be quick about though!)
(............Down, Down-Back, Back(see above!)
+............Press these buttons at the same time
knock-down...Combo or move knocks opponent down(Gado has a lot of these).
knock-away...Combo or move knocks opponent far, far away from Gado. Use these to
             knock the opponent out of the ring(Gado also has alot of these).
stun.........Stuns opponent.
capture......Captures opponents. Your opponent is in your clutches and Gado does
             some kind of move. Great for when your health is low as they cannot
             counter you while they are captured.
beat 'um.....Beat 'em up move. You can perform several of these in secession and
             your opponent will have little time to react.
air..........Propels opponent into the air. After which you can do an aerial
             attack to knock them down or some beat 'um.
BBr..........Light block-breaking hit(Again, Gado has a lot of these).


================================================================================
3) Gado's moves and combos
================================================================================

These are all of Gado's basic combos:



________________________________________________________________________________
Combo.......What it is
________________________________________________________________________________

P, P........Two fast high punches, a nice beat 'um.
 --------------------
 Combine *P, P* with:
 --------------------
 > +P.......High shoulder hit(knock-down)      
 > +K.......High knee rush(BBr)(aerial)
 --------------------
________________________________________________________________________________



________________________________________________________________________________
Combo.......What it is
________________________________________________________________________________

> +B........Mid stab slash. Combines only with the moves immediately below.
 --------------------
 Combine *> +B* with:
 --------------------
 B..........Mid downward slash(BBr)(knock-down). Can only be combined with a
            Curl technique(see Gado's techniques)
 v +B.......Low back kick. Turns Gado around.
 --------------------

B, B........Two mid slashes. Note: If you combine this move with any of the
            moves immediately below, you won't be able to use the combo groups
            after it.
 --------------------
 Combine *B, B* with:
 --------------------
 B.................Mid smack slash(BBr)(knock-away)(end of combo)
 ( +B..............Mid uppercut slash(BBr)(air)(end of combo)
 ) +B..............Mid Bloody roar(BBr)(capture)(end of combo)
 ( +B..............Uppercut slash(BBr)(air)(end of combo)
 --------------------
 
< +P, P.....High turn-around elbow hit, high punch(stun)
> +P, P.....Two mid leaning punches
> +P, P, P..Two mid leaning punches, Mid smack down punch(stun)
 --------------------------------
 Combine *any of the above* with:
 --------------------------------
 ) +K..........Up-and-down kick(stun)(somewhat beat 'um)
 ( +P..........Mid charged up punch(hold P for greater effect)(BBr)(knock-away)
 v ^+P.........High "talk to the fist" punch(BBr)(knock-away)
 < >+P.........Fast mid tackle and roll(knock-down)
 ) +P..........High grab and punch twice(capture)
 B.............Mid slash. Combines only with *< +P, P*. Look at *B, B* above
               for links to this move.
  --------------------
  Combine *) +P* with:
  --------------------
  K...............Mid Kick(BBr)(air)
  v +K............Trip kick(stun)(May be blocked easily by computer opponents!)
  --------------------
 ( +K..........Mid light-blocking back swing kick(somewhat beat 'um)
               (also a good taunt)
  --------------------
  Combine *( +K* with:
  --------------------
  < >+P, ) +P,
  ( +P.........Two mid punches(BBr), charged up punch(BBr)(knock-away)
  --------------------
 ---------------------------------
________________________________________________________________________________



________________________________________________________________________________
Combo.......What it is
________________________________________________________________________________
K, K........Two high back hook kicks
B, B........Two mid slashes
 --------------------
 Combine *K, K* with:
 --------------------
 K..........High back swing kick(knock-down)
 > +K.......Mid knee kick
 --------------------
 Combine *B, B* with:
 --------------------
 > +K.......Mid knee kick
  --------------------
  Combine *> +K* with:
  --------------------
  ^ +K.........High back hook kick
  K............Mid front kick 
  v +K.........Low side kick
  P............Knee fake
   ------------------------------------
   Combine *first three of above* with:
   ------------------------------------
   P..............Knee fake
   K..............Heel Drop(BBr)(knock-down)
   ------------------------------------
  --------------------
 --------------------
Note: you can also start from the mid knee kick *> +K*.
________________________________________________________________________________



________________________________________________________________________________
Combo.......What it is
________________________________________________________________________________
\ +P........Mid crouching punch
 --------------------
 Combine *\ +P* with:
 --------------------
 P.............Mid headbutt(BBr)(stun)
 v or \ +K.....Standing Trip kick(stun)
 > +B..........Mid stab slash
  --------------------
  Combine *> +B* with:
  ---------------------
  B...............Overhead smack slash(BBr)(knock-down)
  v +B............Low turn-around kick(stun)
  --------------------
 --------------------
________________________________________________________________________________



================================================================================
4) Gado's techniques
================================================================================

Moves that may or may not combine to anything, but are still useful for Gado or
Shina, are called techniques. Techniques can be used to chip away at the enemy
slowly, and some give you the liberty to cancel the move with the Y button at
almost anytime during the move unlike most combos. All the techniques that can
be used the same way are grouped together.

________________________________________________________________________________
Curl technique
________________________________________________________________________________
) +P
( +P
) +K
( +K leads to <, >+P, ) +P, ( +P combo
) +B
( +B

These techniques are named for the way they are performed. All fighting games
involve some kind of move where to have to press down, down-foward, and foward
plus a button. Although usually these would perform a projectile, there is no
shooting in Bloody Roar. These are good combo enders and regular techniques in
different situations.

________________________________________________________________________________
Kick-while-down techniques
________________________________________________________________________________

v +P(Kind of slow)
v +K
v +B

Use these when your opponent is on the ground to deliver a little extra damage.
YEAH, I'M FIGHTIN' NOW!!! GET UP SO I CAN SMACK YOU!!! :#
________________________________________________________________________________

________________________________________________________________________________
Dribble techniques
________________________________________________________________________________

) +K(beat 'um)
/ +K(stun)

Use them immediately after the opponent has fallen to the ground from a knock-
down move (such as ^ +P) and is bouncing like a basketball. You can get in ex-
tra hits this way and in beast form they do considerable damage. Don't forget
to use your Kick-while-down techniques too!
________________________________________________________________________________

________________________________________________________________________________
Reaching techniques
________________________________________________________________________________

\ +K
>, > +P(2nd hit BBr)(2nd hit knock-down)
>, > +K(BBr)(air)
>, > +B

Use them when the opponent is fairly far away. These attacks have a nice reach
and makes your character step in at the same time. Perfect for fleeing oppon-
ents! *>, >+B* actually links to some attacks in hyper mode. Try it out.
________________________________________________________________________________

________________________________________________________________________________
Smack techniques
________________________________________________________________________________

< +B(BBr)(knock-away)
( +P(hold P for greater effect)(BBr)(knock-away)
^ +K(BBr)(knock-away)
< +K(BBr)(knock-away)
v, ^ +P(BBr)(knock-away)
^ +P(BBr)(knock-down)
> +B, B(BBr)(knock-down)

Smack techniques are the simpliest of all fighting game techniques and work all
the same way...SMACK! Use this to keep your opponent off you in low health or
the like. Try the first three for when the opponent is running toward you and
the last four when your opponent is a little bit closer to you. Careful though!
Some of these moves have a nasty recover time.
________________________________________________________________________________

________________________________________________________________________________
Capture techniques
________________________________________________________________________________

> +Y
) +Y Press Y right before Gado hits for an excellent fake-out :)

Take the above description and replace the word 'smack' with 'capture'. One big
no-no to be said however: do not try to use these techniques while the opponent
is stunned! Almost all of them will miss because the opponent has to be in a
certain position for them to work. For example, lets say you used *> +P, P, P*
and tried to use *> +Y* immediately after. Gado will miss his capture by inches
and by the time he recovers, he's open to attack. Use these techniques only
when the opponent is standing or crouching and not losing their balance or
holding their head in pain from the last attack.
________________________________________________________________________________


                                                       
================================================================================
5) Going beast and hyper form
================================================================================

Beast mode offer you two kicks and hyper mode offer you three: the ability to
recover health, increased attack power, and in hyper mode, the timer stops. The
blue area in your health bar is the amount of health Gado can recover. Try to
stay in beast form as long as possible to benefit from these advantages. Never,
EVER hit the hyper button unless the timer is running out and you are about to
lose the round or your beast meter is close to full. Going hyper takes more
health the less beast energy you have.

Beast drives are the most powerful moves of any character and aren't too easy
to pull off if you're inexperienced. Practice performing these attacks in
Training Mode before you try it on the battlefield. A rule of thumb is all
beast drives essentially can link into some combo. Knowing when to use beast
drives is just as important as being able to use them. The info below will fill
you in on when to use beast drives.
 

(( +B

Gado's most powerful move. He whips opponent into the air and knocks them into
the opposite wall. The rule for this beast drive is to use it the same way you
would use the dribble techniques. Use this move right after they have been
knocked down and are bouncing like a basketball. *> +B, B* and *> +K, K, K* are
perfect examples.


)) +B

Gado's second most powerful move. He grabs his opponent, drains their life bar
(44 hits!), smacks them with an energy blast, and finally throws them into the
ground. You'd think that with the requirements for this beast drive to work, it
would be more powerful. You have to stand right in front of your opponent. They
can not be crouching, losing their balance, or holding their head in pain from
the last attack to use it. The same rules as capture techniques apply.

As you may already know, when Gado goes hyper-form, all of his moves are block-
breakers. Hyper-form only lasts ten seconds so you need to remember and practice
the above combos so you can do the most damage possible. When his time is almost
up, use a combo and/or whip your opponent into a beast drive and do MAXIMUM
DAMAGE! Remember though: the later you wait to perform a beast drive in hyper
form, the less damage it does. Adjust for the trade-off appropiately.



Well, this is the end of the guide for now!

I hope you have fun playing as Gado!

================================================================================
6) Disclaimer
================================================================================
                               
Gado's Move List Copyright 2005 by Tyrant X. This walkthrough or any part of
it may not be used for anything else but personal use. That means it cannot 
be published on any other websites, magazines, or any other media without 
the permission of Tyrant X, the author of this walkthrough. Please neoPM him
any questions, comments, or suggestions you may have about the content of this
walkthrough.

Neoseeker.com is the only site allowed to use this guide or any part of it.
(0.0680/d/web3)