This chapter has two different courses, one for when you (repeatedly) goof up,
and one for when you play along and do everything right. It's advisable to
choose one of the two paths so you can do the other on a second play through.
(In other words, don't decide halfway you want one or the other, because you'll
end up with no corresponding trophies).
Jodie wakes up in the train. As Aiden, goof around with the nearby objects until
the train comes to a halt. Wake Jodie by pushing her bottle, then get up and run
away from the agents. Going through the doors is easy, but there may be one
confusing instance when Jodie has to jump over an object; push the right analog
stick up at that time. When you've reached the other side of the train, open the
window - first with Jodie, then with Aiden, and climb up.
In a perfect run, climb up and defeat the police officers on top of the train.
Avoid the first two cops to also avoid the corresponding fights. The last
encounter is mandatory. Remember; Jodie's movement needs enforcement, so move
the right analog stick in the direction she is moving. As Aiden, protect Jodie
by holding down R1 and the analog sticks.
If you get off the train without getting caught, you'll get the 'Catch Me If You
Can' trophy at the end of the chapter.
If you do get caught, take control of the guard to let Jodie out.
Make your way down the woods, avoiding trees (move over fallen trees, underneath
tree branches), then wade through the river. Proceed through the forest; the
game guides you through with relatively fixed camera angles. When Jodie is
attacked by dogs, this is another moment you'll have to choose between a perfect
run and a faulty run. For the latter you don't have to do anything. Otherwise,
defend yourself from the dogs, then run up to the rocks and climb up. From here,
move closer to the road and take control of the police officer near the bike.
Step inside the car and distract the guards, then dash for the bike and drive
off with it until you reach a roadblock. Protect Jodie with Aiden's special
ability to trigger a scene.
In the town, protect Jodie from the incoming soldiers. You can take control of
several of them and drive into the weapon store at the end of the street, hurl
a grenade at the gas store, destroy the church and the helicopter. Be sure to
blast the doors open for Jodie when she asks you to (unless you want to get
If you get caught, take control of the guard, knock out the one near you, then
shoot the driver. If this is your third escape, you'll get the 'Houdini' trophy.