: : : : : Baten Kaitos

Baten Kaitos is a JRPG developed as a collaboration between tri-Crescendo and Monolith Soft (Xenosaga) exclusively for the GameCube as a new IP. The game is set in a world where mankind has grown wings and inhabit islands floating in the sky. The player becomes a "guardian spirit" that guides main character Kalas on a journey to seek out five ancient "End Magnus" said to contain the power of an evil god, and prevent them from falling into all the wrong hands.

Like many JRPGs of the early 21st century, the presentation of Baten Kaitos revolves around detailed pre-rendered backgrounds, with characters realized by polygonal models on field and battle screens. Gameplay is based around "Magnus", magical cards that players can earn throughout the game which essentially take the place of items and even commands both in and out of battle. Players build a "deck" of Magnus for each party member, from which they draw random "hands" each turn during battle; strategy involves playing sequences of cards like in classic card games. Magnus figure so heavily into the world of Baten Kaitos that they also serve as a means of generating revenue through taking "photo" cards of enemies.

While players still control a party of characters in battles, the player doesn't technically control a main character while exploring maps. As a "guardian spirit", the player instead technically guides the character around while helping make important dialogue decisions that could have an impact on their relationship with characters; stronger bonds lead to unlocking more powerful attacks for use in battle, for example.

[edit] Features

  • Ingenious, twist-filled story rich with surprises and emotions.
  • Gorgeous graphics: sub-worlds, villages, cities and weather patterns burst with colors and details.
  • Innovative card-based battle system: 1,000+ "Magnus Cards," each with uniquely beautiful artwork.
  • Capture the essence of certain items within blank Magnus Cards, then reproduce these essences to solve puzzles, battle enemies, heal comrades and more.
  • Magnus Cards change through time: foods will ripen or rot, items will rust or gain or lose value

Forum Posts

Latest Activity

Apr 24, 10 8:23am
Really awesome game. The only flaw is the voice acting kinda sucks. Gameplay style is like a card game. BatenKaitos
Mar 25, 10 9:14pm
I currently want to play it again . BatenKaitos
Sep 16, 09 12:59am

The Gamecube isn't exactly overflowing with RPGs, so it's nice to see Namco supporting...

Jun 25, 09 7:44am
added 20 new concept art
May 27, 09 1:42pm
One of the few RPG's on the GC that really stands out. Has an innovative and effective battle system which uses cards too. BatenKaitos
Apr 05, 08 12:06am
love this game BatenKaitos
Dec 15, 07 11:20pm

Baten Kaitos: Eternal Wings And The Lost Ocean is probably one of the best RPGs in the...

Dec 13, 05 5:50pm

Oh Namco, what does your name mean? You've given us top notch RPGs like the "Tales"...

Oct 30, 05 3:58am

Baten Kaitos, in no way, was a long awaited game. Nobody knew what it was, but they...

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Release Dates
  • North America: Nov 15, 2004
  • Japan: Dec 5, 2003
  • Europe: Apr 1, 2005
  • Australia: Q1 2005
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Collections Summary
53 own | 5 want | 14 completed