Banjo-Kazooie: Nuts & Bolts

  • Released on Nov 12, 2008
  • By Rare for Xbox 360

Banjo-Kazooie: Nuts & Bolts review
Play that Banjo one last Time.


After reading several reviews on the Banjo Series I decided to go into town and buy the latest game; Banjo-Kazooie: Nuts & Bolts. Whilst reading the reviews people seemed to compare this game to the previous ones in the series -- totally new the franchise I understood little of what they said. Never the less, with all the positive reviews it got I had decided it was a game worth getting, and guess what? The reviews were all true. Being a fan of "shoot-em-up" and Action games I really just wanted a change of pace and this provided exactly that. This was the game that caused me to get into the more conventional and classic game series such as Crash Bandicoot and Spyro the Dragon. I had played Spyro as a child but never as much as I do now, and I have this game to thank for it. This game is packed full of features that make the game so flexible and unique to each and ever user, an excellent example of just how flexible the game is would be the "Build your own vehicle" at Mumba's Garage. This enables you, the player, to use your imagination in order to complete challenges with vehicles specified for one or more challenges that you, yourself, have created. The challenges get harder and harder as you collect more jiggy pieces (as it would in any game) and the story line is second to none. In this review I shall explain how good the game is, why and why game enthusiasts should get the game regardless or if they are new or old to the Banjo-Kazooie franchise.

Original. What more can I say? At the start of the game we are given some background information on the relationship between Banjo-Kazooie and Grintilda, which was great for a person new to the franchise such as myself, but now after playing the other games it also offers a recap in case you had skipped a game or hadn't played the game in a while. The plot itself is both fun and somewhat cliche. Imagine trying to save a damsel in distress, except the damsel is a way home without Grunty. The way in which you as the player go about this is innovative and genius, it engages the player in a way unique to the game and provides quite the experience. It has so many things to do both in and out of the game worlds. The main objective being to collect as many Jiggy Pieces (a currency of sort) in order to open the door behind L.O.G which will provide you with a way to get back to Spiral Mountain, but there are also side quests. Such as collecting boxes in the "over world" that provide you with more vehicle parts (which are also obtainable after a certain amount of Jiggy's have been obtained at certain intervals) as well as engaging with challenges in the over world with the Jinjo's in order to collect extra Jiggy pieces.

The Overworld

Not only that but if you complete a certain challenge within a set time limit you are given a Trophy which Trophy Thomas Will log and keep for you, which adds a little something to aim for whilst doing challenges and a little something to do after the completion of the game. The main focus of the game though, for me, was Mumba's Garage inside you could use all the parts you have assembled and use them to create new vehicles, with only your imagination being the limit, which is the one thing that really made the game for me. There are endless possibilities to what functions the vehicle can be used for with hundreds of different design, and if one day you don't feel particularly creative you can use a chassy that you've bought and extend on that. You can mix and match chassey's and your own creations to the amount of vehicles you can create are literally endless and can provide hours on entertainment before you even start the missions and continue the quest to thwart Gruntilda.

Example of a player-made vehicle


The graphics are, along with the plot, are what truly make this game enjoyable. They are some of the best I have seen for the Xbox 360 (bar Halo and Halo ODST) and don't lag and, from what I have seen, have no empty areas of coding which can cause the game to freeze and malfunction. However, they can at times cause over lapping in some areas which rather ruins the game play for me. Not much else I can really say on the latter.

Example of Graphics


All in all the game is well worth getting, new or old to franchise or even gaming. It's a worthwhile buy.

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0 thumbs!
InsanityS Nov 17, 09
Seeing the likes of Spyro and Crash referred to as classics makes me feel really old.

Ahem, nice review Draggon. I like your use of images to break up the text and the sectioning out of the different parts.
0 thumbs!
Dragoon Nov 17, 09
I kinda got lazy toward the end, and tired, so I kinda wrapping it up really abruptly and I still has some stuff to add.

Thanks anyway
0 thumbs!
Kazooieman Jan 12, 10
If you enjoyed NB then you should definitely download Banjo-Kazooie and Banjo-Tooie for Xbox. After playing them you WON'T be able to give it a score under 5/5.
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