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Banjo-Kazooie: Nuts & Bolts

  • Released on Nov 12, 2008
  • By Rare for Xbox 360

Banjo-Kazooie: Nuts & Bolts User Reviews

9.0

Play that Banjo one last Time.

Summary:



After reading several reviews on the Banjo Series I decided to go into town and buy the latest game; Banjo-Kazooie: Nuts & Bolts. Whilst reading the reviews people seemed to compare this game to the previous ones in the series -- totally new the franchise I understood little of what they said. Never the less, with all the positive reviews it got I had decided it was a game worth getting, and guess what? The reviews were all true. Being a fan of "shoot-em-up" and Action games I really just wanted a change of pace and this provided exactly that. This was the game that caused me to get into th...

8.6

Rare pushes the boundries a little TOO far

The good:

-Vehicle system it near flawless, you really can create anything you can imagine though less so in multiplayer
-Good variety of challenges that test your favorite designs and challenge you to make specific designs
-Same old Banjo humors and faces

The bad:

-The lack of platforming and exploration is pretty heavy
-Multiplayer is completely barren as of now
-Game is a little on the short side

Summary:

Gameplay:

Banjo-Kazooie: Nuts and Bolts promised a new Banjo games in which you can create any vehicle you could imagine and you really can.

The game starts you off fairly limited but you can quickly gather parts and built some really interesting machines. You can build a giant airship with homing missiles and a deployable flying bike or you can bring a giant sphere that's spring propelled. There really is no limit to what you can do.

My hat goes off to Rare because vehicle creation and play is a blast and it's always fun to do.

However the game lacks in being a Banjo game. The franchise has...

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