Avernum 3 Editor Guide v1.01
rate this article  useless not bad informative very informative must read!
: : : : Avernum 3 Editor Guide

Avernum 3 Editor Guide

by Universe_JDJ   Updated to v1.01 on
==========================
Avernum 3 Editor Guide
==========================

======
Index                                                           [a3eg_indx]
======

Index                           [a3eg_indx]
Version History                 [a3eg_vrhs]
Legal Status                    [a3eg_stff]
The Guide                       [a3eg_desc]
Edit Statistics                 [a3eg_edst]
Do Healing                      [a3eg_dohl]
Energize                        [a3eg_ener]
Identification                  [a3eg_iden]
Edit Gold                       [a3eg_edgo]
Uncurse Items                   [a3eg_unit]
Take Out of Town                [a3eg_toot]
Reset Hostile Towns             [a3eg_rhtw]
Reset Boats                     [a3eg_rebo]
Return Party to Start           [a3eg_rpts]
Edit Reputation	                [a3eg_edre]
Reunite Split Party             [a3eg_resp]
Add Weapon                      [a3eg_adwe]
Add Armor                       [a3eg_adar]
Add Jewelry                     [a3eg_adje]
Add Tool                        [a3eg_adto]
Add Wand                        [a3eg_adwa]
Add Artifact                    [a3eg_adat]
Advanced Features               [a3eg_adop]
Add Special Item                [a3eg_adsi]
Set Stuff Done Flag             [a3eg_ssdf]
Give An Item                    [a3eg_gait]
Turn Off Tower of Magi Boom     [a3eg_tomb]
Make Anama Forgive You          [a3eg_mafy]
Cure Skribbane Addiction        [a3eg_csad]
Turn Off Character Editor       [a3eg_toce]
Save Changes                    [a3eg_save]
Load Saved Game                 [a3eg_load]
Contact Me                      [a3eg_cnme]
Credits                         [a3eg_cred]


================
Version History                                                 [a3eg_vrhs]
================

Version 0.0.1:  * Started work on guide.
		* Layout Made

Version 0.1.0:  * Basic Functions Completed.

Version 1.0.0:  * Guide Finished.

Version 1.0.1:  * Typos Fixed
		* Fixed Index
                * Lots of text that said Avernum 2 instead of Avernum 3
                  was removed.

============
Legal Stuff                                                     [a3eg_stff]
============

Copyright 2006 Universe_JDJ (universejdj@gmail.com)

This may be not be reproduced under any circumstances except for personal, 
private use. It may not be placed on any web site or otherwise distributed
publicly without advance written permission. Use of this guide on any other
web site or as a part of any public display is strictly prohibited, and
a violation of copyright.

All trademarks and copyrights contained in this document are owned by their
respective trademark and copyright holders.

I take no responsibility to any damage caused by using the Avernum 3 Editor
or by using this guide.
 
Sites that can use my guide:

www.gamefaqs.com
www.neoseeker.com

If you wish to display this guide on your site on this guide, please email
me at universejdj@gmail.com

==========
The Guide	                                                [a3eg_desc]
==========

Ever wondered about the Avernum 3 Editor and how to use it? Just look
through this guide.

==================
Edit Statistics	                                                [a3eg_edst]
==================

This option will allow you to edit the statistics of the chosen character.
You can edit skills by pressing the Up/Down Buttons next to each skill.
Clicking the skill will give a description of that skill. 

Character Traits can be modified by clicking on the boxes next to each
skill. Please remember you cannot have more than 2 of each trait and for 
every equipped trait you will either need more or less experience to gain
a level.

Known Potions can be changed by selecting/deselecting the box next to each
recipe.

Mage/Priest Spells can be edited by clicking on the box next to each spell.
When the spell is a level one spell there will be one rune next to the box,
when the spell is level two there will be two runes and so on. If there
are no runes it means you haven't learnt the spell yet.

=============
Do Healing                                                      [a3eg_dohl]
=============

Clicking on this option will heal the character.

===========
Energize                                                        [a3eg_ener]
===========

Clicking on this option will restore the character's Spell Points.

=================
Identification                                                  [a3eg_iden]
=================

Unidentified objects in a characters inventory will be coloured blue.
Clicking on an unidentified item in a characters inventory will cause that 
item to become identified. 

===========
Edit Gold                                                       [a3eg_edgo]
===========

This option will allow you to change the amount of gold you have. Please
note that the maximum amount of gold is 15,000 and typing in a higher
number will result in the gold being set to 0.

==============
Uncurse Items                                                   [a3eg_unit]
==============

This option will uncurse all cursed items that the party is carrying
allowing the item to be removed. A cursed item is a item that can't be
removed and nearly always has a negative effect when worn. 

=================
Take Out of Town                                                [a3eg_toot]
=================

If you are inside a town, this option will take you to the outdoors. Please
note that this might mess up or ruin the game plot.

====================
Reset Hostile Towns                                             [a3eg_rhtw]
====================

Any towns angry with you will now be friendly and anyone you have killed
will be resurrected.

=======================
Reset Boats and Horses                                          [a3eg_rebo]
=======================

This option will reset all boats and horses in Avernum to where they 
originally were. Please note that this might leave you stranded. This 
option will not affect boat ownership meaning that any boat you owned will 
still be yours.

======================
Return Party to Start                                           [a3eg_rpts]
======================

This option will return you to the starting point of the game, which is 
just outside Fort Emergence. Use this if you become stuck. You must be 
outside to use this option. If you are inside please you the "Take Out Of 
Town" command first.

=================
Edit Reputation                                                 [a3eg_edre]
=================

Your reputation in Avernum 3 affects many aspects of the game. Use this to
change your reputation. Reputation goes up to 100 but this option only
allows for it to be set up to 80. 

======================
Reunite Split Party                                             [a3eg_resp]
======================

If your party is split up, E.G. The control room in the Filth Factory, use 
this option to reunite your party.

======================
Add Weapon                                                      [a3eg_adwe]
======================

Allows you to chose Blessed Weapons to add to a characters inventory.

======================
Add Armor                                                       [a3eg_adar]
======================

Allows you to chose Blessed Armor to add to a characters inventory.

======================
Add Jewelry                                                     [a3eg_adje]
======================

Allow you to add Jewelry to the characters inventory.

======================
Add Tool                                                        [a3eg_adto]
======================

Allows you to add useful tools to the characters inventory.

======================
Add Wand                                                        [a3eg_adwa]
======================

Allows you to add magical wands to the characters inventory.

======================
Add Artifact                                                    [a3eg_adat]
======================

Allows you to add powerful artifacts to a characters inventory.

======================
Advanced Features                                               [a3eg_adop]
======================

Use the features here carefully. Always make a backup copy of the save game
before using "Advanced Features".

==================
Add Special Item                                                [a3eg_adsi]
==================

The Add Special Item item add special items from the game into your 
special items inventory. When this option is clicked on it will ask for 
two numbers. For the first number you type in the unique number for the 
special item (shown in the list below). In the second box you must type
in how many of that item you want (that's your choice).

Number 0:


Unused.


Number 1:


Unused.


Number 2:


Unused.


Number 3:


Unused.


Number 4:


Unused.


Number 5:


Unused.


Number 6:


Unused.


Number 7:


Unused.


Number 8: 


Unused.


Number 9:


Unused.


Number 10:


Unused.


Number 11:


Twisted Steel Key - You found this strangely shaped, polished steel key in a 
cavern filled with rubble. That cave was where the two New Formellans were
found dead. 


Number 12:


Giant's Key - You found this rusty iron key in the lair of Guhkbar. It smells
funny


Number 13:


Stone Key - This is a rather pretty polished stone key you found in the Cult
of the Sacred Item


Number 14:


Lost Papers - You found these papers on a dead courier west of Fort Emergence.
They were addressed to someone named Thereza. They are records of supply
movements. Nothing very interesting to you.


Number 15:


Reward Slip - You were given this ticket by Mayor Scowcroft in Softport.
Supposedly, if you give it to an official in Blackcrag Fortress, you will
receive a reward.


Number 16:


Key to Hawke's Manse - When you bought Hawke's Manse, a beautiful home in the
city of Lorelei, you were given this key to get in. It's small, iron and
pretty nondescript looking.


Number 17:


Silver Key - You bought this key, at great expense, from the travelling bard
Foxfire. It will supposedly let you into the home of some bizzare, violent cult
on the southernmost of the Remote Isles, in far southeastern Valorim.


Number 18:


Large, Iron Key - You found this massive, iron key in the home of the hill
giants. It's crudely made, and as long as your arm.


Number 19:


Vahnatai Crypt Key - This is a small platinum key, which you found in an
ancient vahnatai ruin near the surface in northwest Valorim. 


Number 20:


Electrum Key - You purchased this key in the city of Gale. It will, supposedly
, let you into the library there.


Number 21:


Twisted Gold Key - This is a small, oddly bent gold key, found in the vahnatai
chambers under the Keep of Tinraya. It is quite similar to the one you found in
the cave in Upper Avernum.


Number 22:


Stolen Package - You found this package in an inn in Delis. Tearing away a
corner reveals what's inside: skribbane herb. It's an addictive, illegal
substance which improves the strength of the user. It is no good to you, though
, It hasn't been processed.


Number 23:


Dirty Anama Ring - The Anama wear these thin gold bands to mark their
membership in their sect. This one is scratched and covered with dried slime.
A single word is engraved on the outside: "Grunders."


Number 24:


Scroll from Prazac - This is a diplomatic message of some sort, given to you by
Empress Prazac herself to take to Anaximander.


Number 25:


Scroll from Anaximander - This is a message from Anaximander to Prazac, 
agreeing to her offer that if you destroy the monsters plaguing the world, the 
Empire will give Avernum land on the surface.


Number 26:


Soul Crystal - This is a vahnatai magical device - a small crystal which can
hold the images of monsters, and then be used to recreate copies of those
monsters. See the mage spells Capture Soul and Simulacrum.


Number 27:


Drawing of Rune - This is a drawing of the rune you found well hidden in the
lair of the alien slime. You made it in the hope of identifying it and getting
an idea of who might have created the horrible creature.


Number 28:


Withered Scales - These are several exceptionally large lizard scales you found
mixed in with garbage in the cockroach pit. You took them hoping they were a 
clue to who might have created the disgusting place.


Number 29:


Crystal Shards - These are shards of the magical crystal that was creating the
barrier holding the troglodytes and hill giants apart. After destroying the
crystal, you took some of the shards, hoping they would provide a clue to who
made the thing.


Number 30:


Hot Crystal Shards - These shards of blue crystal remain hot to the touch long
after the strange crystal creature creating the golems was destroyed. You kept
them, hoping you might be able to use them to determine who was making the
golems. 


Number 31:


Silver Runed Amulet - You found this amulet in a bedroom in the Tower of Magi,
just where Denise, a mage in the Portal Fortress, told you you'd find it.


Number 32:


Crystal Statue - This is a small, beautiful crystal statue of a vahnatai
female.


Number 33:


Cooling Amulets - These amulets were prepared for you in case you need to
somehow penetrate the Archmage Erika's defences. They will protect you from her
fire magic, and, to a lesser extent, from fire of all sorts.


Number 34:


Thought Crystal - This is a peculiar, experimental item made for you by the
wizards of the Bunker. It is a slightly sentinent crystal, which might be able
to interfere with vahnatai crystal magic being used against you. Or, it might
not.


Number 35:


Book on Teleportation - This is a book called 'Teleportation for Dummies.' You
stole it from the home of a wizard named Ernest. Looking through it quickly
reveals that you don't understand a word of it.


Number 36:


Blessed Athame - This extremely rare artifact is a small ceremonial knife,
echanted and blessed to the point where it can cut practically anything.


Number 37:


Erika's Amulet - This is a copper amulet with Erika's symbol on it. It cannot
be removed, and its purpose is to let Erika track your progress so the she can
(maybe) help you if you get into trouble.


Number 38:


Metal Lumps - These are some lumps of something that seems like metal, but are
far less dense or shiny than any metal you've ever encountered.Perhaps someone
with great skill could make something out of this metal.


Number 39:


Egg of the Phoenix - You were given the Egg of the Phoenix by Purgatos, in
Kneece. He told you it would unleash flames which could destroy the home of the
roaches, if taken to the deepest part of their lair. Getting there, however, is
your problem.


Number 40:


Anama Rings - These delicate silver rings are permanently affixed to your
fingers, and are stronger than they look. They mark you as members of the Anama
church, based on the Isle of Bigail.


Number 41:


Suspicious Package - You are supposed to take this package of musty smelling, 
mind-altering leaves to Kendra, in Lorelei. They're quite illegal. You were 
warned to be careful about where you took them. 


Number 42:


Scroll of Passage - This scroll was given to you by Mayor Knight of Sharimik.
It was sent to him by the king of troglodytes. The bearer will be allowed into
Castle Troglo.


Number 43:


Sharimik Ring - This ring belonged to Ginny the food seller, was given to Sloan
the archer, and then was lost. You found it. And thank goodness for that. 


Number 44:


Troglodyte Message - This message was given to you by Vothkaro, king of the
troglodytes, to return to Mayor Knight of Sharimik.


Number 45:


Silver Ring - You found this dull, non-magical trinket on an island out on Lake
Tomor. It was on the body of a sailor who died in a shipwreck.


Number 46:


Love Letter - You found this letter from a soldier to his love back in Lorelei
in the caverns of the giants.


Number 47:


Good Luck Charm - You found this luck charm on the body of a soldier in the
giant's caverns. It obviously didn't work too well. However, it may have
sentimental value for someone back home.


Number 48:


Embroided Favour - You found this favor among the looted personal effects of a
Lorelei soldier. It must have been given to him by his lover before he got
killed.


Number 49:


Locket with Painting - This locket contains a small, highly detailed painting
of a young man. What value it's supposed to have for you is not clear, but the
family of whatever soldier it belonged to probably want it back.


Number 50:


General Baziron Message - This is a scroll given to you by an Empire Dervish in
an encampment southwest of the town of Tevrono. You're supposed to deliver it
to General Baziron in Tevrono.


Number 51:


Unused.


Number 52:


Blue Crystal Key - This key was concealed inside the Golem Factory. Is is small
and carefully carved out of a single, large blue crystal.


Number 53:


Guardian Key - This simple iron key was taken off the body of a guardian in an
old vahnatai factory.


Number 54:


Key - (No Description Given)


Number 55:


Grimoire of Thren - This heavy tome is bound in black leather and smells of
smoke. You open it and find nothing but sloppy handwriting and strange
geometrical drawings. You can't understand anything in it.


====================
Set Stuff Done Flag                                             [a3eg_ssdf]
===================

A Stuff Done Flag is a special flag used by Avernum 3 to record whether
you've done something or not. For Example: If you haven't defeated the
slimes yet a flag may be 100 1 2 0. After you defeat the Alien Slime, this
flag may have changed to 100 1 2 1. So when it comes to special messages,
missions, characters, towns etc, the game will know which set to display.
So if the flag is 100 1 2 0, the mayor will ask you to defeat the slimes,
but if the flat is 100 1 2 1, the games knows you have defeated the slimes,
he will congradulate you. That is how Avernum 3 and most other games work.

If you didn't understand that, an SDF is simply something that tells the
game wether you've done something or not.

There are many ways this options can be used to fix games. Say you cheated
in the game and you accidentally killed a character you needed to talk to. 
Using this option will allow you to change the SDF, meaning the game thinks
he was never killed, making him alive!

When you click on option you will see a dialog box pop up. Insert the
correct number. Repeat this for the second, third and fourth boxes. 

Please Note: SDF means Stuff Done Flag. Please do not meddle around with 
this option unless you know what you are doing. In the Avernum series,
there is no editable game script meaning that no-one except the people who
work a Spiderweb Software knows which SDF does what.

When dealing with Stuff Done Flag remember to always back up your savegame
before trying. It could adversly affect your game.

=============
Give An Item                                                    [a3eg_gait]
=============

Each item in Avernum has a unique code. If you know this code, you can use
the editor to add that particular item to the characters inventory. The
items and their unique codes are listed below.

1 - Copper Coins
2 - Silver Coins
3 - Gold Coins
4 - Bread
5 - Mushrooms
6 - Greens
7 - Steak
8 - Dried Meat
9 - Weird Meat
10 - Lizard Haunch
11 - Fish
12 - Deli Sandwich
13 - White Tunic
14 - Red Tunic
15 - Green Tunic
16 - Cloak
17 - Cloak
18 - Pants
19 - Pants
20 - Shirt
21 - Shirt
22 - Robe
23 - Dress
24 - Cursed Leather Armor
25 - Poor Leather Armor
26 - Leather Armor
27 - Fine Leather Armor
28 - Drakeskin Armor
29 - Cursed Studded Armor
30 - Poor Studded Armor
31 - Iron Studded Armor 
32 - Steel Studded Armor
33 - Blessed Studded Armor
34 - Cursed Chain Mail
35 - Poor Chain Mail
36 - Iron Chain Mail
37 - Steel Chain Mail
38 - Mithril Chain Mail
39 - Cursed Plate Mail
40 - Bronze Plate Mail
41 - Iron Plate Mail
42 - Steel Plate Mail
43 - Blessed Plate Mail
44 - Cursed Dagger
45 - Stone Dagger
46 - Iron Dagger
47 - Steel Dagger
48 - Blessed Dagger
49 - Cursed Short Sword
50 - Stone Short Sword
51 - Iron Short Sword
52 - Steel Short Sword
53 - Blessed Short Sword
54 - Cursed Longsword
55 - Bronze Longsword
56 - Iron Longsword
57 - Steel Longsword
58 - Blessed Longsword
59 - Cursed Greatsword
60 - Bronze Greatsword
61 - Iron Greatsword
62 - Steel Greatsword
63 - Blessed Greatsword
64 - Cursed Spear
65 - Stone Spear
66 - Iron Spear
67 - Steel Spear
68 - Blessed Spear
69 - Cursed Pike
70 - Stone Pike
71 - Iron Pike
72 - Steel Pike
73 - Blessed Pike
74 - Cursed Halberd
75 - Bronze Halberd
76 - Iron Halberd
77 - Steel Halberd
78 - Blessed Halberd
79 - Stick
80 - Ceremonial Dagger
81 - Kitchen Knife
82 - Staff
83 - Hammer
84 - Cursed Javelin
85 - Stone Javelin
86 - Iron Javelin
87 - Steel Javelin
88 - Blessed Javelin
89 - Cursed Bow
90 - Cavewood Bow
91 - Ash Bow
92 - Yew Bow
93 - Blessed Bow
94 - Cursed Crossbow
95 - Cavewood Crossbow
96 - Ash Crossbow
97 - Yew Crossbow
98 - Blessed Crossbow
99 - Cursed Arrows
100 - Stone Arrows
101 - Iron Arrows
102 - Steel Arrows
103 - Blessed Arrows
104 - Cursed Bolts
105 - Stone Bolts
106 - Iron Bolts
107 - Steel Bolts
108 - Blessed Bolts
109 - Rock
110 - Drakeskin Sandals
111 - Sandals
112 - Blessed Sandals
113 - Cursed Boots
114 - Boots
115 - Drakeskin Boots
116 - Cursed Cloak
117 - Blessed Cloak
118 - Cursed Robe
119 - Blessed Robe
120 - Cursed Buckler
121 - Wooden Buckler
122 - Iron Buckler
123 - Steel Buckler
124 - Blessed Buckler
125 - Cursed Small Shield
126 - Wooden Small Shield
127 - Iron Small Shield
128 - Steel Small Shield
129 - Blessed Small Shield
130 - Cursed Large Shield
131 - Wooden Large Shield
132 - Iron Large Shield
133 - Steel Large Shield
134 - Blessed Large Shield
135 - Cursed Leather Helmet
136 - Poor Leather Helmet
137 - Leather Helmet
138 - Fine Leather Helmet
139 - Wyrmskin Helmet
140 - Cursed Bronze Helmet
141 - Bronze Helmet
142 - Iron Helmet
143 - Steel Helmet
144 - Blessed Steel Helmet
145 - Cursed Gloves
146 - Gloves
147 - Drakeskin Gloves
148 - Sack of Meal
149 - Bowl
150 - Bowl
151 - Pitcher
152 - Pot
153 - Pot
154 - Bolt of Cloth
155 - Bolt of Cloth
156 - Bolt of Cloth
157 - Cloak Clasp
158 - Pincers
159 - Tongs
160 - Spearhead
161 - Bucket
162 - Bucket of Water
163 - Flagon
164 - Horn
165 - Jug
166 - Jug of Cheap Wine
167 - Golden Goblet
168 - Plate
169 - Plate
170 - Candle
171 - Torch
172 - Lamp
173 - Spoon
174 - Lockpicks
175 - Fine Lockpicks
176 - Magic Lockpicks
177 - First Aid Kit
178 - Fine First Aid Kit
179 - Poor Fur
180 - Nice Fur
181 - Beautiful Skin
182 - Pillow
183 - Silver Drinking Cup
184 - Mortar and Pestle
185 - Papyrus Sheet
186 - Dice
187 - Scalpel
188 - Needle
189 - Thread
190 - Trowel
191 - Skull 
192 - Bones
193 - Whip
194 - Pen and Ink
195 - Earrings
196 - Trash
197 - Trash 
198 - Trash
199 - Bar of Tin
200 - Bar of Lead
201 - Bar of Iron
202 - Bar of Silver
203 - Amber
204 - Emerald
205 - Ruby
206 - Silver Ring
207 - Gold Ring
208 - Jeweled Ring
209 - Silver Bracelet
210 - Gold Bracelet
211 - Silver Necklace
212 - Gold Necklace
213 - Torc
214 - Healing Herbs
215 - Spiritual Herbs
216 - Energetic Herbs
217 - Graymold
218 - Toadstools
219 - Mandrake
220 - Healing Potion
221 - Curing Potion
222 - Strength Potion 
223 - Energy Potion
224 - Poison Potion
225 - Haste Potion
226 - Invulnerability Potion
227 - Resistance Potion
228 - Healing Elixir
229 - Curing Elixir
230 - Strength Elixir
231 - Energy Elixir
232 - Poison Elixir 
233 - Haste Elixir
234 - Invulnerability Elixir
235 - Resistance Elixir 
236 - Knowledge Brew
237 - Restoration Brew 
238 - Protection Brew
239 - Heroic Brew 
240 - Graymold Salve
241 - Balm of Life
242 - Searing Balm 
243 - Draining Brew 
244 - Scroll - Bolt of Fire
245 - Scroll - Call Beast
246 - Scroll - Arcane Blow
247 - Scroll - Slow
248 - Scroll - Ice Lances
249 - Scroll - Create Illusions
250 - Scroll - Far Sight
251 - Scroll - Lightning Spray
252 - Scroll - Dispel Barrier
253 - Scroll - Summon Aid
254 - Scroll - Fireblast
255 - Scroll - Repel Spirit
256 - Scroll - Summon Shade
257 - Scroll - Control Foes
258 - Scroll - Spray Acid
259 - Scroll - Force Cage
260 - Scroll - Spray Acid
261 - Scroll - Divine Host
262 - Scroll - Bitter Loss
263 - Scroll - Withering
264 - Ring of Vulnerability
265 - Ring of Idiocy
266 - Clumsy Ring
267 - Ring of Exposure
268 - Ring of Grief
269 - Magnetic Ring
270 - Shield Ring
271 - Ring of Health
272 - Ring of Skill
273 - Resistance Ring
274 - Assassin's Band
275 - Fletcher's Ring
276 - Armor Ring
277 - Nimble Band
278 - Warrior's Ring
279 - Firewalker Band
280 - Quicksilver Ring
281 - Archer's Ring
282 - Wand of Bolts
283 - Wand of Ice
284 - Wand of Slowing
285 - Wand of Lightning
286 - Wand of Fire
287 - Wand of Acid
288 - Wand of Forcecage
289 - Wand of Absorption
290 - Rod of Arcana
291 - Rod of Beast Call
292 - Rod of Major Call
293 - Rod of Illusions
294 - Strength Bracelet
295 - Dexterity Bracelet
296 - Intelligence Bracelet
297 - Mage's Bracelet
298 - Priest's Bracelet
299 - Warrior's Bracelet
300 - Lucky Bracelet
301 - Monkey Bracelet
302 - Chill Charm
303 - Warmth Charm
304 - Health Charm
305 - Shielding Charm
306 - Basic Charm
307 - War Charm
308 - Freedom Charm
309 - Crystal Charm
310 - Knowledge Charm
311 - Sticky Charm
312 - Harm Charm
313 - Mind Crystal - Beastcall
314 - Mind Crystal - Spiritcall
315 - Mind Crystal - Regenerate
316 - Mind Crystal - Curing
317 - Mind Crystal - Battle Frenzy
318 - Mind Crystal - Divine Aid
319 - Mind Crystal - Restore Energy
320 - Thirsting Blade
321 - Crystal Imbued Shield
322 - Mind Crystal - Gymnastics
323 - Mind Crystal - Pathfinder
324 - Mind Crystal - Magery
325 - Mind Crystal - Resistance
326 - Mind Crystal - Energy Pulse
327 - Empire Records
328 - Mushroom Merlot
329 - Shard of Release
330 - Mithril Woven Robe
331 - Archer's Cloak
332 - Dragonskin Cloak
333 - Pants of Power
334 - Pants of Sorrow
335 - Robe of the Magi
336 - Radiant Robe
337 - Rogue's Leather
338 - Mauling Leather
339 - Shadow Leather
340 - Icy Chain Mail
341 - Polished Plate Mail
342 - Assassin's Dagger
343 - Diamond Dagger
344 - Flaming Sword
345 - Icy Longsword
346 - Demonslayer
347 - Ghoulbane
348 - Giantslayer
349 - Jade Halberd
350 - Obsidian Spear
351 - Alien Blade
352 - Acid Arrows
353 - Bolts of Life
354 - Arrows of Light
355 - Acid Bolts
356 - Boots of Speed
357 - Nimble Boots
358 - Bloodthirst Spear
359 - Crystal Shield
360 - Serendipity Knife
361 - Nimble Gloves
362 - Gauntlets of Might
363 - Piercing Crystal
364 - Unshackling Crystal
365 - Recall Crystal
366 - Searing Crystal
367 - Shielding Spike
368 - Spidersilk Shirt
369 - Stoneshatter Crystal
370 - Slith Spear
371 - Fine Slith Spear
372 - Bag of Sugar
373 - Aranea Fangs
374 - Ore
375 - Historical Scroll
376 - Fine Meal
377 - Cheap Wine
378 - Orb of Thralni
379 - Cursed Waveblade
380 - Waveblade
381 - Fine Waveblade
382 - Cursed Razordisk
383 - Razordisk
384 - Fine Razordisk
385 - Vahnatai Cloak
386 - Crystal
387 - Fine Crystal
388 - Gold Ore
389 - Rough Diamond
390 - Silver Ore
391 - Dagger of Hate
392 - Fury Crossbow
393 - Ring of Pure Focus
394 - Fungoid Spine
395 - Rope
396 - Bar of Uranium
397 - Pyrrhic Gauntlets
398 - Justice Lance
399 - Thinking Cap
400 - Anaximander Note
401 - Bandit Map
402 - Map of Krizsan Province
403 - Map of Upper Avernum
404 - Map of Bigaile
405 - Map of Karnold
406 - Map of Midori
407 - Map of Monoroe
408 - Black Halberd Map
409 - Spell Tome
410 - Book
411 - Book
412 - Research Tome
413 - Curing Potion
414 - Xian Skull
415 - Xian Coins
416 - Xian Vest
417 - Xian Slacks
418 - Xian Rock
419 - Xian Ale
420 - Xian Shrub
421 - Xian Tome
422 - Xian Chainmail
423 - Xian Pouch
424 - Spellshard 
425 - Charm 
426 - Ring of Endless Magery
427 - Bliss Elixir
428 - Rogue's Elixir
429 - Amber Shield
430 - Wyrmslayer gsword
431 - Rentar Charm
432 - Spidersilk Tunic
433 - Radiant Slith Spear
434 - Lucky Charm
435 - Wilderness Boots
436 - Fire Orb Charm 
437 - Piercing the Lost Portals
438 - Robe of Magery
439 - Chieftain Charm
440 - Fungal Armor
441 - Lab Notes
442 - Pirate's Blade 
443 - Map of Footracer 
444 - Red Scale Armor 
445 - Pears 
446 - Apples 
447 - Cake
448 - Meat on Spit
449 - Crafted Chain Mail
450 - Basket
451 - Clay Pot
452 - Teapot
453 - Mug
454 - Teacup
455 - Boardgame
456 - Potted Plant
457 - Hourglass 
458 - Carved Stone Spiral
459 - Lovely Stone Spiral
460 - Saw
461 - Plank
462 - Stone Blocks
463 - Bottle of Ale
464 - Bottle of Wine
465 - Unicorn Horn
466 - Perfect Flower
467 - Humanskin Gloves
468 - Incense
469 - Skribbane Herb
470 - Pilgrim's Cloak
471 - Gremlin Wine
472 - Mung Bracelet
473 - Prismatic Torc
474 - Savory Herbs
475 - Fine Clothes
476 - Iridium Pants 
477 - Troglo Cap
478 - Mithril Blade
479 - Giant's Shield
480 - Ursagi Skin Armor
481 - Sack of Fine Meal
482 - Tremor Boots
483 - Damp Paper
484 - Beastslayer
485 - Barrier Tunnel Map
486 - Troglo History
487 - Vothkaro Message
488 - Dryad's Blessed Charm 
489 - Field Plate Mail
490 - Jewel of Return
491 - Ring of Bone
492 - Golem Diadem
493 - Wyrmskin Boots
494 - Naturewalker's Torc
495 - Prismatic Mail
496 - Ruby Helmet
497 - Passage Stone
498 - Black Halberd
499 - Pachtar's Plate Mail

============================
Turn off Tower of Magi Boom                                     [a3eg_tomb]
============================

If the Tower of Magi has been attacked by demons and you can't save it for
whatever reason, this option will automatically fix the tower which means
you don't have to fight hordes of annoying, devastating demons. 

========================
Make Anama Forgive You                                          [a3eg_mafy]
========================

If you have made the Anama angry by robbing their temple in Shayder this
option will make them forgive you. It will remove your membership with the
Anama.

=========================
Cure Skribbane Addiction                                        [a3eg_csad]
=========================

If your party has become addicted to Skribbane Herb, using this option
will cure them of the addiction.

==========================
Turn Off Character Editor                                       [a3eg_toce]
==========================

This permanently disables the Character editor. It can be restored by
deleting Avernum3.dat in the Data Folder which is located in the Avernum 3
folder. (Usually C:\Program Files\Avernum 3). Please Note that doing this
may cause your game to become unregistered. If it does become unregistered
, you will have to contact Spiderweb Software with your original payment
details and your new registration id and they will issue a new key.

=============
Save Changes                                                    [a3eg_cnme]
=============

Saves changes made using the Avernum 3 Character Editor. Make sure you
have made a backup copy of the game first.

================
Load Saved Game                                                 [a3eg_cnme]
================

Load an Avernum 3 Savegame into the Avernum 3 Character Editor.

==========
Contact Me                                                      [a3eg_cnme]
==========

Thank you for reading this guide. If you wish to contact me my email is:

universejdj@gmail.com

Please tell me about problems with this guide.

=======
Credits                                                         [a3eg_cred]
=======

* To Spiderweb Software for making Avernum 3 and whole Avernum series.

* To GameFAQ's for hosting this guide.

* To Neoseeker for hosting this guide.
 
(0.1057/d/web3)