: : Strategy : RTS : Age of Mythology


[edit] Background

In Age of Mythology, players wage war using human armies and diplomacy, progress through development ages, enhance military and economic performance with improvements, and manage economics through resource gathering and trade. Mythology enters the mix when players call upon the gods to act on their behalf or reinforce their armies with more than 20 mythological creatures. A new 3D engine adds a deep richness of graphical detail.

[edit] Gameplay

You take control of a civilisation during missions. Each of them has different features: some can access a particular technology the others can't. You control civilians that will build, hunt, fish, cut wood, bring gold/stone, etc.. You can also order to buildings to produce a specific unity. Also, you will have to build an army for defending and conquering your enemy. You can also make trade with your allies without forgetting that you can also explore the seas with boats. Your goal is to win but for doing it, you will have to advance in age. You have four ages and each one bring new buildings, new technologies (you'll have to develop them for improving your civilisation) and new units. A particularity in AoM is that you can pray gods for having favors and that you can choose the main God and minors gods when changing ages.

In the single-player campaign, you'll take the control of the three civilisations while advancing in the story.

[edit] Features

  • God Powers - These rare and powerful gifts grant players the powers of the gods several times during each game.
  • Mythological Units - Each with their own special ability, these scarce units can be added to a player's armies to change the character of the fighting force.
  • Multiple Ways To Advance Ages - Players now get to choose different ways to advance though the ages, each providing a different set of bonuses.
  • Highly Differentiated Civilizations - Age of Mythology builds on the civilization differentiation featured in Age of Kings and features civilizations that play dramatically different from one another.

[edit] Hardware Requirements

Minimum System Requirements:
CPU: 450MHz G3
OS: Mac OS X v10.2.8
Graphic card: 16MB RADEON/GeForce2 MX
Drive: CD-ROM drive


Age of Mythology Expansion Pack Announced

Remember the Titans this Fall

Apr 14, 2003, by Leo Chan | 0 comments
Age of Mythology Goes Platinum

More than 1 million units sold (from November 2002), and nominated for Top Honors in prestigious AIAS Awards

Mar 11, 2003, by Leo Chan | 0 comments
Age of Mythology In Stores

Mythological deities herald the start of this year's Holiday gaming season

Oct 31, 2002, by Leo Chan | 0 comments
Age of Mythology Gone Gold

Myth becomes reality

Oct 10, 2002, by Leo Chan | 0 comments
Age of Mythology Pushed Back

Look for it to hit stores next September instead

Dec 17, 2001, by Leo Chan | 0 comments

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Feb 8, 09 2:20am
added 5 new concept art
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Release Dates
  • North America:
    • Nov 17, 2003 (Mac)
    • Oct 31, 2002 (PC)
  • Europe:
    • Dec 19, 2003 (Mac)
    • Nov 15, 2002 (PC)
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104 own | 3 want | 42 completed