ActRaiser User Reviews

6.5

Not quite an act of god

The good:

Excellent level designs and high production quality.

The bad:

Very easy bosses and some control quirks leads an otherwise easy game into having some cheap difficulty. The sim portion is just boring.

Summary:

Developed by Quintet in 1990, Actraiser is one of the earliest examples of a hybrid game that works. A hybrid game is basically where you put two genres together, whether they're given their own segments (ie. Actraiser, Parasite Eve, Asura's Wrath) or fused together (ie. Deus Ex), and although it's been messed with quite a bit prior to this game's release, none of them quite got it like this one. I mean, a platformer with sim-like segments? Probably doesn't sound impressive by today's standards, especially with games that seamlessly fuse genres together like Deus Ex, but it was still impres...

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