Activision Classics Boxing FAQ v1.00
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Activision Classics Boxing FAQ

by mike tru   Updated to v1.00 on
===============================================================================
                                  Boxing
                                Atari 2600
                                    FAQ
                               Version 1.00
                                Mike Truitt
===============================================================================

Contents:

I                      About this FAQ
II                     Version History
III                    Game Modes
IV                     Move List
V                      Strategy
VI                     Characters
VII                    Notes & Thanks

===============================================================================
I                      ABOUT THIS FAQ
===============================================================================


This FAQ is copywritten work of its author, Mike Truitt. Any usage not noted by
its author in this FAQ is strictly forbidden. If you would like to have  this
FAQ posted on your site, then simply send me an e-mail asking permission to
use the FAQ, as well as a link to your website. Send all  e-mails about this
game / FAQ to mat2810@cs.com with the subject line  "Boxing for Atari 2600"
anything else might not be read.


===============================================================================
II                     VERSION HISTORY
===============================================================================

____________
Version 1.00       Started as well as completed the whole FAQ, odds are there 
¯¯¯¯¯¯¯¯¯¯¯¯       will be no more updates added on to this FAQ unless my
                   e-mail changes alltogether. 

_____________
Last Updated:      Sunday, February 3, 2002
¯¯¯¯¯¯¯¯¯¯¯¯¯

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III                    GAME MODES
===============================================================================

__________
One Player         As the name implies, this mode is only used when you are
¯¯¯¯¯¯¯¯¯¯         playing with only one player. It is you verses the computer
                   in an old fashioned boxing match. Whomever gets the most
                   hits in 2 minutes wins, as well as the bragging rights.

__________
Two Player         Two Player mode is used whenever you want to completly
¯¯¯¯¯¯¯¯¯¯         thrash one of your friends. If you happen to get more hits
                   in, then you better watch out. You never know when your
                   "friend" has one more swing left....


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IV                     MOVE LIST
===============================================================================

In order to be a great boxer, you must first know all of your moves, and how
you can use them.

_______
The Jab            The jab is the most basic of all of the punches, so basic in
¯¯¯¯¯¯¯            fact, that it is your boxers only punch. It is performed by
                   hitting your action button. All it appears to be is your
                   boxer extending his arm.

____________
The Beserker       Beserkers were a group of Vikings that were so agressive
¯¯¯¯¯¯¯¯¯¯¯¯       that they were put on their own ship, then to keep them from
                   chopping each other up, they were periodically docked so
                   they could chop down trees, which were then used to make
                   more boats. Similarly, it is a good idea to go "beserk" on
                   your opponent and just throw punches non stop. This is
                   performed by simply hitting the action button over and over
                   and over again.

_______________________________
The "I Think My Mom is Calling"      Whenever you are getting your ass handed
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯      you in a nightmare that you will never
                   awake from simply say "I think my mom is calling me" and run
                   away as fast as possible. This is often supplemented, or
                   even replaced by the "Punch to the Groin" which is equally
                   effective.


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V                      STRATEGY
===============================================================================


So you want to be great at Boxing, eh? Well you better get your head skrewed on
strait and learn some tricks of the trade, otherwise you'll be picking up your
teeth for weeks, ya see?

___________
Rope a Dope         The basic strategy behind "Rope a Dope" is to sit back and
¯¯¯¯¯¯¯¯¯¯¯         let your oppenent wail on you for the first few rounds,
                    then when they get tired, you can knock them out.
                    Unfortunatly, there is only one round, and your oppenent,
                    he does not tire. So, "Rope a Dope" is not for those of you
                    who actually want to win the game.

__________
Your Reach          You always want to keep your reach into consitteration
¯¯¯¯¯¯¯¯¯¯          while you are boxing. If you get too close, then you will
                    not be able to hit your oppenent well, if you get too far
                    away, then you can not reach him to even hit him. So, you
                    need to stay just about an arms length away from your
                    fellow competitor to be most efficient.

_______
Defense             It is often said that the best offense in a good defense.
¯¯¯¯¯¯¯             Keeping this in mind will help you out quite a bit in
                    Boxing. If your opponent is completely wailling on you,
                    then you will need to back yourself out of there quickly.
                    Or if he is getting some good solid shots in every few
                    seconds, try tieing up with him.

__________
The Tie Up          Unlike some of the more advanced boxing games, the Tie Up
¯¯¯¯¯¯¯¯¯¯          in Boxing is nothing more than running both of your hands
                    into both of the hands of your oppenents. This will give
                    you enough time to recouperate from any hits you have
                    taken, as well as giving you time to think of some good
                    strategy. If you are tied up with the computer, then odds
                    are the computer will be making short trips up and down to
                    try to get you to move. When they do this. Move in the
                    opposite direction that they are going, and then as soon as
                    you can punch.

________________
Can of Whoop Ass    Without a doubt, opening up a can of Whoop Ass on your
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯    enemy is the most effective move in the game. Other than
                    the sheer intimidation factor that you get from seeing it,
                    it deals more damage than is recoverable in such a short
                    period of time. For those who are still wondering what a
                    can of Whoop Ass is and how it is performed, well just be
                    patient you little people. A can of "Whoop Ass" is when you
                    get your oppenent to bounch back and fourth between your
                    right jab and your left jab. This pattern can repeat itself
                    forever, or until you get 100 punches in, whichever comes
                    first. To perform the openning of the can, you must be
                    charging your oppening with full speed, and they must have
                    their back on their rope. Then when you punch them, they
                    should bounch towards your other fist. As long as you keep
                    hitting punch, they should take hit after hit after hit.


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VI                     CHARACTERS
===============================================================================

 _____________________________________________________________________________
| # |    Plane Name    |   Reach         |   Speed   |   Visual Description   |
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 _____________________________________________________________________________
| 1 |    Whitey        |   One Arm       |    7/10   | This character is the  |
|¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯| white one. Hence the   |
|¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯| name "Whitey"          |
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 _____________________________________________________________________________
| 2 |    Blacky        |   One Arm       |    7/10   | This character is the  |
|¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯| black one. Hence the   |
|¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯| name "Blacky"          |
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Note: The character names are simply made by looking at the color of the skin,
      the names are not meant to offend anybody. So if you are offended, do not
      read the rest of the FAQ.

===============================================================================
VII                    NOTES AND THANKS
===============================================================================

A large thank you goes out to every person who has read this FAQ and helped
them out. Another thanks goes out to all of the webmasters that host this FAQ
on their site.

This FAQ is copywritten work of its author, Mike Truitt. Any usage not noted by
its author in this FAQ is strictly forbidden. If you would like to have  this
FAQ posted on your site, then simply send me an e-mail asking   permission to
use the FAQ, as well as a link to your website. Send all   e-mails about this
game / FAQ to mat2810@cs.com with the subject line  "Boxing for Atari 2600"
anything else might not be read.

(c) 2002 Mike Truitt
(0.0508/d/web8)