Activision Classics Chopper Command FAQ v1.00
rate this article  useless not bad informative very informative must read!
: : : : Activision Classics Chopper Command FAQ

Activision Classics Chopper Command FAQ

by mike tru   Updated to v1.00 on
===============================================================================
                              Chopper Command
                                Atari 2600
                                    FAQ
                               Version 1.00
                                Mike Truitt
===============================================================================

Contents:

I                      About this FAQ
II                     Version History
III                    Game Modes
IV                     Srategy
V                      Enemy List
VI                     Notes & Thanks


===============================================================================
I                      ABOUT THIS FAQ
===============================================================================


This FAQ is copywritten work of its author, Mike Truitt. Any usage not noted by
its author in this FAQ is strictly forbidden. If you would like to have  this
FAQ posted on your site, then simply send me an e-mail asking permission to
use the FAQ, as well as a link to your website. Send all  e-mails about this
game / FAQ to mat2810@cs.com with the subject line  "Chopper Command for Atari
2600" anything else might not be read.


===============================================================================
II                     VERSION HISTORY
===============================================================================

____________
Version 1.00       Started as well as completed the whole FAQ, odds are there 
ッッッッッッッッッッッッ       will be no more updates added on to this FAQ unless my
                   e-mail changes all together. 

_____________
Last Updated:      Sunday, February 3, 2002
ッッッッッッッッッッッッッ

===============================================================================
III                    GAME MODES
===============================================================================

______________________
One Player Cadet Level      For this mode, there is only one player that will
ッッッッッッッッッッッッッッッッッッッッッッ      on the Cadet level of the game. In the Cadet level,
                            the planes and helicopters are much slower, and
                            less populous than those of the Commander level.
                            Other than that, there are no differences between
                            the two levels of the game.

______________________
Two Player Cadet Level      Hmmm... Good Luck Figuring this brain buster out.
ッッッッッッッッッッッッッッッッッッッッッッ      Like most of the non-sport games for Atari, when
                            player one looses one of his helicopters, then
                            player two's turn sets in.
 
__________________________
One Player Commander Level  Compared to the Cadet level, the Commander level is
ッッッッッッッッッッッッッッッッッッッッッッッッッッ  much harder and faster. You will have to master
                            your menueverability and reflexes to get anywhere
                            in this mode of play.

__________________________
Two Player Commander Level  Another one that is kind of self explanitory.
ッッッッッッッッッッッッッッッッッッッッッッッッッッ


===============================================================================
IV                     STRATEGY
===============================================================================

In order to get some of the high scores and long lasting games, you will need
to learn some of the basic strategies of the game. These will include agility,
speed and acuracy. Just make sure that you keep your eyes glued to the screen.

_______________
Flight Position    Since there are trucks on the ground constantly, make sure
ッッッッッッッッッッッッッッッ    that you do not fly as low as possible, because you will
                   loose one of your helicopters as soon as one comes up. Other
                   than that, just make sure that you continually change your
                   position because the enemies will fire at you. Also make
                   sure that you do not run into any of your enemies.

____________
Fire at Will       Make sure that you fire your gun constantly, this will
ッッッッッッッッッッッッ       ensure maximum enemies to be shot down in the least amount
                   of time. Be careful though, because you will often not watch
                   enemy fire when you are in "Attack Mode" and will get shot
                   down quickly.

________________
Watch Your Speed   Sometimes when there are no enemies on the screen for a few
ッッッッッッッッッッッッッッッッ   seconds, you will make yourself go faster than what you are
                   used to going and you won't be able to react. This is why
                   you need to keep your self at a steady, somewhat hasty pace.


===============================================================================
V                      ENEMY LIST
===============================================================================


 _____________________________________________________________________________
| # |    Plane Name    |   Point Value   |   Speed   |   Visual Description   |
 ッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッ
 _____________________________________________________________________________
| 1 |    Ol' Bluey     |   200 Points    |    8/10   | This is a small blue   |
|ッッッ|ッッッッッッッッッッッッッッッッッッ|ッッッッッッッッッッッッッッッッッ|ッッッッッッッッッッッ| plane that is fairly   |
|ッッッ|ッッッッッッッッッッッッッッッッッッ|ッッッッッッッッッッッッッッッッッ|ッッッッッッッッッッッ| difficult to hit.      |
 ッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッ
 _____________________________________________________________________________
| 2 | Casper the Ghost |   100 Points    |   5/10    | The white plane that is|
|ッッッ|ッッッッッッッッッッッッッッッッッッ|ッッッッッッッッッッッッッッッッッ|ッッッッッッッッッッッ| the most highly popular|
|ッッッ|ッッッッッッッッッッッッッッッッッッ|ッッッッッッッッッッッッッッッッッ|ッッッッッッッッッッッ| plane in the game.     |
 ッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッ
 _____________________________________________________________________________
| 3 |  Gone Truckin'   |       n/a       |    1/10   | These are the brown    |
|ッッッ|ッッッッッッッッッッッッッッッッッッ|ッッッッッッッッッッッッッッッッッ|ッッッッッッッッッッッ| trucks that are sitting|
|ッッッ|ッッッッッッッッッッッッッッッッッッ|ッッッッッッッッッッッッッッッッッ|ッッッッッッッッッッッ| on the ground.         |
 ッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッ


===============================================================================
VI                     NOTES AND THANKS
===============================================================================


This FAQ is copywritten work of its author, Mike Truitt. Any usage not noted by
its author in this FAQ is strictly forbidden. If you would like to have  this
FAQ posted on your site, then simply send me an e-mail asking permission to
use the FAQ, as well as a link to your website. Send all  e-mails about this
game / FAQ to mat2810@cs.com with the subject line  "Chopper Command for Atari
2600" anything else might not be read.

(c) 2002 Mike Truitt
(0.0946/d/web8)