Eye of the Beholder (SNES) Cheats
Eye of the Beholder cheats, Tips, and Codes for SNES.
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Go to the area behind the group of 3 leeches (the one where you don't find an arrow) and the two goblins. Once you take the two scrolls out of the rectangular holes in the wall, put a dagger into the same hole. There should be pink writing in the dialogue box that says "Special quest for this Level! Take the dagger back out it will be a +4 dagger called Guinsoo.
Find the room with the 3 rectangular holes in the wall and four mantis warriors place one kenku egg in each hole after killing the Mantis Warriors, starting with the hole from the farthest from the door. Four more mantis warriors will surround you. Kill them and take each of their rings return to the oracle of knowledge to identify these rings.
In the Room of the levers which Shindia mentioned if you heard her out is the dwarven healing potion that you can take to the dwarves. Take ito ut and put it somewhere. After that, put any scroll in the hole in the wall. Put each level in the down position except the second and the seventh (going either way, there are eight). You will not get the scroll back, but you will get a scrol that gives you a hint as to how to defeat Xanathar.
This is the final level of the game, which is the final battle against Xanathar. Save the game before reaching him. After you kill Xanathar, complete the special quest for level 12, and find the throne room the dwarven Spokesman Armun had mentioned.
Throughout this level you should find carvings in the walls that look like straight lines, if you press them the dialogue box will say "What an odd carving to place here." Put one dagger in each of the 5 carvings after this is done, the pink writing should appear again and you will get one free ration.
To the left of the green portals you will see R.A.t.S on the walls next to them should be a very logn hall, walk down this hall, and when you get to the end of the hall you should be able to turn right and find a blue gem. Now go into that right turn, find all three of the other blue gems, and take them back out. once you have put them all in to the "cats eyes" you will see pink writing and be able to go down to level 4.
After reaching level 4 by climbing down the ladder from the place where you found the blue gems you should ifnd that you can go through the walls to the right. After you have done that and rescued Taghor the dwarven warrior, there should be a chain that is two lefts from the gargoyle that is mounted on the wall. Pull the chain, this doesn't always work on the first try.
Near the place where you found Armun, Dohrum, and the other dwarves is a place called "Pantry." Put 5 rations in the rectangular hole in the walla fter you take the poison out. They will come out as iron rations.
In the place where you found a lot of Kenkus is a place called Nest. After killing both kenkus, put all ten kenku eggs on the floor. The wall will disappear, and you will find the +5 Chieftain Halberd.
In the room to the right of the stairs in Level 9 and the second right of the place where Turn Around is written on the all, you will find a room with twelve spider markings on the wall, put a dart in each of the twelve holes and step on the pressure plate by the door. The darts will fly out but they will be +5 adamntite darts.
Enemies can never open a door or go up or down stairs, use this tip to your advantage if you're on the verge of being killed.
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In the room with 5 portals are 3 rectangular holes in the wall. Put any stone item in the holes, you will find three scrolls (informational, not magical) which help explain the game. The stone items will also remain in the holes.