Vagrant Story Cheats
Vagrant Story cheats, Unlockables, Tips, and Codes for PSX. Also see GameShark Codes for more Vagrant Story cheat codes.
Unlimited human class experience for your weapons:
Early in the game, immediately after defeating the Minotaur Boss and receive the Chain ability, an attack dummy will appear in the save room outside the Minotaur's lair. The dummy not only gives you points toward learning new battle abilities, gained by chaining your attacks. It also gives human class experience to the weapon you are using as you attack the dummy. It gives the human class experience at the same rate you would get if you were attacking a real human class enemy.
Rare Grimoires for five different spells in one location:
At the Sinner's Corner save point/teleport/room and the four rooms immediately surrounding it is a phantom class enemy called the Dark Eye. After a Dark Eye is defeated it may drop a Grimoire for one of five different, rare, warlock class spells. Those spells are Solid Shock, Lightning Bolt, Fireball, Vulcan Lance, and Dark Chant. Note: that these Rare Grimoires are dropped very infrequently, and some time is needed to get them.
When two items that are exactly the same are combined, the resulting item will be the same type of item, but will have higher stats. For example, if you have two identical short swords and combine them, you will lose those two short swords and get a new third short sword, with slightly higher stats.
Save MP when healing:
Cast the healing spell when you are in battle mode. This will give you more HP than just healing when in normal/relaxed mode.
Easy training dummies:
Note: This feature works best with a controller with an auto-fire feature. When hitting a dummy just keep pressing Circle. Only do this for about ten minutes or else he will die and you will just open and close your battle sphere. Then, exit two or more doors to replenish the dummy's health after you kill him and do it again. Note: Kill all enemies in the room first.
Throughout the game you will find training dummies near save points. These training dummies allow you to practice combos and power-up your weaponry. The locations of the training dummies are as follows.
- Wine Cellar, "Blackmarket": Human dummy
Wine Cellar, "Worker's Restroom": Human dummy
Abandoned Mines B1, "The Dark Tunnel": Beast dummy
Catacombs, "Hall of Sworn Revenge": Undead dummy
City Walls North, "From Boy to Hero": Phantom dummy
City Walls South, "The Boy's Training Room": Dragon dummy
Town Center East, "Gharmes Walk": Evil dummy
Weapon and shield combinations:
Combine two Hangane Dubble-Blades to get a Hangane Halberd (Weapon)
Combine two Nodachis to get a Rune Blade (Weapon)
Combine two Khopeshes to get a Wakizashi (Weapon)
Combine an Oval and a Heater to get a Knight (Shield)
Defeating the rock opponent:
Before fighting the rock opponent, take out the club and shield and enter the room. Do not go down the stairs. Instead, go all the way to the right, next to the pillars, and jump off. This will allow you to kill him easier.
Easy Boss battles:
Have Instill in your chain abilities. Attack normal enemies chaining Instill and another ability. Do this until your weapon's Phantom Points are full. Switch your weapon and repeat this process. When all of your weapons are full, fight the Boss. At this point, switch your chain abilities so that you have Phantom Pain in your arsenal. Attack the Boss with your first weapon, using the Phantom Pain chain ability. Switch your weapon. Repeat the process. Since most weapons have around 100 PP, this makes quick work of almost any Boss.
This trick requires a Wakizashi Blade, Papillion Reel break art, and Dispel magic. Fight Asura as late as you can on replay to take advantage of your slightly higher stats. As she casts the "Surging Balm" magic that regenerates her HP, casts "Dispel" on her. She will always try to cast Surging Balm again, preventing her from using her most powerful moves. Attack her with Papillion Reel, which will result in about 80 HP with each hit. Heal as needed and she will be defeated after about nine turns without attacking you once. Keep HP regenerating items and some MP items on hand. You may also cast "Leadbones" magic and "Invigorate" on you to be sure not to miss any attack.
Easy Dragon battles:
In order to defeat any Dragon Boss (Wyverns, Dragon, Earth Dragon, etc.) easily, it is important to run up as close as possible (in the case of Dragons, you can get under their heads) and stay there. The Dragons' only powerful moves are long range (fire, acid breath) and they cannot hit a close target. Be wary about casting Degenerate, because they are smart enough to know that they have lowered powers and will evade attacks better. Also, make sure you use proper affinity defense commands and chain attacks.
The Holy Win:
The last Boss has a weapon called the Holy Win, that is in the shape of the "Rood". You also can get this weapon. During a reply game, enter the Iron Maiden and defeat Asura on the third floor. Next, go back down the Iron Maiden until you get to the door to the second floor. Now, use magic or Break Arts to lower your HP to below 150. Then, enter the second floor. You have new enemies to face, so be ready. When you get to the room that takes you to the third floor, you will see an enemy holding the weapon. Kill him and you may get it. If not, go to the third floor and back to try again. Remember to keep your HP under 150 and use Break Arts as needed.
The Hand of Light:
Your first Boss in the game is the Mighty Minotaur. He has a big mace called The Hand of Light, which you can get. After you find the Stock Sigil later in the game, return to the place where you battled the Minotaur to find his Zombie. He respawns, just like any other enemy. Kill him repeatedly and you may be rewarded with his weapon.
UnlockablesBack to top
|Unlockable||How to unlock|
|Ally of the Wood||Defeat Ravana|
|Bearer of the New World||Find Golden Key|
|Blood-Thirsty Conqueror||Defeat 5000+ enemies in each class|
|Cleric Looking for Truth||Attack 500+ times with Heavy Mace|
|Conqueror of Time||Complete all Time Trials with an Excellent rating|
|Destroyer of Gaeus||Defeat Damascus Golem|
|Earth Shaker||Attack 500+ times with Great Axe|
|Finder of Dark||Complete 100% map|
|Great Swordsman||Attack 500+ times with Sword|
|Hand of Skill||Acquire all Battle Abilities|
|Heaven's Huntsman||Attack 500+ times with Crossbow|
|Hoard Finder||Find Chest Key|
|Holy Traveler||Complete game without using magic|
|Hunter in the Snowfield||Defeat Masques Crab|
|Master Martial Artist||Attack 500+ times with bare hands|
|Master of Blades||Attack 500+ times with Great Sword|
|Pride Fighter||Complete game without using Battle Abilities|
|Proud Warrior||Complete game without using Break Arts|
|Respecter of Fighting||Attack 5000+ times with every weapon|
|Ruler of Power||Acquire all Break Arts|
|Ruler of the Fallen City||Complete game in 10 hours or less|
|Searcher of Luck||Complete game without saving|
|Seeker of Truth||Complete game once|
|Silent Assassin||Attack 500+ times with Dagger|
|Slayer of the Wyrm||Defeat Dragon Zombie|
|Sparkling Warrior||Earn 30+ chain during battle|
|Spearsman of the Gale||Attack 500+ times with Polearms|
|Steel Dragoon||Attack 500+ times with Axe & Mace|
|Successor of the Legacy||Open 100% treasure boxes|
|Sweeper of the Dark||Attack 500+ times with Staff|
|Vanquisher of Death||Defeat Death and Ogrezon|
|Warrior of Asura||Defeat Vishnu|
TipsBack to top
When the camera moves to show the final boss ascending above Ashley, hit L2 to call the shortcut menu, then use a long range enough Break Art on him, that will cancel the Bloody Sin attack. If you miss, there are still chances to survive, be sure to have the "Demonscale" defense skill assigned to a button, and when the Bloody Sin cut-scene triggers, wait until the right moment and use that defense skill, thanks to it, you'll survive the attack, even if it causes more damage than your total HP! Just be careful with the timing it can be hard to do it.
If you don't wish to play Evolve or Die, simply go to options - Puzzle and put "off", this will make puzzles solved before, to stay solved forever.
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