Final Fantasy XIII Trophies
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Complete the outlined tasks, and earn the Trophies.
|Trophy||How to unlock|
|Commando's Seal (Bronze)||Mastered the Commando role. |
| Ravager's Seal (Bronze)||Mastered the Ravager role. |
| Sentinel's Seal (Bronze)||Mastered the Sentinel role. |
| Saboteur's Seal (Bronze)||Mastered the Saboteur role. |
| Synergist's Seal (Bronze)||Mastered the Synergist role. |
| Medic's Seal (Bronze)||Mastered the Medic role. |
| Limit Breaker (Silver)||Dealt 100,000+ damage with a single attack. |
| Adamant Will (Silver)||Felled a heavyweight of the lowerworld wilds. |
| Master's Seal (Silver)||Fully developed all characters. |
| Treasure Hunter (Gold)||Held every weapon and accessory. |
| Loremaster (Gold)||Discerned the full attributes of 100 enemies. |
| Instrument of Fate (Bronze)||Took the first steps toward challenging an unjust fate. |
| Instrument of Dissent (Bronze)||Survived the Purge to confront a greater peril. |
| Instrument of Tragedy (Bronze)||Strode into danger's den and paid the consequences. |
| Instrument of Flight (Bronze)||Slipped through the net and lived to fight another day. |
| Instrument of Vengeance (Bronze)||Resolved to be more than a victim of circumstance. |
| Instrument of Survival (Bronze)||Evaded pursuers, though memories of the past still gave chase. |
| Instrument of Rebellion (Bronze)||Made plans to infiltrate enemy-occupied territory. |
| Instrument of Shame (Bronze)||Carried the burden of guilt to the end of the line. |
| Instrument of Wrath (Bronze)||Took the fight to the enemy's door. |
| Instrument of Truth (Bronze)||Recognized the true threat to the world's future. |
| Instrument of Hope (Bronze)||Traveled to the world below, seeking a way to alter fate. |
| Pulsian Pioneer (Bronze)||Took over 10,000 steps on the lowerworld surface. |
| Gysahl Wreath (Bronze)||Discovered buried treasure with a little help from a chocobo. |
| Kelger's Cup (Bronze)||Completed all low-level Cie'th Stone missions. |
| Xezat's Chalice (Bronze)||Completed all mid-level Cie'th Stone missions. |
| Instrument of Faith (Silver)||Defied destiny's charge and embarked on a different path. |
| Exorcist (Silver)||Triumphed over undying lowerworld souls in seven fierce battles. |
| Floraphobe (Silver)||Toppled a green terror and cut an oversized succulent down to size. |
| Natural Selector (Silver)||Passed Titan's trials. |
| Dorgann's Trophy (Silver)||Completed all high-level Cie'th Stone missions. |
| Galuf's Grail (Silver)||Completed all Cie'th Stone missions. |
| Instrument of Change (Gold)||Witnessed the dawn of a new crystal legend. |
| L'Cie Paragon (Gold)||Earned a 5-star ranking for all Cie'th Stone missions. |
| Superstar (Gold)||Earned a 5-star ranking in the battle to determine the world's fate. |
| Ultimate Hero (Platinum)||Acquired all trophies.|
Final Fantasy XIII Unlockables
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You can unlock various themes by unlocking various trophies. Below is a list of the theme that is unlocked and the respective trophy that is required.
You can change theme from the main menu (before you load the game) from the 'Extras' sub-menu - this will only appear once you have unlocked one of the following trophies:
|Unlockable Theme||Required Trophy|
|Sazh Theme||Loremaster Trophy|
|Vanille Theme||Instrument of Faith Trophy|
|Snow Theme||L'Cie Paragon Trophy|
|Serah Theme||Ultimate Hero Trophy|
|Lightning Theme||Superstar Trophy|
|Hope Theme||Instrument of Change Trophy|
|Fang Theme||Treasure Hunter Trophy|
Final Fantasy XIII Tips
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I beat Cid Raines in 10 minutes and 18 seconds using Vanille Sazh and Fang. I Vanille was leader so I could heal as I saw fit, Sazh was the synergist for haste and upgraded status and Fang for curse, slow and fog. For offense I had Vanille and Sazh as Ravengers and Fang as a commander (which was what won). Once you use your abilities and stagger Raines, game over.
Verified by: this cheat is unverified
Submitted by: Mike Shawn on October 02, 2011
Did you know that your battle rating affects what you obtain after a battle.
Gaining 5 stars after a battle makes it 5 times more likely to get the rare drop, where as obtaining no stars makes it 8 times more likely to get you a shroud.
Therefore sometimes it better to make a battle last longer to give you more chance to earn yourself a shroud
Despite common belief, players can escape from battles. During battle, press the Start button to pause the game and then press the Select button. A prompt will come up asking if you want to restart. Choosing "Yes" will return you to the field just prior to the initiation of the battle.
When you restart, you will return to full health and any items you used during battle will return to your inventory. At this point you can either try the battle again or attempt to run around the enemy.
You'll first need to be at the point in Chapter 7 where you're at Hope's home in Palumpolum to begin this process.
After some story events you'll be given control of Fang; step into the red circle and turn on the television to eventually trigger a battle. Defeat the enemies and save your game once you regain control of your party.
At this point you can simply walk around the residence endlessly while fighting the two groups of enemies which respawn; these enemies drop Incentive Chips, which sell for a handsome 2500 Gil each.
Verified by: this cheat is unverified
Submitted by: anonymous on July 09, 2013
If you ever find yourself in a tough spot during a battle when close to defeat and you can't heal your party quick enough, an easy way to get out of this is to summon an Eidolon. During an Eidolon attack, your leader will barely be hurt and at the end, your party will be completely revived and fully healed. This strategy can also be used when a tough opponent starts to charge a strong attack bacause summoning an Eidolon will stop enemies in their tracks. Eidolon's are great for keeping you out of sticky situations.
This little robot has a wide variety of hints to offer. He will give you thing depending on how many steps you have taken on Grand Pulse
Pilgrim: 4,999 steps will get you 10 deceptional
Sojourner: 5,000 steps will get you 2 untracompact reactors
Trailblazer: 7,000 steps will get you 1 gold nugget
Cartographer: 9,000 steps will get you 5 perfumes
pioneer: 10,000 step will get you 3 platinum ingots and a trophy
Treasure Hunter: collect all the items available in the game and have owned them at least once to get Fangs theme and another trophy
Many times you'll find that you can get around enemies fine, however getting a Pre-emptive strike can be difficult since the enemies tend to see you before you can reach them.
There are two ways to over come this, the first being with the use of items (though you don't want to do this earlier on).
The other way is through tempting an enemy. This works by getting closer and closer to the enemy till it spots you and then runs towards you. At this point turn around and run further away from it (but not too far, the enemy only has a limited distance that it can go). It will stop at the edge of where it can travel, at which point it will start to walk backwards to where it was. Depending on the enemy, it will do this by turning around completely and thus exposing it's back to you. You can then run upto it and start the Pre-Emptive strike.
In the cases, where it goes backwards whilst facing you, or in the cases where you simply can't get the Pre-Emptive strike like that, you can try to run past it, and then wait for it to return to normal and try to sneak up from behind like that.
Early gamers may think that the only way to attack is to wait for the ATB gauge to fill up and then hit X to initiate the commands. In actual fact, you can attack the enemy (or use any ability) so long as you have the required ATB bar filled, rather than the entire gauge.
If you have 3 ATB bars and set with 3 attacks, just press Triangle after one is filled and your character will attack just the once.
Although it is not very widely known[nor is it mentioned in the manual], it is possible to repeat any chosen action that you have done yourself. When it is your turn to attack, scroll down to the Abilities then hold right. The option to repeat your action should appear and then simply press X.
If you are using deceptisol for the sole purpose of avoiding monsters[be it for a NCU run or you're just plain tired of fighting] you can keep using a deceptisol over and over again!
All you have to do is activate Deceptisol, then when it is beginning to run out[flashing] quickly head to a battle. Then go to start --> retry and when you're outside of the battle your deceptisol will be back in your inventory allowing you to use it again.
Verified by: this cheat is unverified
Submitted by: D2Killerz
on April 29, 2010
When you reach Oerba you have a side task of repairing a robot that is familiar to Fang and Vanille. You will be told that in order to repair the robot you will need to collect all the parts. This is simple as the game shows them all on the map however if you are stuck on finding one a enemy is holding one somewhere on the map. Once its repaired every time you talk to him it will give you many hints on the game. It also dishes out cool components that will aid you depending on what your mission rank is. He is found in a bedroom near the middle of the map.
A gameplay concept introduced very early is Shrouds. Using Shrouds will provide you with certain advantages, typically for battle.
For the first few Chapters of the game, you are incredibly likely to amass a stock of Fortisol and Aegisol, with a couple of Deceptisol. It becomes very tempting to utilise these items in the early stages at the slightest sign of trouble. Don't. If you have a character that has the Synergist role available, use them instead of the Shroud.
As the game progresses, Shrouds will become increasingly rare as drops and seldom found in chests - and the shop that sells them isn't received until the end of the game. Don't use them in the early chapters. Rethink your strategies and try again, or you'll have none left for the really tough encounters later on.
You know how enemies can attack you during Paradigm Shifts? Shift while in the air after launching an enemy and there will be no waiting time. This also works occasionally while in the middle of executing an attack.
When you are fighting along side your Eidolon you will realise there is a gesalt gauge underneath your health. When fighting in normal mode (along side your Eidolon) if you a mass a loads of chain combo's the gauge will increase there are different ways to make certain Eidolons gelsalt gauge raise. This increases the amount of moves you can make during gesalt mode (where your Eidolon transforms) and increases the level of attack of your finishing move.
(75% or less = level 1) (76% - 99% = level 2) (100% = level 3)
Due to summons working a bit differently this time around, you may not know that it's possible to score an instant death on an enemy using Odin's Zantetsuken.
First you must Break your enemy. Easier with Pre-Emptive Strikes, of course, then just make up the difference yourself. Following this, continue to attack until you hit 999.9%. At this point, summon Odin and instantly enter Gestalt. Use Zantetsuken and it's more than likely that your enemy won't walk out on the other side of it. Note that this is not necessarily a guarantee, but it can happen.
It's a strategy best used for Missions, since your everyday encounters will be over before you can even summon.