Complete the very first level in under one minute to unlock paintball mode.
submitted by Gamesmaster (gingeuk2k@hotmail.com)
When moving and shooting at the same time, try crouching up and down and strafing from side to side while moving towards the enemy. This gives your opponent quite a hard time targeting you.
submitted by Gamesmaster (gingeuk2k@hotmail.com)
Pause during a game, choose the Statistics screen and while pressing and holding L1 L2 R1 R2, press Left, Right, Up, Down, and then Triangle, Circle, Square, Select. A beep will sound if done correctly. Now the Timesplitter enemies will not die!
submitted by Herschel Hoffmeyer (gateswood7@aol.com)
Complete the level (chinese) in normal difficulty to unlock the site as a playable arcade level!
submitted by solidus (david.luna@luna.co.uk)
Complete the first 3 levels in story mode on any difficulty setting to unlock the Village, Chemical Plant, and Planet-X levels in arcade mode.
Doing so will also unlock new playable characters:
Dr. Seth Graven
Dr. Katje Nadir
Fingers McKenzie
Ravelle Velvet
Sebastian Photon
Angel Perez Bots
To unlock new characters, you must complete specific levels on easy difficuly setting and story mode:
| Characters | Level to complete |
| Badass Cyborg | 2005 Cyberden level |
| Chinese Chef | 1970 Chinese level |
| Cultist | 1935 Tomb |
Complete Story mode to unlock Challenge Mode, which allows you to compete in different challenging situations.
Complete the given challenge to obtain the corresponding reward:
| Complete This Challenge | Reward |
| 3A: Tin Man Challenge | 3B Level & Robofish as a Bot in Arcade mode |
| 3B: Lobster Run | Challenge 3C Level & the "All Enemies Are Robofish" cheat |
| 3C: Bowl Them Over | Unlock Robofish as a playable character in Arcade mode. |
| 4A: Shame if Something Got Broken | Challenge 4B Level. |
| 4B: Don't Wait Around | Challenge 4C Level & the 'Enemy Bricks' cheat |
| 4C: Brick Flung High | Unlock brick as a weapon in Arcade mode |
| Challenge 5-A First Impressions | unlock The Impersonator as Bot in arcade mode and 5-B Lasting Impressions level |
| 5-B Lasting Impressions | unlock the "All Enemies Are Impersonators" cheat and 5-C Who's he Trying to Impress? level |
| 5-C Who's he Trying to Impress? | unlock The Impersonator as a playable character in arcade mode and 6-A Barrel Blast level |
| 6-A Barrel Blast | unlock 6-B Bodyguard level |
| 6-B Bodyguard | unlock Gasmask SWAT as playable character in arcade mode and 6-C Heist level |
| 6-C Heist | unlock Veiled SWAT as a Bot and playable character in arcade mode and 7-A Shop 'Til You Drop level |
| 7-A Shop 'Til You Drop | unlock Ginger as a Bot in arcade mode and 7-B Sorry, Was That Your Bag? level |
| 7-B Sorry, Was That Your Bag? | unlock "All Enemies Are Gingerbreads" cheat and 7-C Everyone Must Go! level |
| 7-C Everyone Must Go! | unlock Gingerbead as a playable character in arcade mode and 8-A Girls 'n' Boys level |
| 8-A Girls 'n' Boys | unlock Fun-Bunny as a Bot in arcade mode and 8-B Dinner Dates level |
| 8-B Dinner Dates | unlock the "All Enemies Are Bunnies" cheat and 8-C Bone Grab level |
| 8-C Bone Grab | unlock Farrah Fun-Bunny as a playable character in arcade mode and 9-A I Can't Hear Anyone Screaming level |
| 9-A I Can't Hear Anyone Screaming | unlock TimeSplitters as a Bot Set in arcade mode; TimeSplitter, and TimeSplitter (Same name, different character) as bots in arcade mode; and 9-B Flight Delay level |
| 9-B Flight Delay | unlock TimeSplitter as a playable character in arcade mode |
After logging in countless hours of 4-player battles on Timesplitters, I felt like sharing a few strategies I like to use. This is written with the assumption that you are playing with no radar and auto-aim off which is how I only play.
Camoflage yourself. Once you know what level your playing on, pick a character that wears the same color as the backround on the level. For example, Cyberden has a reddish color to it; pick Badass Cyborg. Castle has a somewhat purple/blue color; pick Jaques Misere. This can be extremly helpful, especially when your "creeping" on someone, which brings me into my next point.
I have found there are generally 4 types of fighting that goes on in Timesplitters.
1) Creeping: This is when you see someone but they don't see you and you are in short range of them. To do this succesfully you must have a 1 shot 1 kill gun, like a shotgun or rocket launcher. You also must be a good shot or else it will turn into the second type of fight which is...
2) Face-to-Face: This is when you both see each other and are both going at it. Alot of people try to duck and fight but that only works when your within punching distance. Then it can be extremely effective. To effectively fight Face-to-Face you must sidestep and dodge. You also must be very smooth with your pivoting so that you can follow your opponent as he moves. Just about any gun can work for this, although some much better than others. I find the rocket launcher very hard to use for this type of fighting but I've seen some people that are butter with it. I prefer the shotguns for face-to-face.
3) Sniping: Sniping is pretty self-explanatory. I like M-16's and the assault rifle for this. I think regular sniping rifles are useless since they aren't automatic, and the M-16's and assalt rifle both have a zoom in aim. This oftentimes turns into a long range face-to-face fight if you don't kill fast enough. In long range face-to-face fights, the person with the better guns usually wins. Don't attempt to snipe if your using a non-snipe gun and your target has a sniping gun. You will die fast. Also, always stay aware of what is going on around you. Standing still to shoot someone can be very dangerous, as someone may be creeping on you.
4) Last but not least: Ambushing. Ambushing is alot like creeping only when you ambush, your opponent sees you, but doesn't have enough time to react. Ambushing involves jumping off ledges to greet an opponent with a spray of bullets, or storming a room and killing everything in sight. The biggest difference between creeping and ambushing is when you creep, you usually have a plan of attack. When you ambush, you know you have kick ass guns, full health, and you storm a room or a position with the intent of killing everything in it. This can be very satisfying, but is also the most dangerous of the 4 types of battle, as it is reckless and because you enter the heat of battle with many people.
As you might imagine, a typical scenario in a multiplayer game will usually involve a combination of 2 or more of the above types of fighting. The key is to know which strategies and guns to use during whatever type of fighting your engaged in, and the ability to think on your feet.
Remote Mines require the most strategy to use, in my opinion, and are also the most aggravating if you die before you can set one off. However, killing someone while you are on the other side of the level is soooo cool. I like to put remote mines on the ceilings of rooms and underneath guns and health. Then I swith to guns until I see someone in that area and then I'll switch back to mines to blow them to bits.
submitted by Abyss (Logicdragon@aol.com)
During a game press the Start button and then press L1, R2, L2, R1, R1, L2, L1, R1, L2, R2.
submitted by master benben (benben@organizer.net)