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SOCOM: U.S. Navy SEALs Cheats

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Tips

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How to clear the room or hut yourself and boomer

To save your teamates from the dirty scum bastard terorist clear the room or hut with boomer to do this tell boomer to frag and clear the room then you and boomer will clear the room,ther are 5 steps to clear the room with boomer,1.Tell boomer to frag and clear the room.Note.boomer will only throw a frag if he has one,2.kick the door and throw a flashbang,3.when you deploy a flashbang boomer will throw a frag grenade,4.if boomer is done throwing a frag grenade clear the room,5.the room or hut is clear.Note.you have to becareful.
Verified by: this cheat is unverified Submitted by: Nicholas Alexson S. Castro on January 08, 2013

Outsmarting The enemy and clearing the room with or without socom headset

This is very simple.First give bravo element a position to cover you(Make sure your Team is at Fire at will mode)next you and boomer will bang/clear or frag/clear the room(If boomer is incapacitated just let bravo clear the room for you) but if boomer is not dead yet and he still far away from you he will be killed because enemies smarter(it depends on what difficulty you in)next you had to move in the room first so that u can kill some terrorist Players are faster than AI but better.And finally this is the most fun part of all bravo is covering you so that u and your partner wont die Note:When you finish this mission your Teamwork will increase just remember to use stealth,Teamwork and ambush to outsmart the enemy.
Verified by: this cheat is unverified Submitted by: Yes man/No man on January 07, 2014

Cheats

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ALL SINGLE PLAYER CHEATS

Thanks to gamewinners.com:

Secret headset commands:
There a few secret commands to say into the headset.
Information in this section was contributed by Bionuke118 and andrew kotcher.

"Bravo open/close door" (when close to a door -- point at it with the crosshairs)
"Hands up, get down" (sneak up to guards and yell it)
"Bravo diffuse bomb" (when pointing crosshairs at bomb)
"Breech, Bang, Clear" (clear a room by pointing crosshairs into it - your team will throw in two bang, grenades, and a frag)
"Team low profile" (team sneaks around killing terrorists stealthy)
"I got a gun! What do you got?"
"Don't ask don't tell" (team not very helpful and dumber than usual).
If Spectre or Jester is carrying a sniper rifle, you can use the command "Bravo Snipe".
Information in this section was contributed by zane forte.
"Team, commit suicide" (Your team will deploy a grenade and do serious damage to themselves -- sometimes they die, sometimes not; or they will go around firing at will, proceeding to the next checkpoint). This phrase only works on some levels, but it is very helpful when it does.
Information in this section was contributed by TRPhoppR.
"Bravo get naked" (They will respond "Are you sure sir?")
Information in this section was contributed by Edward Scott.
"Bravo kill me" (They will kill you).
Information in this section was contributed by Chaz903.
More weapons:
Successfully complete the game under the "Ensign" difficulty setting to unlock terrorist weapons in the armory during single player mode. Successfully complete the game under the "Lieutenant" difficulty setting to unlock the MGL (Multiple Grenade Launcher).
Information in this section was contributed by AlecTrevylan006.

Level select:
Successfully complete the game under the "Lieutenant JG" difficulty setting.
Information in this section was contributed by AlecTrevylan006.

Lieutenant JG difficulty:
Successfully complete the game under the "Ensign" difficulty setting.
Information in this section was contributed by AlecTrevylan006.

Lieutenant difficulty:
Successfully complete the game under the "Lieutenant JG" difficulty setting.
Information in this section was contributed by AlecTrevylan006.

Lieutenant Commander difficulty:
Successfully complete the game under the "Lieutenant" difficulty setting.
Information in this section was contributed by AlecTrevylan006.

Commander difficulty:
Successfully complete the game under the "Lieutenant Commander" difficulty setting.
Information in this section was contributed by AlecTrevylan006.

Captain difficulty:
Successfully complete the game under the "Commander" difficulty setting.
Information in this section was contributed by AlecTrevylan006.

Rear Admiral difficulty:
Successfully complete the game under the "Captain" difficulty setting.
Information in this section was contributed by AlecTrevylan006.

Vice Admiral difficulty:
Successfully complete the game under the "Rear Admiral" difficulty setting.
Information in this section was contributed by Jackal.

Admiral difficulty:
Successfully complete the game under the "Vice Admiral" difficulty setting.
Information in this section was contributed by Jackal.


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Hint: Mission 2:
At the beginning, tell your men to hold their position and go to the right, up the hill. Stay to the left side of the hill while ascending it. You will see an enemy fairly soon in the mission. Quietly and carefully snipe him. There will be another one very shortly after the one you just killed. Continue on the cliff and you will reach a drop off to another cliff. Jump down. Walk slowly to the edge or close to it until you can see the small cabin. Snipe the man standing outside quickly with one or two shots. Then, tell your men to regroup after you jump down from the cliff and go to the cabin. There will be one or two men inside -- kill them quickly. Keep moving north -- that is where all the action is located.
Information in this section was contributed by Sullyrulz43.
Objective 1: You will find the Intel in the big place with the bridge-type object on the third floor. It is in the laptop.
Objective 2: The weapon caches are the boxes stacked on top of each other. Put C4 on those and that will do the job.
Objective 3: As one of the secondary objectives, blow up the generator with C4 as well.
Hint: Mission 2: Funny comment:
Plant C4 on the outside of one of the outhouses. After it explodes, one of your men will sometimes say "I guess i will have to hold it, right sir?".
Information in this section was contributed by SilentConqerer10 and mshendrickson.

Hint: Mission 2: Crawl into tube:
In the room that you get the laptop, open the door and fall onto the tube. You can crawl into it. Note: Once you go in, you cannot get out.
Information in this section was contributed by FmX16.

Hint: Mission 3:
When you start, tell your men to hold there positions. Walk straight ahead and you will see a small path. Follow it and quietly sneak up behind the enemy. You will get a choice to stab him. Press Circle and he will die. Run back to the other side, where you first started. Sneak up into the weeds and prone down. You will see two more guards walking. You can snipe them from where you are located. Proceed forward quietly and you will see two more guards you can snipe without getting too close. Next, tell Bravo to stealth to the little shack. Go thorough the water and proceed up the hill. You will see a small hill with a tree and bushes. Go up that hill and prone down. You can now snipe the last guard. Then, run to Charlie and go up the hill to left where the wall is located. You will see something like a hallway. Go through there quietly and come around the corner. Walk up to the guard and kill him with a knife. Proceed to other side where you first came out and do the same thing to other guard. Then, tell your team to regroup and you can clear the area. Note: Two guards are on the top of the wall -- be patient.
Information in this section was contributed by joel schilling.

An easy way to get past the first part of the mission, if you do not care about the first secondary objective, is to just say "Support sweep" into the headset. A chopper will appear, shooting and smoking all enemies except for the sniper in the shack northwest of the first shack in front of you.
Information in this section was contributed by BeatYouVerbally.

Hint: Mission 3: Defuse the bombs:
In this mission, you must defuse three bombs in the allotted time. To make things easier, disarm the to bombs close together to the northeast. Then, kill the terrorist leader in Building C. This will reset the clock. Next, go for the last bomb. Each bomb takes slightly under thirty seconds to defuse.
Information in this section was contributed by Nolan.

Hint: Mission 4:
Go prone and go under the huts. Blow holes in the floor, the enemy will not know what hit them. Note: Throw a flash bang or a smoker in the window first. When more enemies appear the final hut, throw frags out behind the hut while you are still on it. Kill anyone who charges. Then, crouch and move silently around the perimeter in the back of the island and kill the surviving snipers.
Information in this section was contributed by Nolan.

Hint: Mission 9: Large enemy force:
This is a desert level. If you go out of bounds in the head set you will hear "Are you prepared to abort the mission? Yes or no." Ignore the message and keep running. You will encounter about 100 to 150 men that look like the enemy. They will all come for your team, even if you go back into the mission. Equip all your men with M-60s and plow them down. It is good target practice. Afterwards, grab their AK47s or AK74s and you will literally never run out of ammunition again on the level.
Information in this section was contributed by Tygrkyd.

Hint: Mission 9: Hide in caves:
The caves can be difficult. Use the following trick to avoid being seen by the CPU. Look up in the brightly lit areas to see lights hanging down from the ceiling. Shoot the lights and the enemy will not know what hit them.
Information in this section was contributed by Craig.

Hint: Mission 10:
You do not have to be stealthy during this mission. Arm your fire team with M60s, a silenced pistol, frags, and extra ammunition. When you start, there are two Tangos around the rock. The alarm may go off. If not, run to the beginning of the bridge. Instead of taking the path under the bridge, go to the end of the bridge. There will be an enemy at the top of the front gate. Take him out. There will now be a few more enemies in the area. Kill them, then go to the entrance of the compound. On the way there, take out the guard towers. The alarm will be going off. Tell Bravo to hold at the entrance -- do not let them enter. Next, go set a sachet charge with Charlie outside of the compound. When you set it, tell Bravo to enter the compound, then you enter. Wait a minute and take out all enemies. Make sure you get them all. There are two with MGLs. Next, disable the generater. There will be a sniper tower next to you, Take it out. Next, there are two buildings to the right of the tower. Follow the wall of the last building. Clear out the building. There are two Tangos on the first floor and one to three on the second floor. Take the map on a table on the second floor. Then, rescue Mr. Pickle. Tell Bravo to frag and clear the building. Then, tell them to wait outside of the door so you do not run into any uninvited guests. When you rescue him, tell Bravo to attack to Foxtrot. Run out of the compound with Mr. Pickle from the hole you made with the Satchel. Meet up with Bravo Element. Tell them to follow you to the extraction zone.
Information in this section was contributed by Nolan.

Hint: Mission 11:
In the second to last round where you have to defuse the nukes, wait in the bushes at the beginning. Almost all enemies will appear and run towards you. Then, go up the stairs. If you wait outside, one to three enemies will run at you. Run through the entrance. Make sure there are no enemies on the left immediately as you walk in, in a little notch in the wall on the right and behind a table directly in front of you. You will go to the entrance to another room. Wait outside and point a gun at the little doorway. About five enemies will run out. They are easy to kill. You can either go through that door to reach the cave complex or go straight ahead. There are many enemies in front. If you run in and quickly run out and go to the prone position, you can kill up to ten or so enemies very easily. You may want to do this because you will have to face them on the way back to the extradition point. If you go through the first choice, you will pass a generator and go through a small cave out into the open. Be careful -- a sniper is up on a little hill to the right. Kill him and wait a couple seconds. Another enemy with a grenade launcher will appear. Kill him quickly. Go through the little passageway to a relatively open area. You will find a little doorway -- you must go through there. If you wait, the enemy should come out, but that takes a bit of time. Go in and there is one enemy to the left, two to the right, and sometimes a sniper up the little passageway to the right. When you are done with this part, follow the map into the a set of small rooms. Many enemies are hiding behind boxes and will run at you quickly. An intermission featuring the enemies saying how great they are will start. You will go down that dark way and see a large rock. Behind that is the doorway. About six enemies are in there. Do not go in. Instead, throw a few grenades and try to kill as many as you can. If u go in too fast, they will arm one of the nukes. This means you will have one minute to get it defused. If it does get armed, listen for a beeping sound. That is the nuke you need to defuse. There are also two or three enemies waiting in there. When you defuse that nuke, run across and arm the other nuke. You have about seven to eight minutes to get out. Be careful as there will be enemies running at you. The number varies, depending how many you killed at the beginning. Be very careful when running out of the complex the nukes are in. It does not matter which way you go. You will end up at the initial place at the beginning of the round. There is one last enemy hiding. He shoots and kills very fast. Turn on your nightvision to locate and kill him. There should be no enemies after that, and you can move to extradition.
Information in this section was contributed by kevin b.

Hint: Snipers on large maps:
On large maps with a lot of places that could hide snipers (such as the Rescue POWs mission), give Boomer and Specter sniper rifles. The have a great chance of seeing something you do not, and killing it before you can find it.
Information in this section was contributed by BeatYouVerbally.

Hint: Easy mission completion:
This process takes longer, but you can get a higher grade and not lose a lot of life. Always take a suppressed weapon, sidearm or rifle (M4A1-SD and 9mm-SD recommended). Use silent kills such as the rifle butt and the knife attack. Wounded enemies may fire back if they see you. Always make sure they are dead before proceeding. This is an easy and safe way to get through a mission, but takes longer.
Information in this section was contributed by craig scilipote.

Hint: Easy kills:
Arm Boomer and Specter with a high power rifle and keep saying "Bravo snipe", or yell into headset and say "Team low profile". It will take a long time, but Bravo will kill all the terrorists in the mission.
Information in this section was contributed by Mark Stairs.

Hint: Quick reload:
Before you reach the end of your first ammo's mag, press L3 to reload. This will allow you to have virtually unlimited ammunition.
Information in this section was contributed by Shinobi's Myst.

Hint: Refill clip without reloading:
Once you kill someone and you only have a few bullets in your clip, switch weapons with the person you just killed then switch back. Your clip will be full without the cost of one clip.
Information in this section was contributed by Nolan.

Hint: Kick open door:
Run towards a door while holding X. Release X as you get to the door to kick it open.

Hint: Hide in plain sight:
Always stay in the prone position (crawl). Use the surrounding foliage (trees, grass, etc.) as cover (the thicker the better). With all these steps in mind, plus camos, the enemy should just stroll past you. Note: This tips work better in online play as the single player AI is smarter.
Information in this section was contributed by Nolan.

Hint: More weapons and smarter AI:
Complete all twelve missions to get more weapons (Desert Eagle, Uzi, and Grenade Launcher). The enemies will also be smarter and better shots. The more you play through, the higher your rank will be, plus more weapons and more intelligent enemies.
Information in this section was contributed by Nolan.

Hint: Injuries:
If you or Boomer are injured, have Bravo lead the way, especially with a hostage. This allows you to make sure the hostage does not get shot and you do not lose Boomer or yourself.
Information in this section was contributed by BeatYouVerbally.

Hint: Using headset with PC:
You can plug your SOCOM headset into the USB port on a PC for instant access to headphones or a microphone.
Information in this section was contributed by Donny Boggs.

Hint: Weapon and equipment list:
Information in this section was contributed by BBurton324.

Pistols
226 Pistol
DE . 50 Pistol
F57 Pistol
M9
Silenced Pistols
Mark 23 SD Silenced Pistol
9MM pistol
Automatic Pistol: Glock Model 18
Carbines and Grenade Launchers
M14 Rifle
M16A2 Rifle
M16A2-M203 Rifle
AKS-74 (Long Stock) Rifle
AKS-74 (Folding Stock) Rifle
AK-47 Assault Rifle
M4A1 Assault Rifle
M4A1 SD Assault Rifle
M4A1-M203 Assault Rifle
552 Submachine Gun
HK5 Submachine Gun
HK5 SD Submachine Gun
F90 Machine Gun:M60E3 Machine Gun
M63A Grenade Launcher
M79
Sniper Rifles
M40A1Sniper Rifle
M82A1ASniper Rifle
SR-25Sniper Rifle
SR-25 SD
Equipment
AN-M8 Grenade
HE Grenade
M67 Grenade
M79 Frag Round (6) Grenade
M79 HE Round (6) Grenade
M79 Smoke Round (3) Grenade
M203 Frag Round (6) Grenade
M203 HE Round (3) Grenade: Mark 141 Flash Bang
Mine: Claymore
Explosive:C4 Explosive
Satchel Charge
Equipment: Double Ammo
Glitch: Ammunition discrepancy:
In any level, if you are running out of ammunition on any gun, drop the gun you have and pick up a different one. When you pick your gun back up, you will have the same number magazines, but the ammo inside the magazine will be restored. For example, if you have a gun with 2/30 5 mags, drop it. Pick it up and it now has 30/30 5 mags.
Information in this section was contributed by )V(ajin-Tidus.

Glitch: Suicidal team:
On mission 3, make sure that Bravo team has some Frag Grenades. When you start the mission, walk forward slightly, then turn around. You will notice Bravo team holding their positions. Give the command "Bravo Team, commit suicide" and they will reply with "Yes sir" or "Ho-wa!". Then, they will throw a grenade and kill themselves. This trick works on some missions, but not all of them.
Information in this section was contributed by DirtyDan83.

Glitch: More enemies:
On the last mission, Deathblow, select the entire team a M4A1 or a M16A2. Complete the first objective by killing Kitten then retreat back to the starting point. Continue to Nav point Foxtrot, where there will be at least ten to fifteen enemies around that area. Be careful because three to five enemies are carrying MGLs.
Information in this section was contributed by J1chaser.

Glitch: Mission 6: Sink into hill:
It is possible to win the BadDog level (Mission 6, City Of The Forgotten) by sinking into a hill. Before you go up the stone staircase (where the little fire is burning), you will pass on the right hand side what appears to be doorways made of stone. These doorways on your right are all connected and lead nowhere. They appear to be there for game ambiance. The very last doorway has a small grass mound leading up into it (and a single shoot of a plant). You will notice that if you crouch (do not stand or lay down), you can move up to this grass hill and almost sink into it. Almost all of your body disappears until you can only see your hat. Once you have nudged up very close to this grassy hill, go to night-vision. Then, very slowly rotate your view to the left so that you start looking "into" the game (as if you are looking behind the scenes). When you are looking "into" the game graphics, go to the prone position. You are now crawling behind the scenes, out of enemy reach. Crawl forward to make sure it works (that your entire body is out of the regular game play and behind the scenes). Then, stand up. You can now walk around the entire game (until you get to the "sub-level" area) behind the scenes, killing everyone. Remember, your team is still out in the open as you walk up to the enemy and will get shot if you are not careful. Keep trying until you learn how to slink into that grassy hill in that last stone doorway. Note: This was done at the Lt. JG rank. Just nudge and glance in night-vision a few times before you sink in. By using this trick, you can sneak all the way up to BadDog and pick him off while he is standing there with his bodyguards.
Information in this section was contributed by SOMMERKAMP.

Verified by: mekid21, majorted Submitted by: Whitecloak on February 15, 2003

another website password

type in SEABEES as teh password to get yourself into mission briefing section of the website.
Verified by: Naved007, gamer_dude Submitted by: Dancing Banana on July 15, 2002

Another website code.

To get into the Objectives screen on the SOCOM website, Type FROGMEN as you code.
Verified by: gamer_dude Submitted by: Dancing Banana on August 08, 2002

Conserve

When you have a low amount of health left it's smart to let your Bravo unit lead. It could save you!
Verified by: this cheat is unverified Submitted by: gta3er on January 16, 2003

Defuse The Bombs

In the third level you must defuse 3 bombs in the alloted time.To make things easier disarm the to bombs close together to the north east.Then kill terrorist leader in building C.This will reset the clock.Then go for the last bomb.By the way each bomb takes a little under 30 seconds to defuse.Good Luck.
Verified by: luckymc4 Submitted by: Stretton on October 01, 2002

Easy Kills

In level 4 go prone and go under the huts and blow wholes in the floor. The enemy wont no what hit'em.
P.S. Throw a flash bang or a smoker in the window first.
P.S.S. When more enemies come after the final hut throw frags way out behind the hut while your still on it, then kill anyone who charges, then crouch and move silently around the perimeter of the back of the island and kill the surviving snipers.
Verified by: this cheat is unverified Submitted by: Stretton on October 01, 2002

Final webiste code

To get into the Equipment area you must type in this code: BUD/S
Verified by: gamer_dude, bignac Submitted by: Dancing Banana on August 08, 2002

Gameshark codes!

(M) Must Be On 0E3C7DF21853E59E
EE88C72EBCBF9792
Idiot AI DEB63496BCA99B83


have føn
Verified by: extremeev1 Submitted by: extremeev1 on July 02, 2003

Godmode

In any mission with the headset say Bravo cover me and he'll cover you so you definetely not get shot.
Verified by: this cheat is unverified Submitted by: lachy on February 24, 2004

Head Shot

If u get about 125 to 150 head shot u will here a noise from bravo saying u have got unlimited head shots. Then every time u shoot an enemy anywhere on the body he'll die.
Verified by: this cheat is unverified Submitted by: George W Bush on February 25, 2004

Hide in plain sight

1.Always stay in the prone position(crawl).
2.Use the surrounding foliage(trees, grass, etc.)as cover. Remember the thicker the better.
3.With all these steps in mind, plus camos, the enemy should just stroll right past you.

(HINT: These tips work better with online play. The single player enemy AI is smarter than an actual human.)
Verified by: this cheat is unverified Submitted by: Stretton on October 01, 2002

Multiple Grenade Launcher

"Bravo open/close door"(when close to a door--point at it with the crosshairs) "Hand up,get down" (sneak up to guards and yell it) "Breech,Bang,Clear"(clear a room by pointing crosshairs into it-your team will throw in two bang, grenades, and a frag) "Bravo diffuse bomb" (when pointing crosshairs at bomb) "Team low profile"(team sneaks around killing terrorists stealthy) "I got a gun!What do you got?"
Verified by: this cheat is unverified Submitted by: Stretton on October 01, 2002

Terrorist Weapons

Unlock Level Select - Beat the game on the Lt. Junior Grade rank to unlock the Level Select option.

Beat the game three times to unlock the MGL

Beat the game with an Ensign rank to use Terrorist Weapons
Verified by: F14 Tomcat, bignac Submitted by: choochooman on June 26, 2003

web site password

type in RECRUIT as the password to get yourself into the training section of the web site.
Verified by: crazzycopp, gamer_dude Submitted by: Dancing Banana on July 15, 2002
(7.9866/d/web6)