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This involves a bit of file alteration, so you might want to make a backup before hand.Go to the folder "data" under the main directory where you installed the game and open the file called config.iniUnder the section [ General ] add "EnableConsole = 1" (without the quotation marks, it is also case sensitive!). Also change the value "ShowConsoleLog = 0" to read "ShowConsoleLog = 1" (again without the quotation marks)Open the file called init.cfg, which resides under the directory "data" as well. Now add a key bind according to the function you want to use. For instance:bindcmd f1 godbindcmd f2 fly onbindcmd f3 fly offbind y slowbind u normaletc.If you made the change "ShowConsoleLog = 1" earlier, you will see the effect of the keys pressed at the bottom left corner of the screen.Now close the files and run the game.Note:(all object names are listed in the file items.xml, which is inside the file called World.vfs. If count is not given, 1 item will be added.)Property names: health - health. max value: 1. tiredness - fatigue. max value: 1. hunger - hunger. max value: 1. disease - infection. max value: 1. reputation - reputation. max value: 1. money - amount of money Note that actors are not only people or animals. Doors and other inanimated objects are actors too. For instance locked = 1 - means the door is closed, locked = 0 - means door is open.That way you can open any door anywhere.Codes:additem [ id_actor ] [ item_.name ] [ count ] - adds the [ count ] number of [ item_.name ] into the inventory of [ id_actor ] propf [ actor_.id ] [ prop_.name ] [ value ] - changes the given property of the selected actor to the value given by [ value ] fly on - fly god - invulnerability vis - retrieves id numbers of all actors currently in the view id_.trace - retrieves the id number of the actor targeted id_.player - retrieves the id number of your player character, his coordinates and direction map - retrieves the name of the current scene normal - returns to normal speed slow - slows down game, sort of a bullet time effect go Sobor - teleports player to the "cathedral" go [ scene ] - teleports the player to [ scene ] fly - off walk Enjoy!
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