Mario Kart 64 Cheats
Mario Kart 64 cheats, Glitchs, Tips, and Codes for N64. Also see GameShark Codes for more Mario Kart 64 cheat codes.
Mirror Tracks and New Title Screen
Win a gold cup in all 150cc events.
As soon as the light turns blue, hit the gas and hold it. You should get a nice turbo boost. Be careful, if you hold the button down too soon, you'll spin out instead. You also might want to try pressing the R button after doing the boost to jump over everyone and land in first place.
Slide around a turn as normally (with the R button), but if you flick the analog stick to the left and back to the right again (or vice versa), your smoke trail will turn yellow, and if you flick it again (all while holding R), it will turn red -- at which point you let go of the R button and you'll get approximately a 10km/hr speed burst.
To play against the official course ghosts, enter Time Trial mode and complete a track within the time shown below. After beating this time, immediately Retry and you'll be see the message, "Now Meet the Course Ghost."
Banana's do no harm
Hit the brakes as soon as your kart hits a banana peel. Hold the brakes for 1 second, then release and hit the gas. This will prevent you from skidding or losing a balloon in Battle Mode.
If you can't pass an opponent, try drafting him. Line your kart up behind another racer. You'll see wisps of air come off your kart and you'll speed up slightly. Not much, but enough to pass whomever you're following.
Mario 64 Castle
On the Royal Raceway after the big jump there will be a yellow road to the right. If you follow it, it will bring you to the Mario 64 castle.
If you're using a mushroom or a turbo boost, jump when another driver is immediately in front of you. If your timing is right, you'll sail over their head.
Always a Blue Shell
In the stage "Koopa Beach" the item on top of the rock is a blue shell every time. To get it you do not need a mushroom or a star but they help quite a bit. If you don't have a mushroom or a star you may get it but you will probably hit the box and fall but if you have enough speed you will grab it and be able to continually drive on to romp home for a first place. Note: If you have a super mushroom from the last batch of items it will not have run out in time to maintain the blue shell.
If you skid or blow up, rapidly tap the Gas button until you recover (usually 3 to 5 times). If you see a music sign then you did the trick right.
You can hold a single weapon item (shells, explosive box or bananas) behind your Kart by Z. This can allow you to obtain other items or be used as a shield against attacks from behind.
Line your kart up directly behind another next racer. Wisps of air will appear from the sides of your kart. The small speed increase that your kart will gain should be enough to pass the racer that is being followed.
In the beggining of the race, dont boost. Instead slow down a little bit. The road has different colors so when you get to the third yellow stripe jump using R to the left. If you are going the right speed, you will land further on the track. It will put you very far ahead.
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P.S. It is hard to jump over the wall right were you need to.
This is quite hard to do. If done correctly, you can do a lap in around 10s.
When the race starts, go backwards until you are well into the cave. Then, drive forward slightly to the left so that you hit the corner of the cave wall that extends which divides the lower part of the cave from the track. If done correctly, you should go through it an fall. The snowman dude will then fish you back up. When you continue through the finish line, it will count as one lap.
this may take a little more time, but if you have trouple getting into the tunnel every time then use this
1. stop on the ramp just before the tunnel
2. aim yourself at the tunnel
3. use a mushroom, and send yourself into the tunnel
P.S. doesn't work with a star, only a shroom, triple shroom, and super shroom
WARNING This only works if you have a star WARNING
Remember that this only works if you have a star. If you ever get a star, I would advise that you save it to use the shortcut.
The second time that you cross the train tracks, only if you have a star, go left onto the train tracks. When you enter the tunnel, use the star. When you hit the crossing with the actual race track, turn left and you should be on your next lap
Note - requires practice.
Right in the start drive at full speed, when you think you are ready, hop to the left wall, and if you did good, you jumped over the wall.
Next, if you are just under the high jump ride a little farther until you followed the right turned way. Go back and drive at full speed right at the wall, when you are at it do the jump, and if you do it right, you will be over it, and gracias, your at the finish almost!
3rd, if the 2nd one failed, quickly drive further until you are at the sharp turn, the last one before the finish. Before there is also a wall. Jump at ik and you should cut a few meters. Pretty handy for winning a race on the last moment.
There's the tip.
GlitchesBack to top
Was hit by a blue shell just before the finish line on first lap, went over the left hand side of the track. The drop time was significant, however when I came back I was put on the track just before the finish line again but when I crossed it I was on my final lap.
My guess is that I crossed the finish line while falling then when I was brought back the game assumed I just fell off the track on my second lap.
Either way I was able to lap all the AI characters before finishing the race, and had to wait for my friend to do another full lap before the race ended.
(would love to see someone confirm that it wasn't just a once off fluke)
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Regardless of your position you'll get a spiny shell.
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CheatsBack to top
- Mario Kart Course Rating Thread (Super Mario Kart - Mario Circuit 1) 
- Introduce Yourselves 
- What character would you normally use? 
- Time Trials 
- What's with the castle? 
- Should this game have been released in the arcades back in the 90s? 
- Have you ever cartridge tilt this game? 
- Mario Kart 64 vs. Diddy Kong racing 
- Unique Mario Kart 64 Glitch! 
- Hurt and Heal: Edition IV (Theme: Not grails, but Cups!) 
- Playable Characters You Wish Were In Mario Kart 64 - Originator Blackskullgreymon 
- The Thread of Generally Discussing Items and Courses (Featured Item/Course: Skyscraper: Don't fall off the Burj Khalifa) 
- Battle Stages
- Mario Kart 64
|Double Deck||Block Fort|
|Golden Mushroom||Bowser's Castle|
|Koopa Troopa Beach||Kart|
|Special Cup||Mini Bomb Kart|
|Banana||Mario Kart 64 Staff|
|Mushroom Cup||Warp Pipe|
|Green Shell||Block Fort|
|Yoshi Valley||Racing Modes|