: : : : : Aidyn Chronicles: The First Mage

Aidyn Chronicles: The First Mage Cheats

Aidyn Chronicles: The First Mage cheats, Tips, and Codes for N64.


Back to top
Constant Exp.points
In Gwerinia,in the Inn near the castle entrance, you know how when you first enter the cellar you have to fight a bat?Well if you walk near the crack that leads to the camp site with the goblin,you can go back to the cellar by simply pressing the 'A' button but when you excessivily do so it triggers an instant regeneration of the bat (press A to go in and out of the camp repeatedly)and you can battle the bat again,and again and again,until you go to the camp and kill the goblin thats been training them.This is an excellent way to earn more exp.points for your party and you can battle an amount of bats ranging 1-3 at a time...have fun! and when you've killed the goblin,remember to go back to the Inn keeper and when you hear that mystical sound,you just got 1500 more exp.points,but just for Alaron
Extended Ending
If you view the ending with any of the characters you started the game with in your party (Abrecan, Brenna, and/or Rheda), they will have an additional scene. This does not apply to any other character.
extra money
when you choose three people to go with you, pick godric go to the shop and buy herbs, gemstones and spices make some restore potions with godric and then sell them keep doing this until you have the amount of money that you want
helpful hint from rpg master
there is a treasure chest in one of the buildings out side the castle when u first go on your journey. the only way to get it is to get rope(lots of it) and a level four theif there is something u may like inside. i aint tellin it will ruin the surprise for u.
Unlimited Gold of Erromon
After defeating the Goblin King, and talking to the head Mirari, he tells you that you will be gifted with more gold than you can imagine, and hs guards will bring it to your hotel where you are staying. When you go to the Inn talk to the Innkeeper, and tell him you want to stay the night. he will allow you to stay for free from here on out. go upstairs keep going throuhg the hall until you finally reach the end and cannot go any farther. collect your gold. go back downstairs and tell him you want to stay the night again. then "next day" go outside, wait about a minute or two, then go back inside and collect your gold again. you can get unlimited gold, every time you enter the room all the way at the end, if you only wait a little bit for it to regenerate. he actually keeps his word to you about unlimited wealth


Back to top
Chaos Sword
After going over the bridge out of town, turn left onto the beach and turn right at the shrubbery to find a path leading upwards. You will find a campsite, and a short intermission for your journal. Inside a trapped chest is the Chaos Sword. This is a powerful sword that poisons, but requires a 25 Strength to wield.
Free Battle Axe and Armor
When you talk to Brenna outside the castle and have an extra space in your party, tell her it is too dangerous. She will give you a free Battle Axe and Idem Scale.
Free Inferno Flask
In the town outside Gwernia castle, there is a house with a lean-to built on. Inside is a bag with an Inferno Flask, a powerful item for Godric, or anyone with Alchemy.
Free Strength Spell
Return to Oriana's after starting for the Mirari city. She will relate a tale and give you the spell of Strength for free (if you did not already get it from her).
Shortcut to Erromon
Go to the abandoned Chaos camp where you get the sword and follow the trail north until you reach a path. Then take that path to Erromon.
Weapon list
14 -Battle Axe
15 - Broadsword
25 - Chaos Sword
10 - Club
7 - Dagger
28 - Giant Axe
8 - Gladius
19 - Great Axe
18 - Great Bow
22 - Great Sword
12 - Hatchet
16 - Hunter's Bow
10 - Ironwood Staff
14 - Javelin
16 - Long Bow
17 - Long Sword
16 - Mace
20 - Mace of Glory
8 - Poison Dart
18 - Pole Axe
10 - Sabre
14 - Short Bow
10 - Short Sword
15 - Spear
8 - Staff
7 - Tanta
7 - Throwing Iron
7 - Throwing Knife
15 - Trahern's Sword
20 - Warfang