1080° Snowboarding (N64) Cheats
1080° Snowboarding cheats, Tips, and Codes for N64.
Crystal Boarder - Win race mode on the expert difficulty level and finish better than all the EAD scores on the time attack and trick attack modes. Then, select Akari Hayami, hold C-Left, and press A at his statistics screen.
Gold Boarder - Enable the "Transparent character" and complete "Match Race" on the expert difficulty level with that character. Then, select Kensuke Kimachi, hold C-Up, and press A at his statistics screen.
Metal Boarder - Win the expert mode with the Crystal boarder. Now on the character selection screen highlight Kensuke. Press C-Up, and then A (you should be on the screen that shows character technique, speed, balance, power and jump). If you've done it correctly you will see Kensuke's picture replaced with the Metal boarder at the track selection screen.
Panda Boarder - Finish "Match Race" on the expert difficulty level and finish better than all the EAD scores on the time attack, trick attack and contest modes. Then, select Rob Haywood, hold C-Right, and press A at his statistics screen. Note: The Panda can perform several unique moves that are listed under the "Trick List" option under training mode.
Dragon Cave Course - In "Match race" complete all courses on hard mode.
Deadly Fall Course - In "Mach Race" complete all courses on expert mode.
Complete all twenty-four training mode tricks. Then at the snowboard selection screen, highlight any character's default board, hold C-Down, and press A. Note: The penguin board may also be used with the crystal, gold and panda snowboarders.
Unlock Tricks Easily
Select the "Training" option from the main menu. Select any rider and board, and choose an easy trick from the list. Launch from the jump or from the side of the half pipe and execute the trick. Then, quickly press C-Right(2) while in mid-air. The trick list should re-appear. Select a trick that has not been unlocked, then resume and land successfully with the easy trick. The more difficult trick should now be unlocked from the list.
If you fail on the quick start then quickly press Up on the control stick several times. This also works if you hit a wall or fall off a jump.
During the countdown timer preceding a race (3-2-1), wait until the 1 disappears and press Up on the Control Stick. You will lunge forward for a much faster start. You may need to practice this a bit to get the right timing.
Ghost Playback During Demo
Complete any course under time attack mode and save the ghost. Then, return to the demonstration screen with Kensuke Kimachi. The demonstration will continue after he crosses the finish line with the saved ghost run.
Go Past The Finish Line
Select match race with any character, any board, and any course. Make your way to the finish line, then press Start and go to retire before crossing the line. Your character will be able to continue snowboarding. This looks the best on Deadly Falls because your snowboarder will fall off a cliff.
180° Backflip without the Panda Boarder
Choose Dragon Cave, then take the normal route with no shortcuts and go right off the cliff in the middle of the fence and the finger sign. Pull back on your joystick. As soon as you are upside down, push it to the right-forward position. It takes time to get this right. Note: You can go higher off the cliff and make an easier landing by pressing A immediately before you jump.
Different Grind on Rail
In the level Dragon Cave, there is a rail at the end. If you are riding regular, you can 50-50, Frontside Boardslide, and Backside tailslide. When you're riding Goofy, you can 50-50, Backside Boardslide, and Frontside tailslide. Not only does this look great on replay, it's so realistic, it is almost like watching someone on a snowboard video.
Here's a trick that will help you nail every landing. In the air, line your board up with the ground. You might want to lean back a little bit, but the key is to press Z just before you hit the ground. You your legs will come up right before you hit the ground and you will have a much smoother landing.
Extra Points on the Halfpipe
At the start of the halfpipe, immediately turn to the left or right. Proceed until you are near the wall, then make a turn towards the pipe. If your in the correct position, you will move up a small invisible ramp and it will boost you high into the air. You can land tons of tricks during this trick. When you get to the shorter hill before the finish, use your jump button and try a big combo. Don't worry about landing because when you cross the line you'll land automatically. This will allow you to get extra points at the end.
Flip Tricks without Panda Boarder
Endo-Roll - Go off a big jump, then press forward (without pressing B) then once you get upside down, press right or left. HardFlip - When going off a big jump, press diagonal right-up, or diagonal left-up, and you'll do a HardFlip.
Ring of Fire
First get to the dragon cave level. Next follow the coarse normally until you pass the first bridge. There should be a fork in the trail, turn right. After that there should be another fork in the trail, turn left this time (make sure not to fall off the edge). Go straight ahead and there should be a ring of fire and an awesome jump for some great tricks.
submitted by pottymouth
Secret Cave in the Dragon Cave
You cannot use the jump off the cliff trick here to do this one. Just follow the course down the mountain and go across the bridge. If you are very careful and you stay on the edge of the cliff, go to the left when you get off of the bridge. Whenever you have a chance to turn left, do it. Sooner or later, if you did it right, you will see a ledge that ends. Across from the ledge there is a hole. Jump into it and cruise. This will make a big gap between your opponent and you even if you are in expert mode.
submitted by pottymouth
|Shortcuts||submitted by pottymouth|
Crystal Peak - Right after coming out of the tunnel, you will turn right. You will then see two different paths. Hit the right one. Be sure that after coming out of the tunnel you make the right turn pretty sharp, or you may not be able to turn in time to hit the right path. The right path is much shorter and you will bypass some tough obstacles.
Deadly Falls - At the start go straight you'll notice little mounds to the left and a fork the computer goes right when the mountain protrudes on go left you'll see a mound ramping up hit it, it will thin out to a peak ride to the point and you'll fly up on to the mountain then there's another little mound on that go left around it and cut back sharply then aim forward you should go on to an ice bridge (a bit tricky to find) then follow it until your back on the main hill when you get back down you should see a mound in front of you with a hole in it but don't take it just turn straight down and go your usual way through the outcrops of trees.
Dragon Cave - If you're a little behind near the end and are willing to take a risk, drive straight through the little shack and ride the thin cable to a small lead, but be careful; if you land poorly it will most likely cost you the race.
Golden Forest - When you reach the fork with trees and powder in the middle, go in the powder. After a while you will see a large log going in the air. Ride up it to get to a further part of the track.
Golden Forest - submitted by Anthony Ottaway - When you first start, turn left and jump into the trees. You will go through a tunnel and it will automatically bring you to the finish.
Mountain Village - Inside the cave may seem like a maze, but stick to the right side and you will find your way through much easier.
Very High Ramp in Halfpipe
When you start the halfpipe make an extremely sharp left (as fully turned as you can) and jump. The game should carry you into the air and you will have enough time to make huge combos.
During the View Replay option for the Half Pipe mode you can add record scratches to the background. To do this, move the control stick in any direction during the Half Pipe Replay.
Control Title Screen View
At the Title screen, press C-Up to adjust the view.
TipsBack to top
Press R + Analog-stick Down when in the air. Panda will perform a back flip in the air that is worth 100 points. This move can also be performed closer to the ground.
Press R + Analog-stick Up when in the air. Panda will perform a back flip in the air that is worth 100 points. This move can also be performed closer to the ground.
Press hold B and press Analog-stick Down when in the air. Panda will do a one-foot trick in the air, worth 400 points.
Hold R and rotate the Analog-stick in a Counter-Clockwise Circle. Then, press R + Left (or Right). This trick is worth 300 points.
To get the Panda character easily, go to options, select "Erase Data", and delete all the data. If there is a high score, it will revert to the three letter CPU entry so you do not have a lot to do when trying to get in first place in all courses in time attack and trick attack.
Immediately after the big jump is a house with a ramp beside it directly ahead. Go off the course and hit the ramp, and you will find a shorter route.
Immediately after coming out of the tunnel, you will turn right. You will see two different paths. Hit the one to the right. Be sure that after coming out of the tunnel you make the right turn sharply, or you may not be able to turn in time to hit the right path. The right path is much shorter and you will bypass some tough obstacles.
At the start, go straight to find little mounds to the left and a fork. The CPU goes right when the mountain protrudes on. Go left to find a mound ramping up. Hit it and it will thin out to a peak. Ride to the point and you will fly up on to the mountain. There is another little mound on that. Go left around it and cut back sharply. Then aim forward to go on to an ice bridge, which is difficult to find. Follow it until you are back on the main hill. When you get back down, you should see a mound in front of you with a hole in it. Do not take it -- just turn straight down and go your usual way through the outcrops of trees.
If you are a little behind near the end and are willing to take a risk, drive straight through the little shack and ride the thin cable to a small lead. Be careful -- if you land poorly it will most likely cost you the race.
When you reach the fork with trees and powder in the middle, enter the powder. After a while you will see a large log going in the air. Ride up it to get to a further part of the track.
The inside of the cave may seem like a maze, but stay to the right side and you will find your way through much easier.