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Resident Evil 3: Nemesis Cheats

Resident Evil 3: Nemesis cheats, and Codes for DC.


Older Cheats:

   (last update - Mar 08 2001)

Alternate Costumes
Successfully complete the game under the easy difficulty setting with any rank better than F to unlock Jill's costume from the original Resident Evil and Regina's costume from Dino Crisis. To unlock three additional costumes, successfully complete the game under the hard difficulty setting with a rank of A. This will unlock police miniskirt, disco, and biker costumes.

Boutique Key
To acquire the Boutique Key, which unlocks the Boutique in Uptown (where all the extra outfits are), complete the game once and wait for the credits to end, then save the "Next Game" file to receive the key.

Design Chronos Gear
Combine the Gold Gear from the Clock Goddess Puzzle with the Silver Gear. The Chronos gear is used to activate clock bells. Insert it into the bell mechanism on the third floor of the Clock Tower.

Door Password
At the Sales Office in Uptown, the password to unlock the door is ADRAVIL.

Epilogues
Successfully complete the game under the hard difficulty setting to unlock Epilogues. Epilogues are a short diary description of each character in the entire Resident Evil series which describes what happened with that specific person after their adventure. Getting better ratings can unlock the other epilogues. There are eight total Epilogues that can be unlocked.

Get Jill's Bonus Diary
To get Jill's diary, you must collect all the files in order, semi-hard, but its worth it!

Mixing Gun Powder
Mix each kind of gun powder with the reloading tool to make ammunition.

Gun Powder Ammo
A15 Hand Gun Bullets
B7 Shot Gun Shells
C10 Grenade Gun Bullets
AAB20 Shot Gun Shells
BBA60 Hand Gun Bullets
CCC24 Magnum Bullets
AA35 Hand Gun Bullets
AC10 Flame Rounds
BB18 Shot Gun Shells
BC10 Acid Rounds
CC10 Freeze Rounds
AAA55 Hand Gun Bullets
BBB30 Shot Gun Shells
Standard Grenade Rounds + AFlame Rounds
Standard Grenade Rounds + BAcid Rounds
Standard Grenade Rounds + CFreeze Rounds

Get the Grenade Launcher in the Policestation
If you go into the save room before you go to the police station and mix the A and B gunpowder on the shelf to make C and then mix it with the gunpowder A that you got at the warehouse and then combine it with your reloading tool to make grenade flame rounds you will always get the grenade launcher in the S.T.A.R.S. room.

Locker Combination
When entering the Police Station and going into the door in the top left corner you will reach a room with zombies. After killing them, enter the next room, which contains the lockers. Once there, go to the other side to find a locker with a light on it. The game will prompt for a code. The code is either "0131", "0513", "4011", or "4312".

Medical Locker Combination
To get the combination to the medical locker in the hospital, go to the room next to that room. Check the dead body in the corner to find one of the following combinations: "513", "101", "498", or "517".

Mercenary Mode
Complete the game once on any of the difficulty settings and wait for the credits to end, then save the "Next Game" file to unlock "The Mercenaries" mini-game. Then, start a new game, choose that saved game, then select "The Mercenaries" mode.

Nemesis Rewards
Each time Nemesis is defeated, he will drop a special item: Confrontation Item

Confrontation Item
1EAGLE Parts A
2EAGLE Parts B
3First Aid Spray Box
4BENELLI M3S Parts A
5BENELLI M3S Parts B
6First Aid Spray Box
7Unlimited ammunition Pack

Solve Clock Goddess Puzzle
Note: there are about 3 ways to do this because it changes from time to time. This is only one method and it many not work all the time) The object of the Clock Goddess Puzzle is to get the center clock in the Clock Tower to read twelve o’clock. Collect the Amber, Crystal and Obsidian gems from the statues and go to the three clocks on the opposite wall. Facing the clocks, place the Amber gem into the Past clock, the Obsidian into the Present clock, and the Crystal into the Future clock. If done correctly, the Present clock will open, revealing a Gold Gear, a Mercenary’s Pocketbook (next to the bodies in the corner) and M.T. rounds (in the alcove).

Starting the Trolley
The oil additive needed to start the trolley is located in a locked store room inside the sales office. To unlock it, pick up the flashy remote on a desk to turn on a TV. You will see a commercial about some product from Umbrella Corp. Make note of that product (Safsprin, Adravil, Aquacure, etc.). Go to the nearby computer where Carlos just shot his zombied friend. You will be prompted for a password. Type in the name of the product to unlocked the storeroom.


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