Pro Reviews

Average Review Score: 4.7


submit review Reviews: Reservoir Dogs
website score publish date article quality
GameDaily 3/10 Nov 01 '06
1UP  --- Nov 28 '06
1UP  --- Nov 28 '06
1UP C Nov 28 '06
Game Chronicles Magazine 6.8/10 Nov 21 '06
GamePro 2.5/5 Jul 31 '07
GameSpot 4.6/10 Oct 25 '06
Gamespy 2/5 Nov 06 '06
IGN Xbox 3.0/10 Oct 24 '06
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Previews
website publish date article rating
Gamespy May 22 '06
IGN Xbox Oct 09 '09
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What They Say:
Check out these quotes from reviews & previews
"As far as bullet points go, the videogame adaptation of Reservoir Dogs doesn't have much going for it. Of the original cast featuring the likes of Harvey Keitel and Steve Buscemi, developer Volatile Games only secured the voice and likeness of Michael Madsen. However, if fellow "what if?" reincarnation Scarface taught us anything, it's that sometimes, not every piece of the puzzle is as vital as you might expect. Regardless of how faithful Reservoir Dogs is to the source material, the techniques applied to this hodgepodge of run-n-gun, hostage-flaunting action are worth a try -- whether you've seen the film a thousand times or not. While the game is entirely level-based, the actions you take determine if you're a consummate professional in the art of jewel-thieving or just a flat-out psychopath. Constant performance evaluation means that you're greeted with a variety of different paths to take, cinematics to witness, and endings to view. Taking the road of professionalism seems to be more in line with the plot of the film, while lighting up every cop you come across yields less-than-spectacular results. Not relying entirely on the license, Reservoir Dogs sports a unique balance of crowd control and hostage-based gameplay; this helps give the game its own identity. Working your way through a level means issuing threats, taking hostages, and dishing out some torture. Once someone -- be it civilian or cop -- is spooked enough, it's possible to control them with the right analog stick to force them to drop their weapons and assume the position. This makes for some very interesting predicaments, as players are constantly at odds with the prospect of dealing with guiding around the weaker links in exchange for protecting themselves from danger with an acquired meat shield."
"As far as bullet points go, the videogame adaptation of Reservoir Dogs doesn't have much going for it. Of the original cast featuring the likes of Harvey Keitel and Steve Buscemi, developer Volatile Games only secured the voice and likeness of Michael Madsen. However, if fellow "what if?" reincarnation Scarface taught us anything, it's that sometimes, not every piece of the puzzle is as vital as you might expect. Regardless of how faithful Reservoir Dogs is to the source material, the techniques applied to this hodgepodge of run-n-gun, hostage-flaunting action are worth a try -- whether you've seen the film a thousand times or not. While the game is entirely level-based, the actions you take determine if you're a consummate professional in the art of jewel-thieving or just a flat-out psychopath. Constant performance evaluation means that you're greeted with a variety of different paths to take, cinematics to witness, and endings to view. Taking the road of professionalism seems to be more in line with the plot of the film, while lighting up every cop you come across yields less-than-spectacular results. Not relying entirely on the license, Reservoir Dogs sports a unique balance of crowd control and hostage-based gameplay; this helps give the game its own identity. Working your way through a level means issuing threats, taking hostages, and dishing out some torture. Once someone -- be it civilian or cop -- is spooked enough, it's possible to control them with the right analog stick to force them to drop their weapons and assume the position. This makes for some very interesting predicaments, as players are constantly at odds with the prospect of dealing with guiding around the weaker links in exchange for protecting themselves from danger with an acquired meat shield."
"As far as bullet points go, the videogame adaptation of Reservoir Dogs doesn't have much going for it. Of the original cast featuring the likes of Harvey Keitel and Steve Buscemi, developer Volatile Games only secured the voice and likeness of Michael Madsen. However, if fellow "what if?" reincarnation Scarface taught us anything, it's that sometimes, not every piece of the puzzle is as vital as you might expect. Regardless of how faithful Reservoir Dogs is to the source material, the techniques applied to this hodgepodge of run-n-gun, hostage-flaunting action are worth a try -- whether you've seen the film a thousand times or not. While the game is entirely level-based, the actions you take determine if you're a consummate professional in the art of jewel-thieving or just a flat-out psychopath. Constant performance evaluation means that you're greeted with a variety of different paths to take, cinematics to witness, and endings to view. Taking the road of professionalism seems to be more in line with the plot of the film, while lighting up every cop you come across yields less-than-spectacular results. Not relying entirely on the license, Reservoir Dogs sports a unique balance of crowd control and hostage-based gameplay; this helps give the game its own identity. Working your way through a level means issuing threats, taking hostages, and dishing out some torture. Once someone -- be it civilian or cop -- is spooked enough, it's possible to control them with the right analog stick to force them to drop their weapons and assume the position. This makes for some very interesting predicaments, as players are constantly at odds with the prospect of dealing with guiding around the weaker links in exchange for protecting themselves from danger with an acquired meat shield."
"Neither a good action game on its own merits, nor quality fan service, Reservoir Dogs is an out and out failure."
"Movie licensed games have often gotten a bad rap -- unfortunately Reservoir Dogs is the latest one that can be added to the list. Repetitive gameplay and limited replayability and difficulty settings are just the tip of the iceberg of a game that could've explored so much more of the characters from the movie, but just barely scratched the surface of the film. In fact, if you're a fan of the film, you'll probably have more fun watching it over again than playing this version of the story."
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