Tony Hawk: Ride Pro Reviews

Average Review Score: 4.7/10

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Tony Hawk: Ride Reviews

4
website score publish date article quality
1UP D+ Dec 07 '09
GameSpot 3.5/10 Nov 23 '09
Gamespy 2.5/5 Nov 24 '09
IGN 360 5/10 Nov 20 '09
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Tony Hawk: Ride Previews

website publish date article rating
Computer and Video Games Oct 02 '09
Games Radar Oct 15 '09
Games Radar Sep 28 '09
GameSpot Oct 08 '09
GameSpot Nov 10 '09
Gaming Excellence Oct 19 '09
IGN 360 Nov 05 '09
Kombo 360 Jun 04 '09
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Quoted from Tony Hawk: Ride Reviews:
Check out these quotes from Tony Hawk: Ride reviews & previews
"When Neversoft announced earlier this year that they would no longer helm their flagship skateboarding series, I was simultaneously relieved and heartbroken at the prospect of a new team taking a crack at a title I once held in the highest regard. After all, Pro Skater single-handedly redefined the extreme sports genre. But with a pedigree as long and tumultuous as the Tony Hawk series, a reboot was imminent, if not necessary to breathe new life into the game. For Tony Hawk: Ride, fledgling developer Robomodo exchanged the traditionally complex button combos of almost every other skateboarding game for a more accessible, motion-based skateboard controller. As the tenth iteration in the Tony Hawk Skateboarding saga, Ride represents a more casual, peripheral-centric product that, while interesting in theory, shifts too easily from fascination to frustration."
"We had a lengthy, several hours session with Tony Hawk Ride the other day. We came to the conclusion that Tony Hawk Ride isn't like other Tony Hawk games. It's still all about skateboarding, but it's most definitely a *very* different prospect for the veteran franchise.If you've not been keeping up, have a looky at the video below. Yes, it's a promo, but having played the game we can say that it's pretty spot on in its ..."
"How much space is left in your living room? That’s the question you need to ask yourself when you think about Tony Hawk Ride. Unlike games like Guitar Hero and DJ Hero, where the giant, ugly set of peripherals are integral to the experience, you get the feeling that the Ride board isn’t necessary. It’s a novelty. A bell. A whistle. ..."
"We jumped on the skateboard peripheral to play an updated build of the skating legend's new game. "
" Get the full article at GameSpot"
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