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Professional Previews, Reviews, and Roundups

Average Review Score:
3.93/5.0

Reviews

website score publish date article quality
EuroGamer 8 Jun 21 '09
RPGamer 4/5 Jul 01 '09
Xbox360achievements 76% Jul 03 '09
Gamespy 4/5 Jun 24 '09
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Previews
website publish date notes article quality
GameDaily Mar 01 2009 
IGN 360 Feb 07 2009 
IGN 360 Feb 20 2009 
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What They Say:
Check out these quotes from reviews & previews
Mayhem-mongering has rarely been as fun as it was in Triumph's gleeful action-strategy title Overlord. Released a couple of years back, it was but a few tweaks away from classic status, combining elements of Pikmin, Dungeon Keeper and Fable to satisfying and comic effect. Dispensing cackling evil at every turn, it made us want to play the bad guy more often - and obviously you lot felt the same way. Sales of more than a million worldwide across PC, Xbox 360 and latterly PS3 turned Overlord into Codemasters' biggest new IP in years. So, apart from perhaps requiring Brian Blessed's inimitable input, what else should go in the follow-up? More evil, obviously. More comedy headgear. Less suicidally dumb minions. A better-behaved camera system. At least some of these kinks (such as the absent mini-map) were ironed out in the belated PS3 release, Overlord: Raising Hell, but it still felt a little shy of the finished article. With numerous preview showings of the sequel demonstrating a ton of interesting new features, confidence was riding high that Dutch studio Triumph could go all-out and deliver not only a worthy follow-up, but, dare we say it, one of the highlights of the entire year.
"The biggest detriment Overlord II faces is also one of its strongest points: it really doesn't take any major steps forward from the last game. But the original game was terrific, and there's enough that's new and enough that's been improved upon to make Overlord II as enjoyable as the first."
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