Behaviour Interactive, formerly known as A2M, is looking to expand the WET and Naughty Bear IPs with a sequel for... posted Nov 08, 10 8:58pm
Terrorizing the hapless locals can get old fast so what's a maniacal plush teddy to do in Naughty Bear? Make it... posted Jun 21, 10 5:12pm
Neighbors like this deserve what Naughty Bear has... posted Apr 27, 10 9:00pm
Artificial Mind & Movement's upcoming sandbox title Naughty Bear might not look naughty enough without this... posted Apr 26, 10 7:51pm
A twisted sense of irony is often all you need to stir the cold and bitter hearts of cynical gamers, and the... posted Jan 15, 10 8:56pm
BackgroundAs Naughty Bear, players will wreak havoc on every stuffing-filled foe that crosses their path. Featuring an array of weapons, objects and scare tactics, gamers strive to earn Naughty Points as they inflict physical and psychological harm on Naughty Bear’s enemies. This all-new scare-based points system means players will win the most rewards for being deviant and maniacal. The variety allows for a completely new experience every time players pick up a controller and the ill-fated bears become more difficult to harass and terrorize as the game progresses.
Naughty Bear is on a murderous rampage. Is being a psychotic teddy all it's cracked up to be? »Read Full Article