BackgroundMighty No. 9 is a Japanese side-scrolling action game that takes the best aspects of the 8- and 16-bit era classics you know and love, and transforms them with modern tech, fresh mechanics, and fan input.
You play as Beck, the 9th in a line of powerful robots, and the only one not infected by a mysterious computer virus that has caused mechanized creatures the world over to go berserk. Run, jump, blast, and transform your way through six stages (or more, via stretch goals) you can tackle in any order you choose, using weapons and abilities stolen from your enemies to take down your fellow Mighty Number robots and confront the final evil that threatens the planet!
Game PlayBeck earns new weapons as he defeats each of his fellow Mighty Number boss robots, but more than that, his body itself can also reconfigure into new shapes, allowing for all kinds of new skills and abilities!
And it’s not only killing bosses that gets Beck new powers. Taking out other enemies with a certain weapon, or hitting them in their weak spot, can expose one of three types of “xel” (pronounced “cell”) energy Beck can sap (if he’s quick enough), store, and unleash later via his own Mighty Skills! Give yourself a double-jump and speed boost for a limited time, unleash a concentrated flurry of powerful punches directly ahead, or set off a blast that hurts everything on the screen! Whatever final form it takes, this system will add depth and strategy to the action, as you choose how to approach and defeat even normal bad guys to best fuel your special powers.
- God of War Meets Call of Duty Feb 24
- Keiji Inafune insists that Mighty No. 9 is "not a Mega Man game, for sure" Feb 6
- Mighty No. 9's trusted partner Call decided via community poll, introducing Call F Jan 1
- Mighty No. 9 prototype trailer, Kickstarter hits $3.3 million which means PS4 and XONE ports Oct 1
Not much is happening video game-wise this week, but I did find this semi-interesting Mighty... posted Dec 30, 13 9:05am
Mighty No. 9, the little robot that could, has now raised over $3,300,000 for its Kickstarter... posted Sep 30, 13 11:33pm