Aevers' Metal Gear Rising: Revengeance Review

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0 thumbs!
Stalagmite Apr 25, 14
Parrying and Blade Mode are literally the only things keeping this game from being a total snoozefest
They're also the only things that feel the most polished. Actual combat (attacks and even movement) feels too loose and without those two elements (parrying especially), enemies would butt*bleep* you, prison style.

I loved the game myself, but I definitely get what you're saying.
0 thumbs!
Aevers Apr 26, 14
"Actual combat feels too loose"

Really? I mean, it's not as tight as Devil May Cry's combat, but it's still got a degree of tightness.