Average Review Score:
Kinect Joyride Reviews
|website||score||publish date||article quality|
|AtomicGamer||7/10||Nov 10 '10|
|AtomicGamer||---||Nov 11 '10|
|EuroGamer||5/10||Nov 04 '10|
|Game Focus||6.4/10||Dec 05 '10|
|Games Radar||4/10||Nov 05 '10|
|GameSpot||6.5/10||Nov 10 '10|
|GameZone||6/10||Jan 02 '11|
|Gaming Excellence||6.0/10||Jan 10 '11|
|IGN 360||6.0/10||Nov 03 '10|
|Strategy Informer||5.0/10||Nov 15 '10|
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Kinect Joyride Previews
|website||publish date||article rating|
|Strategy Informer||Oct 13 '10|
|» Submit a preview link|
Quoted from Kinect Joyride Reviews:Check out these quotes from Kinect Joyride reviews & previews
"Kinect's first racing game is casual and unpolished, but fun enough for two players."
"Microsoft's hardware add-on succeeds at almost everything they set out to make it do."
"Less joy than advertised."
" Perhaps the most important factor to consider when reviewing a game like this is, who is this game really for, and what will they get out of it? We’d bet that the audience for Kinect Joy Ride encompasses two groups: the most obvious is the casual-to-non gamer jumping on to the Kinect hype train, but the other group, we believe, is gamers who love games enough to find the idea of a new way to play a racing game enticing. There is something inherently virtual-reality like and even imagination-come-to-life about holding the air as if it were a steering wheel and driving a car on screen... ..."
"This motion-controlled racer is fun, but it'd undoubtedly be better if you could play it with a regular controller. "