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Kinect Joyride Reviews
| website | score | publish date | article quality |
| AtomicGamer | 7/10 | Nov 10 '10 | |
| AtomicGamer | --- | Nov 11 '10 | |
| EuroGamer | 5/10 | Nov 04 '10 | |
| Game Focus | 6.4/10 | Dec 05 '10 | |
| Games Radar | 4/10 | Nov 05 '10 | |
| GameSpot | 6.5/10 | Nov 10 '10 | |
| GameZone | 6/10 | Jan 02 '11 | |
| Gaming Excellence | 6.0/10 | Jan 10 '11 | |
| IGN 360 | 6.0/10 | Nov 03 '10 | |
| Strategy Informer | 5.0/10 | Nov 15 '10 | |
| »Submit a review link | |||
Kinect Joyride Previews
| website | publish date | article rating | |
| Strategy Informer | Oct 13 '10 | ||
| » Submit a preview link | |||
Quoted from Kinect Joyride Reviews:
Check out these quotes from Kinect Joyride reviews & previews"Kinect's first racing game is casual and unpolished, but fun enough for two players."
"Microsoft's hardware add-on succeeds at almost everything they set out to make it do."
"Less joy than advertised."
" Perhaps the most important factor to consider when reviewing a game like this is, who is this game really for, and what will they get out of it? We’d bet that the audience for Kinect Joy Ride encompasses two groups: the most obvious is the casual-to-non gamer jumping on to the Kinect hype train, but the other group, we believe, is gamers who love games enough to find the idea of a new way to play a racing game enticing. There is something inherently virtual-reality like and even imagination-come-to-life about holding the air as if it were a steering wheel and driving a car on screen... ..."
"This motion-controlled racer is fun, but it'd undoubtedly be better if you could play it with a regular controller. "