Enemy Territory: Quake Wars Pro Reviews

Average Review Score: 6.9/10

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Enemy Territory: Quake Wars Reviews

14
website score publish date article quality
Digital Chumps 5.8/10 Jul 01 '08
EuroGamer 6/10 Jun 04 '08
Fragland 73% Jun 27 '08
GameDaily 6/10 Jun 12 '08
GameZone 8.5/10 May 28 '08
Gaming-Age C Jun 30 '08
Thunderbolt 6/10 Jun 07 '08
XBoxZone 7/10 Jun 30 '08
Game Chronicles Magazine 9.5/10 Jun 02 '08
GamePro 3.75/5 Jun 17 '08
GameSpot 6.5/10 May 30 '08
Gamespy 3/5 May 29 '08
IGN 360 6.1/10 May 28 '08
Team Xbox 7.4/10 May 27 '08
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Enemy Territory: Quake Wars Previews

website publish date article rating
1UP Jul 11 '07
EuroGamer Mar 20 '08
Fragland Apr 07 '08
Planet Xbox360 Jun 01 '07
Team Xbox Mar 20 '08
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Quoted from Enemy Territory: Quake Wars Reviews:
Check out these quotes from Enemy Territory: Quake Wars reviews & previews
"What's new for E3: Bots. Lots and lots of bots. The original plan for ETQW was to make it strictly Multiplayer. However, the console version (which ships after the PC) added the necessity for bots. That's where John Dean comes in. His Fritz Bot mod tweaked Return to Castle Wolfenstein: Enemy Territory beyond what Splash Damage originally intended. Now, for those who fear online spankings -- or just need a little extra time in offline training bootcamp -- you have a viable option in ETQW."
"Although the objective-based action is still feverish in this console port of Quake Wars, the lack of any upgrades makes this multiplayer-only shooter feel slim and dated."
"While not without its foibles, Quake Wars on the Xbox 360 is a fine representation of last year’s great PC game."
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