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Catherine Reviews
| website | score | publish date | article quality |
| 1UP | --- | Jul 19 '11 | |
| Computer and Video Games | 8.0/10 | Apr 30 '11 | |
| EuroGamer | 9/10 | Jul 27 '11 | |
| Games Radar | 8/10 | Jul 25 '11 | |
| Games Radar | 8/10 | Jul 25 '11 | |
| GameSpot | 8.5/10 | Jul 21 '11 | |
| GameZone | 9/10 | Aug 02 '11 | |
| Gaming Excellence | 9.5/10 | Jul 25 '11 | |
| Official Xbox Magazine | 8.0/10 | Jul 19 '11 | |
| Strategy Informer | 8.5/10 | Dec 31 '69 | |
| »Submit a review link | |||
Catherine Previews
| website | publish date | article rating | |
| Unlimited Zig Works | Jul 19 '11 | ||
| Destructoid | Mar 03 '11 | ||
| GameSpot | May 12 '11 | ||
| Gaming Excellence | Jul 20 '11 | ||
| Gaming Excellence | Jun 11 '11 | ||
| » Submit a preview link | |||
Quoted from Catherine Reviews:
Check out these quotes from Catherine reviews & previews"If you had to put a name on it, I suppose you'd call Catherine a puzzle game. After all, a sizable portion of the game -- well more than half of it -- is spent pushing and pulling boxes in a series of challenges that can trace their ancestry straight back to Sokoban. A paternity test would probably show traces of Crazy Climber, Mr. Driller, and Intelligent Qube DNA in there, too, but ultimately this is a straight-up box-pushing game gussied up with stylish graphics and nightmarish hazards: Spike traps, slippery ice panels, explosives, terrified sheep, giant babies, vengeful zombie fiancées -- you know, the usual. As puzzle games go, Catherine is really good. The challenges in the main game aren't completely limited to a single solution; there's room for plenty of improvisation and lateral thinking. The important thing is to reach the top of each stage before the bottom falls out beneath you, which is a lot harder than it sounds. Catherine is infamously difficult, and Atlus even toned down the U.S. release to make it feel less punishing. Nevertheless, even the easy difficulty setting becomes hair-pullingly difficult about mid-way through. As for hard mode, it starts out merciless and will quickly fill your mind with thoughts of murder -- of murdering yourself, perhaps, or possibly the cruel developers. Yet even at its most vicious, the game is addictive, and it's fairly generous about handing out retry opportunities. From start to finish, it has that great "one more try" feel to it."
"Import review: Love struck"
"Coming right behind Atlus' official announcement of a US release for their first HD game, Catherine, is our preview of the Japanese version, which was just released a few weeks ago. So, what have..."
"Strange bedfellow."
" Maybe it was the point when Vincent Brooks, Catherine’s protagonist, grew ram horns from the back of his head. Or maybe it was when we had to ascend a series of seemingly unending blocks to escape a mutant infant that was spewing chainsaws from its mouth. The thing is, we don’t exactly remember when we decided Catherine was one hell of a wtf-mind-trip. We just know we dug it. Crucial changes have been made since the Japanese version, removing most of the gameplay annoyances... ..."
Recent threads
- Difficulty taken down.
- Babel Stages In Pair Mode and some difficulty clarifications
- Introduction Thread
- Catherine confirmed for Europe
- Confirmed English Voice Cast
- English Demo
- English Trailers - Trailer 5: Nightmares
- Pre order content.
- Atlus announces Catherine for North America in Summer 2011
- Vincent.... Darling