Average Review Score:
Bionic Commando Reviews
|website||score||publish date||article quality|
|Destructoid||5/10||May 22 '09|
|Game Revolution||B||May 20 '09|
|IGN 360||8.0/10||May 18 '09|
|Official Xbox Magazine||8.0/10||May 20 '09|
|Team Xbox||8.2/10||May 18 '09|
|Unlimited Zig Works||4/7||Jun 16 '10|
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Bionic Commando Previews
|website||publish date||article rating|
|Gamer 2.0||Jan 22 '09|
|GamerNode||Jul 17 '08|
|GameSpot||Apr 10 '09|
|Gamespot UK||Apr 04 '09|
|GameZone||Jul 18 '08|
|Hooked Gamers||Feb 20 '08|
|IGN 360||Apr 13 '09|
|IGN 360||Dec 18 '08|
|IGN AU||Apr 16 '09|
|Kombo PSP||Oct 10 '08|
|Team Xbox||Jun 05 '08|
|» Submit a preview link|
Quoted from Bionic Commando Reviews:Check out these quotes from Bionic Commando reviews & previews
"In fact, that summarizes Bionic Commando as a whole. It isn't what I would call a bad game but it's far from being a good one and the possibilities for it being great went unrealized. It's worth checking out to play with the swing mechanics and to see the game's impressive visuals but I wouldn't recommend wasting more than a few hours on it and can't encourage anyone to pay retail price for the opportunity."
"Does Bionic Commando hit the nail directly on the head in its attempt at rejuvenating its franchise as much as Street Fighter IV and Resident Evil 5 did? The short answer: No. [That's what happens when you try hitting the nail in mid-swing. ~Ed.] It lacks the balance it would take to make it something really great, but what is there is fun, just not as phenomenal as some of Capcom's more recent franchise reboots."
"Bionic Commando provides an updated adventure for the classic hero, sending him as a one man army against daunting odds to save the world once again. If you can look past the replayability issues that crop up due to the linear play, you'll find an enjoyable adventure that easily re-establishes the franchise for Capcom. You've been out of duty for way too long, Spencer – Hopefully you'll come back sooner than later."
"Nevertheless, Bionic Commando embraces its new 3D surroundings and thrives within them. By making you feel more powerful as you progress and dishing out Achievement points at a steady pace, it makes it difficult to put down the controller. The game certainly suffers from a handful of minor issues, but it avoids any major ones in its transition to polygons — and that’s something Sonic only wishes he could claim."
"Did GRIN do the original game justice? Definitely. GRIN has put Bionic Commando back on the map—with both of its titles, actually. Now let’s hope that Capcom keeps the cyborgs a-comin’. Two decades is too long to wait for a follow-up from such a compelling franchise."