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4.6 / 5
Combined Score
4.4
Community
4.7
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/ 5

Written by Lost in Azure New Jersey
It was seven years ago (six in some regions) since Super Smash Brothers Melee was released for the Nintendo GameCube, but after a long wait Nintendo has released Super Smash Brothers Brawl.

With new characters, stages, music, graphics, and features, Brawl really is a "true" sequel. The game offers many more possibilities for casual players while also providing new strategic advantages for "hardcore" players.

Brawl offers a brand new mode of adventure play that really is a step up from the adventure mode of its prequel. In this adventure, known as "The Subspace Emissary", it mixes characters from multiple Nintendo franchises into one plot. The plot is OK and is a bit rushed in parts without much backbone to support it, but the most important part is the battles and platform gameplay it offers. It mixes this platform style gaming with the usual battles you are used to in a seamless matter that flows nicely throughout the game. This new adventure mode is...
Written by SonXx USA
THE GOOD:
Third party characters
Gameplay
Controllers
Extra features
Subspace Emissary

THE BAD:
Online play
Clones

SUMMARY:
Super Smash Bros. Brawl is overall a great game. It blew the original game away, and beat the sequel(Melee) in awesomeness. There were very important improvements to the game like the competiveness, characters, and features. Heres what i rate some of the things in Brawl that show its shining glory and its falling pits of doom.
CHARACTERS: Rating = 90%/100%
Characters are practically perfect. There are plenty of new and improved characters to play, especially Sonic and Snake. They are very unique and make excellent new characters. The characters have also been sped down or nerfed.
In my opinion, I think it is better that they got nerfed. It makes it easier for the average players to win.Finally, there are still clones. Thats why I didn't give a perfect score. A perfect example is...

THE GOOD:


  • .The original fighting style has been continued from previous games, and the majority of it has not been changed.
    .Achievements keep you playing the game longer.
    .Stage Builder was added to the game.
  • THE BAD:



  • .Stage Builder was poor.
    .Single player was poor, as all the levels were repeated.
    .Tons of glitches within normal multilayer play.
    .Online functions poor due to lag and requirement of friend codes.
  • SUMMARY:
    Overview of the Game:

    The Super Smash Bros. series has gone though three games now, and the main question left to ask is, after a few months of playing, is Super Smash Bros. Brawl standing up to the legacy created by the original and Melee? Being a gamer, I have played the other games as well, and I have to say, the highlight of the series was Melee. It was one heck of a great game, with the least amount of flaws in the series....

    Written by Petdiams usa
    THE GOOD:
    An adventure mode that actually has a plot
    Fun brawling with friends or people on wifi
    Can make your own stages with stage builder
    Many new stages and characters

    THE BAD:
    Same old classic and all-star modes thrown in
    Can get pretty boring after a while

    SUMMARY:
    Well to start things off brawl is probably my favorite game on the wii. I love destroying my brother and his friends on it as well as playing with people over Nintendo wifi connection. However I did not give this game a perfect score because it lacks certain elements to give it a perfect score (however a 4.3 still is pretty good).

    Anyway to start off with the main thing you are probably looking for when buying brawl is just having brawls on its main mode. This hasn't changed too much from melee, it includes added items, cool new characters with the return of some characters from old games and bringing them back in style, such as Pit, the...

    Written by Barmy Brat Australia
    Anyone not living under a rock for the last ten years or so has most certainly heard of Nintendo's Smash Bros. series. It was virtually the only Gamecube game that achieved a sales figure greater than five and arguably the only sequel released on the system that was actually better than the game that came before it (perhaps with the exception of Metroid Prime, which had a distinct advantage over its predecessors thanks to having a whole extra spacial dimension to play with). While single-handedly keeping the Gamecube's head above the proverbial gaming ocean was Melee's favorite pastime, it also did quite well at being a good game, perhaps explaining the almost rabid levels of hype aimed at this latest installment: Super Smash Bros. Brawl.

    The basic premise of the Smash Bros. series is to take one cutesy-wootsy character and use it to beat the living crap out of another cutesy-wootsy character pulled from Nintendo's vast library of creations. Brawl shakes this tradition up...
    Written by Aether Japan
    The point of the Super Smash Brothers series is to provide wildly fun fighting action without all the demanding timing tricks or memorization, so the controls are a snap. Each character has a punch button and a special moves button, which when combined with very simple directional movements result in a surprising array of clever attacks. The levels are wildly inventive, the fancy power-ups ensure lots of crazy action, and the variety of characters is staggering. Up to four people can play at once and the game has full support for old Gamecube controllers, so you might not have to shell out the money for extra Wiimotes.



    For the most part, Brawl doesn't tamper with the Super Smash Bros. formula. The graphics aren't noticeably better than they were on the Gamecube in Super Smash Bros. Melee, but there are enough new levels and characters to keep this from feeling like...
    THE GOOD:
    *Some of the best graphics we've seen for the Wii, by far
    *Lots of fun additions like Online Play, stage maker, and replay have been added
    *You can take snapshots in game instead of having to use the SnapShot mode
    *New Characters
    *New Stages
    • Adventure Mode with plot, Bosses, and Side Scrolling levels

    THE BAD:
    *No real changes to the Smash Bros. formula, and gameplay can get stale

    • A few characters from the previous installment are missing
    • Stage builder isn't completely sufficient, and you cannot add water, or Land formations without using blocks
    • clones, with only slight differences
    • Smashes are a very easy and cheap way to become the victor of a match

    SUMMARY:
    Summary
    The newest installment of the Super Smash Bros. Series,...

    Written by Tenshi USA
    THE GOOD:
    -Lots of New Characters
    -Wi-fi Compatibility
    -Stage Builder
    -SubSpace Emissary (Story Mode)
    -500 Trophies and 700 Stickers to Collect
    -New Brawl Challenge Wall (Glass Breaks Open when you accomplish a specific task)
    -Wi-Fi has Team Homerun Contest and MultiMan Brawl
    -New Items
    -New Stages
    -Coin Launcher
    -Old Games such as Zelda: Ocarina of Time demos in the "Masterpiece" Section
    -Many Hours of Playtime
    -Infinite Replay Value

    THE BAD:
    -For those of you who played Melee for like 1000 hours, Brawl is fun, but if can get boring.
    -Wi-fi has Lag
    -Some Character Clones

    SUMMARY:
    Super Smash Brothers Brawl. The latest and greatest of the Super Smash Brothers Series. Super Smash Brothers has been around since Nintendo's N64. Back then, there were only 12 Characters to chose from. Eventually Gamecube came out, and Super Smash Brothers: Melee was released. Melee was the...

    Written by kirbyHyrule
    THE GOOD:
    -plenty of characters
    -brand new wi-fi system
    -tons of options and modes!
    -keeps you entertained for a long time

    THE BAD:
    -laggy wi-fi

    SUMMARY:
    Overview: SSBB (Super Smash Bros. Brawl) is the successor to Melee and the original Super Smash bros. (also known as "Smash 64") Ever since E3 2006 Brawl has been one of Nintendo's most anticipated games. This game boasted new characters, such as Pit, Ike, Sonic, and Snake. The game also emphasised on its large amount of options and modes. The adventure mode specifically, was greatly improved and changed so that it was a full fledged story mode.

    Gameplay: Although Brawl is thought to be less competitive than Melee, it was still a great game for multiplayer because of its vast amount of characters and multiplayer options/modes. The wi-fi was far from perfect however, due to the immense amount of people on at the same time, the wi-fi simply cannot run...

    Written by Jesh
    THE GOOD:
    There are many good things about this game. The online, the controls, the control option, and just the way the game handles overall. It gives you a great variety of people to utilize and play with, some unlockable, some playable off the bat. The online is a great way to measure your skills compared to other people.

    The controls are awesome, they are simple, and take just a little while to get used to, but nearly no time if you’re a Super Smash Bros. Veteran. They are simple, using face buttons, and virtually no movement involved, which is refreshing, but it doesn’t make use of the Wii innovation enough, so that’s not too great of a thing for me. Also, all of the different control options rock, I love being able to play my cousin, using my Gamecube controller, or using the Wiimote, but mostly I used the Wiimote and Nunchuk combo. It’s mostly just personal preference, but some people believe one is better then the others, which...
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