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Professional Previews, Reviews, and Roundups

Average Review Score:
3.46/5.0

Reviews

website score publish date article quality
1UP C+ Sep 25 '07
AceGamez 8/10 Nov 02 '07
Console Monster 73% Sep 25 '07
Cubed3 6/10 Oct 15 '07
Deeko.com 7/10 Nov 19 '07
EuroGamer  --- Oct 03 '07
Fragland.net 70% Oct 15 '07
GameDaily 7/10 Sep 18 '07
GamerNode 7.0/10 Oct 03 '07
Kombo PSP 5.5/10 Oct 04 '07
PALGN AU 6.5/10 Sep 29 '07
The Armchair Empire 8.0/10 Nov 13 '07
The Wiire C+ Oct 01 '07
Thunderbolt 6/10 Oct 06 '07
Wii Nintendo Life 8/10 Oct 02 '07
Wonderwall 9.2/10 Sep 01 '07
Worthplaying 5.8/10 Jan 15 '08
Zentendo 6.0/10 Oct 02 '07
Game Chronicles Magazine 7.0/10 Oct 02 '07
GameSpot 6.5/10 Sep 17 '07
Gamespy 3.5/5 Sep 28 '07
IGN Wii 7.0/10 Sep 18 '07
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Previews
website publish date notes article quality
GameDaily Jun 14 2007 
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What They Say:
Check out these quotes from reviews & previews
"After excellent initial promise, MySims simply falls flat on its face. The best game of its type on the Wii, but seeing as there isn't another game like it on the Wii yet that isn't saying much. You'll either love it or you'll hate it, but this game left us feeling wonderfully indifferent."
"I spent forty-five minutes this morning making a freezer out of clownfish, gingerbread men and eighty-six types of building block - a gift for the girl dressed as a bee who runs my local ice-cream shop. I decided to take part in an impromptu dance-off with the town DJ on the way to deliver it, but unfortunately my player character looks a bit like a child molester at the moment thanks to an accident with the ‘randomise' button in the character creator, and the sight of him dancing disturbed me so that I had to detour to the nearest mirror and mess with his features and clothing until he looked less sinister. Then I was distracted by the mayor, who was splashing around in the town fountain, which drew my attention to a tiny imperfection in a neighbouring building, so I ended up rebuilding the whole structure."
"MySims is an interesting addition to the Sims franchise. It's obvious something was needed to get console gamers to bite, and this may be just what EA was looking for."
"Too much construction and not enough socializing keep MySims from really flourishing."
The game has style and charm. I'm partial to the cute, colorfuly visual presentation and actually wish that EA had done a little more with it, going so far as to incorporate Mii avatars – I feel that was a missed opportunity. The world that you explore in the game is filled with objectives, which is great. The problem is that nearly all of the objectives revolve around the same two tasks: the collection of essences and the construction of houses, buildings and items. All of the Sim management and social interaction elements of the previous games – well, you're not going to find much of that in the streamlined Wii affair. If you can get past that, you will still find a fun affair that uses the Wii remote well and generally looks pretty good. It just isn't as non-linear or deep as any Sims game before it. With any luck, the sequel will marry the depth of the series with the new Wii look and controls.
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The Sims Series [100]
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MySims Series
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