Game InfoFor decades, Samus Aran has been known as one of the first female protagonists in video games, and one of the most enigmatic. Having traded her haunted past for the solitary life of a bounty hunter, Samus finally tells her own tale in this revealing, personal story of her failings, her flaws and ultimately her motivation. Metroid: Other M is an unprecedented collaboration that blends the slick, action-packed production of the world-renowned Team Ninja development team with the game design talents of the creators of the original Metroid. Metroid: Other M is a dramatic new direction for a legendary franchise and a bold new blend between cinematics, storytelling and the best in interactive entertainment.
- Metroid: Other M takes the best elements of 1st-person and 3rd-person gaming to create a seamless blend between gameplay, story-telling and dynamic cinematography, that feels like a movie the player can control.Players hold the Wii Remote controller sideways while navigating and battling in 3rd-person. However, at any moment, players can switch immediately to Wii Remote pointer controls to examine and explore the environments in 1st-person perspective.
- Metroid fans know more about Samus’ suits and weapons than they do about what drives her. That’s about to change. The story begins immediately following the events of Super Metroid, when a baby Metroid gave its life to protect Samus. With voice acting and a rich story, players learn the engaging backstory of Samus as she weaves through an action-packed adventure aboard the Bottle Ship, a decommissioned space facility. As she hurtles into this new adventure, Samus will encounter her first mentor and Commanding Officer of the Galactic Federation, Adam Malkovich.
- The development of Metroid: Other M is an exciting collaboration between Nintendo’s Yoshio Sakamoto and Team Ninja. Sakamoto was the director of Super Metroid in 1994. Team Ninja is the renowned action developer of Ninja Gaiden. Metroid: Other M pairs Sakamoto’s expert level design and exploratory focus of the classic Metroid series with Team Ninja’s signature stylish, no-holds-barred action.
The game felt much more like a movie than it did a video game. The animations and...
The Metroid franchise has been known for its sense of exploration and loneliness. ...
Genre: Action Adventure
In summarising Metroid: Other M, I’d have to call it an ambitious title. It wanted to achieve a lot, but lost in the process a lot of what made the previous titles so enjoyable.
quote Dark ArcanineRead the rest of this review and leave feedbackMetroid: Other M promised a lot when first announced. It tantalised the newer fans with the interesting concept of the ability to instantaneously swap between first and third-person. It wafted a familiar smell toward the veterans, promising a gameplay with a return to roots. With something to keep everyone happy, it looked to be a very strong release. Sadly this is not the case, as Metroid: Other M back flips on the previous Prime series efforts to present a game that lacks that something special and will ultimately end up collecting the dust on your shelf. So where did it go so wrong for our blonde heroine from outer space?
The plot starts out simple enough; Samus is cruising around in her ship when she receives a distress call. Alarmed by the name of signal, she has a flashback to when the baby Metroid saved her from Mother Brain. She answers the call and lands on the Bottle Ship. Once onboard, it’s clear that something is wrong as Samus runs into a Galactic Federation squadron led by her former commander, Adam Malkovich. As they split up and explore the ship, it becomes clear that this will not be an easy mission. With team mates disappearing, old enemies resurfacing, and a ship that was home to illegal experiments, it doesn’t take long before Samus becomes suspicious about why the Galatic Federation, along with other things, are onboard this ship. As the game progresses, Samus is faced with not only the challenge of finding out what happened, but also the coming to terms with her own past.
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- Genre: Action/Adventure (Wii)
- Theme(s): Sci-Fi (Futuristic)
- Perspective(s): Third Person
- Developer: Team Ninja
- Publisher: Nintendo
Released North America Aug 31, 2010 Europe Aug 31, 2010 Japan Sep 2, 2010 Australia Sep 2, 2010