: : : : : Super Mario World 2: Yoshi's Island

Background

Kamek, a magikoopa, prophesied that twins born this morning would bring ruin to the Koopa family. And as he predicted, that very morning a stork is delivering a pair of twins to their parents. Kamek grabs his broom and heads off to catch the stork in mid-flight. His plan is simple: Ambush the stork and kidnap the babies. But Kamek only grabs one, and the other baby falls to the island below.

Baby Mario lands safely on Yoshi's Island. The Yoshies find Mario, along with a map that leads to his parents' house. Using a relay system, the Yoshies must work together to reunite baby Mario with his brother, and make sure the twins get home safely.

Gameplay

At first glance, SMW2 looks like your average Mario platform game. Except this time, you control the very resourceful Yoshi. He can now throw eggs, pound the ground, ski, and morph into various vehicles. Baby Mario rides on Yoshi's back during the entire game. If Yoshi touches an enemy or spike, Baby Mario gets thrown off of Yoshi, and floats around in a bubble. If Yoshi can't reclaim him before the Countdown Timer reaches zero, Kamek's Toadies snatch Baby Mario away and you'll lose a life. The Countdown Timer resets at 10 seconds for each level, but can be raised to a maximum 30 seconds by collecting Stars and going through "middle rings."

Features

  • Platform-style adventure game

  • Play as Yoshi, Mario's dinosaur sidekick

  • Go back in time to save baby Mario from Kamek and Baby Bowser

  • Includes classic Mario Bros. arcade game

  • For 1 to 4 players
Recent threads
vrob501 and 41 others played Super Mario World 2: Yoshi's Island
Shedevil and 104 others own Super Mario World 2: Yoshi's Island
Play-Through of this game begins today YoshisIslandSuperMarioAdvance3 3DS

Just after the Wii U launched an Internet detective broke into the console's debug menu and discovered a... posted Nov 28, 12 1:34pm

No matter how many times I have beaten this game (4 times) I will always play it again. YoshisIslandSuperMarioAdvance3 3DS
Those scrolling levels and sky levels are still pretty annoying. YoshisIslandSuperMarioAdvance3 3DS
Very boring after the first play through. YoshisIslandSuperMarioAdvance3 GBA
  • Genre: Platformer Action
  • Theme(s): Fantasy
  • Perspective(s): Flat side view
  • Developer: Nintendo
  • Publisher: Nintendo
  • Released
    North AmericaOct 1, 1995
    EuropeOct 6, 1995
    JapanAug 5, 1995
  • Player Info:
  • Offline Multi-player (2 max)
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8 want | 105 own | 42 completed
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